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Triggers
BUILD DAMMIT BUILD!.w3x
Variables
Initialization
Melee Initialization
HEROS FOR ORC
HERO 1 ORC
HERO 2 HUMAN
Untitled Trigger 001
Untitled Trigger 003
HEROS FOR HUMAN
HERO 1 HUMAN
HERO 2 ORC
Untitled Trigger 002
Untitled Trigger 004
REVIVE
REVIVE
REVIVE Copy 2
REVIVE Copy 2 Copy
REVIVE Copy 2 Copy Copy Copy
REVIVE Copy
REVIVE Copy Copy
REVIVE Copy Copy Copy
REVIVE Copy Copy Copy Copy
WIN
WIN ORC
WIN HUMAN
LOSE
LOSE ORC
LOSE HUMAN
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
HERO 1 ORC
Events
Unit - A unit enters Region_000 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Fel Orc Grunt
Actions
Unit - Create 1 . Beasty Builder for a Living for (Owner of (Triggering unit)) at (Center of START_ORC <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of START_ORC <gen>) over 0.50 seconds
Unit - Kill (Triggering unit)
HERO 2 HUMAN
Events
Unit - A unit enters Region_007 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Fel Orc Grunt
Actions
Unit - Create 1 . Worker For the Demonic Towers for (Owner of (Triggering unit)) at (Center of START_ORC <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of START_ORC <gen>) over 0.50 seconds
Unit - Kill (Triggering unit)
Untitled Trigger 001
Events
Unit - A unit enters Region_008 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Fel Orc Grunt
Actions
Unit - Create 1 . Towers For Orc Gamers for (Owner of (Triggering unit)) at (Center of START_ORC <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of START_ORC <gen>) over 0.50 seconds
Unit - Kill (Triggering unit)
Untitled Trigger 003
Events
Unit - A unit enters Region_010 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Fel Orc Grunt
Actions
Unit - Create 1 . NEW ORC BUILDER for (Owner of (Triggering unit)) at (Center of START_ORC <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of START_ORC <gen>) over 0.50 seconds
Unit - Kill (Triggering unit)
HERO 1 HUMAN
Events
Unit - A unit enters Region_003 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Emissary
Actions
Unit - Create 1 . Builder for a Living for (Owner of (Triggering unit)) at (Center of START_HUMAN <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of START_HUMAN <gen>) over 0.50 seconds
Unit - Kill (Triggering unit)
HERO 2 ORC
Events
Unit - A unit enters Region_006 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Emissary
Actions
Unit - Create 1 . Worker of High Up Elf Towers (Blood Elf) for (Owner of (Triggering unit)) at (Center of START_HUMAN <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of START_HUMAN <gen>) over 0.50 seconds
Unit - Kill (Triggering unit)
Untitled Trigger 002
Events
Unit - A unit enters Region_009 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Emissary
Actions
Unit - Create 1 . Towers For Human Gamers for (Owner of (Triggering unit)) at (Center of START_HUMAN <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of START_HUMAN <gen>) over 0.50 seconds
Unit - Kill (Triggering unit)
Untitled Trigger 004
Events
Unit - A unit enters Region_011 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Emissary
Actions
Unit - Create 1 . NEW HUMAN BUILDER for (Owner of (Triggering unit)) at (Center of START_HUMAN <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of START_HUMAN <gen>) over 0.50 seconds
Unit - Kill (Triggering unit)
REVIVE
Events
Unit - A unit owned by Player 1 (Red) . Dies
Unit - A unit owned by Player 2 (Blue) . Dies
Unit - A unit owned by Player 3 (Teal) . Dies
Unit - A unit owned by Player 4 (Purple) . Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Builder for a Living
Actions
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Region_004 <gen>) over 1.00 seconds
Unit - Create 1 . Emissary for (Owner of (Triggering unit)) at (Center of Region_004 <gen>) facing Default building facing degrees
REVIVE Copy 2
Events
Unit - A unit owned by Player 1 (Red) . Dies
Unit - A unit owned by Player 2 (Blue) . Dies
Unit - A unit owned by Player 3 (Teal) . Dies
Unit - A unit owned by Player 4 (Purple) . Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Worker of High Up Elf Towers (Blood Elf)
Actions
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Region_004 <gen>) over 1.00 seconds
Unit - Create 1 . Emissary for (Owner of (Triggering unit)) at (Center of Region_004 <gen>) facing Default building facing degrees
REVIVE Copy 2 Copy
Events
Unit - A unit owned by Player 1 (Red) . Dies
Unit - A unit owned by Player 2 (Blue) . Dies
Unit - A unit owned by Player 3 (Teal) . Dies
Unit - A unit owned by Player 4 (Purple) . Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Towers For Human Gamers
Actions
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Region_004 <gen>) over 1.00 seconds
Unit - Create 1 . Emissary for (Owner of (Triggering unit)) at (Center of Region_004 <gen>) facing Default building facing degrees
REVIVE Copy 2 Copy Copy Copy
Events
Unit - A unit owned by Player 1 (Red) . Dies
Unit - A unit owned by Player 2 (Blue) . Dies
Unit - A unit owned by Player 3 (Teal) . Dies
Unit - A unit owned by Player 4 (Purple) . Dies
Conditions
(Unit-type of (Triggering unit)) Equal to NEW HUMAN BUILDER
Actions
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Region_004 <gen>) over 1.00 seconds
Unit - Create 1 . Emissary for (Owner of (Triggering unit)) at (Center of Region_004 <gen>) facing Default building facing degrees
REVIVE Copy
Events
Unit - A unit owned by Player 7 (Green) . Dies
Unit - A unit owned by Player 8 (Pink) . Dies
Unit - A unit owned by Player 9 (Gray) . Dies
Unit - A unit owned by Player 10 (Light Blue) . Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Beasty Builder for a Living
Actions
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Region_005 <gen>) over 1.00 seconds
Unit - Create 1 . Fel Orc Grunt for (Owner of (Triggering unit)) at (Center of Region_005 <gen>) facing Default building facing degrees
REVIVE Copy Copy
Events
Unit - A unit owned by Player 7 (Green) . Dies
Unit - A unit owned by Player 8 (Pink) . Dies
Unit - A unit owned by Player 9 (Gray) . Dies
Unit - A unit owned by Player 10 (Light Blue) . Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Worker For the Demonic Towers
Actions
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Region_005 <gen>) over 1.00 seconds
Unit - Create 1 . Fel Orc Grunt for (Owner of (Triggering unit)) at (Center of Region_005 <gen>) facing Default building facing degrees
REVIVE Copy Copy Copy
Events
Unit - A unit owned by Player 7 (Green) . Dies
Unit - A unit owned by Player 8 (Pink) . Dies
Unit - A unit owned by Player 9 (Gray) . Dies
Unit - A unit owned by Player 10 (Light Blue) . Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Towers For Orc Gamers
Actions
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Region_005 <gen>) over 1.00 seconds
Unit - Create 1 . Fel Orc Grunt for (Owner of (Triggering unit)) at (Center of Region_005 <gen>) facing Default building facing degrees
REVIVE Copy Copy Copy Copy
Events
Unit - A unit owned by Player 7 (Green) . Dies
Unit - A unit owned by Player 8 (Pink) . Dies
Unit - A unit owned by Player 9 (Gray) . Dies
Unit - A unit owned by Player 10 (Light Blue) . Dies
Conditions
(Unit-type of (Triggering unit)) Equal to NEW ORC BUILDER
Actions
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Region_005 <gen>) over 1.00 seconds
Unit - Create 1 . Fel Orc Grunt for (Owner of (Triggering unit)) at (Center of Region_005 <gen>) facing Default building facing degrees
WIN ORC
Events
Unit - Castle 0001 <gen> Dies
Conditions
Actions
Game - Victory Player 7 (Green) ( Show dialogs, Show scores)
Game - Victory Player 8 (Pink) ( Show dialogs, Show scores)
Game - Victory Player 9 (Gray) ( Show dialogs, Show scores)
Game - Victory Player 10 (Light Blue) ( Show dialogs, Show scores)
WIN HUMAN
Events
Unit - Fortress 0000 <gen> Dies
Conditions
Actions
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Game - Victory Player 2 (Blue) ( Show dialogs, Show scores)
Game - Victory Player 3 (Teal) ( Show dialogs, Show scores)
Game - Victory Player 4 (Purple) ( Show dialogs, Show scores)
LOSE ORC
Events
Unit - Fortress 0000 <gen> Dies
Conditions
Actions
Game - Defeat Player 7 (Green) with the message: Defeat!
Game - Defeat Player 8 (Pink) with the message: Defeat!
Game - Defeat Player 9 (Gray) with the message: Defeat!
Game - Defeat Player 10 (Light Blue) with the message: Defeat!
LOSE HUMAN
Events
Unit - Castle 0001 <gen> Dies
Conditions
Actions
Game - Defeat Player 1 (Red) with the message: Defeat!
Game - Defeat Player 2 (Blue) with the message: Defeat!
Game - Defeat Player 3 (Teal) with the message: Defeat!
Game - Defeat Player 4 (Purple) with the message: Defeat!
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