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Model validation: Calrus Feathersong

Calrus.mdx

0 errors 0 severe 14 warnings 118 unused
  • 12 Model
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
    • Collision shape "B_KGS_MNTLeg" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_MNTTorso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_MNTHead" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_MNTTail" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Weapon" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Bone 120 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Bone 186 - "mount_bone_head"
    • There are no vertices attached to this bone
  • 1 Bone 1 - "spine_02_bind_jnt"
    • 1 Rotation
      • Track 202 at frame 21299 has roughly the same value as tracks 201 and 203
  • 4 Bone 45 - "L_lwr_arm_bind_jnt"
    • 4 Rotation
      • Track 25 at frame 2834 has roughly the same value as tracks 24 and 26
      • Track 39 at frame 5967 has roughly the same value as tracks 38 and 40
      • Track 98 at frame 9933 has roughly the same value as tracks 97 and 99
      • Track 111 at frame 12100 has roughly the same value as tracks 110 and 112
  • 2 Bone 46 - "L_lwr_arm_twist_01_bind_jnt"
    • 2 Rotation
      • Track 85 at frame 15199 has roughly the same value as tracks 84 and 86
      • Track 165 at frame 19033 has roughly the same value as tracks 164 and 166
  • 2 Bone 47 - "L_lwr_arm_twist_02_bind_jnt"
    • 2 Rotation
      • Track 85 at frame 15199 has roughly the same value as tracks 84 and 86
      • Track 165 at frame 19033 has roughly the same value as tracks 164 and 166
  • 1 Bone 51 - "L_tmb_03_bind_jnt"
    • 1 Rotation
      • Track 72 at frame 22966 has roughly the same value as tracks 71 and 73
  • 1 Bone 56 - "L_mid_finger_02_bind_jnt"
    • 1 Rotation
      • Track 43 at frame 15366 has roughly the same value as tracks 42 and 44
  • 1 Bone 65 - "L_sleeve_02_bind_jnt"
    • 1 Translation
      • Track 90 at frame 15233 has roughly the same value as tracks 89 and 91
  • 1 Bone 68 - "R_shoulder_bind_jnt"
    • 1 Rotation
      • Track 276 at frame 22966 has roughly the same value as tracks 275 and 277
  • 3 Bone 71 - "R_lwr_arm_twist_01_bind_jnt"
    • 3 Rotation
      • Track 9 at frame 667 has roughly the same value as tracks 8 and 10
      • Track 134 at frame 15799 has roughly the same value as tracks 133 and 135
      • Track 198 at frame 18500 has roughly the same value as tracks 197 and 199
  • 3 Bone 72 - "R_lwr_arm_twist_02_bind_jnt"
    • 3 Rotation
      • Track 9 at frame 667 has roughly the same value as tracks 8 and 10
      • Track 134 at frame 15799 has roughly the same value as tracks 133 and 135
      • Track 198 at frame 18500 has roughly the same value as tracks 197 and 199
  • 1 Bone 74 - "R_tmb_01_bind_jnt"
    • 1 Rotation
      • Track 87 at frame 18900 has roughly the same value as tracks 86 and 88
  • 1 Bone 76 - "R_tmb_03_bind_jnt"
    • 1 Rotation
      • Track 30 at frame 15666 has roughly the same value as tracks 29 and 31
  • 1 Bone 78 - "R_ind_finger_02_bind_jnt"
    • 1 Rotation
      • Track 31 at frame 15666 has roughly the same value as tracks 30 and 32
  • 1 Bone 88 - "R_pnk_finger_03_bind_jnt"
    • 1 Rotation
      • Track 106 at frame 21466 has roughly the same value as tracks 105 and 107
  • 2 Bone 89 - "R_sleeve_01_bind_jnt"
    • 2 Rotation
      • Track 12 at frame 7866 has roughly the same value as tracks 11 and 13
      • Track 64 at frame 25765 has roughly the same value as tracks 63 and 65
  • 5 Bone 95 - "L_leg_02_bind_jnt"
    • 5 Rotation
      • Track 19 at frame 2800 has roughly the same value as tracks 18 and 20
      • Track 30 at frame 5933 has roughly the same value as tracks 29 and 31
      • Track 78 at frame 12066 has roughly the same value as tracks 77 and 79
      • Track 178 at frame 21299 has roughly the same value as tracks 177 and 179
      • Track 179 at frame 22966 has roughly the same value as tracks 178 and 180
  • 4 Bone 99 - "R_leg_02_bind_jnt"
    • 4 Rotation
      • Track 31 at frame 7533 has roughly the same value as tracks 30 and 32
      • Track 57 at frame 9599 has roughly the same value as tracks 56 and 58
      • Track 171 at frame 20799 has roughly the same value as tracks 170 and 172
      • Track 208 at frame 25432 has roughly the same value as tracks 207 and 209
  • 2 Bone 103 - "M_loincloth_02_bind_jnt"
    • 2 Rotation
      • Track 36 at frame 17400 has roughly the same value as tracks 35 and 37
      • Track 45 at frame 18733 has roughly the same value as tracks 44 and 46
  • 1 Bone 106 - "L_skirt_01_02_bind_jnt"
    • 1 Rotation
      • Track 45 at frame 9399 has roughly the same value as tracks 44 and 46
  • 1 Bone 109 - "L_skirt_02_02_bind_jnt"
    • 1 Rotation
      • Track 118 at frame 21366 has roughly the same value as tracks 117 and 119
  • 2 Bone 126 - "L_hair_02_02_bind_jnt"
    • 2 Rotation
      • Track 7 at frame 7466 has roughly the same value as tracks 6 and 8
      • Track 30 at frame 25365 has roughly the same value as tracks 29 and 31
  • 1 Bone 133 - "B_hair_01_02_bind_jnt"
    • 1 Rotation
      • Track 215 at frame 20632 has roughly the same value as tracks 214 and 216
  • 3 Bone 151 - "mount_L_arm_03_bind_jnt"
    • 3 Rotation
      • Track 15 at frame 1367 has roughly the same value as tracks 14 and 16
      • Track 30 at frame 4500 has roughly the same value as tracks 29 and 31
      • Track 81 at frame 10633 has roughly the same value as tracks 80 and 82
  • 2 Bone 156 - "mount_R_arm_02_bind_jnt"
    • 2 Rotation
      • Track 50 at frame 7666 has roughly the same value as tracks 49 and 51
      • Track 260 at frame 25565 has roughly the same value as tracks 259 and 261
  • 4 Bone 157 - "mount_R_arm_03_bind_jnt"
    • 4 Rotation
      • Track 20 at frame 1367 has roughly the same value as tracks 19 and 21
      • Track 38 at frame 4500 has roughly the same value as tracks 37 and 39
      • Track 102 at frame 10633 has roughly the same value as tracks 101 and 103
      • Track 230 at frame 20666 has roughly the same value as tracks 229 and 231
  • 1 Bone 159 - "mount_bone_hand_right"
    • 1 Rotation
      • Track 54 at frame 14199 has roughly the same value as tracks 53 and 55
  • 3 Bone 168 - "mount_R_armor_bind_jnt"
    • 3 Rotation
      • Track 24 at frame 3034 has roughly the same value as tracks 23 and 25
      • Track 34 at frame 6167 has roughly the same value as tracks 33 and 35
      • Track 64 at frame 12300 has roughly the same value as tracks 63 and 65
  • 3 Bone 169 - "mount_L_spine_cloth_01_01_bind_jnt"
    • 3 Translation
      • Track 41 at frame 3267 has roughly the same value as tracks 40 and 42
      • Track 76 at frame 6400 has roughly the same value as tracks 75 and 77
      • Track 183 at frame 12533 has roughly the same value as tracks 182 and 184
  • 3 Bone 170 - "mount_R_spine_cloth_01_01_bind_jnt"
    • 3 Translation
      • Track 41 at frame 3267 has roughly the same value as tracks 40 and 42
      • Track 76 at frame 6400 has roughly the same value as tracks 75 and 77
      • Track 183 at frame 12533 has roughly the same value as tracks 182 and 184
  • 3 Bone 176 - "mount_L_leg_03_bind_jnt"
    • 3 Rotation
      • Track 21 at frame 2234 has roughly the same value as tracks 20 and 22
      • Track 31 at frame 5367 has roughly the same value as tracks 30 and 32
      • Track 71 at frame 11500 has roughly the same value as tracks 70 and 72
  • 1 Bone 179 - "mount_R_leg_01_bind_jnt"
    • 1 Rotation
      • Track 152 at frame 18766 has roughly the same value as tracks 151 and 153
  • 1 Bone 192 - "mount_R_mane_A_02_bind_jnt"
    • 1 Rotation
      • Track 318 at frame 20966 has roughly the same value as tracks 317 and 319
  • 1 Bone 193 - "mount_tail_01_bind_jnt"
    • 1 Rotation
      • Track 129 at frame 14899 has roughly the same value as tracks 128 and 130
  • 8 Bone 197 - "weapon_bind_jnt"
    • 8 Rotation
      • Track 267 at frame 19100 has exactly the same value as tracks 266 and 268
      • Track 268 at frame 19133 has exactly the same value as tracks 267 and 269
      • Track 269 at frame 19166 has exactly the same value as tracks 268 and 270
      • Track 270 at frame 19200 has exactly the same value as tracks 269 and 271
      • Track 271 at frame 19233 has exactly the same value as tracks 270 and 272
      • Track 272 at frame 19266 has exactly the same value as tracks 271 and 273
      • Track 273 at frame 19300 has exactly the same value as tracks 272 and 274
      • Track 274 at frame 19333 has exactly the same value as tracks 273 and 275
  • 2 CollisionShape 2 - "B_KGS_MNTHead"
    • 2 Rotation
      • Track 186 at frame 15333 has roughly the same value as tracks 185 and 187
      • Track 187 at frame 15366 has roughly the same value as tracks 186 and 188
  • 1 CollisionShape 3 - "B_KGS_MNTTail"
    • 1 Rotation
      • Track 191 at frame 15533 has roughly the same value as tracks 190 and 192
  • 1 CollisionShape 8 - "B_KGS_Leg_R"
    • 1 Rotation
      • Track 274 at frame 24999 has roughly the same value as tracks 273 and 275
  • unused Texture 0 - "CalrusMD.dds"
  • unused Texture 1 - "Neutral_HighElfArchmage_Main_Normal.tif"
  • unused Texture 2 - "Neutral_HighElfArchmage_Main_ORM.tif"
  • unused Texture 3 - "CalrusME.dds"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
  • unused Texture 6 - "Neutral_HighElfArchmage_Hair_Diffuse.tif"
  • unused Texture 7 - "Neutral_HighElfArchmage_Hair_Normal.tif"
  • unused Texture 8 - "Neutral_HighElfArchmage_Hair_ORM.tif"
  • unused Texture 9 - "Black32.blp"
  • unused Texture 10 - "Neutral_HighElfArchmage_Pauldron_Diffuse.tif"
  • unused Texture 11 - "Neutral_HighElfArchmage_Pauldron_Normal.tif"
  • unused Texture 12 - "Neutral_HighElfArchmage_Pauldron_ORM.tif"
  • unused Texture 13 - "Neutral_HighElfArchmage_Pauldron_Emissive.tif"
  • unused Texture 14 - "CalrusMUD.dds"
  • unused Texture 15 - "Neutral_HighElfArchmage_Horse_Normal.tif"
  • unused Texture 16 - "Neutral_HighElfArchmage_Horse_ORM.tif"
  • unused Texture 17 - "Neutral_HighElfArchmage_Horse_Emissive.tif"
  • unused Texture 18 - "Neutral_HighElfArchmage_HorseFur_Diffuse.tif"
  • unused Texture 19 - "Neutral_HighElfArchmage_HorseFur_Normal.tif"
  • unused Texture 20 - "Neutral_HighElfArchmage_HorseFur_ORM.tif"
  • unused Texture 21 - "Neutral_HighElfArchmage_Weapon_Diffuse.tif"
  • unused Texture 22 - "Neutral_HighElfArchmage_Weapon_Normal.tif"
  • unused Texture 23 - "Neutral_HighElfArchmage_Weapon_ORM.tif"
  • unused Texture 24 - "Neutral_HighElfArchmage_Weapon_Emissive.tif"
  • unused Texture 25 - "Harpy_Main_Diffuse.tif"
  • unused Texture 26 - "Harpy_Main_Normal.tif"
  • unused Texture 27 - "Harpy_Main_ORM.tif"
  • unused Texture 28 - "Harpy_Main_Emissive.tif"
  • unused Texture 29 - "Human_Paladin_Attachment_Diffuse.tif"
  • unused Texture 30 - "Human_Paladin_Attachment_Normal.tif"
  • unused Texture 31 - "Human_Paladin_Attachment_ORM.tif"
  • unused Texture 32 - "Human_JennallaDeemspring_Main_Diffuse.tif"
  • unused Texture 33 - "Human_JennallaDeemspring_Main_Normal.tif"
  • unused Texture 34 - "Human_JennallaDeemspring_Main_ORM.tif"
  • unused Texture 35 - "Human_JennallaDeemspring_Main_Emissive.tif"
  • unused Texture 36 - "Neutral_Heretic_Lvl_5_Main_Diffuse.tif"
  • unused Texture 37 - "Neutral_Heretic_Lvl_5_Main_Normal.tif"
  • unused Texture 38 - "Neutral_Heretic_Lvl_5_Main_ORM.tif"
  • unused Texture 39 - "Neutral_Heretic_Lvl_5_Main_Emissive.tif"
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