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Triggers
Boss fight - Mannoroth.w3x
Variables
Other Stuff
Grom Wins
Grom Loses
Talking
Basic Stuff
Thrall Dies
Credits
Difficulty Select
Shown Dialog
Easy Selected
Normal Selected
Hard Selected
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Difficulty
dialog
No
Easy
button
No
Hard
button
No
Normal
button
No
Grom Wins
Events
Unit - Pit Lord 0001 <gen> Dies
Conditions
Actions
Wait 5.00 seconds
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Grom Loses
Events
Unit - Blademaster 0000 <gen> Dies
Conditions
Actions
Wait 5.00 seconds
Game - Defeat Player 1 (Red) with the message: Defeat!
Talking
Events
Time - Elapsed game time is 3.00 seconds
Conditions
Actions
Sound - Play The_Second_Encounter___1st_Fight <gen>
Cinematic - Send transmission to (All players) from Pit Lord 0001 <gen> named Mannoroth : Play O05Mannoroth43 <gen> and display Hahaha, stupid pitiful creature, I am the rage in your heart, I am the fury of your thoughts! I alone empowered you to bring chaos to this world, and by the endless void you shall! . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Blademaster 0000 <gen> named Grom : Play O05Grom42 <gen> and display No! We....are free! . Modify duration: Add 0 seconds and Wait
Thrall Dies
Events
Map initialization
Conditions
Actions
Animation - Play Far Seer 0002 <gen> 's death animation
Unit - Make Far Seer 0002 <gen> Invulnerable
Visibility - Create an initially Enabled visibility modifier for Player 1 (Red) emitting Visibility across Region_000 <gen>
Unit - Order Pit Lord 0001 <gen> to Attack . Blademaster 0000 <gen>
Credits
Events
Map initialization
Conditions
Actions
Quest - Create a Required quest titled Credits with the description Map made by BlackKnightTGS.Testing by Purple Psycho Sandwich and BlackKnightTGS.Music belong to Croteam/Undercode. , using icon path ReplaceableTextures\CommandButtons\BTNHellScream.blp
Shown Dialog
Events
Time - Elapsed game time is 0.50 seconds
Conditions
Actions
Dialog - Create a dialog button for Difficulty labelled Easy
Set Variable Set Easy = (Last created dialog Button)
Dialog - Create a dialog button for Difficulty labelled Normal
Set Variable Set Normal = (Last created dialog Button)
Dialog - Create a dialog button for Difficulty labelled Hard
Set Variable Set Hard = (Last created dialog Button)
Dialog - Change the title of Difficulty to Select Difficulty
Dialog - Show Difficulty for Player 1 (Red)
Easy Selected
Events
Dialog - A dialog button is clicked for Difficulty
Conditions
(Clicked dialog button) Equal to Easy
Actions
Hero - Set Pit Lord 0001 <gen> Hero-level to 5 , Hide level-up graphics
Player - Set Player 1 (Red) handicap to 125.00 %
Player - Set Player 4 (Purple) handicap to 75.00 %
Normal Selected
Events
Dialog - A dialog button is clicked for Difficulty
Conditions
(Clicked dialog button) Equal to Normal
Actions
Do nothing
Hard Selected
Events
Dialog - A dialog button is clicked for Difficulty
Conditions
(Clicked dialog button) Equal to Hard
Actions
Hero - Set Pit Lord 0001 <gen> Hero-level to 15 , Hide level-up graphics
Hero - Learn skill for Pit Lord 0001 <gen> : Cleaving Attack
Hero - Learn skill for Pit Lord 0001 <gen> : Rain of Fire
Hero - Learn skill for Pit Lord 0001 <gen> : Howl of Terror
Hero - Learn skill for Pit Lord 0001 <gen> : Howl of Terror
Hero - Learn skill for Pit Lord 0001 <gen> : Inferno
Player - Set Player 1 (Red) handicap to 75.00 %
Player - Set Player 4 (Purple) handicap to 125.00 %
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