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Model validation: Bronze_Isual

Bronze_Izual.mdx

0 errors 11 severe 14 warnings 95 unused
  • 1 1 Geoset 1
    • Alpha is 1.000 at end of "Decay Flesh" (frame 193333); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (11) does not match the number of sequences (10)
  • 1 Geoset 2
    • Alpha is 1.000 at end of "Decay Flesh" (frame 193333); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 3
    • Alpha is 1.000 at end of "Decay Flesh" (frame 193333); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 4
    • Alpha is 1.000 at end of "Decay Flesh" (frame 193333); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 5
    • Alpha is 1.000 at end of "Decay Flesh" (frame 193333); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 10
    • Alpha is 1.000 at end of "Decay Flesh" (frame 193333); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 11
    • Alpha is 1.000 at end of "Decay Flesh" (frame 193333); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 12
    • Alpha is 1.000 at end of "Decay Flesh" (frame 193333); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 14
    • Alpha is 1.000 at end of "Decay Flesh" (frame 193333); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 1 Geoset 15
    • Alpha is 1.000 at end of "Decay Flesh" (frame 193333); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (11) does not match the number of sequences (10)
  • 1 1 Geoset 16
    • Alpha is 1.000 at end of "Decay Flesh" (frame 193333); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (5) does not match the number of sequences (10)
  • 2 Model
    • Attachment 6 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • No collision shapes — in-game selection may be unreliable for this unit; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
  • 1 Geoset 0
    • Number of sequence extents (11) does not match the number of sequences (10)
  • 1 Geoset 6
    • Number of sequence extents (11) does not match the number of sequences (10)
  • 1 Geoset 7
    • Number of sequence extents (11) does not match the number of sequences (10)
  • 1 Geoset 8
    • Number of sequence extents (11) does not match the number of sequences (10)
  • 1 Geoset 9
    • Number of sequence extents (11) does not match the number of sequences (10)
  • 1 Geoset 13
    • Number of sequence extents (11) does not match the number of sequences (10)
  • 1 Bone 8 - "Geo_ShoulderpadR"
    • There are no vertices attached to this bone
  • 1 Bone 13 - "Geo_WingVienL"
    • There are no vertices attached to this bone
  • 1 1 ParticleEmitter2 0 - "BlizParticle04"
    • 1 1 Visibility
      • Interpolation type not set to None
      • Track 13 at frame 200000 is not in any sequence
  • 1 GeosetAnimation 0
    • 1 Alpha
      • Track 3 at frame 200000 is not in any sequence
  • 1 GeosetAnimation 1
    • 1 Alpha
      • Track 3 at frame 200000 is not in any sequence
  • 1 GeosetAnimation 2
    • 1 Alpha
      • Track 3 at frame 200000 is not in any sequence
  • 1 GeosetAnimation 3
    • 1 Alpha
      • Track 3 at frame 200000 is not in any sequence
  • 1 GeosetAnimation 4
    • 1 Alpha
      • Track 3 at frame 200000 is not in any sequence
  • 1 GeosetAnimation 5
    • 1 Alpha
      • Track 3 at frame 200000 is not in any sequence
  • 2 Helper 0
    • 1 Translation
      • Track 94 at frame 200000 is not in any sequence
    • 1 Rotation
      • Track 83 at frame 200000 is not in any sequence
  • 4 Helper 1
    • 4 Rotation
      • Track 170 at frame 200000 is not in any sequence
      • Track 131 at frame 69233 has roughly the same value as tracks 130 and 132
      • Track 132 at frame 69267 has roughly the same value as tracks 131 and 133
      • Track 133 at frame 69300 has roughly the same value as tracks 132 and 134
  • 3 Helper 3
    • 3 Rotation
      • Track 202 at frame 200000 is not in any sequence
      • Track 158 at frame 69267 has roughly the same value as tracks 157 and 159
      • Track 159 at frame 69300 has roughly the same value as tracks 158 and 160
  • 1 Helper 4
    • 1 Rotation
      • Track 192 at frame 200000 is not in any sequence
  • 1 Helper 5
    • 1 Rotation
      • Track 17 at frame 37667 has roughly the same value as tracks 16 and 18
  • 1 Helper 8
    • 1 Rotation
      • Track 205 at frame 200000 is not in any sequence
  • 5 Helper 9
    • 5 Rotation
      • Track 191 at frame 200000 is not in any sequence
      • Track 69 at frame 40000 has roughly the same value as tracks 68 and 70
      • Track 70 at frame 40067 has roughly the same value as tracks 69 and 71
      • Track 121 at frame 54600 has exactly the same value as tracks 120 and 122
      • Track 122 at frame 54700 has exactly the same value as tracks 121 and 123
  • 1 Helper 10
    • 1 Rotation
      • Track 142 at frame 200000 is not in any sequence
  • 2 Helper 12
    • 2 Rotation
      • Track 147 at frame 200000 is not in any sequence
      • Track 110 at frame 69267 has roughly the same value as tracks 109 and 111
  • 1 Helper 13
    • 1 Rotation
      • Track 179 at frame 200000 is not in any sequence
  • 10 Helper 14
    • 10 Translation
      • Track 5 at frame 69000 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 69033 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 69067 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 69100 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 69133 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 69167 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 69200 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 69233 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 69267 has roughly the same value as tracks 12 and 14
      • Track 14 at frame 69300 has roughly the same value as tracks 13 and 15
  • 1 Helper 16
    • 1 Rotation
      • Track 16 at frame 200000 is not in any sequence
  • 1 Helper 17
    • 1 Rotation
      • Track 154 at frame 200000 is not in any sequence
  • 1 Helper 18
    • 1 Rotation
      • Track 166 at frame 200000 is not in any sequence
  • 1 Helper 20
    • 1 Rotation
      • Track 172 at frame 200000 is not in any sequence
  • 1 Helper 21
    • 1 Rotation
      • Track 169 at frame 200000 is not in any sequence
  • 1 Helper 23
    • 1 Rotation
      • Track 46 at frame 200000 is not in any sequence
  • 1 Helper 25
    • 1 Rotation
      • Track 153 at frame 200000 is not in any sequence
  • 1 Helper 26
    • 1 Rotation
      • Track 159 at frame 200000 is not in any sequence
  • 1 Helper 27
    • 1 Rotation
      • Track 176 at frame 200000 is not in any sequence
  • 2 Helper 28
    • 2 Rotation
      • Track 184 at frame 200000 is not in any sequence
      • Track 146 at frame 69300 has roughly the same value as tracks 145 and 147
  • 10 Helper 29
    • 10 Rotation
      • Track 163 at frame 200000 is not in any sequence
      • Track 25 at frame 37233 has roughly the same value as tracks 24 and 26
      • Track 26 at frame 37300 has roughly the same value as tracks 25 and 27
      • Track 116 at frame 69100 has roughly the same value as tracks 115 and 117
      • Track 117 at frame 69133 has roughly the same value as tracks 116 and 118
      • Track 118 at frame 69167 has roughly the same value as tracks 117 and 119
      • Track 119 at frame 69200 has roughly the same value as tracks 118 and 120
      • Track 120 at frame 69233 has roughly the same value as tracks 119 and 121
      • Track 121 at frame 69267 has roughly the same value as tracks 120 and 122
      • Track 122 at frame 69300 has roughly the same value as tracks 121 and 123
  • 5 Helper 30
    • 5 Rotation
      • Track 195 at frame 200000 is not in any sequence
      • Track 33 at frame 37233 has roughly the same value as tracks 32 and 34
      • Track 34 at frame 37300 has roughly the same value as tracks 33 and 35
      • Track 151 at frame 69267 has roughly the same value as tracks 150 and 152
      • Track 152 at frame 69300 has roughly the same value as tracks 151 and 153
  • 4 Helper 31
    • 4 Rotation
      • Track 180 at frame 200000 is not in any sequence
      • Track 136 at frame 69233 has roughly the same value as tracks 135 and 137
      • Track 137 at frame 69267 has roughly the same value as tracks 136 and 138
      • Track 138 at frame 69300 has roughly the same value as tracks 137 and 139
  • 2 Helper 32
    • 2 Rotation
      • Track 175 at frame 200000 is not in any sequence
      • Track 137 at frame 69300 has roughly the same value as tracks 136 and 138
  • 13 Helper 33
    • 13 Rotation
      • Track 129 at frame 200000 is not in any sequence
      • Track 80 at frame 55167 has exactly the same value as tracks 79 and 81
      • Track 81 at frame 55200 has exactly the same value as tracks 80 and 82
      • Track 88 at frame 69033 has roughly the same value as tracks 87 and 89
      • Track 89 at frame 69067 has roughly the same value as tracks 88 and 90
      • Track 90 at frame 69100 has roughly the same value as tracks 89 and 91
      • Track 91 at frame 69133 has roughly the same value as tracks 90 and 92
      • Track 92 at frame 69167 has roughly the same value as tracks 91 and 93
      • Track 93 at frame 69200 has roughly the same value as tracks 92 and 94
      • Track 94 at frame 69233 has roughly the same value as tracks 93 and 95
      • Track 95 at frame 69267 has roughly the same value as tracks 94 and 96
      • Track 96 at frame 69300 has roughly the same value as tracks 95 and 97
      • Track 107 at frame 100367 has exactly the same value as tracks 106 and 108
  • 6 Helper 34
    • 6 Rotation
      • Track 178 at frame 200000 is not in any sequence
      • Track 122 at frame 55167 has exactly the same value as tracks 121 and 123
      • Track 123 at frame 55200 has exactly the same value as tracks 122 and 124
      • Track 138 at frame 69267 has roughly the same value as tracks 137 and 139
      • Track 139 at frame 69300 has roughly the same value as tracks 138 and 140
      • Track 152 at frame 100367 has exactly the same value as tracks 151 and 153
  • 5 Helper 35
    • 5 Rotation
      • Track 171 at frame 200000 is not in any sequence
      • Track 129 at frame 69200 has roughly the same value as tracks 128 and 130
      • Track 130 at frame 69233 has roughly the same value as tracks 129 and 131
      • Track 131 at frame 69267 has roughly the same value as tracks 130 and 132
      • Track 132 at frame 69300 has roughly the same value as tracks 131 and 133
  • unused Texture 3 - "BeastMaster.blp"
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