Name | Type | is_array | initial_value |
BuildingFire_AttackType | attacktype | No | |
BuildingFire_ConstrGroup | group | No | |
BuildingFire_CustomUnitValue | integer | No | |
BuildingFire_Damage | real | Yes | |
BuildingFire_DamageLimit | real | No | |
BuildingFire_DamageSpread | boolean | No | |
BuildingFire_DamageType | damagetype | No | |
BuildingFire_ExceptionAmount | integer | No | |
BuildingFire_ExceptionsNoFire | boolean | No | |
BuildingFire_FireImmuneGroup | group | No | |
BuildingFire_IncrementalDamage | real | No | |
BuildingFire_IncrementalRadius | real | No | |
BuildingFire_InitialDamage | real | No | |
BuildingFire_InitialRadius | real | No | |
BuildingFire_LoopIntegerA | integer | No | |
BuildingFire_OnFireGroup | group | No | |
BuildingFire_PickedUnit | unit | No | |
BuildingFire_PickedUnitType | unitcode | No | |
BuildingFire_Radius | real | Yes | |
BuildingFire_RadiusLimit | real | No | |
BuildingFire_Rect | rect | No | |
BuildingFire_SEQ | integer | Yes | |
BuildingFire_SystemRate | real | No | |
BuildingFire_TempPoint | location | No | |
BuildingFire_UnitTypeException | unitcode | Yes | |
UDex | integer | No | |
UDexGen | integer | No | |
UDexNext | integer | Yes | |
UDexPrev | integer | Yes | |
UDexRecycle | integer | No | |
UDexUnits | unit | Yes | |
UDexWasted | integer | No | |
UnitIndexerEnabled | boolean | No | |
UnitIndexEvent | real | No |