Introduction
This is an automatically generated tutorial. It will guide you through the process of importing the model Candace Icemoon of the bundle Candace Icemoon. Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.
Extract and Access
I am assuming that you have already downloaded the file Candace Icemoon.zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).
When you have extracted the archive, it should look like this:
Open World Editor and click Module -> Import Manager:
This is the Import Manager. From here you can add and remove custom files from your map file:
Importing ExarchCandace.mdx
Now Click the "Import File" Button:
Next select 'ExarchCandace.mdx' in the folder which you extracted from the zip archive:
Candace Icemoon
CandaceHD.dds
CandaceHD1.dds
CandaceMD.dds
CandaceMD0.dds
CandaceMD1.dds
CandaceME.dds
CandaceME1.dds
CandacePD.dds
CandacePD1.dds
CandacePD2.dds
CandacePD3.dds
CandacePE3.dds
CandaceWD.dds
CandaceWE.dds
The file has been properly added to the map archive:
ExarchCandace.mdx
Model
3,253
war3mapimported/ExarchCandace.mdx
Done, you have imported the file ExarchCandace.mdx.
Importing CandaceHD.dds
Now Click the "Import File" Button:
Next select 'CandaceHD.dds' in the folder which you extracted from the zip archive:
Candace Icemoon
ExarchCandace.mdx
CandaceHD1.dds
CandaceMD.dds
CandaceMD0.dds
CandaceMD1.dds
CandaceME.dds
CandaceME1.dds
CandacePD.dds
CandacePD1.dds
CandacePD2.dds
CandacePD3.dds
CandacePE3.dds
CandaceWD.dds
CandaceWE.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
ExarchCandace.mdx
Model
3,253
war3mapimported/ExarchCandace.mdx
CandaceHD.dds
Image / Texture
341
war3mapimported/CandaceHD.dds
Double-click the file CandaceHD.dds:
CandaceHD.dds
Image / Texture
341
war3mapimported/CandaceHD.dds
Tick the box "Use Custom Path" and type in the correct path:
CandaceHD.dds
Image / Texture
341
CandaceHD.dds
The file has been properly added to the map archive:
ExarchCandace.mdx
Model
3,253
war3mapimported/ExarchCandace.mdx
CandaceHD.dds
Image / Texture
341
CandaceHD.dds
Done, you have imported the file CandaceHD.dds.
Importing CandaceHD1.dds
Now Click the "Import File" Button:
Next select 'CandaceHD1.dds' in the folder which you extracted from the zip archive:
Candace Icemoon
ExarchCandace.mdx
CandaceHD.dds
CandaceMD.dds
CandaceMD0.dds
CandaceMD1.dds
CandaceME.dds
CandaceME1.dds
CandacePD.dds
CandacePD1.dds
CandacePD2.dds
CandacePD3.dds
CandacePE3.dds
CandaceWD.dds
CandaceWE.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
ExarchCandace.mdx
Model
3,253
war3mapimported/ExarchCandace.mdx
CandaceHD.dds
Image / Texture
341
CandaceHD.dds
CandaceHD1.dds
Image / Texture
171
war3mapimported/CandaceHD1.dds
Double-click the file CandaceHD1.dds:
CandaceHD1.dds
Image / Texture
171
war3mapimported/CandaceHD1.dds
Tick the box "Use Custom Path" and type in the correct path:
CandaceHD1.dds
Image / Texture
171
CandaceHD1.dds
The file has been properly added to the map archive:
ExarchCandace.mdx
Model
3,253
war3mapimported/ExarchCandace.mdx
CandaceHD.dds
Image / Texture
341
CandaceHD.dds
CandaceHD1.dds
Image / Texture
171
CandaceHD1.dds
Done, you have imported the file CandaceHD1.dds.
Importing CandaceMD.dds
Now Click the "Import File" Button:
Next select 'CandaceMD.dds' in the folder which you extracted from the zip archive:
Candace Icemoon
ExarchCandace.mdx
CandaceHD.dds
CandaceHD1.dds
CandaceMD0.dds
CandaceMD1.dds
CandaceME.dds
CandaceME1.dds
CandacePD.dds
CandacePD1.dds
CandacePD2.dds
CandacePD3.dds
CandacePE3.dds
CandaceWD.dds
CandaceWE.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
ExarchCandace.mdx
Model
3,253
war3mapimported/ExarchCandace.mdx
CandaceHD.dds
Image / Texture
341
CandaceHD.dds
CandaceHD1.dds
Image / Texture
171
CandaceHD1.dds
CandaceMD.dds
Image / Texture
1,365
war3mapimported/CandaceMD.dds
Double-click the file CandaceMD.dds:
CandaceMD.dds
Image / Texture
1,365
war3mapimported/CandaceMD.dds
Tick the box "Use Custom Path" and type in the correct path:
CandaceMD.dds
Image / Texture
1,365
CandaceMD.dds
The file has been properly added to the map archive:
ExarchCandace.mdx
Model
3,253
war3mapimported/ExarchCandace.mdx
CandaceHD.dds
Image / Texture
341
CandaceHD.dds
CandaceHD1.dds
Image / Texture
171
CandaceHD1.dds
CandaceMD.dds
Image / Texture
1,365
CandaceMD.dds
Done, you have imported the file CandaceMD.dds.
Importing CandaceMD0.dds
Now Click the "Import File" Button:
Next select 'CandaceMD0.dds' in the folder which you extracted from the zip archive:
Candace Icemoon
ExarchCandace.mdx
CandaceHD.dds
CandaceHD1.dds
CandaceMD.dds
CandaceMD1.dds
CandaceME.dds
CandaceME1.dds
CandacePD.dds
CandacePD1.dds
CandacePD2.dds
CandacePD3.dds
CandacePE3.dds
CandaceWD.dds
CandaceWE.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
ExarchCandace.mdx
Model
3,253
war3mapimported/ExarchCandace.mdx
CandaceHD.dds
Image / Texture
341
CandaceHD.dds
CandaceHD1.dds
Image / Texture
171
CandaceHD1.dds
CandaceMD.dds
Image / Texture
1,365
CandaceMD.dds
CandaceMD0.dds
Image / Texture
1,365
war3mapimported/CandaceMD0.dds
Double-click the file CandaceMD0.dds:
CandaceMD0.dds
Image / Texture
1,365
war3mapimported/CandaceMD0.dds
Tick the box "Use Custom Path" and type in the correct path:
CandaceMD0.dds
Image / Texture
1,365
CandaceMD0.dds
The file has been properly added to the map archive:
ExarchCandace.mdx
Model
3,253
war3mapimported/ExarchCandace.mdx
CandaceHD.dds
Image / Texture
341
CandaceHD.dds
CandaceHD1.dds
Image / Texture
171
CandaceHD1.dds
CandaceMD.dds
Image / Texture
1,365
CandaceMD.dds
CandaceMD0.dds
Image / Texture
1,365
CandaceMD0.dds
Done, you have imported the file CandaceMD0.dds.
Importing CandaceMD1.dds
Now Click the "Import File" Button:
Next select 'CandaceMD1.dds' in the folder which you extracted from the zip archive:
Candace Icemoon
ExarchCandace.mdx
CandaceHD.dds
CandaceHD1.dds
CandaceMD.dds
CandaceMD0.dds
CandaceME.dds
CandaceME1.dds
CandacePD.dds
CandacePD1.dds
CandacePD2.dds
CandacePD3.dds
CandacePE3.dds
CandaceWD.dds
CandaceWE.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
ExarchCandace.mdx
Model
3,253
war3mapimported/ExarchCandace.mdx
CandaceHD.dds
Image / Texture
341
CandaceHD.dds
CandaceHD1.dds
Image / Texture
171
CandaceHD1.dds
CandaceMD.dds
Image / Texture
1,365
CandaceMD.dds
CandaceMD0.dds
Image / Texture
1,365
CandaceMD0.dds
CandaceMD1.dds
Image / Texture
5,461
war3mapimported/CandaceMD1.dds
Double-click the file CandaceMD1.dds:
CandaceMD1.dds
Image / Texture
5,461
war3mapimported/CandaceMD1.dds
Tick the box "Use Custom Path" and type in the correct path:
CandaceMD1.dds
Image / Texture
5,461
CandaceMD1.dds
The file has been properly added to the map archive:
ExarchCandace.mdx
Model
3,253
war3mapimported/ExarchCandace.mdx
CandaceHD.dds
Image / Texture
341
CandaceHD.dds
CandaceHD1.dds
Image / Texture
171
CandaceHD1.dds
CandaceMD.dds
Image / Texture
1,365
CandaceMD.dds
CandaceMD0.dds
Image / Texture
1,365
CandaceMD0.dds
CandaceMD1.dds
Image / Texture
5,461
CandaceMD1.dds
Done, you have imported the file CandaceMD1.dds.
Importing CandaceME.dds
Now Click the "Import File" Button:
Next select 'CandaceME.dds' in the folder which you extracted from the zip archive:
Candace Icemoon
ExarchCandace.mdx
CandaceHD.dds
CandaceHD1.dds
CandaceMD.dds
CandaceMD0.dds
CandaceMD1.dds
CandaceME1.dds
CandacePD.dds
CandacePD1.dds
CandacePD2.dds
CandacePD3.dds
CandacePE3.dds
CandaceWD.dds
CandaceWE.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
ExarchCandace.mdx
Model
3,253
war3mapimported/ExarchCandace.mdx
CandaceHD.dds
Image / Texture
341
CandaceHD.dds
CandaceHD1.dds
Image / Texture
171
CandaceHD1.dds
CandaceMD.dds
Image / Texture
1,365
CandaceMD.dds
CandaceMD0.dds
Image / Texture
1,365
CandaceMD0.dds
CandaceMD1.dds
Image / Texture
5,461
CandaceMD1.dds
CandaceME.dds
Image / Texture
1,365
war3mapimported/CandaceME.dds
Double-click the file CandaceME.dds:
CandaceME.dds
Image / Texture
1,365
war3mapimported/CandaceME.dds
Tick the box "Use Custom Path" and type in the correct path:
CandaceME.dds
Image / Texture
1,365
CandaceME.dds
The file has been properly added to the map archive:
ExarchCandace.mdx
Model
3,253
war3mapimported/ExarchCandace.mdx
CandaceHD.dds
Image / Texture
341
CandaceHD.dds
CandaceHD1.dds
Image / Texture
171
CandaceHD1.dds
CandaceMD.dds
Image / Texture
1,365
CandaceMD.dds
CandaceMD0.dds
Image / Texture
1,365
CandaceMD0.dds
CandaceMD1.dds
Image / Texture
5,461
CandaceMD1.dds
CandaceME.dds
Image / Texture
1,365
CandaceME.dds
Done, you have imported the file CandaceME.dds.
Importing CandaceME1.dds
Now Click the "Import File" Button:
Next select 'CandaceME1.dds' in the folder which you extracted from the zip archive:
Candace Icemoon
ExarchCandace.mdx
CandaceHD.dds
CandaceHD1.dds
CandaceMD.dds
CandaceMD0.dds
CandaceMD1.dds
CandaceME.dds
CandacePD.dds
CandacePD1.dds
CandacePD2.dds
CandacePD3.dds
CandacePE3.dds
CandaceWD.dds
CandaceWE.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
ExarchCandace.mdx
Model
3,253
war3mapimported/ExarchCandace.mdx
CandaceHD.dds
Image / Texture
341
CandaceHD.dds
CandaceHD1.dds
Image / Texture
171
CandaceHD1.dds
CandaceMD.dds
Image / Texture
1,365
CandaceMD.dds
CandaceMD0.dds
Image / Texture
1,365
CandaceMD0.dds
CandaceMD1.dds
Image / Texture
5,461
CandaceMD1.dds
CandaceME.dds
Image / Texture
1,365
CandaceME.dds
CandaceME1.dds
Image / Texture
5,461
war3mapimported/CandaceME1.dds
Double-click the file CandaceME1.dds:
CandaceME1.dds
Image / Texture
5,461
war3mapimported/CandaceME1.dds
Tick the box "Use Custom Path" and type in the correct path:
CandaceME1.dds
Image / Texture
5,461
CandaceME1.dds
The file has been properly added to the map archive:
ExarchCandace.mdx
Model
3,253
war3mapimported/ExarchCandace.mdx
CandaceHD.dds
Image / Texture
341
CandaceHD.dds
CandaceHD1.dds
Image / Texture
171
CandaceHD1.dds
CandaceMD.dds
Image / Texture
1,365
CandaceMD.dds
CandaceMD0.dds
Image / Texture
1,365
CandaceMD0.dds
CandaceMD1.dds
Image / Texture
5,461
CandaceMD1.dds
CandaceME.dds
Image / Texture
1,365
CandaceME.dds
CandaceME1.dds
Image / Texture
5,461
CandaceME1.dds
Done, you have imported the file CandaceME1.dds.
Importing CandacePD.dds
Now Click the "Import File" Button:
Next select 'CandacePD.dds' in the folder which you extracted from the zip archive:
Candace Icemoon
ExarchCandace.mdx
CandaceHD.dds
CandaceHD1.dds
CandaceMD.dds
CandaceMD0.dds
CandaceMD1.dds
CandaceME.dds
CandaceME1.dds
CandacePD1.dds
CandacePD2.dds
CandacePD3.dds
CandacePE3.dds
CandaceWD.dds
CandaceWE.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
ExarchCandace.mdx
Model
3,253
war3mapimported/ExarchCandace.mdx
CandaceHD.dds
Image / Texture
341
CandaceHD.dds
CandaceHD1.dds
Image / Texture
171
CandaceHD1.dds
CandaceMD.dds
Image / Texture
1,365
CandaceMD.dds
CandaceMD0.dds
Image / Texture
1,365
CandaceMD0.dds
CandaceMD1.dds
Image / Texture
5,461
CandaceMD1.dds
CandaceME.dds
Image / Texture
1,365
CandaceME.dds
CandaceME1.dds
Image / Texture
5,461
CandaceME1.dds
CandacePD.dds
Image / Texture
2,731
war3mapimported/CandacePD.dds
Double-click the file CandacePD.dds:
CandacePD.dds
Image / Texture
2,731
war3mapimported/CandacePD.dds
Tick the box "Use Custom Path" and type in the correct path:
CandacePD.dds
Image / Texture
2,731
CandacePD.dds
The file has been properly added to the map archive:
ExarchCandace.mdx
Model
3,253
war3mapimported/ExarchCandace.mdx
CandaceHD.dds
Image / Texture
341
CandaceHD.dds
CandaceHD1.dds
Image / Texture
171
CandaceHD1.dds
CandaceMD.dds
Image / Texture
1,365
CandaceMD.dds
CandaceMD0.dds
Image / Texture
1,365
CandaceMD0.dds
CandaceMD1.dds
Image / Texture
5,461
CandaceMD1.dds
CandaceME.dds
Image / Texture
1,365
CandaceME.dds
CandaceME1.dds
Image / Texture
5,461
CandaceME1.dds
CandacePD.dds
Image / Texture
2,731
CandacePD.dds
Done, you have imported the file CandacePD.dds.
Importing CandacePD1.dds
Now Click the "Import File" Button:
Next select 'CandacePD1.dds' in the folder which you extracted from the zip archive:
Candace Icemoon
ExarchCandace.mdx
CandaceHD.dds
CandaceHD1.dds
CandaceMD.dds
CandaceMD0.dds
CandaceMD1.dds
CandaceME.dds
CandaceME1.dds
CandacePD.dds
CandacePD2.dds
CandacePD3.dds
CandacePE3.dds
CandaceWD.dds
CandaceWE.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
ExarchCandace.mdx
Model
3,253
war3mapimported/ExarchCandace.mdx
CandaceHD.dds
Image / Texture
341
CandaceHD.dds
CandaceHD1.dds
Image / Texture
171
CandaceHD1.dds
CandaceMD.dds
Image / Texture
1,365
CandaceMD.dds
CandaceMD0.dds
Image / Texture
1,365
CandaceMD0.dds
CandaceMD1.dds
Image / Texture
5,461
CandaceMD1.dds
CandaceME.dds
Image / Texture
1,365
CandaceME.dds
CandaceME1.dds
Image / Texture
5,461
CandaceME1.dds
CandacePD.dds
Image / Texture
2,731
CandacePD.dds
CandacePD1.dds
Image / Texture
2,731
war3mapimported/CandacePD1.dds
Double-click the file CandacePD1.dds:
CandacePD1.dds
Image / Texture
2,731
war3mapimported/CandacePD1.dds
Tick the box "Use Custom Path" and type in the correct path:
CandacePD1.dds
Image / Texture
2,731
CandacePD1.dds
The file has been properly added to the map archive:
ExarchCandace.mdx
Model
3,253
war3mapimported/ExarchCandace.mdx
CandaceHD.dds
Image / Texture
341
CandaceHD.dds
CandaceHD1.dds
Image / Texture
171
CandaceHD1.dds
CandaceMD.dds
Image / Texture
1,365
CandaceMD.dds
CandaceMD0.dds
Image / Texture
1,365
CandaceMD0.dds
CandaceMD1.dds
Image / Texture
5,461
CandaceMD1.dds
CandaceME.dds
Image / Texture
1,365
CandaceME.dds
CandaceME1.dds
Image / Texture
5,461
CandaceME1.dds
CandacePD.dds
Image / Texture
2,731
CandacePD.dds
CandacePD1.dds
Image / Texture
2,731
CandacePD1.dds
Done, you have imported the file CandacePD1.dds.
Importing CandacePD2.dds
Now Click the "Import File" Button:
Next select 'CandacePD2.dds' in the folder which you extracted from the zip archive:
Candace Icemoon
ExarchCandace.mdx
CandaceHD.dds
CandaceHD1.dds
CandaceMD.dds
CandaceMD0.dds
CandaceMD1.dds
CandaceME.dds
CandaceME1.dds
CandacePD.dds
CandacePD1.dds
CandacePD3.dds
CandacePE3.dds
CandaceWD.dds
CandaceWE.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
ExarchCandace.mdx
Model
3,253
war3mapimported/ExarchCandace.mdx
CandaceHD.dds
Image / Texture
341
CandaceHD.dds
CandaceHD1.dds
Image / Texture
171
CandaceHD1.dds
CandaceMD.dds
Image / Texture
1,365
CandaceMD.dds
CandaceMD0.dds
Image / Texture
1,365
CandaceMD0.dds
CandaceMD1.dds
Image / Texture
5,461
CandaceMD1.dds
CandaceME.dds
Image / Texture
1,365
CandaceME.dds
CandaceME1.dds
Image / Texture
5,461
CandaceME1.dds
CandacePD.dds
Image / Texture
2,731
CandacePD.dds
CandacePD1.dds
Image / Texture
2,731
CandacePD1.dds
CandacePD2.dds
Image / Texture
1,365
war3mapimported/CandacePD2.dds
Double-click the file CandacePD2.dds:
CandacePD2.dds
Image / Texture
1,365
war3mapimported/CandacePD2.dds
Tick the box "Use Custom Path" and type in the correct path:
CandacePD2.dds
Image / Texture
1,365
CandacePD2.dds
The file has been properly added to the map archive:
ExarchCandace.mdx
Model
3,253
war3mapimported/ExarchCandace.mdx
CandaceHD.dds
Image / Texture
341
CandaceHD.dds
CandaceHD1.dds
Image / Texture
171
CandaceHD1.dds
CandaceMD.dds
Image / Texture
1,365
CandaceMD.dds
CandaceMD0.dds
Image / Texture
1,365
CandaceMD0.dds
CandaceMD1.dds
Image / Texture
5,461
CandaceMD1.dds
CandaceME.dds
Image / Texture
1,365
CandaceME.dds
CandaceME1.dds
Image / Texture
5,461
CandaceME1.dds
CandacePD.dds
Image / Texture
2,731
CandacePD.dds
CandacePD1.dds
Image / Texture
2,731
CandacePD1.dds
CandacePD2.dds
Image / Texture
1,365
CandacePD2.dds
Done, you have imported the file CandacePD2.dds.
Importing CandacePD3.dds
Now Click the "Import File" Button:
Next select 'CandacePD3.dds' in the folder which you extracted from the zip archive:
Candace Icemoon
ExarchCandace.mdx
CandaceHD.dds
CandaceHD1.dds
CandaceMD.dds
CandaceMD0.dds
CandaceMD1.dds
CandaceME.dds
CandaceME1.dds
CandacePD.dds
CandacePD1.dds
CandacePD2.dds
CandacePE3.dds
CandaceWD.dds
CandaceWE.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
ExarchCandace.mdx
Model
3,253
war3mapimported/ExarchCandace.mdx
CandaceHD.dds
Image / Texture
341
CandaceHD.dds
CandaceHD1.dds
Image / Texture
171
CandaceHD1.dds
CandaceMD.dds
Image / Texture
1,365
CandaceMD.dds
CandaceMD0.dds
Image / Texture
1,365
CandaceMD0.dds
CandaceMD1.dds
Image / Texture
5,461
CandaceMD1.dds
CandaceME.dds
Image / Texture
1,365
CandaceME.dds
CandaceME1.dds
Image / Texture
5,461
CandaceME1.dds
CandacePD.dds
Image / Texture
2,731
CandacePD.dds
CandacePD1.dds
Image / Texture
2,731
CandacePD1.dds
CandacePD2.dds
Image / Texture
1,365
CandacePD2.dds
CandacePD3.dds
Image / Texture
5,461
war3mapimported/CandacePD3.dds
Double-click the file CandacePD3.dds:
CandacePD3.dds
Image / Texture
5,461
war3mapimported/CandacePD3.dds
Tick the box "Use Custom Path" and type in the correct path:
CandacePD3.dds
Image / Texture
5,461
CandacePD3.dds
The file has been properly added to the map archive:
ExarchCandace.mdx
Model
3,253
war3mapimported/ExarchCandace.mdx
CandaceHD.dds
Image / Texture
341
CandaceHD.dds
CandaceHD1.dds
Image / Texture
171
CandaceHD1.dds
CandaceMD.dds
Image / Texture
1,365
CandaceMD.dds
CandaceMD0.dds
Image / Texture
1,365
CandaceMD0.dds
CandaceMD1.dds
Image / Texture
5,461
CandaceMD1.dds
CandaceME.dds
Image / Texture
1,365
CandaceME.dds
CandaceME1.dds
Image / Texture
5,461
CandaceME1.dds
CandacePD.dds
Image / Texture
2,731
CandacePD.dds
CandacePD1.dds
Image / Texture
2,731
CandacePD1.dds
CandacePD2.dds
Image / Texture
1,365
CandacePD2.dds
CandacePD3.dds
Image / Texture
5,461
CandacePD3.dds
Done, you have imported the file CandacePD3.dds.
Importing CandacePE3.dds
Now Click the "Import File" Button:
Next select 'CandacePE3.dds' in the folder which you extracted from the zip archive:
Candace Icemoon
ExarchCandace.mdx
CandaceHD.dds
CandaceHD1.dds
CandaceMD.dds
CandaceMD0.dds
CandaceMD1.dds
CandaceME.dds
CandaceME1.dds
CandacePD.dds
CandacePD1.dds
CandacePD2.dds
CandacePD3.dds
CandaceWD.dds
CandaceWE.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
ExarchCandace.mdx
Model
3,253
war3mapimported/ExarchCandace.mdx
CandaceHD.dds
Image / Texture
341
CandaceHD.dds
CandaceHD1.dds
Image / Texture
171
CandaceHD1.dds
CandaceMD.dds
Image / Texture
1,365
CandaceMD.dds
CandaceMD0.dds
Image / Texture
1,365
CandaceMD0.dds
CandaceMD1.dds
Image / Texture
5,461
CandaceMD1.dds
CandaceME.dds
Image / Texture
1,365
CandaceME.dds
CandaceME1.dds
Image / Texture
5,461
CandaceME1.dds
CandacePD.dds
Image / Texture
2,731
CandacePD.dds
CandacePD1.dds
Image / Texture
2,731
CandacePD1.dds
CandacePD2.dds
Image / Texture
1,365
CandacePD2.dds
CandacePD3.dds
Image / Texture
5,461
CandacePD3.dds
CandacePE3.dds
Image / Texture
5,461
war3mapimported/CandacePE3.dds
Double-click the file CandacePE3.dds:
CandacePE3.dds
Image / Texture
5,461
war3mapimported/CandacePE3.dds
Tick the box "Use Custom Path" and type in the correct path:
CandacePE3.dds
Image / Texture
5,461
CandacePE3.dds
The file has been properly added to the map archive:
ExarchCandace.mdx
Model
3,253
war3mapimported/ExarchCandace.mdx
CandaceHD.dds
Image / Texture
341
CandaceHD.dds
CandaceHD1.dds
Image / Texture
171
CandaceHD1.dds
CandaceMD.dds
Image / Texture
1,365
CandaceMD.dds
CandaceMD0.dds
Image / Texture
1,365
CandaceMD0.dds
CandaceMD1.dds
Image / Texture
5,461
CandaceMD1.dds
CandaceME.dds
Image / Texture
1,365
CandaceME.dds
CandaceME1.dds
Image / Texture
5,461
CandaceME1.dds
CandacePD.dds
Image / Texture
2,731
CandacePD.dds
CandacePD1.dds
Image / Texture
2,731
CandacePD1.dds
CandacePD2.dds
Image / Texture
1,365
CandacePD2.dds
CandacePD3.dds
Image / Texture
5,461
CandacePD3.dds
CandacePE3.dds
Image / Texture
5,461
CandacePE3.dds
Done, you have imported the file CandacePE3.dds.
Importing CandaceWD.dds
Now Click the "Import File" Button:
Next select 'CandaceWD.dds' in the folder which you extracted from the zip archive:
Candace Icemoon
ExarchCandace.mdx
CandaceHD.dds
CandaceHD1.dds
CandaceMD.dds
CandaceMD0.dds
CandaceMD1.dds
CandaceME.dds
CandaceME1.dds
CandacePD.dds
CandacePD1.dds
CandacePD2.dds
CandacePD3.dds
CandacePE3.dds
CandaceWE.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
ExarchCandace.mdx
Model
3,253
war3mapimported/ExarchCandace.mdx
CandaceHD.dds
Image / Texture
341
CandaceHD.dds
CandaceHD1.dds
Image / Texture
171
CandaceHD1.dds
CandaceMD.dds
Image / Texture
1,365
CandaceMD.dds
CandaceMD0.dds
Image / Texture
1,365
CandaceMD0.dds
CandaceMD1.dds
Image / Texture
5,461
CandaceMD1.dds
CandaceME.dds
Image / Texture
1,365
CandaceME.dds
CandaceME1.dds
Image / Texture
5,461
CandaceME1.dds
CandacePD.dds
Image / Texture
2,731
CandacePD.dds
CandacePD1.dds
Image / Texture
2,731
CandacePD1.dds
CandacePD2.dds
Image / Texture
1,365
CandacePD2.dds
CandacePD3.dds
Image / Texture
5,461
CandacePD3.dds
CandacePE3.dds
Image / Texture
5,461
CandacePE3.dds
CandaceWD.dds
Image / Texture
683
war3mapimported/CandaceWD.dds
Double-click the file CandaceWD.dds:
CandaceWD.dds
Image / Texture
683
war3mapimported/CandaceWD.dds
Tick the box "Use Custom Path" and type in the correct path:
CandaceWD.dds
Image / Texture
683
CandaceWD.dds
The file has been properly added to the map archive:
ExarchCandace.mdx
Model
3,253
war3mapimported/ExarchCandace.mdx
CandaceHD.dds
Image / Texture
341
CandaceHD.dds
CandaceHD1.dds
Image / Texture
171
CandaceHD1.dds
CandaceMD.dds
Image / Texture
1,365
CandaceMD.dds
CandaceMD0.dds
Image / Texture
1,365
CandaceMD0.dds
CandaceMD1.dds
Image / Texture
5,461
CandaceMD1.dds
CandaceME.dds
Image / Texture
1,365
CandaceME.dds
CandaceME1.dds
Image / Texture
5,461
CandaceME1.dds
CandacePD.dds
Image / Texture
2,731
CandacePD.dds
CandacePD1.dds
Image / Texture
2,731
CandacePD1.dds
CandacePD2.dds
Image / Texture
1,365
CandacePD2.dds
CandacePD3.dds
Image / Texture
5,461
CandacePD3.dds
CandacePE3.dds
Image / Texture
5,461
CandacePE3.dds
CandaceWD.dds
Image / Texture
683
CandaceWD.dds
Done, you have imported the file CandaceWD.dds.
Importing CandaceWE.dds
Now Click the "Import File" Button:
Next select 'CandaceWE.dds' in the folder which you extracted from the zip archive:
Candace Icemoon
ExarchCandace.mdx
CandaceHD.dds
CandaceHD1.dds
CandaceMD.dds
CandaceMD0.dds
CandaceMD1.dds
CandaceME.dds
CandaceME1.dds
CandacePD.dds
CandacePD1.dds
CandacePD2.dds
CandacePD3.dds
CandacePE3.dds
CandaceWD.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
ExarchCandace.mdx
Model
3,253
war3mapimported/ExarchCandace.mdx
CandaceHD.dds
Image / Texture
341
CandaceHD.dds
CandaceHD1.dds
Image / Texture
171
CandaceHD1.dds
CandaceMD.dds
Image / Texture
1,365
CandaceMD.dds
CandaceMD0.dds
Image / Texture
1,365
CandaceMD0.dds
CandaceMD1.dds
Image / Texture
5,461
CandaceMD1.dds
CandaceME.dds
Image / Texture
1,365
CandaceME.dds
CandaceME1.dds
Image / Texture
5,461
CandaceME1.dds
CandacePD.dds
Image / Texture
2,731
CandacePD.dds
CandacePD1.dds
Image / Texture
2,731
CandacePD1.dds
CandacePD2.dds
Image / Texture
1,365
CandacePD2.dds
CandacePD3.dds
Image / Texture
5,461
CandacePD3.dds
CandacePE3.dds
Image / Texture
5,461
CandacePE3.dds
CandaceWD.dds
Image / Texture
683
CandaceWD.dds
CandaceWE.dds
Image / Texture
683
war3mapimported/CandaceWE.dds
Double-click the file CandaceWE.dds:
CandaceWE.dds
Image / Texture
683
war3mapimported/CandaceWE.dds
Tick the box "Use Custom Path" and type in the correct path:
CandaceWE.dds
Image / Texture
683
CandaceWE.dds
The file has been properly added to the map archive:
ExarchCandace.mdx
Model
3,253
war3mapimported/ExarchCandace.mdx
CandaceHD.dds
Image / Texture
341
CandaceHD.dds
CandaceHD1.dds
Image / Texture
171
CandaceHD1.dds
CandaceMD.dds
Image / Texture
1,365
CandaceMD.dds
CandaceMD0.dds
Image / Texture
1,365
CandaceMD0.dds
CandaceMD1.dds
Image / Texture
5,461
CandaceMD1.dds
CandaceME.dds
Image / Texture
1,365
CandaceME.dds
CandaceME1.dds
Image / Texture
5,461
CandaceME1.dds
CandacePD.dds
Image / Texture
2,731
CandacePD.dds
CandacePD1.dds
Image / Texture
2,731
CandacePD1.dds
CandacePD2.dds
Image / Texture
1,365
CandacePD2.dds
CandacePD3.dds
Image / Texture
5,461
CandacePD3.dds
CandacePE3.dds
Image / Texture
5,461
CandacePE3.dds
CandaceWD.dds
Image / Texture
683
CandaceWD.dds
CandaceWE.dds
Image / Texture
683
CandaceWE.dds
Done, you have imported the file CandaceWE.dds.
You're done
You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.
If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:
- Link to the model and the tutorial
- Precise description of what does not work
- The map you tried to import it to (with the model imported)
And we will do what we can to help you.