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Triggers
(1)Bowser Hero Test.w3x
Variables
Initialization
Initialization
Info
Pipes
Pipe 1
Pipe 2
Pipe 3
Pipe 4
Pipe 5
Pipe 6
Pipe 7
Pipe 8
Pipe 9
Pipe 10
Pipe 11
Pipe 12
Pipe 13
Pipe 14
Pipe 15
Pipe 16
Pipe 17
Pipe 18
Pipe 19
Pipe 20
Master Pipe
Heal
Heal
Lose
Lose
Win
Move Win
Move 1
Move 2
Action Win
Win
Name
Type
is_array
initial_value
Initialization
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Game - Hide creep camps on the minimap .
Floating Text - Create floating text that reads Type Pipe To Go To Final Area at (Center of Pipe_19 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Info
Events
Map initialization
Conditions
Actions
Quest - Create a Required quest titled Credit with the description Bowser Made By Dan van OhllusBTNBowser Made By Dan van OhllusBTNBowser Shell Made By Dan van OhllusPipe Top Made By Dan van OhllusPipe Side Made By Dan van OhllusBTNFire Breath Made By AndykillerBTNMade Stomp Made By AndykillerBTNBash Made By Golden-DrakePASBash Made By Golden-Drake , using icon path ReplaceableTextures\CommandButtons\BTNBowser.BLP
Quest - Create a Required quest titled Heal with the description Type Heal to set Bowser's Heal and Mana to 100% , using icon path ReplaceableTextures\CommandButtons\BTNBowserShell.BLP
Pipe 1
Events
Unit - A unit enters Pipe_1 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
Actions
Camera - . Apply . gg_cam_Camera_Move_1 for Player 1 (Red) over 0.00 seconds
Special Effect - Create a special effect at (Center of Pipe_2 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Unit - Move (Triggering unit) instantly to (Center of Pipe_Port_1 <gen>)
Pipe 2
Events
Unit - A unit enters Pipe_2 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
Actions
Camera - . Apply . gg_cam_Camera_Move_0_5 for Player 1 (Red) over 0.00 seconds
Special Effect - Create a special effect at (Center of Pipe_1 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Unit - Move (Triggering unit) instantly to (Center of Pipe_Port_2 <gen>)
Pipe 3
Events
Unit - A unit enters Pipe_3 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
Actions
Camera - . Apply . gg_cam_Camera_Move_2 for Player 1 (Red) over 0.00 seconds
Special Effect - Create a special effect at (Center of Pipe_4 <gen>) using Objects\Spawnmodels\Undead\UCancelDeath\UCancelDeath.mdl
Unit - Move (Triggering unit) instantly to (Center of Pipe_Port_3 <gen>)
Pipe 4
Events
Unit - A unit enters Pipe_4 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
Actions
Camera - . Apply . gg_cam_Camera_Move_1_5 for Player 1 (Red) over 0.00 seconds
Special Effect - Create a special effect at (Center of Pipe_3 <gen>) using Objects\Spawnmodels\Undead\UCancelDeath\UCancelDeath.mdl
Unit - Move (Triggering unit) instantly to (Center of Pipe_Port_4 <gen>)
Pipe 5
Events
Unit - A unit enters Pipe_5 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
Actions
Camera - . Apply . gg_cam_Camera_Move_3 for Player 1 (Red) over 0.00 seconds
Special Effect - Create a special effect at (Center of Pipe_6 <gen>) using Objects\Spawnmodels\Undead\UCancelDeath\UCancelDeath.mdl
Unit - Move (Triggering unit) instantly to (Center of Pipe_Port_5 <gen>)
Pipe 6
Events
Unit - A unit enters Pipe_6 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
Actions
Camera - . Apply . gg_cam_Camera_Move_2_5 for Player 1 (Red) over 0.00 seconds
Special Effect - Create a special effect at (Center of Pipe_5 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Unit - Move (Triggering unit) instantly to (Center of Pipe_Port_6 <gen>)
Pipe 7
Events
Unit - A unit enters Pipe_7 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
Actions
Camera - . Apply . gg_cam_Camera_Move_4 for Player 1 (Red) over 0.00 seconds
Special Effect - Create a special effect at (Center of Pipe_8 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Unit - Move (Triggering unit) instantly to (Center of Pipe_Port_7 <gen>)
Pipe 8
Events
Unit - A unit enters Pipe_8 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
Actions
Camera - . Apply . gg_cam_Camera_Move_3_5 for Player 1 (Red) over 0.00 seconds
Special Effect - Create a special effect at (Center of Pipe_7 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Unit - Move (Triggering unit) instantly to (Center of Pipe_Port_8 <gen>)
Pipe 9
Events
Unit - A unit enters Pipe_9 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
Actions
Camera - . Apply . gg_cam_Camera_Move_5 for Player 1 (Red) over 0.00 seconds
Special Effect - Create a special effect at (Center of Pipe_10 <gen>) using Objects\Spawnmodels\Undead\UCancelDeath\UCancelDeath.mdl
Unit - Move (Triggering unit) instantly to (Center of Pipe_Port_9 <gen>)
Pipe 10
Events
Unit - A unit enters Pipe_10 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
Actions
Camera - . Apply . gg_cam_Camera_Move_4_5 for Player 1 (Red) over 0.00 seconds
Special Effect - Create a special effect at (Center of Pipe_9 <gen>) using Objects\Spawnmodels\Undead\UCancelDeath\UCancelDeath.mdl
Unit - Move (Triggering unit) instantly to (Center of Pipe_Port_10 <gen>)
Pipe 11
Events
Unit - A unit enters Pipe_11 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
Actions
Camera - . Apply . gg_cam_Camera_Move_6 for Player 1 (Red) over 0.00 seconds
Special Effect - Create a special effect at (Center of Pipe_12 <gen>) using Objects\Spawnmodels\Undead\UCancelDeath\UCancelDeath.mdl
Unit - Move (Triggering unit) instantly to (Center of Pipe_Port_11 <gen>)
Pipe 12
Events
Unit - A unit enters Pipe_12 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
Actions
Camera - . Apply . gg_cam_Camera_Move_5_5 for Player 1 (Red) over 0.00 seconds
Special Effect - Create a special effect at (Center of Pipe_11 <gen>) using Objects\Spawnmodels\Undead\UCancelDeath\UCancelDeath.mdl
Unit - Move (Triggering unit) instantly to (Center of Pipe_Port_12 <gen>)
Pipe 13
Events
Unit - A unit enters Pipe_13 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
Actions
Camera - . Apply . gg_cam_Camera_Move_7 for Player 1 (Red) over 0.00 seconds
Special Effect - Create a special effect at (Center of Pipe_14 <gen>) using Objects\Spawnmodels\Undead\UCancelDeath\UCancelDeath.mdl
Unit - Move (Triggering unit) instantly to (Center of Pipe_Port_13 <gen>)
Pipe 14
Events
Unit - A unit enters Pipe_14 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
Actions
Camera - . Apply . gg_cam_Camera_Move_6_5 for Player 1 (Red) over 0.00 seconds
Special Effect - Create a special effect at (Center of Pipe_13 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Unit - Move (Triggering unit) instantly to (Center of Pipe_Port_14 <gen>)
Pipe 15
Events
Unit - A unit enters Pipe_15 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
Actions
Camera - . Apply . gg_cam_Camera_Move_8 for Player 1 (Red) over 0.00 seconds
Special Effect - Create a special effect at (Center of Pipe_16 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Unit - Move (Triggering unit) instantly to (Center of Pipe_Port_15 <gen>)
Pipe 16
Events
Unit - A unit enters Pipe_16 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
Actions
Camera - . Apply . gg_cam_Camera_Move_7_5 for Player 1 (Red) over 0.00 seconds
Special Effect - Create a special effect at (Center of Pipe_16 <gen>) using Objects\Spawnmodels\Undead\UCancelDeath\UCancelDeath.mdl
Unit - Move (Triggering unit) instantly to (Center of Pipe_Port_16 <gen>)
Pipe 17
Events
Unit - A unit enters Pipe_17 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
Actions
Camera - . Apply . gg_cam_Camera_Move_9 for Player 1 (Red) over 0.00 seconds
Special Effect - Create a special effect at (Center of Pipe_18 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Unit - Move (Triggering unit) instantly to (Center of Pipe_Port_17 <gen>)
Pipe 18
Events
Unit - A unit enters Pipe_18 <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
Actions
Camera - . Apply . gg_cam_Camera_Move_8_5 for Player 1 (Red) over 0.00 seconds
Special Effect - Create a special effect at (Center of Pipe_17 <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Unit - Move (Triggering unit) instantly to (Center of Pipe_Port_18 <gen>)
This pipe is not real
Pipe 20
Events
Player - Player 1 (Red) types a chat message containing Pipe (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Camera - . Apply . gg_cam_Camera_Move_10 for Player 1 (Red) over 0.00 seconds
Special Effect - Create a special effect at (Center of Pipe_20 <gen>) using Objects\Spawnmodels\Undead\UCancelDeath\UCancelDeath.mdl
Unit - Move AKA King Koopa 0001 <gen> instantly to (Center of Pipe_Port_19 <gen>)
Master Pipe
Events
Unit - A unit enters Master_Pipe <gen>
Conditions
(Owner of (Triggering unit)) Equal to Player 1 (Red)
Actions
Camera - . Apply . gg_cam_Camera_Move_Final for Player 1 (Red) over 0.00 seconds
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across Area_10 <gen>
Special Effect - Create a special effect at (Center of Pipe_21 <gen>) using Objects\Spawnmodels\Undead\UCancelDeath\UCancelDeath.mdl
Special Effect - Create a special effect at (Center of Pipe_22 <gen>) using Objects\Spawnmodels\Undead\UCancelDeath\UCancelDeath.mdl
Special Effect - Create a special effect at (Center of Pipe_23 <gen>) using Objects\Spawnmodels\Undead\UCancelDeath\UCancelDeath.mdl
Special Effect - Create a special effect at (Center of Pipe_24 <gen>) using Objects\Spawnmodels\Undead\UCancelDeath\UCancelDeath.mdl
Special Effect - Create a special effect at (Center of Pipe_25 <gen>) using Objects\Spawnmodels\Undead\UCancelDeath\UCancelDeath.mdl
Unit - Move (Triggering unit) instantly to (Center of Master_Pipe_Port <gen>)
Heal
Events
Player - Player 1 (Red) types a chat message containing Heal (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Set life of AKA King Koopa 0001 <gen> to 100 %
Unit - Set mana of AKA King Koopa 0001 <gen> to 100 %
Lose
Events
Unit - AKA King Koopa 0001 <gen> Dies
Conditions
Actions
Game - Defeat Player 1 (Red) with the message: Defeat!
Move 1
Events
Unit - A unit enters Win <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Unit - Change ownership of AKA King Koopa 0001 <gen> to Neutral Passive and Change color
Unit - Change ownership of Castle 0073 <gen> to Player 1 (Red) and Change color
Unit - Order AKA King Koopa 0001 <gen> to Move To . (Center of Move <gen>)
Move 2
Events
Unit - A unit enters Move <gen>
Conditions
Actions
Cinematic - Turn cinematic mode On for Player Group - Player 1 (Red)
Camera - . Apply . gg_cam_Castle_1 for Player 1 (Red) over 0.00 seconds
Camera - . Apply . gg_cam_Castle_2 for Player 1 (Red) over 3.00 seconds
Unit - Make AKA King Koopa 0001 <gen> face (Center of Face <gen>) over 1.00 seconds
Win
Events
Unit - A unit enters Move <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Wait 3.00 seconds
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
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