How to import Bwonsamdi (WoW)

Introduction

This is an automatically generated tutorial. It will guide you through the process of importing the model Bwonsamdi (WoW) of the bundle Bwonsamdi (WoW). Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.

Extract and Access

I am assuming that you have already downloaded the file Bwonsamdi (WoW).zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).

When you have extracted the archive, it should look like this:

Bwonsamdi (WoW)
Bwonsamdi_Body.blp
Bwonsamdi_Tattoo.blp
Bwonsamdi_Fx.blp
Bwonsamdi_Hair.blp
Bwonsamdi_Staff.blp
Bwonsamdi_StaffSpirit.blp
Bwonsamdi.mdx

Open World Editor and click Module -> Import Manager:

This is the Import Manager. From here you can add and remove custom files from your map file:

Importing Bwonsamdi.mdx

Now Click the "Import File" Button:

Next select 'Bwonsamdi.mdx' in the folder which you extracted from the zip archive:

Bwonsamdi (WoW)
Bwonsamdi.mdx
Bwonsamdi_Body.blp
Bwonsamdi_Fx.blp
Bwonsamdi_Hair.blp
Bwonsamdi_Staff.blp
Bwonsamdi_StaffSpirit.blp
Bwonsamdi_Tattoo.blp

The file has been properly added to the map archive:

Bwonsamdi.mdx
Model
1,659
war3mapimported/Bwonsamdi.mdx

Done, you have imported the file Bwonsamdi.mdx.

Importing Bwonsamdi_Body.blp

Now Click the "Import File" Button:

Next select 'Bwonsamdi_Body.blp' in the folder which you extracted from the zip archive:

Bwonsamdi (WoW)
Bwonsamdi.mdx
Bwonsamdi_Body.blp
Bwonsamdi_Fx.blp
Bwonsamdi_Hair.blp
Bwonsamdi_Staff.blp
Bwonsamdi_StaffSpirit.blp
Bwonsamdi_Tattoo.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Bwonsamdi.mdx
Model
1,659
war3mapimported/Bwonsamdi.mdx
Bwonsamdi_Body.blp
Image / Texture
833
war3mapimported/Bwonsamdi_Body.blp

Double-click the file Bwonsamdi_Body.blp:

Bwonsamdi_Body.blp
Image / Texture
833
war3mapimported/Bwonsamdi_Body.blp

Tick the box "Use Custom Path" and type in the correct path:

Bwonsamdi_Body.blp
Image / Texture
833
Bwonsamdi_Body.blp

The file has been properly added to the map archive:

Bwonsamdi.mdx
Model
1,659
war3mapimported/Bwonsamdi.mdx
Bwonsamdi_Body.blp
Image / Texture
833
Bwonsamdi_Body.blp

Done, you have imported the file Bwonsamdi_Body.blp.

Importing Bwonsamdi_Fx.blp

Now Click the "Import File" Button:

Next select 'Bwonsamdi_Fx.blp' in the folder which you extracted from the zip archive:

Bwonsamdi (WoW)
Bwonsamdi.mdx
Bwonsamdi_Body.blp
Bwonsamdi_Fx.blp
Bwonsamdi_Hair.blp
Bwonsamdi_Staff.blp
Bwonsamdi_StaffSpirit.blp
Bwonsamdi_Tattoo.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Bwonsamdi.mdx
Model
1,659
war3mapimported/Bwonsamdi.mdx
Bwonsamdi_Body.blp
Image / Texture
833
Bwonsamdi_Body.blp
Bwonsamdi_Fx.blp
Image / Texture
58
war3mapimported/Bwonsamdi_Fx.blp

Double-click the file Bwonsamdi_Fx.blp:

Bwonsamdi_Fx.blp
Image / Texture
58
war3mapimported/Bwonsamdi_Fx.blp

Tick the box "Use Custom Path" and type in the correct path:

Bwonsamdi_Fx.blp
Image / Texture
58
Bwonsamdi_Fx.blp

The file has been properly added to the map archive:

Bwonsamdi.mdx
Model
1,659
war3mapimported/Bwonsamdi.mdx
Bwonsamdi_Body.blp
Image / Texture
833
Bwonsamdi_Body.blp
Bwonsamdi_Fx.blp
Image / Texture
58
Bwonsamdi_Fx.blp

Done, you have imported the file Bwonsamdi_Fx.blp.

Importing Bwonsamdi_Hair.blp

Now Click the "Import File" Button:

Next select 'Bwonsamdi_Hair.blp' in the folder which you extracted from the zip archive:

Bwonsamdi (WoW)
Bwonsamdi.mdx
Bwonsamdi_Body.blp
Bwonsamdi_Fx.blp
Bwonsamdi_Hair.blp
Bwonsamdi_Staff.blp
Bwonsamdi_StaffSpirit.blp
Bwonsamdi_Tattoo.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Bwonsamdi.mdx
Model
1,659
war3mapimported/Bwonsamdi.mdx
Bwonsamdi_Body.blp
Image / Texture
833
Bwonsamdi_Body.blp
Bwonsamdi_Fx.blp
Image / Texture
58
Bwonsamdi_Fx.blp
Bwonsamdi_Hair.blp
Image / Texture
55
war3mapimported/Bwonsamdi_Hair.blp

Double-click the file Bwonsamdi_Hair.blp:

Bwonsamdi_Hair.blp
Image / Texture
55
war3mapimported/Bwonsamdi_Hair.blp

Tick the box "Use Custom Path" and type in the correct path:

Bwonsamdi_Hair.blp
Image / Texture
55
Bwonsamdi_Hair.blp

The file has been properly added to the map archive:

Bwonsamdi.mdx
Model
1,659
war3mapimported/Bwonsamdi.mdx
Bwonsamdi_Body.blp
Image / Texture
833
Bwonsamdi_Body.blp
Bwonsamdi_Fx.blp
Image / Texture
58
Bwonsamdi_Fx.blp
Bwonsamdi_Hair.blp
Image / Texture
55
Bwonsamdi_Hair.blp

Done, you have imported the file Bwonsamdi_Hair.blp.

Importing Bwonsamdi_Staff.blp

Now Click the "Import File" Button:

Next select 'Bwonsamdi_Staff.blp' in the folder which you extracted from the zip archive:

Bwonsamdi (WoW)
Bwonsamdi.mdx
Bwonsamdi_Body.blp
Bwonsamdi_Fx.blp
Bwonsamdi_Hair.blp
Bwonsamdi_Staff.blp
Bwonsamdi_StaffSpirit.blp
Bwonsamdi_Tattoo.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Bwonsamdi.mdx
Model
1,659
war3mapimported/Bwonsamdi.mdx
Bwonsamdi_Body.blp
Image / Texture
833
Bwonsamdi_Body.blp
Bwonsamdi_Fx.blp
Image / Texture
58
Bwonsamdi_Fx.blp
Bwonsamdi_Hair.blp
Image / Texture
55
Bwonsamdi_Hair.blp
Bwonsamdi_Staff.blp
Image / Texture
123
war3mapimported/Bwonsamdi_Staff.blp

Double-click the file Bwonsamdi_Staff.blp:

Bwonsamdi_Staff.blp
Image / Texture
123
war3mapimported/Bwonsamdi_Staff.blp

Tick the box "Use Custom Path" and type in the correct path:

Bwonsamdi_Staff.blp
Image / Texture
123
Bwonsamdi_Staff.blp

The file has been properly added to the map archive:

Bwonsamdi.mdx
Model
1,659
war3mapimported/Bwonsamdi.mdx
Bwonsamdi_Body.blp
Image / Texture
833
Bwonsamdi_Body.blp
Bwonsamdi_Fx.blp
Image / Texture
58
Bwonsamdi_Fx.blp
Bwonsamdi_Hair.blp
Image / Texture
55
Bwonsamdi_Hair.blp
Bwonsamdi_Staff.blp
Image / Texture
123
Bwonsamdi_Staff.blp

Done, you have imported the file Bwonsamdi_Staff.blp.

Importing Bwonsamdi_StaffSpirit.blp

Now Click the "Import File" Button:

Next select 'Bwonsamdi_StaffSpirit.blp' in the folder which you extracted from the zip archive:

Bwonsamdi (WoW)
Bwonsamdi.mdx
Bwonsamdi_Body.blp
Bwonsamdi_Fx.blp
Bwonsamdi_Hair.blp
Bwonsamdi_Staff.blp
Bwonsamdi_StaffSpirit.blp
Bwonsamdi_Tattoo.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Bwonsamdi.mdx
Model
1,659
war3mapimported/Bwonsamdi.mdx
Bwonsamdi_Body.blp
Image / Texture
833
Bwonsamdi_Body.blp
Bwonsamdi_Fx.blp
Image / Texture
58
Bwonsamdi_Fx.blp
Bwonsamdi_Hair.blp
Image / Texture
55
Bwonsamdi_Hair.blp
Bwonsamdi_Staff.blp
Image / Texture
123
Bwonsamdi_Staff.blp
Bwonsamdi_StaffSpirit.blp
Image / Texture
24
war3mapimported/Bwonsamdi_StaffSpirit.blp

Double-click the file Bwonsamdi_StaffSpirit.blp:

Bwonsamdi_StaffSpirit.blp
Image / Texture
24
war3mapimported/Bwonsamdi_StaffSpirit.blp

Tick the box "Use Custom Path" and type in the correct path:

Bwonsamdi_StaffSpirit.blp
Image / Texture
24
Bwonsamdi_StaffSpirit.blp

The file has been properly added to the map archive:

Bwonsamdi.mdx
Model
1,659
war3mapimported/Bwonsamdi.mdx
Bwonsamdi_Body.blp
Image / Texture
833
Bwonsamdi_Body.blp
Bwonsamdi_Fx.blp
Image / Texture
58
Bwonsamdi_Fx.blp
Bwonsamdi_Hair.blp
Image / Texture
55
Bwonsamdi_Hair.blp
Bwonsamdi_Staff.blp
Image / Texture
123
Bwonsamdi_Staff.blp
Bwonsamdi_StaffSpirit.blp
Image / Texture
24
Bwonsamdi_StaffSpirit.blp

Done, you have imported the file Bwonsamdi_StaffSpirit.blp.

Importing Bwonsamdi_Tattoo.blp

Now Click the "Import File" Button:

Next select 'Bwonsamdi_Tattoo.blp' in the folder which you extracted from the zip archive:

Bwonsamdi (WoW)
Bwonsamdi.mdx
Bwonsamdi_Body.blp
Bwonsamdi_Fx.blp
Bwonsamdi_Hair.blp
Bwonsamdi_Staff.blp
Bwonsamdi_StaffSpirit.blp
Bwonsamdi_Tattoo.blp

As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for. You can find the required paths in the readme.txt and also on this page.

Bwonsamdi.mdx
Model
1,659
war3mapimported/Bwonsamdi.mdx
Bwonsamdi_Body.blp
Image / Texture
833
Bwonsamdi_Body.blp
Bwonsamdi_Fx.blp
Image / Texture
58
Bwonsamdi_Fx.blp
Bwonsamdi_Hair.blp
Image / Texture
55
Bwonsamdi_Hair.blp
Bwonsamdi_Staff.blp
Image / Texture
123
Bwonsamdi_Staff.blp
Bwonsamdi_StaffSpirit.blp
Image / Texture
24
Bwonsamdi_StaffSpirit.blp
Bwonsamdi_Tattoo.blp
Image / Texture
20
war3mapimported/Bwonsamdi_Tattoo.blp

Double-click the file Bwonsamdi_Tattoo.blp:

Bwonsamdi_Tattoo.blp
Image / Texture
20
war3mapimported/Bwonsamdi_Tattoo.blp

Tick the box "Use Custom Path" and type in the correct path:

Bwonsamdi_Tattoo.blp
Image / Texture
20
Bwonsamdi_Tattoo.blp

The file has been properly added to the map archive:

Bwonsamdi.mdx
Model
1,659
war3mapimported/Bwonsamdi.mdx
Bwonsamdi_Body.blp
Image / Texture
833
Bwonsamdi_Body.blp
Bwonsamdi_Fx.blp
Image / Texture
58
Bwonsamdi_Fx.blp
Bwonsamdi_Hair.blp
Image / Texture
55
Bwonsamdi_Hair.blp
Bwonsamdi_Staff.blp
Image / Texture
123
Bwonsamdi_Staff.blp
Bwonsamdi_StaffSpirit.blp
Image / Texture
24
Bwonsamdi_StaffSpirit.blp
Bwonsamdi_Tattoo.blp
Image / Texture
20
Bwonsamdi_Tattoo.blp

Done, you have imported the file Bwonsamdi_Tattoo.blp.

You're done

You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.

If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:

  • Link to the model and the tutorial
  • Precise description of what does not work
  • The map you tried to import it to (with the model imported)
And we will do what we can to help you.
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