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Model validation: Broken One / Krokul Assassin Portrait

BrokenAssassin_Portrait.mdx

0 errors 2 severe 71 warnings 69 unused
  • 2 1 Model
    • Missing "Stand" sequence
    • Missing "Death" sequence
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
  • 1 Bone 2 - "pelvis_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 3 - "R_cloth_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 4 - "R_cloth_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 5 - "R_cloth_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 6 - "F_cloth_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 7 - "F_cloth_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 8 - "F_cloth_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 9 - "B_cloth_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 10 - "B_cloth_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 11 - "B_cloth_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 12 - "L_cloth_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 13 - "L_cloth_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 14 - "L_cloth_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 15 - "L_leg_01_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 39 at frame 7268 has roughly the same value as tracks 38 and 40
  • 1 Bone 16 - "L_leg_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 17 - "L_leg_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 3 Bone 18 - "L_leg_04_bind_jnt"
    • There are no vertices attached to this bone
    • 3 Rotation
      • Track 5 at frame 533 has roughly the same value as tracks 4 and 6
      • Track 23 at frame 4867 has roughly the same value as tracks 22 and 24
      • Track 31 at frame 7301 has roughly the same value as tracks 30 and 32
  • 1 Bone 19 - "L_leg_05_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 20 - "R_leg_01_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 27 at frame 7368 has roughly the same value as tracks 26 and 28
  • 1 Bone 21 - "R_leg_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 22 - "R_leg_03_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 30 at frame 7068 has roughly the same value as tracks 29 and 31
  • 1 1 Bone 23 - "R_leg_04_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 23 at frame 7368 has roughly the same value as tracks 22 and 24
  • 1 Bone 24 - "R_leg_05_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 25 - "parts_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 26 - "bone_turret"
    • There are no vertices attached to this bone
  • 1 Bone 34 - "R_tentacle_B_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 35 - "R_tentacle_B_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 38 - "L_tentacle_B_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 39 - "L_tentacle_B_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 54 - "L_lwr_arm_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 55 - "L_hand_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 56 - "L_tmb_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 57 - "L_tmb_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 58 - "L_tmb_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 59 - "L_ind_finger_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 60 - "L_ind_finger_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 61 - "L_ind_finger_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 62 - "L_pnk_finger_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 63 - "L_pnk_finger_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 64 - "L_pnk_finger_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 65 - "L_pauldron_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 69 - "R_hand_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 34 at frame 11101 has roughly the same value as tracks 33 and 35
  • 1 Bone 70 - "R_tmb_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 71 - "R_tmb_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 72 - "R_tmb_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 73 - "R_ind_finger_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 74 - "R_ind_finger_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 75 - "R_ind_finger_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 76 - "R_pnk_finger_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 77 - "R_pnk_finger_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 78 - "R_pnk_finger_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 81 - "BR_tentacle_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 2 Bone 82 - "BR_tentacle_04_bind_jnt"
    • There are no vertices attached to this bone
    • 2 Rotation
      • Track 12 at frame 1000 has roughly the same value as tracks 11 and 13
      • Track 33 at frame 5334 has roughly the same value as tracks 32 and 34
  • 1 Bone 84 - "BL_tentacle_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 85 - "BL_tentacle_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 86 - "BL_tentacle_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 87 - "B_tentacle_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 88 - "B_tentacle_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 89 - "B_tentacle_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 90 - "B_tentacle_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 91 - "basket_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 92 - "skull_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 93 - "skull_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 94 - "skull_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 2 Bone 97 - "R_lwr_arm_twist_01_bind_jnt"
    • There are no vertices attached to this bone
    • 2 Rotation
      • Track 5 at frame 1467 has roughly the same value as tracks 4 and 6
      • Track 14 at frame 5801 has roughly the same value as tracks 13 and 15
  • 1 Bone 98 - "L_lwr_arm_twist_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 99 - "parts_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 118 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Bone 119 - "weapon_A_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 120 - "weapon_B_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 28 - "bone_chest"
    • 1 Rotation
      • Track 50 at frame 10868 has roughly the same value as tracks 49 and 51
  • 1 Bone 29 - "neck_bind_jnt"
    • 1 Rotation
      • Track 35 at frame 10868 has roughly the same value as tracks 34 and 36
  • 1 Bone 40 - "L_tentacle_C_01_bind_jnt"
    • 1 Translation
      • Track 43 at frame 8668 has roughly the same value as tracks 42 and 44
  • 4 Bone 67 - "R_upr_arm_bind_jnt"
    • 4 Rotation
      • Track 3 at frame 567 has roughly the same value as tracks 2 and 4
      • Track 8 at frame 1267 has roughly the same value as tracks 7 and 9
      • Track 16 at frame 4901 has roughly the same value as tracks 15 and 17
      • Track 21 at frame 5601 has roughly the same value as tracks 20 and 22
  • 1 Bone 96 - "upr_teeth_bind_jnt"
    • 1 Rotation
      • Track 7 at frame 7934 has exactly the same value as tracks 6 and 8
  • 2 Bone 100 - "R_inr_eyebrow_bind_jnt"
    • 2 Translation
      • Track 6 at frame 1067 has roughly the same value as tracks 5 and 7
      • Track 54 at frame 5401 has roughly the same value as tracks 53 and 55
  • 2 Bone 102 - "R_otr_eyebrow_bind_jnt"
    • 2 Translation
      • Track 9 at frame 1067 has roughly the same value as tracks 8 and 10
      • Track 63 at frame 5401 has roughly the same value as tracks 62 and 64
  • 2 Bone 103 - "L_inr_eyebrow_bind_jnt"
    • 2 Translation
      • Track 12 at frame 1067 has roughly the same value as tracks 11 and 13
      • Track 71 at frame 5401 has roughly the same value as tracks 70 and 72
  • 2 Bone 105 - "L_otr_eyebrow_bind_jnt"
    • 2 Translation
      • Track 10 at frame 1067 has roughly the same value as tracks 9 and 11
      • Track 65 at frame 5401 has roughly the same value as tracks 64 and 66
  • 1 Bone 113 - "R_lip_corner_bind_jnt"
    • 1 Translation
      • Track 96 at frame 8668 has roughly the same value as tracks 95 and 97
  • 1 Bone 114 - "R_lwr_lip_bind_jnt"
    • 1 Translation
      • Track 110 at frame 8668 has roughly the same value as tracks 109 and 111
  • 1 Bone 115 - "M_lwr_lip_bind_jnt"
    • 1 Translation
      • Track 114 at frame 8668 has roughly the same value as tracks 113 and 115
  • 1 Bone 116 - "L_lwr_lip_bind_jnt"
    • 1 Translation
      • Track 110 at frame 8668 has roughly the same value as tracks 109 and 111
  • 1 Bone 117 - "L_lip_corner_bind_jnt"
    • 1 Translation
      • Track 96 at frame 8668 has roughly the same value as tracks 95 and 97
  • 8 CollisionShape 0 - "B_KGS_Torso"
    • 8 Rotation
      • Track 29 at frame 6968 has roughly the same value as tracks 28 and 30
      • Track 30 at frame 7001 has roughly the same value as tracks 29 and 31
      • Track 31 at frame 7034 has roughly the same value as tracks 30 and 32
      • Track 32 at frame 7068 has roughly the same value as tracks 31 and 33
      • Track 33 at frame 7101 has roughly the same value as tracks 32 and 34
      • Track 34 at frame 7134 has roughly the same value as tracks 33 and 35
      • Track 35 at frame 7168 has roughly the same value as tracks 34 and 36
      • Track 36 at frame 7201 has roughly the same value as tracks 35 and 37
  • 3 CollisionShape 3 - "B_KGS_Leg_L"
    • 3 Rotation
      • Track 5 at frame 533 has roughly the same value as tracks 4 and 6
      • Track 23 at frame 4867 has roughly the same value as tracks 22 and 24
      • Track 31 at frame 7301 has roughly the same value as tracks 30 and 32
  • 1 CollisionShape 4 - "B_KGS_Leg_R"
    • 1 Rotation
      • Track 23 at frame 7368 has roughly the same value as tracks 22 and 24
  • 1 CollisionShape 5 - "B_KGS_Root"
    • 1 Rotation
      • Track 13 at frame 7334 has roughly the same value as tracks 12 and 14
  • unused Texture 0 - "Portrait_BG_Diffuse.tif"
  • unused Texture 1 - "normal.blp"
  • unused Texture 2 - "Portrait_BG_ORM.tif"
  • unused Texture 3 - "Black32.blp"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
  • unused Texture 6 - "AkamaPurpleBroken_Diffuse.dds"
  • unused Texture 7 - "AkamaPurpleBroken_Normal.dds"
  • unused Texture 8 - "DranaiAkama_Main_ORM.tif"
  • unused Texture 9 - "DranaiAkama_Main_Emissive.tif"
  • unused Texture 10 - "EnvironmentMap.dds"
  • unused Texture 11 - "EredarPurpleBroken.dds"
  • unused Texture 12 - "EredarWarlockPurple_Main_Normal.tif"
  • unused Texture 13 - "EredarWarlockPurple_Main_ORM.tif"
  • unused Texture 14 - "EredarWarlockPurple_main_Emissive.tif"
  • unused Texture 15 - "DranaiAkama_Main_Diffuse.tif"
  • unused Texture 16 - "Orc_TrollWitchDoctor_Main_Diffuse.tif"
  • unused Texture 17 - "Orc_TrollWitchDoctor_Main_Normal.tif"
  • unused Texture 18 - "Orc_TrollWitchDoctor_Main_ORM.tif"
  • unused Texture 19 - "Black32.dds"
  • unused Texture 20 - "Unit_Brigand_Main_Diffuse.tif"
  • unused Texture 21 - "Unit_Brigand_Main_Normal.tif"
  • unused Texture 22 - "Unit_Brigand_Main_ORM.tif"
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