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Model validation: Brick House

BrickHouse.mdx

0 errors 1 severe 0 warnings 12 unused
  • 1 Geoset 5
    • Alpha is 1.000 at end of "Decay" (frame 113333); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 3 GeosetAnimation 7
    • 3 Alpha
      • Track 1 at frame 20323 has exactly the same value as tracks 0 and 2
      • Track 11 at frame 116167 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 116200 has exactly the same value as tracks 11 and 13
  • 3 GeosetAnimation 10
    • 3 Alpha
      • Track 1 at frame 20323 has exactly the same value as tracks 0 and 2
      • Track 11 at frame 116167 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 116200 has exactly the same value as tracks 11 and 13
  • 2 GeosetAnimation 12
    • 2 Alpha
      • Track 10 at frame 116167 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 116200 has exactly the same value as tracks 10 and 12
  • 3 GeosetAnimation 15
    • 3 Alpha
      • Track 1 at frame 20323 has exactly the same value as tracks 0 and 2
      • Track 11 at frame 116167 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 116200 has exactly the same value as tracks 11 and 13
  • 1 Bone 5 - "saw"
    • 1 Translation
      • Track 4 at frame 119000 is not in global sequence 0
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