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Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Intro Scene
Events
Time - Elapsed game time is 0.01 seconds
Conditions
Actions
Quest - Create a Required quest titled Mission with the description Your mission is to find the source of the signal disruption. Once the problem is taken care of the portal should be reactivated and evacuation will begin imediatly. , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
Quest - Create a Required quest titled Power Ups with the description Within the base you may find other UAC oporatives who have new weapons and skills to give you. , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
Quest - Create a Required quest titled Surviving with the description Surviving this potentialy dangerous enviroment means resting at beds to regain hp and metal points, picking up potions, using med packs, and aiding other UAC members. , using icon path ReplaceableTextures\CommandButtons\BTNAmbush.blp
Quest - Create a Optional quest titled Reseting Your Shield with the description Every lv you gain you will learn how to use your sheild more effectivly but every time you do this it must be shutdown and reset to take effect. , using icon path ReplaceableTextures\CommandButtons\BTNNeutralManaShield.blp
Unit Group - Pick every unit in (Units in (Playable map area)) and do (Actions)
Loop - Actions
Unit - Make (Picked unit) Invulnerable
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Camera_007 for Player 2 (Blue) over 0 seconds
Cinematic - Send transmission to (All players) from Arcane Observatory 0626 <gen> named UAC Comuntcation Tower 3254 : Play No sound and display Sending Error Transmition 543 . Modify duration: Add 1.00 seconds and Wait
Cinematic - Send transmission to (All players) from Arcane Observatory 0626 <gen> named UAC Comuntcation Tower 3254 : Play No sound and display Contact with outside comuntcation towers is been blocked by an unknown source. . Modify duration: Add 1.00 seconds and Wait
Cinematic - Send transmission to (All players) from Arcane Observatory 0626 <gen> named UAC Comuntcation Tower 3254 : Play No sound and display Any remaining UAC personel are advised to search for the source of the of this problem. . Modify duration: Add 1.00 seconds and Wait
Cinematic - Send transmission to (All players) from Arcane Observatory 0626 <gen> named UAC Comuntcation Tower 3254 : Play No sound and display Any remaining UAC personel are advised to search for the source of the of this problem.Information has been send to all UAC personal to help them survive the potentialy dangerous conditions that may exist in the base. . Modify duration: Add 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from Arcane Observatory 0626 <gen> named UAC Comuntcation Tower 3254 : Play No sound and display Ending Transmition . Modify duration: Add 1.00 seconds and Wait
Camera - Reset camera for Player 2 (Blue) to standard game-view over 5.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Unit Group - Pick every unit in (Units in (Playable map area)) and do (Actions)
Loop - Actions
Unit - Make (Picked unit) Vulnerable
Melee Initialization
Events
Map initialization
Conditions
Actions
Destructible - Pick every destructible in Region_047 <gen> and do (Actions)
Loop - Actions
Animation - Play (Picked destructible) 's Death animation
Destructible - Pick every destructible in Region_048 <gen> and do (Actions)
Loop - Actions
Animation - Play (Picked destructible) 's Death animation
Destructible - Pick every destructible in Region_049 <gen> and do (Actions)
Loop - Actions
Animation - Play (Picked destructible) 's Death animation
Destructible - Pick every destructible in Region_050 <gen> and do (Actions)
Loop - Actions
Animation - Play (Picked destructible) 's Death animation
Destructible - Pick every destructible in Region_051 <gen> and do (Actions)
Loop - Actions
Animation - Play (Picked destructible) 's Death animation
Destructible - Pick every destructible in Region_005 <gen> and do (Actions)
Loop - Actions
Animation - Play (Picked destructible) 's Death animation
Destructible - Pick every destructible in Region_052 <gen> and do (Actions)
Loop - Actions
Animation - Play (Picked destructible) 's Death animation
Destructible - Pick every destructible in Region_053 <gen> and do (Actions)
Loop - Actions
Animation - Play (Picked destructible) 's Death animation
Destructible - Pick every destructible in Region_054 <gen> and do (Actions)
Loop - Actions
Animation - Play (Picked destructible) 's Death animation
(Unit-type of (Entering unit)) Not equal to Hell Knight
Actions
Trigger - Turn off (This trigger)
Cinematic - Turn cinematic mode On for (All players)
Wait 2.00 seconds
Animation - Play Cyber Demon 0184 <gen> 's Stand animation
Unit Group - Pick every unit in (Units in (Playable map area)) and do (Actions)
Loop - Actions
Unit - Make (Picked unit) Invulnerable
Camera - . Apply . gg_cam_Camera_001 for Player 2 (Blue) over 2.00 seconds
Wait 4.00 seconds
Camera - Shake the camera for Player 2 (Blue) with magnitude 2.00
Camera - . Apply . gg_cam_Camera_002 for Player 2 (Blue) over 6.00 seconds
Wait 7.00 seconds
Camera - Shake the camera for Player 2 (Blue) with magnitude 3.00
Camera - . Apply . gg_cam_Camera_003 for Player 2 (Blue) over 5.00 seconds
Wait 7.00 seconds
Camera - Shake the camera for Player 2 (Blue) with magnitude 5.00
Animation - Play Cyber Demon 0184 <gen> 's Stand 2 animation
Cinematic - Send transmission to (All players) from Cyber Demon 0184 <gen> named Cyber Demon : Play FrostwyrmPissed2 <gen> and display RRRAAAAHHH!!!!! . Modify duration: Add 3.00 seconds and Wait
Camera - . Apply . gg_cam_Camera_004 for Player 2 (Blue) over 5.00 seconds
Wait 7.00 seconds
Unit Group - Pick every unit in (Units in (Playable map area)) and do (Actions)
Loop - Actions
Unit - Make (Picked unit) Vulnerable
Unit - Order Cyber Demon 0184 <gen> to Move To . (Center of Region_044 <gen>)
Camera - Stop swaying/shaking the camera for Player 2 (Blue) .
Cinematic - Turn cinematic mode Off for (All players)
Death of the Cyber Demon
Events
Unit - Cyber Demon 0184 <gen> Dies
Conditions
Actions
Cinematic - Send transmission to (All players) from Arcane Observatory 0626 <gen> named UAC Comuntcation Tower 3254 : Play No sound and display Sending Transmition from Earth . Modify duration: Add 1.00 seconds and Wait
Cinematic - Send transmission to (All players) from Arcane Observatory 0626 <gen> named UAC Comuntcation Tower 3254 : Play No sound and display Any UAC operatives if you are reciving this message that means the source of the comuntcation problems has been fixed and the teleporter is now fuctional. Use it to warp to the cave were you may return to Earth. . Modify duration: Add 1.00 seconds and Wait
Neutral Building - Set Way Gate 0628 <gen> destination to (Center of Region_055 <gen>)
Neutral Building - Enable Way Gate 0628 <gen>
Neutral Building - Set Way Gate 0627 <gen> destination to (Center of Region_056 <gen>)
Neutral Building - Enable Way Gate 0627 <gen>
Ending Scene
Events
Unit - A unit enters Region_055 <gen>
Conditions
Actions
Environment - Set sky to Dalaran Sky
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Camera_008 for Player 2 (Blue) over 2.00 seconds
Cinematic - Send transmission to (All players) from Doom Guy 0018 <gen> named UAC Marine : Play No sound and display Finally....... . Modify duration: Add 1.00 seconds and Wait
Unit - Order Doom Guy 0018 <gen> to Move To . (Center of Region_057 <gen>)
Wait 5.00 seconds
Game - Display to (All players) the text: Gratz you beat my first Doom game if you have comments then you can post them on Hiveworkshop.com.
Game - Victory Player 2 (Blue) ( Show dialogs, Show scores)
Cut Scene
Events
Unit - A unit enters Medical_Center <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Doom Guy
Actions
Trigger - Turn off (This trigger)
Cinematic - Turn cinematic mode On for (All players)
Unit Group - Pick every unit in (Units in (Playable map area)) and do (Actions)
Loop - Actions
Unit - Make (Picked unit) Invulnerable
Cinematic - Send transmission to (All players) from UAC Medic 0503 <gen> named UAC Medic : Play No sound and display Hey over here..... . Modify duration: Add 0 seconds and Wait
Camera - . Apply . gg_cam_Camera_005 for Player 2 (Blue) over 4.00 seconds
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from UAC Medic 0503 <gen> named UAC Medic : Play No sound and display I didn't think there was anyone left here. You can either stay here with me and hope for the best or you can go back out there. If you do leave then take these bandages. . Modify duration: Add 2.00 seconds and Wait
Camera - Reset camera for Player 2 (Blue) to standard game-view over 4.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Unit Group - Pick every unit in (Units in (Playable map area)) and do (Actions)
Loop - Actions
Unit - Make (Picked unit) Vulnerable
Aquire New Skill Bandage
Events
Unit - A unit Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to New Skill: Bandage
Actions
Item - Remove (Item being manipulated)
Unit - Add Bandage to (Hero manipulating item)
Cut Scene Copy
Events
Unit - A unit enters Summoning_Center <gen>
Conditions
(Unit-type of (Entering unit)) Equal to Doom Guy
Actions
Trigger - Turn off (This trigger)
Cinematic - Turn cinematic mode On for (All players)
Unit Group - Pick every unit in (Units in (Playable map area)) and do (Actions)
Loop - Actions
Unit - Make (Picked unit) Invulnerable
Cinematic - Send transmission to (All players) from UAC Warlock 0502 <gen> named UAC Warlock : Play No sound and display My god....... . Modify duration: Add 0 seconds and Wait
Camera - . Apply . gg_cam_Camera_006 for Player 2 (Blue) over 4.00 seconds
Wait 5.00 seconds
Cinematic - Send transmission to (All players) from UAC Warlock 0502 <gen> named UAC Warlock : Play No sound and display I never thought I would ever see anyone again. Here take this it will allow you to summon a powerful demon under your control but I fear that the super demons that inhabit this place will easily be able to banish this demon. Go now give these bastards HELL!!!! . Modify duration: Add 4.00 seconds and Wait
Camera - Reset camera for Player 2 (Blue) to standard game-view over 4.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Unit Group - Pick every unit in (Units in (Playable map area)) and do (Actions)
Loop - Actions
Unit - Make (Picked unit) Vulnerable
Aquire New Skill Bandage Copy
Events
Unit - A unit Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to New Skill: Summon
Actions
Item - Remove (Item being manipulated)
Unit - Add Summon Demon to (Hero manipulating item)
Aquire New Skill Bandage Copy Copy
Events
Unit - A unit Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to New Skill: Acid Gernade
Actions
Item - Remove (Item being manipulated)
Unit - Add Acid Gernade to (Hero manipulating item)
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