Model validation: Bowyer

Bowyer.mdx

0 errors 5 severe 14 warnings 3 unused
  • 1 Geoset 2
    • Alpha is 1.000 at end of "Decay" (frame 13500); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 5
    • Alpha is 1.000 at end of "Decay" (frame 13500); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 6
    • Alpha is 1.000 at end of "Decay" (frame 13500); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 7
    • Alpha is 1.000 at end of "Decay" (frame 13500); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 8
    • Alpha is 1.000 at end of "Decay" (frame 13500); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Bone 0 - "hero2"
    • There are no vertices attached to this bone
  • 1 Bone 1 - "hero3"
    • There are no vertices attached to this bone
  • 1 Bone 2 - "hero04"
    • There are no vertices attached to this bone
  • 1 Bone 6 - "CapeMidL"
    • There are no vertices attached to this bone
  • 1 Bone 7 - "CapeBottomL"
    • There are no vertices attached to this bone
  • 1 Bone 9 - "CapeMidR"
    • There are no vertices attached to this bone
  • 1 Bone 10 - "CapeBottomR"
    • There are no vertices attached to this bone
  • 1 Bone 19 - "Hammer"
    • There are no vertices attached to this bone
  • 1 Bone 20 - "Plane13"
    • There are no vertices attached to this bone
  • 1 Bone 21 - "Plane15"
    • There are no vertices attached to this bone
  • 1 Bone 22 - "Plane02"
    • There are no vertices attached to this bone
  • 1 Bone 23 - "Plane14"
    • There are no vertices attached to this bone
  • 1 Bone 24 - "BookLeft"
    • There are no vertices attached to this bone
  • 1 Bone 25 - "BookRight"
    • There are no vertices attached to this bone
  • unused Texture 3 - "Yellow_Star_Dim.blp"
  • unused Material 2
  • unused Material 3
Back
Top