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Triggers
Brutillus Betrayal v9.w3x
Variables
Initialization
malphaz
chamber of death
dark portal dying
zilverhand
devourer
ancient
warchief
Melee Initialization
Untitled Trigger 001
Untitled Trigger 053
Untitled Trigger 064
quest 1
quet 2
DK die
purple portal zpawn
gorro
pitlord
king skeleton zpawn
king dead
gartnifal low hp
orange dreadlord die
child die
fel ravager
ravager brown
ravager dg
cage
cage2
cage3
cage4
cage5
cage6
cae7
cage8
dk dead
generator die
worhiper die
gate die
araj portal
araj die
brutilu get dreadlord aliance
bru get report
unit get key
purp down baze
portal1
portal2
barrack 1
barrack 2
all off
now on
reinforcement from down
green down baze
barack 1
barack 2
zlaughter 1
zlaughter 2
barack 1off
barack 2off
zlaughter 2off
zlaugther 1off
Purp
start
Untitled Trigger 002
Untitled Trigger 003
Untitled Trigger 004
Untitled Trigger 005
Untitled Trigger 063
Untitled Trigger 067
Untitled Trigger 061
Green
Untitled Trigger 006
Untitled Trigger 007
Untitled Trigger 008
Untitled Trigger 023
Untitled Trigger 024
Untitled Trigger 025
Red
Untitled Trigger 009
Untitled Trigger 010
Untitled Trigger 011
Untitled Trigger 012
Untitled Trigger 026
Untitled Trigger 027
Untitled Trigger 028
Untitled Trigger 029
Orange
Untitled Trigger 013
Untitled Trigger 014
Untitled Trigger 015
Untitled Trigger 016
Untitled Trigger 030
Untitled Trigger 031
Untitled Trigger 032
Untitled Trigger 033
Untitled Trigger 054
Orange2
Untitled Trigger 017
Untitled Trigger 018
Untitled Trigger 034
Untitled Trigger 035
Untitled Trigger 069
Untitled Trigger 075
Gray
win
Untitled Trigger 052
Untitled Trigger 066
Untitled Trigger 072
Untitled Trigger 073
Untitled Trigger 074
Purp points
Untitled Trigger 019
Untitled Trigger 020
Untitled Trigger 021
Untitled Trigger 022
1
Untitled Trigger 037
Untitled Trigger 036
Untitled Trigger 038
Untitled Trigger 039
2
Untitled Trigger 040
Untitled Trigger 041
3
Untitled Trigger 042
Untitled Trigger 043
Untitled Trigger 044
Untitled Trigger 045
Untitled Trigger 046
red start
Untitled Trigger 047
Untitled Trigger 055
Untitled Trigger 056
orange start
Untitled Trigger 048
cata 1
Untitled Trigger 049
Untitled Trigger 050
Untitled Trigger 051
dialogs
Untitled Trigger 057
Untitled Trigger 058
Untitled Trigger 059
Untitled Trigger 060
Untitled Trigger 062
towers 1
towers 2
towers 3
Untitled Trigger 070
Untitled Trigger 071
gold
green
red
orange
gray
ARENA
Dreadlord attacked
Dreadlord die
level I
level I exit
level II
level II exit
level III
level III exit
level IV
level IV exit
Name
Type
is_array
initial_value
chamber of death
Events
Unit - A unit Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to Chamber of Death
Actions
Item - Remove (Item being manipulated)
Unit - Move (Triggering unit) instantly to (Center of Region_102 <gen>)
dark portal dying
Events
Unit - Dark Portal 1096 <gen> 's life becomes Less than 20.00
Conditions
Actions
Unit - Create 1 . Doom Tormentor (Standard) for Neutral Hostile at (Center of Region_106 <gen>) facing Default building facing degrees
Unit - Create 1 . Doom Tormentor (Standard) for Neutral Hostile at (Center of Region_107 <gen>) facing Default building facing degrees
Unit - Create 1 . Doom Tormentor (Standard) for Neutral Hostile at (Center of Region_108 <gen>) facing Default building facing degrees
Trigger - Turn off (This trigger)
zilverhand
Events
Unit - A unit Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to Trapped Silver Hand
Actions
Item - Remove (Item being manipulated)
Unit - Move (Triggering unit) instantly to (Center of Region_103 <gen>)
devourer
Events
Unit - A unit Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to Island of the Devourer
Actions
Item - Remove (Item being manipulated)
Unit - Move (Triggering unit) instantly to (Center of Region_104 <gen>)
ancient
Events
Unit - A unit Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to Ancient Cave
Actions
Item - Remove (Item being manipulated)
Unit - Move (Triggering unit) instantly to (Center of Region_110 <gen>)
warchief
Events
Unit - A unit Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to Fel Warchief's Camp
Actions
Item - Remove (Item being manipulated)
Unit - Move (Triggering unit) instantly to (Center of Region_109 <gen>)
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Game - Set the time of day to 0.00
Game - Set time of day speed to 0.00 % of the default speed
Hero - Make Player 11 (Dark Green) Heroes gain 50.00 % experience from future kills
Hero - Make Player 12 (Brown) Heroes gain 50.00 % experience from future kills
Hero - Make Player 5 (Yellow) Heroes gain 50.00 % experience from future kills
Hero - Make Player 16 (Violet) Heroes gain 50.00 % experience from future kills
Hero - Make Player 13 (Maroon) Heroes gain 50.00 % experience from future kills
Trigger - Turn off Untitled_Trigger_073 <gen>
Trigger - Turn off Untitled_Trigger_013 <gen>
Trigger - Turn off Untitled_Trigger_014 <gen>
Trigger - Turn off Untitled_Trigger_015 <gen>
Trigger - Turn off Untitled_Trigger_016 <gen>
Trigger - Turn off Untitled_Trigger_018 <gen>
Trigger - Turn off Untitled_Trigger_017 <gen>
Trigger - Turn off Untitled_Trigger_009 <gen>
Trigger - Turn off Untitled_Trigger_012 <gen>
Trigger - Turn off Untitled_Trigger_011 <gen>
Trigger - Turn off Untitled_Trigger_010 <gen>
Trigger - Turn off purple_portal_zpawn <gen>
Trigger - Turn off reinforcement_from_down <gen>
Trigger - Turn off araj_portal <gen>
Player - Change color of Player 21 (Coal) to Snow , Changing color of existing units
Unit - Hide Pit Lord 0413 <gen>
Destructible - Open Demonic Gate 0084 <gen>
Hero - Disable experience gain for Ghostly Archmage 0689 <gen> .
Hero - Disable experience gain for Ghostly Archmage 0681 <gen> .
Hero - Disable experience gain for Fel General 0672 <gen> .
Hero - Disable experience gain for Pit Lord 0413 <gen> .
Hero - Disable experience gain for Dreadlord 0068 <gen> .
Hero - Disable experience gain for Dreadlord 0091 <gen> .
Hero - Disable experience gain for Doom Lord 0046 <gen> .
Hero - Disable experience gain for Death Knight 0109 <gen> .
Hero - Disable experience gain for Lich 0114 <gen> .
Unit - Change color of Death Knight 0109 <gen> to Snow
Unit - Change color of Doom Lord 0384 <gen> to Snow
Unit - Change color of Doom Lord 0348 <gen> to Snow
Player - Set Player 6 (Orange) . Current gold to 750
Player - Set Player 6 (Orange) . Current lumber to 250
Player - Set Player 4 (Purple) . Current gold to 1500
Player - Set Player 4 (Purple) . Current lumber to 500
Unit - Hide Fel Peon 0297 <gen>
Unit - Hide Fel Peon 0298 <gen>
Unit - Change color of Lich 0114 <gen> to Snow
Unit - Change color of Skeleton Champion 0116 <gen> to Snow
Unit - Change color of Skeleton Champion 0117 <gen> to Snow
Unit - Hide Fel Peon 0000 <gen>
Unit - Hide Fel Peon 0073 <gen>
Destructible - Make Dungeon Gate 0604 <gen> Invulnerable
Destructible - Make Demonic Gate 0887 <gen> Invulnerable
Destructible - Make Demonic Gate 0100 <gen> Invulnerable
Destructible - Make Iron Gate 1578 <gen> Invulnerable
Destructible - Make Iron Gate 1579 <gen> Invulnerable
Untitled Trigger 001
Events
Time - Every 120.00 seconds of game time
Conditions
Actions
Unit - Order Doom Lord 0046 <gen> to Attack-Move To . (Center of Region_027 <gen>)
Untitled Trigger 053
Events
Time - Elapsed game time is 120.00 seconds
Conditions
Actions
Unit Group - Pick every unit in (Units in Region_026 <gen> owned by Player 4 (Purple)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_006 <gen>))
Untitled Trigger 064
Events
Time - Elapsed game time is 5.00 seconds
Conditions
Actions
Visibility - Create an initially Enabled visibility modifier for Player 4 (Purple) emitting Visibility across Region_052 <gen>
Visibility - Create an initially Enabled visibility modifier for Player 4 (Purple) emitting Visibility across Region_053 <gen>
Visibility - Create an initially Enabled visibility modifier for Player 4 (Purple) emitting Visibility across Region_054 <gen>
Visibility - Create an initially Enabled visibility modifier for Player 4 (Purple) emitting Visibility across Region_055 <gen>
Visibility - Create an initially Enabled visibility modifier for Player 4 (Purple) emitting Visibility across Region_056 <gen>
Visibility - Create an initially Enabled visibility modifier for Player 4 (Purple) emitting Visibility across Region_060 <gen>
Visibility - Create an initially Enabled visibility modifier for Player 4 (Purple) emitting Visibility across Region_084 <gen>
Visibility - Create an initially Enabled visibility modifier for Player 4 (Purple) emitting Visibility across Region_085 <gen>
quest 1
Events
Time - Elapsed game time is 12.00 seconds
Conditions
Actions
Quest - Display to (All players) the Quest Discovered message: |c00FFFF00Main Quest Discovered:|r|c00640000Betrayal|r
Quest - Create a Required quest titled |c00640000Betrayal|r with the description The four powerful dreadlords have betrayed our master, pitlord Brutillus.Avenge him at all costs!-|c0000FF00Dethecus|r must die-|c00FF0000Kathra'Natir|r must die-|c00FF7F00Rashgarroth|r must die-|c007d7d7dGanthrifal|r must die , using icon path ReplaceableTextures\CommandButtons\BTNTichondrius.blp
quet 2
Events
Time - Elapsed game time is 80.00 seconds
Conditions
Actions
Cinematic - Send transmission to (All players) from Fel Orc Warlock 0042 <gen> named Fel Orc Warlock : Play No sound and display Master, our scouts have discovered that the Mephistroth has secretly formed an aliance with the other dreadlords. . Modify duration: Add 8.00 seconds and Wait
Cinematic - Send transmission to (All players) from Pit Lord 0001 <gen> named Brutillus : Play No sound and display That pitiful snake! Generals, you shall slaughter him in my name! . Modify duration: Add 6.00 seconds and Wait
Quest - Display to (All players) the Quest Discovered message: |c00FFFF00Optional Quest Discovered:|r|c00FFFFFFMephistroth|r
Quest - Create a Optional quest titled |c00FFFFFFMephistroth|r with the description Brutillus wants the head of the neutral dreadlord, Mephistroth.He is said to rule a arena somewhere.Look for him and end his miserable nathrezim life!-Mephistroth must die , using icon path ReplaceableTextures\CommandButtons\BTNHeroDreadLord.blp
DK die
Events
Unit - Death Knight 0109 <gen> Dies
Conditions
Actions
Trigger - Turn on purple_portal_zpawn <gen>
Wait 10.00 seconds
Unit - Unhide Pit Lord 0413 <gen>
Unit - Move Pit Lord 0413 <gen> instantly to (Center of Region_057 <gen>)
Cinematic - Send transmission to (All players) from Pit Lord 0413 <gen> named Destromath : Play No sound and display I am unleashed! Outland troops are on their way! . Modify duration: Add 6.00 seconds and Wait
Unit - Create 1 . Fel Tauren for Player 4 (Purple) at (Center of Region_058 <gen>) facing Default building facing degrees
Unit - Create 1 . Fel Tauren for Player 4 (Purple) at (Center of Region_059 <gen>) facing Default building facing degrees
Unit - Change ownership of Demon Portal 0377 <gen> to Player 4 (Purple) and Change color
purple portal zpawn
Events
Time - Every 100.00 seconds of game time
Conditions
Actions
Unit - Create 2 . Fel Ravager for Player 4 (Purple) at (Center of purple_portal <gen>) facing Default building facing degrees
Unit - Create 1 . Overlord for Player 4 (Purple) at (Center of purple_portal <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in purple_portal <gen> owned by Player 4 (Purple)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_023 <gen>))
gorro
Events
Unit - A unit Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to Bribe Gorro
Actions
Item - Remove (Item being manipulated)
Cinematic - Send transmission to (All players) from Gorro 0347 <gen> named Gorro : Play No sound and display Good choice, brother. Come again later! . Modify duration: Add 5.00 seconds and Wait
Unit - Create 2 . Doom Guard (Standard) for Player 4 (Purple) at (Center of Region_000 <gen>) facing Default building facing degrees
Unit - Create 2 . Infernal for Player 4 (Purple) at (Center of Region_000 <gen>) facing Default building facing degrees
Unit - Create 2 . Fel Stalker for Player 4 (Purple) at (Center of Region_000 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Region_000 <gen> owned by Player 4 (Purple)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_023 <gen>))
pitlord
Events
Unit - A unit Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to Bribe Destromath
Actions
Item - Remove (Item being manipulated)
Cinematic - Send transmission to (All players) from Pit Lord 0413 <gen> named Destromath : Play No sound and display Argh, deal is deal. I will help you, weak one. . Modify duration: Add 4.00 seconds and Wait
Unit Group - Pick every unit in (Units in Region_056 <gen> owned by Player 4 (Purple)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_048 <gen>))
king skeleton zpawn
Events
Time - Every 200.00 seconds of game time
Conditions
Actions
Unit - Create 2 . Skeletal Orc for Player 9 (Gray) at (Center of Region_061 <gen>) facing Default building facing degrees
Unit - Create 1 . Skeletal Orc Champion for Player 9 (Gray) at (Center of Region_061 <gen>) facing Default building facing degrees
Unit - Create 2 . Skeletal Orc Grunt for Player 9 (Gray) at (Center of Region_061 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Region_061 <gen> owned by Player 9 (Gray)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_033 <gen>))
king dead
Events
Unit - Skeleton King 0640 <gen> Dies
Conditions
Actions
Trigger - Turn off king_skeleton_zpawn <gen>
gartnifal low hp
Events
Unit - Dreadlord 0226 <gen> 's life becomes Less than 5000.00
Conditions
Actions
Cinematic - Send transmission to (All players) from Dreadlord 0226 <gen> named Ganthrifal : Play No sound and display Get out of my sight! . Modify duration: Add 6.00 seconds and Wait
Camera - Lock camera target for Player 5 (Yellow) to Fel Blademaster 0011 <gen> , offset by ( 0 , 0 ) using Default rotation
Camera - Lock camera target for Player 11 (Dark Green) to Fel Warchief 0049 <gen> , offset by ( 0 , 0 ) using Default rotation
Camera - Lock camera target for Player 12 (Brown) to Doom Emperor 0159 <gen> , offset by ( 0 , 0 ) using Default rotation
Camera - Lock camera target for Player 13 (Maroon) to Fel Blademaster 0728 <gen> , offset by ( 0 , 0 ) using Default rotation
Camera - Lock camera target for Player 16 (Violet) to Mistress of Torment 0727 <gen> , offset by ( 0 , 0 ) using Default rotation
Wait 2.00 seconds
Unit - Set life of Fel Warchief 0049 <gen> to 100 %
Unit - Set life of Doom Emperor 0159 <gen> to 100 %
Unit - Set life of Fel Blademaster 0011 <gen> to 100 %
Unit - Set life of Mistress of Torment 0727 <gen> to 100 %
Unit - Set life of Fel Blademaster 0728 <gen> to 100 %
Unit - Move Mistress of Torment 0727 <gen> instantly to (Center of Region_062 <gen>)
Unit - Move Fel Blademaster 0728 <gen> instantly to (Center of Region_062 <gen>)
Unit - Move Fel Warchief 0049 <gen> instantly to (Center of Region_062 <gen>)
Unit - Move Doom Emperor 0159 <gen> instantly to (Center of Region_062 <gen>)
Unit - Move Fel Blademaster 0011 <gen> instantly to (Center of Region_062 <gen>)
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from Dreadlord 0625 <gen> named Ven'Gyr : Play No sound and display Time to feed! . Modify duration: Add 2.00 seconds and Wait
Wait 90.00 seconds
Unit - Set life of Fel Warchief 0049 <gen> to 100 %
Unit - Set life of Doom Emperor 0159 <gen> to 100 %
Unit - Set life of Fel Blademaster 0011 <gen> to 100 %
Unit - Set life of Mistress of Torment 0727 <gen> to 100 %
Unit - Set life of Fel Blademaster 0728 <gen> to 100 %
Unit - Move Fel Blademaster 0728 <gen> instantly to (Center of Region_063 <gen>)
Unit - Move Mistress of Torment 0727 <gen> instantly to (Center of Region_063 <gen>)
Unit - Move Fel Warchief 0049 <gen> instantly to (Center of Region_063 <gen>)
Unit - Move Doom Emperor 0159 <gen> instantly to (Center of Region_063 <gen>)
Unit - Move Fel Blademaster 0011 <gen> instantly to (Center of Region_063 <gen>)
Cinematic - Send transmission to (All players) from Pit Lord 0001 <gen> named Brutillus : Play No sound and display Fight the dreadlord while hes weakened! . Modify duration: Add 5.00 seconds and Wait
Unit Group - Pick every unit in (Units in Region_033 <gen> owned by Player 4 (Purple)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_023 <gen>))
Wait 10.00 seconds
Trigger - Turn off (This trigger)
Camera - Reset camera for Player 16 (Violet) to standard game-view over 0 seconds
Camera - Reset camera for Player 13 (Maroon) to standard game-view over 0 seconds
Camera - Reset camera for Player 5 (Yellow) to standard game-view over 0 seconds
Camera - Reset camera for Player 11 (Dark Green) to standard game-view over 0 seconds
Camera - Reset camera for Player 12 (Brown) to standard game-view over 0 seconds
Unit Group - Pick every unit in (Units in Region_056 <gen> owned by Player 4 (Purple)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_023 <gen>))
Unit Group - Pick every unit in (Units in Region_066 <gen> owned by Player 4 (Purple)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_023 <gen>))
orange dreadlord die
Events
Unit - Beastiary 0721 <gen> Dies
Conditions
Actions
Trigger - Turn off barrack_1 <gen>
Trigger - Turn off barrack_2 <gen>
child die
Events
Unit - Timmy 0268 <gen> Dies
Conditions
Actions
Unit - Move Fel Warchief 0049 <gen> instantly to (Center of Region_073 <gen>)
Unit - Move Doom Emperor 0159 <gen> instantly to (Center of Region_073 <gen>)
Unit - Move Fel Blademaster 0011 <gen> instantly to (Center of Region_073 <gen>)
Camera - Lock camera target for Player 5 (Yellow) to Fel Blademaster 0011 <gen> , offset by ( 0 , 0 ) using Default rotation
Camera - Lock camera target for Player 11 (Dark Green) to Fel Warchief 0049 <gen> , offset by ( 0 , 0 ) using Default rotation
Camera - Lock camera target for Player 12 (Brown) to Doom Emperor 0159 <gen> , offset by ( 0 , 0 ) using Default rotation
Cinematic - Send transmission to (All players) from Ghostly Archmage 0689 <gen> named Landazar : Play No sound and display Another evil bastards who stepped right into the trap! . Modify duration: Add 6.00 seconds and Wait
Wait 5.00 seconds
Unit Group - Pick every unit in (Units in Region_075 <gen> owned by Player 9 (Gray)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_076 <gen>))
Unit Group - Pick every unit in (Units in Region_076 <gen> owned by Player 9 (Gray)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_075 <gen>))
Wait 5.00 seconds
Unit Group - Pick every unit in (Units in Region_075 <gen> owned by Player 9 (Gray)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_076 <gen>))
Unit Group - Pick every unit in (Units in Region_076 <gen> owned by Player 9 (Gray)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_075 <gen>))
Cinematic - Send transmission to (All players) from Ghostly Archmage 0681 <gen> named Andromath : Play No sound and display More zombies! To arms my brother! . Modify duration: Add 4.00 seconds and Wait
Wait 85.00 seconds
Unit - Move Fel Warchief 0049 <gen> instantly to (Center of Region_061 <gen>)
Unit - Move Doom Emperor 0159 <gen> instantly to (Center of Region_061 <gen>)
Unit - Move Fel Blademaster 0011 <gen> instantly to (Center of Region_061 <gen>)
Camera - Reset camera for Player 5 (Yellow) to standard game-view over 0 seconds
Camera - Reset camera for Player 11 (Dark Green) to standard game-view over 0 seconds
Camera - Reset camera for Player 12 (Brown) to standard game-view over 0 seconds
fel ravager
Events
Player - Player 5 (Yellow) Selects a unit
Conditions
(Triggering unit) Equal to Fel Ravager 0682 <gen>
Actions
Unit - Change ownership of Fel Ravager 0682 <gen> to Player 5 (Yellow) and Change color
Trigger - Turn off (This trigger)
Trigger - Turn off ravager_brown <gen>
Trigger - Turn off ravager_dg <gen>
ravager brown
Events
Player - Player 12 (Brown) Selects a unit
Conditions
(Triggering unit) Equal to Fel Ravager 0682 <gen>
Actions
Unit - Change ownership of Fel Ravager 0682 <gen> to Player 12 (Brown) and Change color
Trigger - Turn off (This trigger)
Trigger - Turn off fel_ravager <gen>
Trigger - Turn off ravager_dg <gen>
ravager dg
Events
Player - Player 11 (Dark Green) Selects a unit
Conditions
(Triggering unit) Equal to Fel Ravager 0682 <gen>
Actions
Unit - Change ownership of Fel Ravager 0682 <gen> to Player 11 (Dark Green) and Change color
Trigger - Turn off (This trigger)
Trigger - Turn off fel_ravager <gen>
Trigger - Turn off ravager_brown <gen>
cage
Events
Destructible - Cage 0240 <gen> dies
Conditions
Actions
Unit - Create 1 . Fel Tauren for Player 4 (Purple) at (Center of Region_078 <gen>) facing Default building facing degrees
cage2
Events
Destructible - Cage 0602 <gen> dies
Conditions
Actions
Unit - Create 1 . Fel Tauren for Player 4 (Purple) at (Center of Region_079 <gen>) facing Default building facing degrees
cage3
Events
Destructible - Cage 0241 <gen> dies
Conditions
Actions
Unit - Create 1 . Fel Tauren for Player 4 (Purple) at (Center of Region_080 <gen>) facing Default building facing degrees
cage4
Events
Destructible - Cage 0243 <gen> dies
Conditions
Actions
Unit - Create 1 . Fel Tauren for Player 4 (Purple) at (Center of Region_081 <gen>) facing Default building facing degrees
cage5
Events
Destructible - Cage 1434 <gen> dies
Conditions
Actions
Unit - Create 1 . Revenant for Player 4 (Purple) at (Center of Region_036 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Region_036 <gen> owned by Player 4 (Purple)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_019 <gen>))
cage6
Events
Destructible - Cage 1439 <gen> dies
Conditions
Actions
Unit - Create 1 . Revenant for Player 4 (Purple) at (Center of Region_064 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Region_064 <gen> owned by Player 4 (Purple)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_023 <gen>))
cae7
Events
Destructible - Cage 1438 <gen> dies
Conditions
Actions
Unit - Create 1 . Maiden of Pain for Player 4 (Purple) at (Center of Region_092 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Region_092 <gen> owned by Player 4 (Purple)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_023 <gen>))
cage8
Events
Destructible - Cage 1438 <gen> dies
Conditions
Actions
Unit - Create 1 . Fel Tauren for Player 4 (Purple) at (Center of Region_096 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Region_096 <gen> owned by Player 4 (Purple)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_023 <gen>))
dk dead
Events
Unit - Death Knight 0109 <gen> Dies
Conditions
Actions
Unit - Change ownership of Death Tower 0705 <gen> to Player 4 (Purple) and Change color
Unit - Change ownership of Death Tower 0690 <gen> to Player 4 (Purple) and Change color
generator die
Events
Unit - Power Generator 0765 <gen> Dies
Conditions
Actions
Destructible - Remove ForceWall 0605 <gen>
Destructible - Remove ForceWall 1109 <gen>
Destructible - Kill Demonic Gate 0887 <gen>
Destructible - Kill Demonic Gate 0100 <gen>
worhiper die
Events
Unit - Worshipper 0986 <gen> Dies
Conditions
Actions
Cinematic - Send transmission to (All players) from Worshipper 0987 <gen> named Worshipper : Play No sound and display Intruders! Guards, make sure nothing happens to Abraxas! . Modify duration: Add 5.00 seconds and Wait
Unit - Create 2 . Bloodfiend for Player 1 (Red) at (Center of Region_098 <gen>) facing Default building facing degrees
Unit - Create 2 . Bloodfiend for Player 1 (Red) at (Center of Region_098 <gen>) facing Default building facing degrees
gate die
Events
Destructible - Demonic Gate 1522 <gen> dies
Conditions
Actions
Trigger - Turn on araj_portal <gen>
Cinematic - Send transmission to (All players) from Araj the Summonner 0972 <gen> named Araj : Play No sound and display I will feed you to my dog, insolent bastards! . Modify duration: Add 6.00 seconds and Wait
araj portal
Events
Time - Every 40.00 seconds of game time
Conditions
Actions
Unit - Create 3 . Fel Stalker for Player 1 (Red) at (Center of Region_099 <gen>) facing Default building facing degrees
Unit - Create 1 . Doom Guard (Standard) for Player 1 (Red) at (Center of Region_099 <gen>) facing Default building facing degrees
Unit - Create 2 . Bloodfiend for Player 1 (Red) at (Center of Region_099 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Region_099 <gen> owned by Player 1 (Red)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_005 <gen>))
araj die
Events
Unit - Araj the Summonner 0972 <gen> Dies
Conditions
Actions
Trigger - Turn off araj_portal <gen>
brutilu get dreadlord aliance
Events
Unit - Pit Lord 0001 <gen> Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to Mogrin's Report
Actions
Cinematic - Send transmission to (All players) from Pit Lord 0001 <gen> named Brutillus : Play No sound and display Hmmm.. Interesting. I shall command my best soldier to help you in the fight, general. . Modify duration: Add 8.00 seconds and Wait
Unit - Order Arazzius 0944 <gen> to Attack-Move To . (Center of Region_019 <gen>)
bru get report
Events
Unit - Pit Lord 0001 <gen> Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to Dreadlord's Document
Actions
Cinematic - Send transmission to (All players) from Pit Lord 0001 <gen> named Brutillus : Play No sound and display ARGH! They feed a gigantic felhound only to send him later againts me?! Grimnar, go and unleash your wrath! . Modify duration: Add 10.00 seconds and Wait
Unit - Order Grimnar 0965 <gen> to Attack-Move To . (Center of Region_019 <gen>)
unit get key
Events
Unit - A unit Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to Blood Key
Actions
Destructible - Open Iron Gate 1578 <gen>
Destructible - Open Iron Gate 1579 <gen>
portal1
Events
Time - Every 55.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Vile Temptress for Player 4 (Purple) at (Center of Region_087 <gen>) facing Default building facing degrees
Unit - Create 1 . Vile Tormentor for Player 4 (Purple) at (Center of Region_087 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Region_087 <gen> owned by Player 4 (Purple)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_088 <gen>))
portal2
Events
Time - Every 55.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Vile Temptress for Player 4 (Purple) at (Center of Region_086 <gen>) facing Default building facing degrees
Unit - Create 1 . Vile Tormentor for Player 4 (Purple) at (Center of Region_086 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Region_086 <gen> owned by Player 4 (Purple)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_089 <gen>))
barrack 1
Events
Time - Every 40.00 seconds of game time
Conditions
Actions
Unit - Create 2 . Fel Orc Grunt for Player 4 (Purple) at (Center of Region_094 <gen>) facing Default building facing degrees
Unit - Create 2 . Fel Orc Raider for Player 4 (Purple) at (Center of Region_094 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Region_094 <gen> owned by Player 4 (Purple)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_088 <gen>))
barrack 2
Events
Time - Every 40.00 seconds of game time
Conditions
Actions
Unit - Create 2 . Fel Orc Grunt for Player 4 (Purple) at (Center of Region_095 <gen>) facing Default building facing degrees
Unit - Create 2 . Fel Orc Raider for Player 4 (Purple) at (Center of Region_095 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Region_095 <gen> owned by Player 4 (Purple)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_089 <gen>))
all off
Events
Unit - Spirit Tower 0767 <gen> Dies
Conditions
Actions
Trigger - Turn off portal1 <gen>
Trigger - Turn off portal2 <gen>
Trigger - Turn off barrack_1 <gen>
Trigger - Turn off barrack_2 <gen>
now on
Events
Unit - Death Tower 0764 <gen> Dies
Conditions
Actions
Trigger - Turn on reinforcement_from_down <gen>
reinforcement from down
Events
Time - Every 55.00 seconds of game time
Conditions
Actions
Unit - Create 2 . Fel Orc Grunt for Player 4 (Purple) at (Center of Region_090 <gen>) facing Default building facing degrees
Unit - Create 2 . Fel Orc Raider for Player 4 (Purple) at (Center of Region_090 <gen>) facing Default building facing degrees
Unit - Create 1 . Fel Tauren for Player 4 (Purple) at (Center of Region_090 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Region_090 <gen> owned by Player 4 (Purple)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_023 <gen>))
barack 1
Events
Time - Every 30.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Satyr Shadowdancer for Player 7 (Green) at (Center of Region_093 <gen>) facing Default building facing degrees
Unit - Create 2 . Satyr for Player 7 (Green) at (Center of Region_093 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Region_093 <gen> owned by Player 7 (Green)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_087 <gen>))
barack 2
Events
Time - Every 30.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Satyr Shadowdancer for Player 7 (Green) at (Center of Region_091 <gen>) facing Default building facing degrees
Unit - Create 2 . Satyr for Player 7 (Green) at (Center of Region_091 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Region_091 <gen> owned by Player 7 (Green)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_086 <gen>))
zlaughter 1
Events
Time - Every 30.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Abomination for Player 1 (Red) at (Center of Region_088 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Region_088 <gen> owned by Player 1 (Red)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_087 <gen>))
zlaughter 2
Events
Time - Every 30.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Abomination for Player 1 (Red) at (Center of Region_089 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Region_089 <gen> owned by Player 1 (Red)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_086 <gen>))
barack 1off
Events
Unit - Corrupted Ancient of War 0755 <gen> Dies
Conditions
Actions
Trigger - Turn off barack_1 <gen>
barack 2off
Events
Unit - Corrupted Ancient of War 0756 <gen> Dies
Conditions
Actions
Trigger - Turn off barack_2 <gen>
zlaughter 2off
Events
Unit - Slaughterhouse 0761 <gen> Dies
Conditions
Actions
Trigger - Turn off zlaughter_2 <gen>
zlaugther 1off
Events
Unit - Slaughterhouse 0760 <gen> Dies
Conditions
Actions
Trigger - Turn off zlaughter_1 <gen>
start
Events
Time - Elapsed game time is 2.00 seconds
Conditions
Actions
Unit Group - Order (Units in Region_025 <gen>) to Attack-Move To . (Center of Region_005 <gen>)
Unit Group - Order (Units in Region_024 <gen>) to Attack-Move To . (Center of Region_005 <gen>)
Unit Group - Order (Units in Region_003 <gen>) to Attack-Move To . (Center of Region_006 <gen>)
Unit Group - Order (Units in Region_002 <gen>) to Attack-Move To . (Center of Region_006 <gen>)
Untitled Trigger 002
Events
Time - Every 40.00 seconds of game time
Conditions
Actions
Unit - Create 2 . Fel Orc Grunt for Player 4 (Purple) at (Center of Region_003 <gen>) facing Default building facing degrees
Unit - Create 2 . Fel Orc Raider for Player 4 (Purple) at (Center of Region_003 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Region_003 <gen> owned by Player 4 (Purple)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_006 <gen>))
Untitled Trigger 003
Events
Time - Every 40.00 seconds of game time
Conditions
Actions
Unit - Create 2 . Fel Orc Grunt for Player 4 (Purple) at (Center of Region_002 <gen>) facing Default building facing degrees
Unit - Create 2 . Fel Orc Raider for Player 4 (Purple) at (Center of Region_002 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Region_002 <gen> owned by Player 4 (Purple)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_006 <gen>))
Untitled Trigger 004
Events
Time - Every 100.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Doom Guard (Standard) for Player 4 (Purple) at (Center of Region_000 <gen>) facing Default building facing degrees
Unit - Create 1 . Infernal for Player 4 (Purple) at (Center of Region_000 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Region_000 <gen> owned by Player 4 (Purple)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_006 <gen>))
Untitled Trigger 005
Events
Time - Every 100.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Doom Guard (Standard) for Player 4 (Purple) at (Center of Region_001 <gen>) facing Default building facing degrees
Unit - Create 1 . Infernal for Player 4 (Purple) at (Center of Region_001 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Region_001 <gen> owned by Player 4 (Purple)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_006 <gen>))
Untitled Trigger 063
Events
Time - Every 200.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Demolisher for Player 4 (Purple) at (Center of Region_034 <gen>) facing Default building facing degrees
Unit - Create 1 . Demolisher for Player 4 (Purple) at (Center of Region_035 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Region_035 <gen> owned by Player 4 (Purple)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_009 <gen>))
Unit Group - Pick every unit in (Units in Region_034 <gen> owned by Player 4 (Purple)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_009 <gen>))
Untitled Trigger 067
Events
Time - Every 4.00 seconds of game time
Conditions
Actions
Unit Group - Pick every unit in (Units in Region_009 <gen> owned by Player 4 (Purple)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_013 <gen>))
Unit Group - Pick every unit in (Units in Region_013 <gen> owned by Player 4 (Purple)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_023 <gen>))
Untitled Trigger 061
Events
Time - Every 4.00 seconds of game time
Conditions
Actions
Unit Group - Pick every unit in (Units in Region_097 <gen> owned by Player 4 (Purple)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_023 <gen>))
Unit Group - Pick every unit in (Units in Region_101 <gen> owned by Player 4 (Purple)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_023 <gen>))
Unit Group - Pick every unit in (Units in Region_100 <gen> owned by Player 4 (Purple)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_023 <gen>))
Untitled Trigger 006
Events
Time - Every 40.00 seconds of game time
Conditions
Actions
Unit - Create 3 . Abomination for Player 7 (Green) at (Center of Region_008 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Region_008 <gen> owned by Player 7 (Green)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_005 <gen>))
Untitled Trigger 007
Events
Time - Every 40.00 seconds of game time
Conditions
Actions
Unit - Create 4 . Ghoul for Player 7 (Green) at (Center of Region_007 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Region_007 <gen> owned by Player 7 (Green)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_005 <gen>))
Untitled Trigger 008
Events
Time - Every 100.00 seconds of game time
Conditions
Actions
Unit - Create 2 . Death Revenant for Player 7 (Green) at (Center of Region_016 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Region_016 <gen> owned by Player 7 (Green)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_005 <gen>))
Untitled Trigger 023
Events
Unit - Dreadlord 0068 <gen> Dies
Conditions
Actions
Trigger - Turn off Untitled_Trigger_006 <gen>
Untitled Trigger 024
Events
Unit - Dreadlord 0068 <gen> Dies
Conditions
Actions
Trigger - Turn off Untitled_Trigger_007 <gen>
Untitled Trigger 025
Events
Unit - Dreadlord 0068 <gen> Dies
Conditions
Actions
Trigger - Turn off Untitled_Trigger_008 <gen>
Untitled Trigger 009
Events
Time - Every 40.00 seconds of game time
Conditions
Actions
Unit - Create 4 . Abomination for Player 1 (Red) at (Center of Region_009 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Region_009 <gen> owned by Player 1 (Red)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_022 <gen>))
Untitled Trigger 010
Events
Time - Every 40.00 seconds of game time
Conditions
Actions
Unit - Create 4 . Ghoul for Player 1 (Red) at (Center of Region_009 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Region_009 <gen> owned by Player 1 (Red)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_022 <gen>))
Untitled Trigger 011
Events
Time - Every 100.00 seconds of game time
Conditions
Actions
Unit - Create 2 . Fire Revenant for Player 1 (Red) at (Center of Region_017 <gen>) facing Default building facing degrees
Unit - Create 2 . Doom Guard (Standard) for Player 1 (Red) at (Center of Region_017 <gen>) facing Default building facing degrees
Unit - Create 2 . Fel Stalker for Player 1 (Red) at (Center of Region_017 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Region_017 <gen> owned by Player 1 (Red)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_009 <gen>))
Untitled Trigger 012
Events
Time - Every 80.00 seconds of game time
Conditions
Actions
Unit - Create 4 . Necromancer for Player 1 (Red) at (Center of Region_018 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Region_018 <gen> owned by Player 1 (Red)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_009 <gen>))
Untitled Trigger 026
Events
Unit - Spirit Tower 0027 <gen> Dies
Conditions
Actions
Trigger - Turn off Untitled_Trigger_009 <gen>
Untitled Trigger 027
Events
Unit - Spirit Tower 0027 <gen> Dies
Conditions
Actions
Trigger - Turn off Untitled_Trigger_010 <gen>
Untitled Trigger 028
Events
Unit - Dreadlord 0091 <gen> Dies
Conditions
Actions
Trigger - Turn off Untitled_Trigger_011 <gen>
Untitled Trigger 029
Events
Unit - Necromancer 0125 <gen> Dies
Conditions
Actions
Trigger - Turn off Untitled_Trigger_012 <gen>
Untitled Trigger 013
Events
Time - Every 80.00 seconds of game time
Conditions
Actions
Unit - Create 5 . Abomination for Player 6 (Orange) at (Center of Region_012 <gen>) facing Default building facing degrees
Unit - Create 1 . Death Revenant for Player 6 (Orange) at (Center of Region_012 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Region_012 <gen> owned by Player 6 (Orange)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_014 <gen>))
Untitled Trigger 014
Events
Time - Every 80.00 seconds of game time
Conditions
Actions
Unit - Create 5 . Ghoul for Player 6 (Orange) at (Center of Region_013 <gen>) facing Default building facing degrees
Unit - Create 1 . Fel Stalker for Player 6 (Orange) at (Center of Region_013 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Region_013 <gen> owned by Player 6 (Orange)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_014 <gen>))
Untitled Trigger 015
Events
Time - Every 150.00 seconds of game time
Conditions
Actions
Unit - Create 2 . Skeleton Champion for Player 6 (Orange) at (Center of Region_020 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Region_020 <gen> owned by Player 6 (Orange)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_014 <gen>))
Untitled Trigger 016
Events
Time - Every 120.00 seconds of game time
Conditions
Actions
Unit - Create 2 . Banshee for Player 6 (Orange) at (Center of Region_021 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Region_021 <gen> owned by Player 6 (Orange)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_014 <gen>))
Untitled Trigger 030
Events
Unit - Spirit Tower 0255 <gen> Dies
Conditions
Actions
Trigger - Turn off Untitled_Trigger_013 <gen>
Untitled Trigger 031
Events
Unit - Spirit Tower 0256 <gen> Dies
Conditions
Actions
Trigger - Turn off Untitled_Trigger_014 <gen>
Untitled Trigger 032
Events
Unit - Spirit Tower 0255 <gen> Dies
Conditions
Actions
Trigger - Turn off Untitled_Trigger_015 <gen>
Untitled Trigger 033
Events
Unit - Spirit Tower 0256 <gen> Dies
Conditions
Actions
Trigger - Turn off Untitled_Trigger_016 <gen>
Untitled Trigger 054
Events
Time - Every 25.00 seconds of game time
Conditions
Actions
Unit Group - Pick every unit in (Units in Region_013 <gen> owned by Player 6 (Orange)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_014 <gen>))
Unit Group - Pick every unit in (Units in Region_012 <gen> owned by Player 6 (Orange)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_014 <gen>))
Untitled Trigger 017
Events
Time - Every 110.00 seconds of game time
Conditions
Actions
Unit - Create 4 . Bloodfiend for Player 9 (Gray) at (Center of purple_portal <gen>) facing Default building facing degrees
Unit - Create 1 . Overlord for Player 9 (Gray) at (Center of purple_portal <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in purple_portal <gen> owned by Player 9 (Gray)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_015 <gen>))
Untitled Trigger 018
Events
Time - Every 210.00 seconds of game time
Conditions
Actions
Unit - Create 6 . Giant Skeleton Warrior for Player 6 (Orange) at (Center of Region_010 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Region_010 <gen> owned by Player 6 (Orange)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_009 <gen>))
Untitled Trigger 034
Events
Unit - Death Knight 0109 <gen> Dies
Conditions
Actions
Trigger - Turn off Untitled_Trigger_017 <gen>
Untitled Trigger 035
Events
Unit - Lich 0114 <gen> Dies
Conditions
Actions
Trigger - Turn off Untitled_Trigger_018 <gen>
Untitled Trigger 069
Events
Time - Every 310.00 seconds of game time
Conditions
Actions
Unit - Create 7 . Giant Skeleton Warrior for Player 6 (Orange) at (Center of Region_051 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Region_051 <gen> owned by Player 6 (Orange)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_033 <gen>))
Untitled Trigger 075
Events
Unit - Lich 0114 <gen> Dies
Conditions
Actions
Trigger - Turn off Untitled_Trigger_069 <gen>
win
Events
Unit - Dreadlord 0226 <gen> Dies
Conditions
Actions
Cinematic - Send transmission to (All players) from Pit Lord 0001 <gen> named Brutillus : Play No sound and display Atlast, my warriors! The dreadlord's reign was short one, we won the bloody battle as expected! . Modify duration: Add 10.00 seconds and Wait
Wait 10.00 seconds
Game - Victory Player 11 (Dark Green) ( Show dialogs, Show scores)
Game - Victory Player 5 (Yellow) ( Show dialogs, Show scores)
Game - Victory Player 12 (Brown) ( Show dialogs, Show scores)
Untitled Trigger 052
Events
Unit - Pit Lord 0001 <gen> Dies
Conditions
Actions
Game - Defeat Player 11 (Dark Green) with the message: Defeat!
Game - Defeat Player 5 (Yellow) with the message: Defeat!
Game - Defeat Player 12 (Brown) with the message: Defeat!
Untitled Trigger 066
Events
Time - Every 395.00 seconds of game time
Conditions
Actions
Unit - Create 4 . Gargoyle for Player 9 (Gray) at (Center of Region_037 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Region_037 <gen> owned by Player 9 (Gray)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_038 <gen>))
Untitled Trigger 072
Events
Unit - Black Citadel 0170 <gen> Dies
Conditions
Actions
Trigger - Turn on Untitled_Trigger_073 <gen>
Untitled Trigger 073
Events
Time - Every 30.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Zombie for Player 9 (Gray) at (Center of Region_045 <gen>) facing Default building facing degrees
Unit - Create 1 . Zombie for Player 9 (Gray) at (Center of Region_046 <gen>) facing Default building facing degrees
Unit - Create 1 . Zombie for Player 9 (Gray) at (Center of Region_047 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Region_048 <gen> owned by Player 9 (Gray)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_033 <gen>))
Untitled Trigger 074
Events
Unit - Graveyard 0352 <gen> Dies
Conditions
Actions
Trigger - Turn off Untitled_Trigger_073 <gen>
Untitled Trigger 019
Events
Unit - Barracks 0007 <gen> Dies
Conditions
Actions
Trigger - Turn off Untitled_Trigger_002 <gen>
Untitled Trigger 020
Events
Unit - Barracks 0008 <gen> Dies
Conditions
Actions
Trigger - Turn off Untitled_Trigger_003 <gen>
Untitled Trigger 021
Events
Unit - Demon Gate 0003 <gen> Dies
Conditions
Actions
Trigger - Turn off Untitled_Trigger_004 <gen>
Untitled Trigger 022
Events
Unit - Demon Gate 0002 <gen> Dies
Conditions
Actions
Trigger - Turn off Untitled_Trigger_005 <gen>
Untitled Trigger 037
Events
Unit - A unit enters Region_006 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 4 (Purple)
Actions
Unit Group - Pick every unit in (Units in Region_006 <gen> owned by Player 4 (Purple)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_009 <gen>))
Untitled Trigger 036
Events
Unit - A unit enters Region_009 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 4 (Purple)
Actions
Unit Group - Pick every unit in (Units in Region_006 <gen> owned by Player 4 (Purple)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_014 <gen>))
Untitled Trigger 038
Events
Unit - A unit enters Region_014 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 4 (Purple)
Actions
Unit Group - Pick every unit in (Units in Region_014 <gen> owned by Player 4 (Purple)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_019 <gen>))
Untitled Trigger 039
Events
Unit - A unit enters Region_019 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 4 (Purple)
Actions
Unit Group - Pick every unit in (Units in Region_019 <gen> owned by Player 4 (Purple)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_023 <gen>))
Untitled Trigger 040
Events
Unit - A unit enters Region_006 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
Actions
Unit Group - Pick every unit in (Units in Region_006 <gen> owned by Player 1 (Red)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_005 <gen>))
Untitled Trigger 041
Events
Unit - A unit enters Region_009 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
Actions
Unit Group - Pick every unit in (Units in Region_009 <gen> owned by Player 1 (Red)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_006 <gen>))
Untitled Trigger 042
Events
Unit - A unit enters Region_014 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 6 (Orange)
Actions
Unit Group - Pick every unit in (Units in Region_014 <gen> owned by Player 6 (Orange)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_009 <gen>))
Untitled Trigger 043
Events
Unit - A unit enters Region_009 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 6 (Orange)
Actions
Unit Group - Pick every unit in (Units in Region_009 <gen> owned by Player 6 (Orange)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_006 <gen>))
Untitled Trigger 044
Events
Unit - A unit enters Region_006 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 6 (Orange)
Actions
Unit Group - Pick every unit in (Units in Region_006 <gen> owned by Player 6 (Orange)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_005 <gen>))
Untitled Trigger 045
Events
Unit - A unit enters Region_015 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 6 (Orange)
Actions
Unit Group - Pick every unit in (Units in Region_015 <gen> owned by Player 6 (Orange)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_009 <gen>))
Untitled Trigger 046
Events
Unit - A unit enters Region_010 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 6 (Orange)
Actions
Unit Group - Pick every unit in (Units in Region_009 <gen> owned by Player 6 (Orange)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_009 <gen>))
Untitled Trigger 047
Events
Destructible - Demonic Gate 0045 <gen> dies
Conditions
Actions
Trigger - Turn on Untitled_Trigger_009 <gen>
Trigger - Turn on Untitled_Trigger_010 <gen>
Trigger - Turn on Untitled_Trigger_011 <gen>
Trigger - Turn on Untitled_Trigger_012 <gen>
Trigger - Turn on Untitled_Trigger_017 <gen>
Trigger - Turn on Untitled_Trigger_018 <gen>
Untitled Trigger 055
Events
Unit - Black Citadel 0062 <gen> Dies
Conditions
Actions
Unit - Change ownership of Death Tower 0293 <gen> to Player 4 (Purple) and Change color
Unit - Change ownership of Death Tower 0294 <gen> to Player 4 (Purple) and Change color
Unit - Unhide Fel Peon 0073 <gen>
Unit - Unhide Fel Peon 0000 <gen>
Unit - Order Fel Peon 0073 <gen> to Move To . (Center of Region_030 <gen>)
Unit - Order Fel Peon 0000 <gen> to Move To . (Center of Region_029 <gen>)
Untitled Trigger 056
Events
Unit - Black Citadel 0086 <gen> Dies
Conditions
Actions
Unit - Change ownership of Death Tower 0296 <gen> to Player 4 (Purple) and Change color
Unit - Change ownership of Death Tower 0295 <gen> to Player 4 (Purple) and Change color
Unit - Unhide Fel Peon 0297 <gen>
Unit - Unhide Fel Peon 0298 <gen>
Unit - Order Fel Peon 0297 <gen> to Move To . (Center of Region_032 <gen>)
Unit - Order Fel Peon 0298 <gen> to Move To . (Center of Region_031 <gen>)
Untitled Trigger 048
Events
Destructible - Demonic Gate 0085 <gen> dies
Conditions
Actions
Trigger - Turn on Untitled_Trigger_013 <gen>
Trigger - Turn on Untitled_Trigger_014 <gen>
Trigger - Turn on Untitled_Trigger_015 <gen>
Trigger - Turn on Untitled_Trigger_016 <gen>
Untitled Trigger 049
Events
Unit - Mage 0263 <gen> Dies
Conditions
Actions
Destructible - Destroy Demonic Gate 0045 <gen>
Unit - Kill Slaughterhouse 0067 <gen>
Unit - Kill Slaughterhouse 0066 <gen>
Unit - Kill Slaughterhouse 0063 <gen>
Untitled Trigger 050
Events
Unit - Black Citadel 0086 <gen> Dies
Conditions
Actions
Destructible - Destroy Demonic Gate 0085 <gen>
Untitled Trigger 051
Events
Unit - Black Citadel 0170 <gen> Dies
Conditions
Actions
Destructible - Destroy Demonic Gate 0099 <gen>
Untitled Trigger 057
Events
Unit - Mage 0263 <gen> Dies
Conditions
Actions
Cinematic - Send transmission to (All players) from Pit Lord 0001 <gen> named Brutillus : Play No sound and display Bah, these undeads are weak! . Modify duration: Add 6.00 seconds and Wait
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from Fel Warchief 0049 <gen> named Bonethirst : Play No sound and display Crush them all! . Modify duration: Add 6.00 seconds and Wait
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from Fel Warlord 0300 <gen> named Chaos Warlord : Play No sound and display Bah! Lemme kill some of these weak minions! . Modify duration: Add 6.00 seconds and Wait
Untitled Trigger 058
Events
Unit - Black Citadel 0086 <gen> Dies
Conditions
Actions
Cinematic - Send transmission to (All players) from Fel Warchief 0049 <gen> named Bonethirst : Play No sound and display These walking bones are weak, dreadlords will soon all die! . Modify duration: Add 6.00 seconds and Wait
Untitled Trigger 059
Events
Unit - Ghoul 0339 <gen> Dies
Conditions
Actions
Cinematic - Send transmission to (All players) from Dreadlord 0177 <gen> named Rashgarroth : Play No sound and display Run while you can, orc weakling. . Modify duration: Add 6.00 seconds and Wait
Untitled Trigger 060
Events
Unit - Death Revenant 0070 <gen> Dies
Conditions
Actions
Cinematic - Send transmission to (All players) from Dreadlord 0068 <gen> named Dethecus : Play No sound and display We will never bow to your master again! Never! . Modify duration: Add 6.00 seconds and Wait
Wait 6.00 seconds
Cinematic - Send transmission to (All players) from Fel Warchief 0049 <gen> named Bonethirst : Play No sound and display You made your decision, now taste my blade! . Modify duration: Add 6.00 seconds and Wait
Untitled Trigger 062
Events
Unit - Death Tower 0271 <gen> Dies
Conditions
Actions
Cinematic - Send transmission to (All players) from Dreadlord 0226 <gen> named Ganthrifal : Play No sound and display Are you willing to fall for your master, wretch? . Modify duration: Add 6.00 seconds and Wait
Unit - Order Doom Lord 0046 <gen> to Attack-Move To . (Center of Region_023 <gen>)
towers 1
Events
Unit - Mage 0263 <gen> Dies
Conditions
Actions
Unit Group - Pick every unit in (Units in Region_040 <gen> owned by Player 4 (Purple)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_049 <gen>))
towers 2
Events
Unit - Mage 0279 <gen> Dies
Conditions
Actions
Unit Group - Pick every unit in (Units in Region_039 <gen> owned by Player 4 (Purple)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_043 <gen>))
towers 3
Events
Unit - Black Citadel 0170 <gen> Dies
Conditions
Actions
Unit Group - Pick every unit in (Units in Region_033 <gen> owned by Player 4 (Purple)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_044 <gen>))
Untitled Trigger 070
Events
Time - Every 5.00 seconds of game time
Conditions
Actions
Unit Group - Pick every unit in (Units in Region_049 <gen> owned by Player 4 (Purple)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_050 <gen>))
Untitled Trigger 071
Events
Time - Every 8.00 seconds of game time
Conditions
Actions
Unit Group - Pick every unit in (Units in Region_050 <gen> owned by Player 4 (Purple)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_023 <gen>))
green
Events
Unit - A unit owned by Player 7 (Green) . Dies
Conditions
Actions
Player - Add 1 to Player 5 (Yellow) . Current gold
Player - Add 1 to Player 12 (Brown) . Current gold
Player - Add 1 to Player 11 (Dark Green) . Current gold
Player - Add 1 to Player 13 (Maroon) . Current gold
Player - Add 1 to Player 16 (Violet) . Current gold
red
Events
Unit - A unit owned by Player 1 (Red) . Dies
Conditions
Actions
Player - Add 2 to Player 5 (Yellow) . Current gold
Player - Add 2 to Player 12 (Brown) . Current gold
Player - Add 2 to Player 11 (Dark Green) . Current gold
Player - Add 2 to Player 13 (Maroon) . Current gold
Player - Add 2 to Player 16 (Violet) . Current gold
orange
Events
Unit - A unit owned by Player 6 (Orange) . Dies
Conditions
Actions
Player - Add 2 to Player 5 (Yellow) . Current gold
Player - Add 2 to Player 12 (Brown) . Current gold
Player - Add 2 to Player 11 (Dark Green) . Current gold
Player - Add 2 to Player 13 (Maroon) . Current gold
Player - Add 2 to Player 16 (Violet) . Current gold
gray
Events
Unit - A unit owned by Player 9 (Gray) . Dies
Conditions
Actions
Player - Add 3 to Player 5 (Yellow) . Current gold
Player - Add 3 to Player 12 (Brown) . Current gold
Player - Add 3 to Player 11 (Dark Green) . Current gold
Player - Add 3 to Player 13 (Maroon) . Current gold
Player - Add 3 to Player 16 (Violet) . Current gold
Dreadlord attacked
Events
Unit - A unit owned by Player 22 (Snow) . Is attacked
Conditions
Actions
Player - Make Player 5 (Yellow) treat Player 22 (Snow) as an Enemy
Player - Make Player 22 (Snow) treat Player 5 (Yellow) as an Enemy
Player - Make Player 22 (Snow) treat Player 11 (Dark Green) as an Enemy
Player - Make Player 11 (Dark Green) treat Player 22 (Snow) as an Enemy
Player - Make Player 22 (Snow) treat Player 12 (Brown) as an Enemy
Player - Make Player 12 (Brown) treat Player 22 (Snow) as an Enemy
Player - Make Player 13 (Maroon) treat Player 22 (Snow) as an Enemy
Player - Make Player 16 (Violet) treat Player 22 (Snow) as an Enemy
Player - Make Player 22 (Snow) treat Player 13 (Maroon) as an Enemy
Player - Make Player 22 (Snow) treat Player 16 (Violet) as an Enemy
Dreadlord die
Events
Unit - Dreadlord 0667 <gen> Dies
Conditions
Actions
Trigger - Turn off Dreadlord_attacked <gen>
Player - Make Player 5 (Yellow) treat Player 22 (Snow) as an Ally
Player - Make Player 11 (Dark Green) treat Player 22 (Snow) as an Ally
Player - Make Player 12 (Brown) treat Player 22 (Snow) as an Ally
Player - Make Player 22 (Snow) treat Player 5 (Yellow) as an Ally
Player - Make Player 22 (Snow) treat Player 11 (Dark Green) as an Ally
Player - Make Player 22 (Snow) treat Player 12 (Brown) as an Ally
Player - Set name of Player 22 (Snow) to Arena
Player - Set name of Player 21 (Coal) to Arena
Player - Make Player 22 (Snow) treat Player 13 (Maroon) as an Ally
Player - Make Player 13 (Maroon) treat Player 22 (Snow) as an Ally
Player - Make Player 22 (Snow) treat Player 16 (Violet) as an Ally
Player - Make Player 16 (Violet) treat Player 22 (Snow) as an Ally
level I
Events
Unit - A unit Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to Level I
Actions
Item - Remove (Item being manipulated)
Destructible - Open Dungeon Gate 0604 <gen>
Cinematic - Send transmission to (All players) from Acolyte 0607 <gen> named Acolyte : Play No sound and display Get in! . Modify duration: Add 5.00 seconds and Wait
Wait 8.00 seconds
Destructible - Close Dungeon Gate 0604 <gen>
Unit - Create 3 . Draenei Protector for Player 21 (Coal) at (Center of Region_071 <gen>) facing Default building facing degrees
Unit - Create 2 . Draenei Watcher for Player 21 (Coal) at (Center of Region_074 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Region_082 <gen> owned by Player 21 (Coal)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_083 <gen>))
Wait 10.00 seconds
Unit - Create 1 . Draenei Darkslayer for Player 21 (Coal) at (Center of Region_072 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Region_082 <gen> owned by Player 21 (Coal)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_083 <gen>))
level I exit
Events
Unit - A unit Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Draenei Darkslayer
Actions
Destructible - Open Dungeon Gate 0604 <gen>
Player - Add 400 to Player 5 (Yellow) . Current gold
Player - Add 400 to Player 11 (Dark Green) . Current gold
Player - Add 400 to Player 12 (Brown) . Current gold
Player - Add 400 to Player 13 (Maroon) . Current gold
Player - Add 400 to Player 16 (Violet) . Current gold
level II
Events
Unit - A unit Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to Level II
Actions
Item - Remove (Item being manipulated)
Cinematic - Send transmission to (All players) from Acolyte 0607 <gen> named Acolyte : Play No sound and display Jump into arena! . Modify duration: Add 5.00 seconds and Wait
Wait 8.00 seconds
Destructible - Close Dungeon Gate 0604 <gen>
Unit - Create 7 . Draenei Watcher for Player 21 (Coal) at (Center of Region_071 <gen>) facing Default building facing degrees
Unit - Create 5 . Draenei Disciple for Player 21 (Coal) at (Center of Region_074 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Region_082 <gen> owned by Player 21 (Coal)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_083 <gen>))
Wait 15.00 seconds
Unit - Create 1 . Draenei Vindicator for Player 21 (Coal) at (Center of Region_072 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Region_082 <gen> owned by Player 21 (Coal)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_083 <gen>))
level II exit
Events
Unit - A unit Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Draenei Vindicator
Actions
Destructible - Open Dungeon Gate 0604 <gen>
Player - Add 600 to Player 5 (Yellow) . Current gold
Player - Add 600 to Player 12 (Brown) . Current gold
Player - Add 600 to Player 11 (Dark Green) . Current gold
Player - Add 600 to Player 13 (Maroon) . Current gold
Player - Add 600 to Player 16 (Violet) . Current gold
level III
Events
Unit - A unit Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to Level III
Actions
Item - Remove (Item being manipulated)
Cinematic - Send transmission to (All players) from Acolyte 0607 <gen> named Acolyte : Play No sound and display Go and fight! . Modify duration: Add 5.00 seconds and Wait
Wait 8.00 seconds
Destructible - Close Dungeon Gate 0604 <gen>
Unit - Create 7 . Voidwalker for Player 21 (Coal) at (Center of Region_071 <gen>) facing Default building facing degrees
Unit - Create 4 . Greater Voidwalker for Player 21 (Coal) at (Center of Region_074 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Region_082 <gen> owned by Player 21 (Coal)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_083 <gen>))
Wait 22.00 seconds
Unit - Create 1 . Elder Voidwalker for Player 21 (Coal) at (Center of Region_072 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Region_082 <gen> owned by Player 21 (Coal)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_083 <gen>))
level III exit
Events
Unit - A unit Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Elder Voidwalker
Actions
Destructible - Open Dungeon Gate 0604 <gen>
Player - Add 1000 to Player 5 (Yellow) . Current gold
Player - Add 1000 to Player 11 (Dark Green) . Current gold
Player - Add 1000 to Player 12 (Brown) . Current gold
Player - Add 1000 to Player 13 (Maroon) . Current gold
Player - Add 1000 to Player 16 (Violet) . Current gold
level IV
Events
Unit - A unit Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to Level IV
Actions
Item - Remove (Item being manipulated)
Cinematic - Send transmission to (All players) from Acolyte 0607 <gen> named Acolyte : Play No sound and display Good luck. . Modify duration: Add 5.00 seconds and Wait
Wait 8.00 seconds
Destructible - Close Dungeon Gate 0604 <gen>
Unit - Create 8 . Draenei Assassin for Player 21 (Coal) at (Center of Region_071 <gen>) facing Default building facing degrees
Unit - Create 6 . Draenei Stalker for Player 21 (Coal) at (Center of Region_074 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Region_082 <gen> owned by Player 21 (Coal)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_083 <gen>))
Wait 20.00 seconds
Unit - Create 1 . Draenei Warlord for Player 21 (Coal) at (Center of Region_071 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Region_082 <gen> owned by Player 21 (Coal)) and do (Order (Picked unit) to Attack-Move To.(Center of Region_083 <gen>))
level IV exit
Events
Unit - A unit Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Draenei Warlord
Actions
Destructible - Open Dungeon Gate 0604 <gen>
Player - Add 1400 to Player 5 (Yellow) . Current gold
Player - Add 1400 to Player 11 (Dark Green) . Current gold
Player - Add 1400 to Player 12 (Brown) . Current gold
Player - Add 1400 to Player 13 (Maroon) . Current gold
Player - Add 1400 to Player 16 (Violet) . Current gold
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