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Model validation: Brann Bronzebeard

Brann.mdx

0 errors 0 severe 42 warnings 97 unused
  • 9 Model
    • Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Head" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Root" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Weapon" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Geoset 0
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 1
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 2
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 3
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 4
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 5
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 6
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 7
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 8
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 9
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 10
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 11
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 12
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 13
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 14
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 15
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 16
    • This geoset has both skin/weights and vertex groups
  • 1 Bone 57 - "L_pouch_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 65 - "L_pauldron_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 90 at frame 73833 has roughly the same value as tracks 89 and 91
  • 1 Bone 66 - "R_pauldron_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 102 - "bone_head"
    • There are no vertices attached to this bone
  • 1 1 Bone 106 - "L_cape_01_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 3 at frame 600 has roughly the same value as tracks 2 and 4
  • 1 Bone 107 - "L_cape_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 2 Bone 108 - "L_cape_03_bind_jnt"
    • There are no vertices attached to this bone
    • 2 Rotation
      • Track 34 at frame 2133 has roughly the same value as tracks 33 and 35
      • Track 132 at frame 6500 has roughly the same value as tracks 131 and 133
  • 1 Bone 109 - "M_cape_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 110 - "M_cape_02_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 12 at frame 1899 has roughly the same value as tracks 11 and 13
  • 1 1 Bone 111 - "M_cape_03_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 452 at frame 152366 has roughly the same value as tracks 451 and 453
  • 1 2 Bone 112 - "R_cape_01_bind_jnt"
    • There are no vertices attached to this bone
    • 2 Rotation
      • Track 3 at frame 667 has roughly the same value as tracks 2 and 4
      • Track 341 at frame 141533 has roughly the same value as tracks 340 and 342
  • 1 2 Bone 113 - "R_cape_02_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Translation
      • Track 168 at frame 152366 has roughly the same value as tracks 167 and 169
    • 1 Rotation
      • Track 2 at frame 200 has roughly the same value as tracks 1 and 3
  • 1 Bone 114 - "R_cape_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 115 - "hood_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 116 - "hood_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 118 - "Bone_MatrixEaterDummy515735381"
    • There are no vertices attached to this bone
  • 1 Sequence 9 - "Cinematic Headnod One"
    • Sequence "Cinematic Headnod One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 10 - "Cinematic Headshake One"
    • Sequence "Cinematic Headshake One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 11 - "Cinematic Listening One"
    • Sequence "Cinematic Listening One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 12 - "Cinematic Standard One"
    • Sequence "Cinematic Standard One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 13 - "Cinematic Wave One"
    • Sequence "Cinematic Wave One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Bone 1 - "spine_02_bind_jnt"
    • 1 Rotation
      • Track 166 at frame 142667 has roughly the same value as tracks 165 and 167
  • 3 Bone 2 - "bone_chest"
    • 1 Translation
      • Track 253 at frame 141433 has roughly the same value as tracks 252 and 254
    • 2 Rotation
      • Track 82 at frame 7900 has roughly the same value as tracks 81 and 83
      • Track 260 at frame 142767 has roughly the same value as tracks 259 and 261
  • 1 Bone 3 - "neck_bind_jnt"
    • 1 Rotation
      • Track 277 at frame 153566 has roughly the same value as tracks 276 and 278
  • 1 Bone 4 - "hd_anim_bind_jnt"
    • 1 Rotation
      • Track 101 at frame 5866 has roughly the same value as tracks 100 and 102
  • 1 Bone 6 - "L_shoulder_bind_jnt"
    • 1 Rotation
      • Track 340 at frame 151732 has roughly the same value as tracks 339 and 341
  • 4 Bone 8 - "L_lwr_arm_bind_jnt"
    • 4 Rotation
      • Track 86 at frame 4666 has roughly the same value as tracks 85 and 87
      • Track 264 at frame 72534 has roughly the same value as tracks 263 and 265
      • Track 355 at frame 137200 has roughly the same value as tracks 354 and 356
      • Track 560 at frame 154666 has roughly the same value as tracks 559 and 561
  • 6 Bone 9 - "L_lwr_arm_twist_01_bind_jnt"
    • 6 Rotation
      • Track 47 at frame 5433 has roughly the same value as tracks 46 and 48
      • Track 107 at frame 9000 has roughly the same value as tracks 106 and 108
      • Track 225 at frame 138233 has roughly the same value as tracks 224 and 226
      • Track 256 at frame 147134 has roughly the same value as tracks 255 and 257
      • Track 301 at frame 152366 has roughly the same value as tracks 300 and 302
      • Track 322 at frame 155132 has roughly the same value as tracks 321 and 323
  • 6 Bone 10 - "L_lwr_arm_twist_02_bind_jnt"
    • 6 Rotation
      • Track 47 at frame 5433 has roughly the same value as tracks 46 and 48
      • Track 107 at frame 9000 has roughly the same value as tracks 106 and 108
      • Track 226 at frame 138233 has roughly the same value as tracks 225 and 227
      • Track 257 at frame 147134 has roughly the same value as tracks 256 and 258
      • Track 302 at frame 152366 has roughly the same value as tracks 301 and 303
      • Track 323 at frame 155132 has roughly the same value as tracks 322 and 324
  • 3 Bone 11 - "bone_hand_left"
    • 3 Rotation
      • Track 4 at frame 400 has roughly the same value as tracks 3 and 5
      • Track 98 at frame 4866 has roughly the same value as tracks 97 and 99
      • Track 295 at frame 72534 has roughly the same value as tracks 294 and 296
  • 1 Bone 21 - "L_rng_finger_01_bind_jnt"
    • 1 Rotation
      • Track 58 at frame 11034 has roughly the same value as tracks 57 and 59
  • 2 Bone 24 - "L_pnk_finger_01_bind_jnt"
    • 2 Rotation
      • Track 9 at frame 2433 has roughly the same value as tracks 8 and 10
      • Track 68 at frame 74033 has roughly the same value as tracks 67 and 69
  • 3 Bone 29 - "R_lwr_arm_bind_jnt"
    • 3 Rotation
      • Track 65 at frame 4733 has roughly the same value as tracks 64 and 66
      • Track 279 at frame 136066 has roughly the same value as tracks 278 and 280
      • Track 467 at frame 154666 has roughly the same value as tracks 466 and 468
  • 4 Bone 30 - "R_lwr_arm_twist_01_bind_jnt"
    • 4 Rotation
      • Track 101 at frame 7266 has roughly the same value as tracks 100 and 102
      • Track 194 at frame 71767 has roughly the same value as tracks 193 and 195
      • Track 290 at frame 149266 has roughly the same value as tracks 289 and 291
      • Track 341 at frame 152899 has roughly the same value as tracks 340 and 342
  • 4 Bone 31 - "R_lwr_arm_twist_02_bind_jnt"
    • 4 Rotation
      • Track 101 at frame 7266 has roughly the same value as tracks 100 and 102
      • Track 194 at frame 71767 has roughly the same value as tracks 193 and 195
      • Track 290 at frame 149266 has roughly the same value as tracks 289 and 291
      • Track 341 at frame 152899 has roughly the same value as tracks 340 and 342
  • 1 Bone 32 - "bone_hand_right"
    • 1 Rotation
      • Track 391 at frame 146400 has roughly the same value as tracks 390 and 392
  • 1 Bone 33 - "R_tmb_01_bind_jnt"
    • 1 Rotation
      • Track 33 at frame 7966 has roughly the same value as tracks 32 and 34
  • 1 Bone 35 - "R_tmb_03_bind_jnt"
    • 1 Rotation
      • Track 110 at frame 151732 has roughly the same value as tracks 109 and 111
  • 1 Bone 46 - "R_pnk_finger_02_bind_jnt"
    • 1 Rotation
      • Track 72 at frame 10567 has roughly the same value as tracks 71 and 73
  • 1 Bone 47 - "R_pnk_finger_03_bind_jnt"
    • 1 Rotation
      • Track 42 at frame 10567 has roughly the same value as tracks 41 and 43
  • 1 Bone 48 - "pelvis_bind_jnt"
    • 1 Rotation
      • Track 89 at frame 5833 has roughly the same value as tracks 88 and 90
  • 1 Bone 50 - "L_leg_02_bind_jnt"
    • 1 Rotation
      • Track 60 at frame 3599 has roughly the same value as tracks 59 and 61
  • 2 Bone 54 - "R_leg_02_bind_jnt"
    • 2 Rotation
      • Track 47 at frame 3366 has roughly the same value as tracks 46 and 48
      • Track 312 at frame 137266 has roughly the same value as tracks 311 and 313
  • 2 Bone 55 - "bone_leg_right"
    • 2 Rotation
      • Track 107 at frame 6300 has roughly the same value as tracks 106 and 108
      • Track 495 at frame 153666 has roughly the same value as tracks 494 and 496
  • 1 Bone 59 - "L_skirt_01_bind_jnt"
    • 1 Rotation
      • Track 236 at frame 151732 has roughly the same value as tracks 235 and 237
  • 1 Bone 60 - "L_skirt_02_bind_jnt"
    • 1 Rotation
      • Track 178 at frame 151732 has roughly the same value as tracks 177 and 179
  • 1 Bone 61 - "L_skirt_03_bind_jnt"
    • 1 Rotation
      • Track 32 at frame 2399 has roughly the same value as tracks 31 and 33
  • 1 Bone 62 - "R_skirt_01_bind_jnt"
    • 1 Rotation
      • Track 169 at frame 151732 has roughly the same value as tracks 168 and 170
  • 1 Bone 63 - "R_skirt_02_bind_jnt"
    • 1 Rotation
      • Track 127 at frame 151732 has roughly the same value as tracks 126 and 128
  • 1 Bone 103 - "beard_01_bind_jnt"
    • 1 Rotation
      • Track 277 at frame 154666 has roughly the same value as tracks 276 and 278
  • 1 Bone 105 - "beard_03_bind_jnt"
    • 1 Rotation
      • Track 16 at frame 2399 has roughly the same value as tracks 15 and 17
  • 1 Bone 117 - "weapon_bind_jnt"
    • 1 Rotation
      • Track 553 at frame 153099 has roughly the same value as tracks 552 and 554
  • 2 ParticleEmitterPopcorn 1 - "Hero_Glow"
    • 2 Alpha
      • Track 1 at frame 1866 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 2966 has exactly the same value as tracks 1 and 3
  • 4 CollisionShape 0 - "B_KGS_Torso"
    • 4 Rotation
      • Track 111 at frame 5833 has roughly the same value as tracks 110 and 112
      • Track 175 at frame 8800 has roughly the same value as tracks 174 and 176
      • Track 560 at frame 156232 has roughly the same value as tracks 559 and 561
      • Track 561 at frame 156266 has roughly the same value as tracks 560 and 562
  • 10 CollisionShape 1 - "B_KGS_Head"
    • 10 Rotation
      • Track 183 at frame 8800 has roughly the same value as tracks 182 and 184
      • Track 380 at frame 138833 has roughly the same value as tracks 379 and 381
      • Track 381 at frame 138866 has roughly the same value as tracks 380 and 382
      • Track 493 at frame 150433 has roughly the same value as tracks 492 and 494
      • Track 554 at frame 153599 has roughly the same value as tracks 553 and 555
      • Track 555 at frame 153632 has roughly the same value as tracks 554 and 556
      • Track 556 at frame 153666 has roughly the same value as tracks 555 and 557
      • Track 557 at frame 153699 has roughly the same value as tracks 556 and 558
      • Track 558 at frame 153732 has roughly the same value as tracks 557 and 559
      • Track 559 at frame 153766 has roughly the same value as tracks 558 and 560
  • 1 CollisionShape 3 - "B_KGS_Arm_R"
    • 1 Rotation
      • Track 517 at frame 151032 has roughly the same value as tracks 516 and 518
  • 3 CollisionShape 4 - "B_KGS_Leg_L"
    • 3 Rotation
      • Track 7 at frame 1033 has roughly the same value as tracks 6 and 8
      • Track 268 at frame 149133 has roughly the same value as tracks 267 and 269
      • Track 334 at frame 154666 has roughly the same value as tracks 333 and 335
  • 2 CollisionShape 5 - "B_KGS_Leg_R"
    • 2 Rotation
      • Track 9 at frame 1000 has roughly the same value as tracks 8 and 10
      • Track 273 at frame 149233 has roughly the same value as tracks 272 and 274
  • 1 CollisionShape 6 - "B_KGS_Root"
    • 1 Rotation
      • Track 235 at frame 154666 has roughly the same value as tracks 234 and 236
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