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Model validation: Building B Re-Reforged

Building_B.mdx

0 errors 1 severe 8 warnings 6 unused
  • 1 1 Geoset 6
    • Alpha is 1.000 at end of "Decay" (frame 137200); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 0
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 1
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 2
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 3
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 4
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 5
    • This geoset has both skin/weights and vertex groups
  • 1 Bone 0 - "DalaranBuildingB_geo"
    • There are no vertices attached to this bone
  • 1 Bone 5 - "db0_death_A_01_bind_jnt"
    • 1 Rotation
      • Track 3 at frame 11969 has exactly the same value as tracks 2 and 4
  • 1 Bone 6 - "db0_death_A_02_bind_jnt"
    • 1 Rotation
      • Track 3 at frame 17772 has exactly the same value as tracks 2 and 4
  • 1 Bone 7 - "db0_death_A_03_bind_jnt"
    • 1 Rotation
      • Track 3 at frame 37523 has exactly the same value as tracks 2 and 4
  • 1 Bone 8 - "db0_death_A_04_bind_jnt"
    • 1 Rotation
      • Track 3 at frame 61313 has exactly the same value as tracks 2 and 4
  • 1 Bone 9 - "db0_death_A_05_bind_jnt"
    • 1 Rotation
      • Track 3 at frame 27715 has exactly the same value as tracks 2 and 4
  • 1 Bone 10 - "db0_death_A_06_bind_jnt"
    • 1 Rotation
      • Track 3 at frame 35589 has exactly the same value as tracks 2 and 4
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