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Triggers
Para Probar Camara.w3x
Variables
Inicialización
End Copiar
Asesinatos
-----principio-----
Start
Music start
Welcome
Asesinato
-------Dialogos--------
Caballero
Elfo
Caballero 2
Elfo 2
Caballero 3
Dialogo 1
-----Muertes /fin cinematico-----
Kills
Final asesinato
Inicio Guardias Muertos
Guardias Muertos
Guardia Escondido
Guardias
Elfo 1
Guardias 2
Elfo1
Ataque Guardia
Ataque Guardia Dos
AtacarPuerta
Move puerta
Elfo s 1
Move Markris1
Markris
Elfo s 2
Move Markris2
Move Afuera1
Move Afuera2
Move Afuera2 mantener
Kills Copiar
Bandido dialogo
Dialogo narrador
End Guardias
Aviso
Move Markris Aviso
Move bandido
Bandido Aviso
Caballero respuesta
Bandido Aviso 2
Caballero respuesta 2
Markris respuesta
Caballero respuesta 3
Markris Respuesta 2
Ataque Markris
Ataque Markris 2
Ataque Markris 3
Ataque Markris 4
Ataque Markris 5
Ataque Markris 6
Ataque Markris Caballero
Move Markris Mantener
Bandido Respuesta
Markris Respuesta 3
Ataque Bandido
Ataque Markris Bandido
Move Markris Mantener 2
Bandidos Informantes 1
Bandidos Informantes 2
Move Markris Centro
Markris Mensaje a los elfos
Mensaje a los elfos
Move Buho
Bandidos Escondidos
End
Ciudad de los Elfos
Buho llega a la ciudad
Ataque arqueras a tiroconarco
Move buho a ciudad
Move buho a ciudad 2
Move buho a ciudad 3
Move buho a ciudad 4
Move buho a Meta
Rey Elfo
Borra Buho
End buho
Ciudad de los Humanos
Bandidos Informantes
Bandidos Informantes S2
Informantes Dialogo
Guardia Respuesta
Guardia 2
Move Guardias de ciudad
Move Guardias de ciudad 2
Move Guardias de ciudad 3
Puerta Abrir
Move Informantes
Move Informantes 2
Informando al Rey
Rey Respuesta
Rey Respuesta 2
Informando al Rey 2
Move bandido a jinete
Move bandido a jinete 2
Bandido Resp Jinete
Jinete al Bandido
Move Jinete al Rey
Jinete al Rey Elfo
Rey Elfo 2
Move Jinete al Rey Theron
Rey Respuesta 3
Move Jinete irse
Move Jinete Borrar
End Informantes Humanos
encuentro de negociacion
Encuentro
Theron dialogo
Move Theron
Camara lock Elfo
Move Rey elfo
Theron dialogo 2
Elfo rey
Theron dialogo 3
Elforey 2
Theron dialogo 4
Elfo rey 3
Move Theron 2
Move Rey elfo 2
End Encuentro
Guerra
Dialogo
Dialogo 2
Escribe debajo el código del guión personalizado especial para el mapa. El texto se incluirá en el guión del mapa después de declarar las variables y antes de los códigos de los detonadores.
Name
Type
is_array
initial_value
CinematicDuration
real
No
CinematicTimer
timer
No
End Copiar
Events
Time - Elapsed game time is 200000.00 seconds
Conditions
Actions
Cinematic - Turn off letterbox mode (show interface) for (All players) : fade in over 3.00 seconds
Cinematic - Enable user control for (All players) .
Player Group - Pick every player in (All players) and do (Reset camera for (Picked player) to standard game-view over 3.00 seconds)
Visibility - Enable fog of war
Visibility - Enable black mask
Game - Set game speed to Normal
Game - Set the time of day to 0.00
Start
Events
Map initialization
Conditions
Actions
Game - Set the time of day to 12.00
Game - Lock the game speed
Visibility - Disable fog of war
Visibility - Disable black mask
Cinematic - Turn cinematic mode On for (All players)
Cinematic - Disable user control for (All players) .
Cinematic - Turn on letterbox mode (hide interface) for (All players) : fade out over 3.00 seconds
Player Group - Pick every player in (All players) and do (Run camera for (Picked player) through startcinematic.mdl cinematic camera)
Player Group - Pick every player in (All players) and do (.Apply. gg_cam_asesinato_Camera for (Picked player) over 3.00 seconds)
Music start
Events
Time - Elapsed game time is 14.00 seconds
Conditions
Actions
Sound - Set music volume to 100.00 %
Sound - Play Comradeship .
Welcome
Events
Time - Elapsed game time is 6.00 seconds
Conditions
Actions
Cinematic - Send transmission to (All players) from a Player 1 (Red) . Medivh named Narrador at (Center of Asesinos <gen>) : Play No sound and display Hola Bienvenido a la historia de los Elfos . Modify duration: Set to 10.00 seconds and Don't wait
Asesinato
Events
Time - Elapsed game time is 40.00 seconds
Conditions
Actions
Sound - Destroy (Last played sound)
Sound - Reset all volume channels to 100%
Unit Group - Order (Units in Asesinos <gen>) to Attack . Spellbreaker 0007 <gen>
Unit - Order Spellbreaker 0007 <gen> to Attack . Knight 0000 <gen>
Caballero
Events
Time - Elapsed game time is 11.00 seconds
Conditions
Actions
Cinematic - Send transmission to (All players) from Knight 0000 <gen> named Caballero : Play No sound and display Confiesa maldito bastardo, tu mataste a los guardias!!! . Modify duration: Set to 5.00 seconds and Wait
Elfo
Events
Time - Elapsed game time is 16.00 seconds
Conditions
Actions
Cinematic - Send transmission to (All players) from Spellbreaker 0007 <gen> named Elfo : Play No sound and display que yo no hice nada por favor dejenme ir . Modify duration: Set to 5.00 seconds and Don't wait
Caballero 2
Events
Time - Elapsed game time is 21.00 seconds
Conditions
Actions
Cinematic - Send transmission to (All players) from Knight 0000 <gen> named Caballero : Play No sound and display con que lo niegas no? . Modify duration: Set to 5.00 seconds and Wait
Elfo 2
Events
Time - Elapsed game time is 27.00 seconds
Conditions
Actions
Cinematic - Send transmission to (All players) from Spellbreaker 0007 <gen> named Elfo : Play No sound and display por favor creame señor . Modify duration: Set to 5.00 seconds and Don't wait
Caballero 3
Events
Time - Elapsed game time is 39.00 seconds
Conditions
Actions
Cinematic - Send transmission to (All players) from Knight 0000 <gen> named Caballero : Play No sound and display a darle chicos!!! . Modify duration: Set to 5.00 seconds and Wait
Dialogo 1
Events
Time - Elapsed game time is 43.00 seconds
Conditions
Actions
Cinematic - Send transmission to (All players) from a Player 1 (Red) . Medivh named Narrador at (Center of Asesinos <gen>) : Play No sound and display Parece que cometio un crimen. . Modify duration: Set to 5.00 seconds and Don't wait
Kills
Events
Time - Elapsed game time is 54.00 seconds
Conditions
Actions
Unit - Remove Spellbreaker 0007 <gen> from the game
Unit Group - Pick every unit in (Units in Asesinos <gen> owned by Player 2 (Blue)) and do (Remove Spellbreaker 0007 <gen> from the game)
Final asesinato
Events
Time - Elapsed game time is 58.00 seconds
Conditions
Actions
Game - Set the time of day to 20.00
Player Group - Pick every player in (All players) and do (.Apply. gg_cam_Guardias for (Picked player) over 3.00 seconds)
Cinematic - Send transmission to (All players) from a Player 1 (Red) . Medivh named Narrador at (Center of Asesinos <gen>) : Play No sound and display Ocho horas antes . Modify duration: Set to 5.00 seconds and Don't wait
Guardia Escondido
Events
Time - Elapsed game time is 63.00 seconds
Conditions
Actions
Unit - Order Bandit 0016 <gen> to Night Elf Sentinels - Hide .
Guardias
Events
Time - Elapsed game time is 66.00 seconds
Conditions
Actions
Cinematic - Send transmission to (All players) from Footman 0013 <gen> named Guardia : Play No sound and display el paso al reino esta prohibido . Modify duration: Set to 5.00 seconds and Don't wait
Elfo 1
Events
Time - Elapsed game time is 71.00 seconds
Conditions
Actions
Cinematic - Send transmission to (All players) from Spellbreaker 0014 <gen> named Elfo : Play No sound and display Yo soy un simple embajador que viene ha negociar con su rey Theron . Modify duration: Set to 5.00 seconds and Don't wait
Guardias 2
Events
Time - Elapsed game time is 76.00 seconds
Conditions
Actions
Cinematic - Send transmission to (All players) from Footman 0010 <gen> named Guardia : Play No sound and display el rey no nos a dicho nada asi que largo o nos veremos forzados a usar la fuerza . Modify duration: Set to 7.00 seconds and Don't wait
Elfo1
Events
Time - Elapsed game time is 81.00 seconds
Conditions
Actions
Cinematic - Send transmission to (All players) from Spellbreaker 0014 <gen> named Elfo : Play No sound and display entonces morireis. . Modify duration: Set to 3.00 seconds and Don't wait
Ataque Guardia
Events
Time - Elapsed game time is 82.50 seconds
Conditions
Actions
Sound - Destroy (Last played sound)
Sound - Reset all volume channels to 100%
Unit Group - Order (Units in Guardias <gen>) to Attack . Spellbreaker 0014 <gen>
Unit - Order Spellbreaker 0014 <gen> to Attack . Footman 0013 <gen>
Ataque Guardia Dos
Events
Time - Elapsed game time is 84.00 seconds
Conditions
Actions
Unit - Order Spellbreaker 0014 <gen> to Attack . Footman 0010 <gen>
AtacarPuerta
Events
Time - Elapsed game time is 85.90 seconds
Conditions
Actions
Unit - Order Spellbreaker 0014 <gen> to Attack . Gate 0000 <gen>
Move puerta
Events
Time - Elapsed game time is 87.90 seconds
Conditions
Actions
Unit - Order Spellbreaker 0014 <gen> to Move To . (Center of Pasar_Puerta <gen>)
Elfo s 1
Events
Time - Elapsed game time is 89.90 seconds
Conditions
Actions
Cinematic - Send transmission to (All players) from Spellbreaker 0014 <gen> named Elfo : Play No sound and display Vamos Markris ya despeje el camino. . Modify duration: Set to 5.00 seconds and Don't wait
Move Markris1
Events
Time - Elapsed game time is 92.40 seconds
Conditions
Actions
Unit - Order Markris (sin Ocultar) 0015 <gen> to Move To . (Center of Markris_move_1 <gen>)
Markris
Events
Time - Elapsed game time is 94.90 seconds
Conditions
Actions
Cinematic - Send transmission to (All players) from Markris (sin Ocultar) 0015 <gen> named Markris : Play No sound and display Estas seguro siento una presencia como que alguien nos observa. . Modify duration: Set to 5.00 seconds and Don't wait
Elfo s 2
Events
Time - Elapsed game time is 99.90 seconds
Conditions
Actions
Cinematic - Send transmission to (All players) from Spellbreaker 0014 <gen> named Elfo : Play No sound and display Si vamos no hay nadie ya mate a los guardias . Modify duration: Set to 5.00 seconds and Don't wait
Move Markris2
Events
Time - Elapsed game time is 104.90 seconds
Conditions
Actions
Unit - Order Markris (sin Ocultar) 0015 <gen> to Move To . (Center of Markris_Move2 <gen>)
Move Afuera1
Events
Time - Elapsed game time is 106.90 seconds
Conditions
Actions
Unit - Order Spellbreaker 0014 <gen> to Move To . (Center of Desaparicion_de_la_escena_Elfo_y_Markris <gen>)
Move Afuera2
Events
Time - Elapsed game time is 107.90 seconds
Conditions
Actions
Unit - Order Markris (sin Ocultar) 0015 <gen> to Move To . (Center of Desaparicion_de_la_escena_Elfo_y_Markris <gen>)
Move Afuera2 mantener
Events
Time - Elapsed game time is 111.75 seconds
Conditions
Actions
Unit - Order Markris (sin Ocultar) 0015 <gen> to Hold Position .
Kills Copiar
Events
Time - Elapsed game time is 115.00 seconds
Conditions
Actions
Unit - Remove Spellbreaker 0014 <gen> from the game
Unit - Remove Markris (sin Ocultar) 0015 <gen> from the game
Bandido dialogo
Events
Time - Elapsed game time is 116.00 seconds
Conditions
Actions
Cinematic - Send transmission to (All players) from Bandit 0016 <gen> named Bandido : Play No sound and display Tontos elfos creyeron que mataron a todos, le ire a informar a la guardia . Modify duration: Set to 5.00 seconds and Don't wait
Dialogo narrador
Events
Time - Elapsed game time is 120.00 seconds
Conditions
Actions
Cinematic - Send transmission to (All players) from a Player 1 (Red) . Medivh named Narrador at (Center of Espia_Elfo <gen>) : Play No sound and display Y esa era la razon de la muerte del Elfo . Modify duration: Add 5.00 seconds and Wait
End Guardias
Events
Time - Elapsed game time is 125.90 seconds
Conditions
Actions
Game - Set the time of day to 12.00
Player Group - Pick every player in (All players) and do (.Apply. gg_cam_asesinato_Camera for (Picked player) over 3.00 seconds)
Cinematic - Send transmission to (All players) from a Player 1 (Red) . Medivh named Narrador at (Center of Asesinos <gen>) : Play No sound and display 16 horas despues . Modify duration: Set to 5.00 seconds and Don't wait
Move Markris Aviso
Events
Time - Elapsed game time is 130.00 seconds
Conditions
Actions
Unit - Order Markris (con Ocultar) 0019 <gen> to Move To . (Center of Aparicion_Markris <gen>)
Move bandido
Events
Time - Elapsed game time is 130.00 seconds
Conditions
Actions
Unit - Order Bandit 0017 <gen> to Move To . (Center of Aviso <gen>)
Bandido Aviso
Events
Time - Elapsed game time is 138.00 seconds
Conditions
Actions
Cinematic - Send transmission to (All players) from Bandit 0017 <gen> named Bandido : Play No sound and display ya los mataron a los dos. . Modify duration: Set to 5.00 seconds and Don't wait
Caballero respuesta
Events
Time - Elapsed game time is 142.00 seconds
Conditions
Actions
Cinematic - Send transmission to (All players) from Knight 0000 <gen> named Caballero : Play No sound and display ¿que? eran dos! . Modify duration: Set to 5.00 seconds and Don't wait
Bandido Aviso 2
Events
Time - Elapsed game time is 147.00 seconds
Conditions
Actions
Cinematic - Send transmission to (All players) from Bandit 0017 <gen> named Bandido : Play No sound and display Si, le avise a tus tropas. Que una elfa se puede hacer invisible. . Modify duration: Set to 5.00 seconds and Don't wait
Caballero respuesta 2
Events
Time - Elapsed game time is 152.00 seconds
Conditions
Actions
Cinematic - Send transmission to (All players) from Knight 0000 <gen> named Caballero : Play No sound and display demonios donde estara la elfa . Modify duration: Set to 5.00 seconds and Don't wait
Markris respuesta
Events
Time - Elapsed game time is 152.00 seconds
Conditions
Actions
Cinematic - Send transmission to (All players) from Markris (con Ocultar) 0019 <gen> named Markris : Play No sound and display tal parece que se olvidaron de mi . Modify duration: Set to 5.00 seconds and Don't wait
Caballero respuesta 3
Events
Time - Elapsed game time is 157.00 seconds
Conditions
Actions
Cinematic - Send transmission to (All players) from Knight 0000 <gen> named Caballero : Play No sound and display muestrate cobarde!!! . Modify duration: Set to 5.00 seconds and Don't wait
Markris Respuesta 2
Events
Time - Elapsed game time is 152.00 seconds
Conditions
Actions
Cinematic - Send transmission to (All players) from Markris (con Ocultar) 0019 <gen> named Markris : Play No sound and display moriran uno por uno. . Modify duration: Set to 5.00 seconds and Don't wait
Ataque Markris
Events
Time - Elapsed game time is 160.00 seconds
Conditions
Actions
Unit - Order Markris (con Ocultar) 0019 <gen> to Attack . Footman 0005 <gen>
Ataque Markris 2
Events
Time - Elapsed game time is 161.40 seconds
Conditions
Actions
Unit - Order Markris (con Ocultar) 0019 <gen> to Attack . Footman 0004 <gen>
Ataque Markris 3
Events
Time - Elapsed game time is 162.80 seconds
Conditions
Actions
Unit - Order Markris (con Ocultar) 0019 <gen> to Attack . Footman 0002 <gen>
Ataque Markris 4
Events
Time - Elapsed game time is 164.20 seconds
Conditions
Actions
Unit - Order Markris (con Ocultar) 0019 <gen> to Attack . Footman 0003 <gen>
Ataque Markris 5
Events
Time - Elapsed game time is 165.60 seconds
Conditions
Actions
Unit - Order Markris (con Ocultar) 0019 <gen> to Attack . Footman 0001 <gen>
Ataque Markris 6
Events
Time - Elapsed game time is 167.00 seconds
Conditions
Actions
Unit - Order Markris (con Ocultar) 0019 <gen> to Attack . Footman 0006 <gen>
Ataque Markris Caballero
Events
Time - Elapsed game time is 168.40 seconds
Conditions
Actions
Unit - Order Markris (con Ocultar) 0019 <gen> to Attack . Knight 0000 <gen>
Move Markris Mantener
Events
Time - Elapsed game time is 169.40 seconds
Conditions
Actions
Unit - Order Markris (con Ocultar) 0019 <gen> to Hold Position .
Bandido Respuesta
Events
Time - Elapsed game time is 173.00 seconds
Conditions
Actions
Cinematic - Send transmission to (All players) from Bandit 0017 <gen> named Bandido : Play No sound and display Yo te veo te matare, yo tambien tengo poderes . Modify duration: Set to 5.00 seconds and Don't wait
Markris Respuesta 3
Events
Time - Elapsed game time is 176.00 seconds
Conditions
Actions
Cinematic - Send transmission to (All players) from Markris (con Ocultar) 0019 <gen> named Markris : Play No sound and display en serio intentalo . Modify duration: Set to 5.00 seconds and Don't wait
Ataque Bandido
Events
Time - Elapsed game time is 178.00 seconds
Conditions
Actions
Unit - Order Bandit 0017 <gen> to Attack . Markris (con Ocultar) 0019 <gen>
Ataque Markris Bandido
Events
Time - Elapsed game time is 179.00 seconds
Conditions
Actions
Unit - Order Markris (con Ocultar) 0019 <gen> to Attack . Bandit 0017 <gen>
Move Markris Mantener 2
Events
Time - Elapsed game time is 180.30 seconds
Conditions
Actions
Unit - Order Markris (con Ocultar) 0019 <gen> to Hold Position .
Bandidos Informantes 1
Events
Time - Elapsed game time is 180.00 seconds
Conditions
Actions
Unit - Order Bandido Invisible 0155 <gen> to Move To . (Center of Region_de_Informantes_del_Rey <gen>)
Bandidos Informantes 2
Events
Time - Elapsed game time is 180.00 seconds
Conditions
Actions
Unit - Order Bandido Invisible 0156 <gen> to Move To . (Center of Region_de_Informantes_del_Rey <gen>)
Move Markris Centro
Events
Time - Elapsed game time is 182.00 seconds
Conditions
Actions
Unit - Order Markris (con Ocultar) 0019 <gen> to Move To . (Center of Centro <gen>)
Markris Mensaje a los elfos
Events
Time - Elapsed game time is 186.00 seconds
Conditions
Actions
Cinematic - Send transmission to (All players) from Markris (con Ocultar) 0019 <gen> named Markris : Play No sound and display Dile a los Reyes elfos que es lo que vivi aqui. y que preparen las tropas para el ataque. . Modify duration: Set to 5.00 seconds and Don't wait
Mensaje a los elfos
Events
Time - Elapsed game time is 185.00 seconds
Conditions
Actions
Unit - Create 1 . Owl Scout (Level 3) for Player 2 (Blue) at (Center of Buho_Region <gen>) facing Default building facing degrees
Move Buho
Events
Time - Elapsed game time is 189.00 seconds
Conditions
Actions
Unit Group - Order (Units in Buho_Region <gen>) to Move To . (Center of Buho_desaparicion <gen>)
Bandidos Escondidos
Events
Time - Elapsed game time is 197.00 seconds
Conditions
Actions
Cinematic - Send transmission to (All players) from Bandido Invisible 0155 <gen> named Bandido : Play No sound and display Ahhh tonta elfa, tiene que saber cuando alguien te vigila . Modify duration: Set to 3.00 seconds and Don't wait
End
Events
Time - Elapsed game time is 195.00 seconds
Conditions
Actions
Buho llega a la ciudad
Events
Time - Elapsed game time is 203.00 seconds
Conditions
Actions
Camera - Lock camera target for Player 1 (Red) to Owl Scout 0105 <gen> , offset by ( 203.00 , 226.00 ) using The unit's rotation
Ataque arqueras a tiroconarco
Events
Time - Elapsed game time is 209.00 seconds
Conditions
Actions
Unit - Order Archer 0058 <gen> to Attack . Blanco de Tiro con Arco 0087 <gen>
Unit - Order Archer 0057 <gen> to Attack . Blanco de Tiro con Arco 0086 <gen>
Unit - Order Archer 0056 <gen> to Attack . Blanco de Tiro con Arco 0088 <gen>
Move buho a ciudad
Events
Time - Elapsed game time is 203.00 seconds
Conditions
Actions
Unit - Order Owl Scout 0105 <gen> to Move To . (Center of Parada_buho_n1 <gen>)
Move buho a ciudad 2
Events
Time - Elapsed game time is 209.00 seconds
Conditions
Actions
Unit - Order Owl Scout 0105 <gen> to Move To . (Center of Parada_buho_n2 <gen>)
Move buho a ciudad 3
Events
Time - Elapsed game time is 213.00 seconds
Conditions
Actions
Unit - Order Owl Scout 0105 <gen> to Move To . (Center of Parada_Buho_N3 <gen>)
Move buho a ciudad 4
Events
Time - Elapsed game time is 216.00 seconds
Conditions
Actions
Unit - Order Owl Scout 0105 <gen> to Move To . (Center of Parada_buho_n4 <gen>)
Move buho a Meta
Events
Time - Elapsed game time is 219.00 seconds
Conditions
Actions
Unit - Order Owl Scout 0105 <gen> to Move To . (Center of LLegada_Buho <gen>)
Rey Elfo
Events
Time - Elapsed game time is 221.00 seconds
Conditions
Actions
Cinematic - Send transmission to (All players) from Keeper of the Grove 0076 <gen> named Rey Elfo : Play No sound and display gracias por tu informacion buho. ahora vete . Modify duration: Set to 5.00 seconds and Don't wait
Borra Buho
Events
Time - Elapsed game time is 223.00 seconds
Conditions
Actions
Unit - Remove Owl Scout 0105 <gen> from the game
End buho
Events
Time - Elapsed game time is 226.00 seconds
Conditions
Actions
Camera - Lock camera target for Player 1 (Red) to Bandido Invisible 0155 <gen> , offset by ( 205.00 , 230.00 ) using The unit's rotation
Bandidos Informantes
Events
Time - Elapsed game time is 230.00 seconds
Conditions
Actions
Unit - Order Bandido Invisible 0155 <gen> to Move To . (Center of Antes_de_Entrar_al_Reino <gen>)
Bandidos Informantes S2
Events
Time - Elapsed game time is 230.00 seconds
Conditions
Actions
Unit - Order Bandido Invisible 0156 <gen> to Move To . (Center of Antes_de_Entrar_al_Reino <gen>)
Informantes Dialogo
Events
Time - Elapsed game time is 245.00 seconds
Conditions
Actions
Cinematic - Send transmission to (All players) from Jailor Kassan 0139 <gen> named Guardia : Play No sound and display Que quieren aqui digan sus intenciones . Modify duration: Set to 5.00 seconds and Don't wait
Guardia Respuesta
Events
Time - Elapsed game time is 250.00 seconds
Conditions
Actions
Cinematic - Send transmission to (All players) from Bandido Invisible 0155 <gen> named Informante : Play No sound and display venimos a informar a el rey sobre la exploracion . Modify duration: Set to 5.00 seconds and Don't wait
Guardia 2
Events
Time - Elapsed game time is 253.00 seconds
Conditions
Actions
Cinematic - Send transmission to (All players) from Jailor Kassan 0139 <gen> named Guardia : Play No sound and display dejemoslos pasar . Modify duration: Set to 5.00 seconds and Don't wait
Move Guardias de ciudad
Events
Time - Elapsed game time is 255.00 seconds
Conditions
Actions
Unit - Order Jailor Kassan 0139 <gen> to Move To . (Center of Mover_Guardia_Band <gen>)
Move Guardias de ciudad 2
Events
Time - Elapsed game time is 255.00 seconds
Conditions
Actions
Unit - Order Footman 0135 <gen> to Move To . (Center of Mover_Guadia2 <gen>)
Move Guardias de ciudad 3
Events
Time - Elapsed game time is 255.00 seconds
Conditions
Actions
Unit - Order Footman 0136 <gen> to Move To . (Center of Mover_Guardia1 <gen>)
Puerta Abrir
Events
Time - Elapsed game time is 260.00 seconds
Conditions
Actions
Destructible - Open Gate 0100 <gen>
Move Informantes
Events
Time - Elapsed game time is 263.00 seconds
Conditions
Actions
Unit - Order Bandido Invisible 0155 <gen> to Move To . (Center of Rey_Informe <gen>)
Move Informantes 2
Events
Time - Elapsed game time is 263.00 seconds
Conditions
Actions
Unit - Order Bandido Invisible 0156 <gen> to Move To . (Center of Rey_informe2 <gen>)
Informando al Rey
Events
Time - Elapsed game time is 283.00 seconds
Conditions
Actions
Cinematic - Send transmission to (All players) from Bandido Invisible 0155 <gen> named Guardia : Play No sound and display señor. estuvimos explorando el area y descubrimos el asesinato de nuestras tropas por los Elfos y Tambien planearon atacarnos. . Modify duration: Set to 10.00 seconds and Don't wait
Rey Respuesta
Events
Time - Elapsed game time is 288.00 seconds
Conditions
Actions
Cinematic - Send transmission to (All players) from Rey Theron 0063 <gen> named Guardia : Play No sound and display No lo puedo creer despues de que los ayudamos contra Archimonde nos hacen esto. . Modify duration: Set to 10.00 seconds and Don't wait
Rey Respuesta 2
Events
Time - Elapsed game time is 293.00 seconds
Conditions
Actions
Cinematic - Send transmission to (All players) from Rey Theron 0063 <gen> named Guardia : Play No sound and display Dile al Jinete de Grifos que lleve este mensaje a los reyes Elfos . Modify duration: Set to 10.00 seconds and Don't wait
Informando al Rey 2
Events
Time - Elapsed game time is 298.00 seconds
Conditions
Actions
Cinematic - Send transmission to (All players) from Bandido Invisible 0155 <gen> named Guardia : Play No sound and display Si Milord . Modify duration: Set to 10.00 seconds and Don't wait
Move bandido a jinete
Events
Time - Elapsed game time is 300.00 seconds
Conditions
Actions
Unit - Order Bandido Invisible 0155 <gen> to Move To . (Center of Mensaje_de_jinete_a_reyes <gen>)
Move bandido a jinete 2
Events
Time - Elapsed game time is 300.00 seconds
Conditions
Actions
Unit - Order Bandido Invisible 0156 <gen> to Move To . (Center of Mensaje_de_Jinete <gen>)
Bandido Resp Jinete
Events
Time - Elapsed game time is 310.00 seconds
Conditions
Actions
Cinematic - Send transmission to (All players) from Bandido Invisible 0155 <gen> named Bandido : Play No sound and display lleva este Mensaje a los reyes Elfos . Modify duration: Set to 5.00 seconds and Don't wait
Jinete al Bandido
Events
Time - Elapsed game time is 315.00 seconds
Conditions
Actions
Cinematic - Send transmission to (All players) from Gryphon Rider 0093 <gen> named Jinete de Grifo mensajero : Play No sound and display A sus ordenes . Modify duration: Set to 5.00 seconds and Don't wait
Move Jinete al Rey
Events
Time - Elapsed game time is 315.00 seconds
Conditions
Actions
Unit - Order Gryphon Rider 0093 <gen> to Move To . (Center of LLegada_Buho <gen>)
Camera - Lock camera target for Player 1 (Red) to Gryphon Rider 0093 <gen> , offset by ( 205.00 , 230.00 ) using The unit's rotation
Jinete al Rey Elfo
Events
Time - Elapsed game time is 345.00 seconds
Conditions
Actions
Cinematic - Send transmission to (All players) from Gryphon Rider 0093 <gen> named Jinete de Grifo mensajero : Play No sound and display Mensaje del rey theron . Modify duration: Set to 5.00 seconds and Don't wait
Rey Elfo 2
Events
Time - Elapsed game time is 350.00 seconds
Conditions
Actions
Cinematic - Send transmission to (All players) from Keeper of the Grove 0076 <gen> named Rey Elfo : Play No sound and display <Lee el Mensaje>LLevale esto al rey . Modify duration: Set to 5.00 seconds and Don't wait
Move Jinete al Rey Theron
Events
Time - Elapsed game time is 350.00 seconds
Conditions
Actions
Unit - Order Gryphon Rider 0093 <gen> to Move To . (Center of Grifo_devolver_mensaje_region <gen>)
Rey Respuesta 3
Events
Time - Elapsed game time is 380.00 seconds
Conditions
Actions
Cinematic - Send transmission to (All players) from Rey Theron 0063 <gen> named Theron : Play No sound and display gracias grifo vete . Modify duration: Set to 5.00 seconds and Don't wait
Move Jinete irse
Events
Time - Elapsed game time is 385.00 seconds
Conditions
Actions
Unit - Order Gryphon Rider 0093 <gen> to Move To . (Center of Buho_desaparicion <gen>)
Move Jinete Borrar
Events
Time - Elapsed game time is 410.00 seconds
Conditions
Actions
Unit - Remove Gryphon Rider 0093 <gen> from the game
End Informantes Humanos
Events
Time - Elapsed game time is 415.00 seconds
Conditions
Actions
Cinematic - Send transmission to (All players) from a Player 1 (Red) . Medivh named Narrador at (Center of Centro <gen>) : Play No sound and display tal parece que va a negociar una tregua o una guerra . Modify duration: Set to 5.00 seconds and Wait
Encuentro
Events
Time - Elapsed game time is 420.00 seconds
Conditions
Actions
Camera - Lock camera target for Player 1 (Red) to Rey Theron 0063 <gen> , offset by ( 0 , 0 ) using Default rotation
Theron dialogo
Events
Time - Elapsed game time is 430.00 seconds
Conditions
Actions
Cinematic - Send transmission to (All players) from Rey Theron 0063 <gen> named Theron : Play No sound and display es hora del encuentro . Modify duration: Set to 5.00 seconds and Don't wait
Move Theron
Events
Time - Elapsed game time is 435.00 seconds
Conditions
Actions
Unit - Order Rey Theron 0063 <gen> to Move To . (Center of Negociacionx <gen>)
Camara lock Elfo
Events
Time - Elapsed game time is 465.00 seconds
Conditions
Actions
Camera - Lock camera target for Player 1 (Red) to Keeper of the Grove 0138 <gen> , offset by ( 0 , 0 ) using Default rotation
Move Rey elfo
Events
Time - Elapsed game time is 465.00 seconds
Conditions
Actions
Unit - Order Keeper of the Grove 0138 <gen> to Move To . (Center of Negociacion <gen>)
Theron dialogo 2
Events
Time - Elapsed game time is 480.00 seconds
Conditions
Actions
Cinematic - Send transmission to (All players) from Rey Theron 0063 <gen> named Theron : Play No sound and display Ya estoy aqui. Ahora quiero saber por que mataste a mis hombres. . Modify duration: Set to 5.00 seconds and Don't wait
Player Group - Pick every player in (All players) and do (.Apply. gg_cam_Encuentro for (Picked player) over 3.00 seconds)
Elfo rey
Events
Time - Elapsed game time is 490.00 seconds
Conditions
Actions
Cinematic - Send transmission to (All players) from Keeper of the Grove 0138 <gen> named Theron : Play No sound and display En realidad mande a esos elfos a asesinarte. . Modify duration: Set to 10.00 seconds and Don't wait
Theron dialogo 3
Events
Time - Elapsed game time is 500.00 seconds
Conditions
Actions
Cinematic - Send transmission to (All players) from Rey Theron 0063 <gen> named Theron : Play No sound and display Explicate. . Modify duration: Set to 10.00 seconds and Don't wait
Elforey 2
Events
Time - Elapsed game time is 510.00 seconds
Conditions
Actions
Cinematic - Send transmission to (All players) from Keeper of the Grove 0138 <gen> named Theron : Play No sound and display todo es tu culpa por aliarte con. Karnwell tu sabias que karnwell fue aliado de Archimonde. y el incito a arthas a matar a malganis . Modify duration: Set to 5.00 seconds and Don't wait
Theron dialogo 4
Events
Time - Elapsed game time is 520.00 seconds
Conditions
Actions
Cinematic - Send transmission to (All players) from Rey Theron 0063 <gen> named Theron : Play No sound and display El Cambio, ahora es mi comandante de guerra y de la guerra que vendra.. por que ..¡te declaro la guerra! . Modify duration: Set to 10.00 seconds and Don't wait
Elfo rey 3
Events
Time - Elapsed game time is 525.00 seconds
Conditions
Actions
Cinematic - Send transmission to (All players) from Keeper of the Grove 0138 <gen> named Theron : Play No sound and display bueno asi sera, lamentaras esto, por que podriamos aver llegado a un acuerdo. . Modify duration: Set to 8.00 seconds and Don't wait
Move Theron 2
Events
Time - Elapsed game time is 535.00 seconds
Conditions
Actions
Unit - Order Rey Theron 0063 <gen> to Move To . (Center of Grifo_devolver_mensaje_region <gen>)
Move Rey elfo 2
Events
Time - Elapsed game time is 540.00 seconds
Conditions
Actions
Unit - Order Keeper of the Grove 0138 <gen> to Move To . (Center of Espia_Elfo <gen>)
End Encuentro
Events
Time - Elapsed game time is 550.00 seconds
Conditions
Actions
Cinematic - Turn off letterbox mode (show interface) for (All players) : fade in over 3.00 seconds
Cinematic - Enable user control for (All players) .
Player Group - Pick every player in (All players) and do (Reset camera for (Picked player) to standard game-view over 3.00 seconds)
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