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Triggers
(4)Borderlands - Naruto Cheats.w3x
Variables
Initialization
Melee Initialization
Cheats
Cheat INFO
Kagebunshin
Byakugan
Sozosaisei
Hengenojutsu
Moneysylefood
Juken
Summoning
Hengenojutsugold
Name
Type
is_array
initial_value
tmp_loopint
integer
No
tmp_selected
unit
No
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Melee Game - Give trained Heroes a Scroll of Town Portal (for all players)
Melee Game - Set starting resources (for all players)
Melee Game - Remove creeps and critters from used start locations (for all players)
Melee Game - Create starting units (for all players)
Melee Game - Run melee AI scripts (for computer players)
Melee Game - Enforce victory/defeat conditions (for all players)
Cheat INFO
Events
Time - Every 60.00 seconds of game time
Time - Elapsed game time is 1.00 seconds
Conditions
Actions
Game - Display to (All players) for 30 seconds the text: |c00FF0000=====|r CHEAT LIST |c00FF0000=====|r
Game - Display to (All players) for 30 seconds the text: kagebunshinnojutsu #:|c00FF0000 Makes # clones of a random of your selected units. Max 30 clones|r
Game - Display to (All players) for 30 seconds the text: byakugan:|c00FF0000 Reveals map for all players|r
Game - Display to (All players) for 30 seconds the text: juken:|c00FF0000 Damages life and mana of current selected unit|r
Game - Display to (All players) for 30 seconds the text: moneystylefood:|c00FF0000 Costs 500 gold to make your food used to ZERO!|r
Game - Display to (All players) for 30 seconds the text: kuchiyosenojutsu:|c00FF0000 Summons 5 Timber Wolves at a random selected unit.|r
Game - Display to (All players) for 30 seconds the text: hengenojutsugold:|c00FF0000 Adds 1000 to your gold.|r
Game - Display to (All players) for 30 seconds the text: hengenojutsu #:|c00FF0000 Transforms all of your current selected units into unit with name #. Dont write spaces.|r
Game - Display to (All players) for 30 seconds the text: |c00FF0000=====|r END OF LIST |c00FF0000=====|r
Kagebunshin
Events
Player - Player 1 (Red) types a chat message containing (Unexpected type: 'stringnoformat') as A substring
Player - Player 2 (Blue) types a chat message containing (Unexpected type: 'stringnoformat') as A substring
Player - Player 3 (Teal) types a chat message containing (Unexpected type: 'stringnoformat') as A substring
Player - Player 4 (Purple) types a chat message containing (Unexpected type: 'stringnoformat') as A substring
Conditions
(String((Substring((Entered chat string), 1, (Length of kagebunshinnojutsu)))) as Lower case.) Equal to kagebunshinnojutsu
(Integer((Substring((Entered chat string), ((Length of kagebunshinnojutsu) + 2), (Length of (Entered chat string)))))) Less than or equal to 30
Actions
Custom script: local unit udg_temp_selected
Custom script: local integer udg_tmp_loopint
Set Variable Set tmp_selected = (Random unit from (Units currently selected by (Triggering player)))
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Owner of tmp_selected) Equal to (Triggering player)
Then - Actions
For each (Integer tmp_loopint ) from 1 to (Integer((Substring((String((Entered chat string)) as Lower case.), ((Length of kagebunshinnojutsu) + 2), (Length of (Entered chat string)))))) , do (Actions)
Loop - Actions
Unit - Create 1 . (Unit-type of tmp_selected) for (Triggering player) at (Position of tmp_selected) facing (Random angle) degrees
Unit - Set the custom value of (Last created unit) to 1
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Last created unit) using Objects\Spawnmodels\Other\ToonBoom\ToonBoom.mdl
Special Effect - Destroy (Last created special effect)
Wait 0.01 seconds
Else - Actions
Byakugan
Events
Player - Player 1 (Red) types a chat message containing (Unexpected type: 'stringnoformat') as A substring
Player - Player 2 (Blue) types a chat message containing (Unexpected type: 'stringnoformat') as A substring
Player - Player 3 (Teal) types a chat message containing (Unexpected type: 'stringnoformat') as A substring
Player - Player 4 (Purple) types a chat message containing (Unexpected type: 'stringnoformat') as A substring
Conditions
(String((Entered chat string)) as Lower case.) Equal to byakugan
Actions
Visibility - Disable fog of war
Visibility - Disable black mask
Sozosaisei
Events
Player - Player 1 (Red) types a chat message containing (Unexpected type: 'stringnoformat') as A substring
Player - Player 2 (Blue) types a chat message containing (Unexpected type: 'stringnoformat') as A substring
Player - Player 3 (Teal) types a chat message containing (Unexpected type: 'stringnoformat') as A substring
Player - Player 4 (Purple) types a chat message containing (Unexpected type: 'stringnoformat') as A substring
Conditions
(String((Entered chat string)) as Lower case.) Equal to sozosaisei
Actions
Custom script: local unit udg_temp_selected
Set Variable Set tmp_selected = (Random unit from (Units currently selected by (Triggering player)))
Unit - Add Healing Ward Aura (Healing Ward) to tmp_selected
Hengenojutsu
Events
Player - Player 1 (Red) types a chat message containing (Unexpected type: 'stringnoformat') as A substring
Player - Player 2 (Blue) types a chat message containing (Unexpected type: 'stringnoformat') as A substring
Player - Player 3 (Teal) types a chat message containing (Unexpected type: 'stringnoformat') as A substring
Player - Player 4 (Purple) types a chat message containing (Unexpected type: 'stringnoformat') as A substring
Conditions
(Substring((String((Entered chat string)) as Lower case.), 1, (Length of hengenojutsu))) Equal to hengenojutsu
(String((Entered chat string)) as Lower case.) Not equal to hengenojutsugold
Actions
Unit Group - Pick every unit in (Units currently selected by (Triggering player)) and do (Actions)
Loop - Actions
Unit - Replace (Picked unit) with a (Unit-type((Substring((Entered chat string), ((Length of hengenojutsu) + 2), (Length of (Entered chat string)))))) using The old unit's relative life and mana
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Last replaced unit) using Objects\Spawnmodels\Other\ToonBoom\ToonBoom.mdl
Special Effect - Destroy (Last created special effect)
Moneysylefood
Events
Player - Player 1 (Red) types a chat message containing (Unexpected type: 'stringnoformat') as A substring
Player - Player 2 (Blue) types a chat message containing (Unexpected type: 'stringnoformat') as A substring
Player - Player 3 (Teal) types a chat message containing (Unexpected type: 'stringnoformat') as A substring
Player - Player 4 (Purple) types a chat message containing (Unexpected type: 'stringnoformat') as A substring
Conditions
(String((Entered chat string)) as Lower case.) Equal to moneystylefood
((Triggering player) Current gold) Greater than or equal to 500
Actions
Custom script: local unit udg_temp_selected
Set Variable Set tmp_selected = (Random unit from (Units currently selected by (Triggering player)))
For each (Integer A) from 1 to 3 , do (Actions)
Loop - Actions
Special Effect - Create a special effect at ((Position of tmp_selected) offset by 90.00 towards (Random angle) degrees.) using Objects\InventoryItems\PotofGold\PotofGold.mdl
Special Effect - Destroy (Last created special effect)
Wait 0.10 seconds
Player - Set (Triggering player) . Food used to 0
Player - Add -500 to (Triggering player) . Current gold
Juken
Events
Player - Player 1 (Red) types a chat message containing (Unexpected type: 'stringnoformat') as A substring
Player - Player 2 (Blue) types a chat message containing (Unexpected type: 'stringnoformat') as A substring
Player - Player 3 (Teal) types a chat message containing (Unexpected type: 'stringnoformat') as A substring
Player - Player 4 (Purple) types a chat message containing (Unexpected type: 'stringnoformat') as A substring
Conditions
(String((Entered chat string)) as Lower case.) Equal to juken
Actions
Custom script: local unit udg_selected
Set Variable Set tmp_selected = (Random unit from (Units currently selected by (Triggering player)))
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Owner of tmp_selected) Not equal to (Triggering player)
Then - Actions
Unit - Set mana of tmp_selected to ((Percentage mana of tmp_selected) - 10.00) %
Unit - Set life of tmp_selected to ((Percentage life of tmp_selected) - 5.00) %
Else - Actions
Summoning
Events
Player - Player 1 (Red) types a chat message containing (Unexpected type: 'stringnoformat') as A substring
Player - Player 2 (Blue) types a chat message containing (Unexpected type: 'stringnoformat') as A substring
Player - Player 3 (Teal) types a chat message containing (Unexpected type: 'stringnoformat') as A substring
Player - Player 4 (Purple) types a chat message containing (Unexpected type: 'stringnoformat') as A substring
Conditions
(String((Entered chat string)) as Lower case.) Equal to kuchiyosenojutsu
Actions
Custom script: local unit udg_temp_selected
Set Variable Set tmp_selected = (Random unit from (Units currently selected by (Triggering player)))
For each (Integer A) from 1 to 5 , do (Actions)
Loop - Actions
Unit - Create 1 . Timber Wolf for (Triggering player) at (Position of tmp_selected) facing (Random angle) degrees
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Last created unit) using Objects\Spawnmodels\Other\ToonBoom\ToonBoom.mdl
Special Effect - Destroy (Last created special effect)
Wait 0.01 seconds
Hengenojutsugold
Events
Player - Player 1 (Red) types a chat message containing (Unexpected type: 'stringnoformat') as A substring
Player - Player 2 (Blue) types a chat message containing (Unexpected type: 'stringnoformat') as A substring
Player - Player 3 (Teal) types a chat message containing (Unexpected type: 'stringnoformat') as A substring
Player - Player 4 (Purple) types a chat message containing (Unexpected type: 'stringnoformat') as A substring
Conditions
(String((Entered chat string)) as Lower case.) Equal to hengenojutsugold
Actions
Player - Add 1000 to Player 1 (Red) . Current gold
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