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Trigger Viewer

Legion Vs Sentinels.w3x
Variables
Initialization
Melee Initialization
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.

		
Name Type Is Array Initial Value
Default melee game initialization for all players
Melee Initialization
  Events
    Map initialization
  Conditions
  Actions
    Melee Game - Use melee time of day (for all players)
    Melee Game - Enforce victory/defeat conditions (for all players)
    AI - Start campaign AI script for Player 10 (Light Blue): war3mapImported\Moon Hunters.ai (aiscript)
    AI - Start campaign AI script for Player 2 (Blue): war3mapImported\Shadowleaves.ai (aiscript)
    AI - Start campaign AI script for Player 3 (Teal): war3mapImported\Cenarius.ai (aiscript)
    AI - Start campaign AI script for Player 11 (Dark Green): war3mapImported\Starseekers.ai (aiscript)
    Player - Add 7500 to Player 2 (Blue).Current gold
    Player - Add 7500 to Player 2 (Blue).Current lumber
    Player - Add 7500 to Player 10 (Light Blue).Current gold
    Player - Add 7500 to Player 10 (Light Blue).Current lumber
    Player - Add 7500 to Player 11 (Dark Green).Current gold
    Player - Add 7500 to Player 11 (Dark Green).Current lumber
    Player - Add 750 to Player 4 (Purple).Current gold
    Player - Add 750 to Player 4 (Purple).Current lumber
    Hero - Disable experience gain for Warlock 0017 <gen>.
    Hero - Disable experience gain for Pit Lord 0199 <gen>.
    Hero - Disable experience gain for Priestess of the Moon 0197 <gen>.
    Hero - Disable experience gain for Demon Hunter 0303 <gen>.