Name | Type | is_array | initial_value |
BE_Ability | abilcode | No | |
BE_AbilityIndex | integer | Yes | |
BE_Angle | real | Yes | |
BE_AttackType | attacktype | No | |
BE_Bounces | integer | Yes | |
BE_Caster | unit | Yes | |
BE_CDamage | real | Yes | |
BE_CHeal | real | Yes | |
BE_CSizeIncrement | real | No | |
BE_CurrentBounces | integer | Yes | |
BE_Damage | real | Yes | |
BE_DamageAddition | real | Yes | |
BE_DamageType | damagetype | No | |
BE_Distance | real | Yes | |
BE_DistanceTravelled | real | Yes | |
BE_Dummy | unit | Yes | |
BE_DummyType | unitcode | No | |
BE_EmptyGroupChecker | integer | No | |
BE_FX | effect | Yes | |
BE_Group | group | No | |
BE_Heal | real | Yes | |
BE_HealAddition | real | Yes | |
BE_Height | real | Yes | |
BE_MaxIndex | integer | No | |
BE_Model | string | No | |
BE_NegAbility | abilcode | No | |
BE_NegSpecialEffect | string | No | |
BE_PickedUnits | unit | No | |
BE_Player | player | Yes | |
BE_PosAbility | abilcode | No | |
BE_PosSpecialEffect | string | No | |
BE_PreloadUnit | unit | No | |
BE_SearchAoE | real | Yes | |
BE_SizeIncrement | real | Yes | |
BE_Speed | real | Yes | |
BE_Target | unit | Yes | |
BE_TempIndex | integer | No | |
BE_TempPoint | location | No | |
BE_TempPoint2 | location | No | |
BE_TempPoint3 | location | No | |
BE_TotalDistance | real | No |