• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Brann Bronzebeard

Details

Has team glow
No
Has team color
Yes
Number of polygons
17366
Size
2.56 MB

Textures

  • Brann_Hair_Diffuse.dds
  • Doodads/LordaeronSummer/Props/TorchHumanOmni/LS_Props_Torch_V1_V3_Diffuse.tif
  • Doodads/LordaeronSummer/Props/TorchHumanOmni/LS_Props_Torch_V1_V3_Normal.tif
  • Doodads/LordaeronSummer/Props/TorchHumanOmni/LS_Props_Torch_V1_V3_ORM.tif
  • ReplaceableTextures/EnvironmentMap.blp
  • Textures/Black32.blp
  • units/creeps/bandit/unit_neutral_bandit_body_diffuse.dds
  • units/creeps/bandit/unit_neutral_bandit_body_normal.dds
  • units/creeps/bandit/unit_neutral_bandit_body_ORM.dds
  • Units/Creeps/JailorKassan/Unit_Jailor_Kassan_main_Diffuse.tif
  • Units/Creeps/JailorKassan/Unit_Jailor_Kassan_main_Normal.tif
  • Units/Creeps/JailorKassan/Unit_Jailor_Kassan_main_ORM.tif
  • Units/Creeps/KoboldGeomancer/KoboldGeomancer_Diffuse.tif
  • Units/Creeps/KoboldGeomancer/KoboldGeomancer_Normal.tif
  • Units/Creeps/KoboldGeomancer/KoboldGeomancer_ORM.tif
  • Units/Critters/BloodElfEngineer/Human_BloodElfEngineer_Scroll_Diffuse.tif
  • Units/Critters/BloodElfEngineer/Human_BloodElfEngineer_Scroll_Normal.tif
  • Units/Critters/BloodElfEngineer/Human_BloodElfEngineer_Scroll_ORM.tif
  • Units/Human/GryphonRider/Human_GryphonRider_Hair_Diffuse.tif
  • Units/Human/GryphonRider/Human_GryphonRider_Hair_Normal.tif
  • Units/Human/GryphonRider/Human_GryphonRider_Hair_ORM.tif
  • Units/Human/GryphonRider/Human_GryphonRider_Main_Diffuse.tif
  • Units/Human/GryphonRider/Human_GryphonRider_Main_Normal.tif
  • Units/Human/GryphonRider/Human_GryphonRider_Main_ORM.tif
  • Units/Human/HeroPaladinBoss/Human_LordNicholasBuzan_Hair_Normal.tif
  • Units/Human/HeroPaladinBoss/Human_LordNicholasBuzan_Hair_ORM.tif
  • Units/Human/MortarTeam/Human_MortarTeam_Main2_Diffuse.tif
  • Units/Human/MortarTeam/Human_MortarTeam_Main2_Emissive.tif
  • Units/Human/MortarTeam/Human_MortarTeam_Main2_Normal.tif
  • Units/Human/MortarTeam/Human_MortarTeam_Main2_ORM.tif
  • Units/Human/MortarTeam/Human_MortarTeam_Scope_Diffuse.tif
  • Units/Human/MortarTeam/Human_MortarTeam_Scope_Emissive.tif
  • Units/Human/MortarTeam/Human_MortarTeam_Scope_Normal.tif
  • Units/Human/MortarTeam/Human_MortarTeam_Scope_ORM.tif
  • Units/Human/Rifleman/Human_Rifleman_Gun_Diffuse.tif
  • Units/Human/Rifleman/Human_Rifleman_Gun_Normal.tif
  • Units/Human/Rifleman/Human_Rifleman_Gun_ORM.tif
  • Units/Human/Rifleman/Human_Rifleman_Main_Diffuse.tif
  • Units/Human/Rifleman/Human_Rifleman_Main_Normal.tif
  • Units/Human/Rifleman/Human_Rifleman_Main_ORM.tif

Face effect

  • Units/Human/Rifleman/Rifleman.facefx

Animations

  • Attack 1
  • Cinematic Headnod One
  • Cinematic Headshake One
  • Cinematic Listening One
  • Cinematic Standard One
  • Cinematic Wave One
  • Death 1
  • Dissipate
  • Spell 1
  • Stand 1
  • Stand 2
  • Stand 3
  • Stand 4
  • Stand Ready 1
  • Walk 1
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