Introduction
This is an automatically generated tutorial. It will guide you through the process of importing the model Bolvar Fordragon of the bundle Bolvar Fordragon. Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.
Extract and Access
I am assuming that you have already downloaded the file Bolvar Fordragon.zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).
When you have extracted the archive, it should look like this:
Open World Editor and click Module -> Import Manager:
This is the Import Manager. From here you can add and remove custom files from your map file:
Importing Bolvar_Fordragon_Rasganorte_v1.mdx
Now Click the "Import File" Button:
Next select 'Bolvar_Fordragon_Rasganorte_v1.mdx' in the folder which you extracted from the zip archive:
Bolvar Fordragon
Bolvar_Fordragon_Rasganorte_v1.mdx
Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Human_Bolvar_ForDragron_Main_Diffuse_V2.dds
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS
Human_Bolvar_ForDragron_Shield_Main_Diffuse_v3.DDS
Human_Bolvar_ForDragron_Shield_Main_ORM_v3.DDS
Human_Bolvar_ForDragron_Shield_v1_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_v2_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_v2_Main_Normal.DDS
Human_Bolvar_ForDragron_Shield_v3_Main_Diffuse.DDS
Human_Tabard_Alliance_Main_Diffuse_v1.DDS
Human_Tabard_Alliance_Main_Normal_v1.DDS
Human_Tabard_Alliance_Main_ORM_v1.DDS
The file has been properly added to the map archive:
Bolvar_Fordragon_Rasganorte_v1.mdx
Model
3,237
war3mapimported/Bolvar_Fordragon_Rasganorte_v1.mdx
Done, you have imported the file Bolvar_Fordragon_Rasganorte_v1.mdx.
Importing Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds
Now Click the "Import File" Button:
Next select 'Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds' in the folder which you extracted from the zip archive:
Bolvar Fordragon
Bolvar_Fordragon_Rasganorte_v1.mdx
Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Human_Bolvar_ForDragron_Main_Diffuse_V2.dds
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS
Human_Bolvar_ForDragron_Shield_Main_Diffuse_v3.DDS
Human_Bolvar_ForDragron_Shield_Main_ORM_v3.DDS
Human_Bolvar_ForDragron_Shield_v1_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_v2_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_v2_Main_Normal.DDS
Human_Bolvar_ForDragron_Shield_v3_Main_Diffuse.DDS
Human_Tabard_Alliance_Main_Diffuse_v1.DDS
Human_Tabard_Alliance_Main_Normal_v1.DDS
Human_Tabard_Alliance_Main_ORM_v1.DDS
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Bolvar_Fordragon_Rasganorte_v1.mdx
Model
3,237
war3mapimported/Bolvar_Fordragon_Rasganorte_v1.mdx
Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds
Image / Texture
1,365
war3mapimported/Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds
Double-click the file Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds:
Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds
Image / Texture
1,365
war3mapimported/Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds
Tick the box "Use Custom Path" and type in the correct path:
Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds
Image / Texture
1,365
Human_Bolvar_ForDragron_Bots_Main_Diffuse.DDS
The file has been properly added to the map archive:
Bolvar_Fordragon_Rasganorte_v1.mdx
Model
3,237
war3mapimported/Bolvar_Fordragon_Rasganorte_v1.mdx
Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds
Image / Texture
1,365
Human_Bolvar_ForDragron_Bots_Main_Diffuse.DDS
Done, you have imported the file Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds.
Importing Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Now Click the "Import File" Button:
Next select 'Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS' in the folder which you extracted from the zip archive:
Bolvar Fordragon
Bolvar_Fordragon_Rasganorte_v1.mdx
Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Human_Bolvar_ForDragron_Main_Diffuse_V2.dds
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS
Human_Bolvar_ForDragron_Shield_Main_Diffuse_v3.DDS
Human_Bolvar_ForDragron_Shield_Main_ORM_v3.DDS
Human_Bolvar_ForDragron_Shield_v1_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_v2_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_v2_Main_Normal.DDS
Human_Bolvar_ForDragron_Shield_v3_Main_Diffuse.DDS
Human_Tabard_Alliance_Main_Diffuse_v1.DDS
Human_Tabard_Alliance_Main_Normal_v1.DDS
Human_Tabard_Alliance_Main_ORM_v1.DDS
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Bolvar_Fordragon_Rasganorte_v1.mdx
Model
3,237
war3mapimported/Bolvar_Fordragon_Rasganorte_v1.mdx
Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds
Image / Texture
1,365
Human_Bolvar_ForDragron_Bots_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Image / Texture
85
war3mapimported/Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Double-click the file Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS:
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Image / Texture
85
war3mapimported/Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Tick the box "Use Custom Path" and type in the correct path:
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Image / Texture
85
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
The file has been properly added to the map archive:
Bolvar_Fordragon_Rasganorte_v1.mdx
Model
3,237
war3mapimported/Bolvar_Fordragon_Rasganorte_v1.mdx
Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds
Image / Texture
1,365
Human_Bolvar_ForDragron_Bots_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Image / Texture
85
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Done, you have imported the file Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS.
Importing Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Now Click the "Import File" Button:
Next select 'Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS' in the folder which you extracted from the zip archive:
Bolvar Fordragon
Bolvar_Fordragon_Rasganorte_v1.mdx
Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Human_Bolvar_ForDragron_Main_Diffuse_V2.dds
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS
Human_Bolvar_ForDragron_Shield_Main_Diffuse_v3.DDS
Human_Bolvar_ForDragron_Shield_Main_ORM_v3.DDS
Human_Bolvar_ForDragron_Shield_v1_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_v2_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_v2_Main_Normal.DDS
Human_Bolvar_ForDragron_Shield_v3_Main_Diffuse.DDS
Human_Tabard_Alliance_Main_Diffuse_v1.DDS
Human_Tabard_Alliance_Main_Normal_v1.DDS
Human_Tabard_Alliance_Main_ORM_v1.DDS
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Bolvar_Fordragon_Rasganorte_v1.mdx
Model
3,237
war3mapimported/Bolvar_Fordragon_Rasganorte_v1.mdx
Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds
Image / Texture
1,365
Human_Bolvar_ForDragron_Bots_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Image / Texture
85
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Image / Texture
341
war3mapimported/Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Double-click the file Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS:
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Image / Texture
341
war3mapimported/Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Tick the box "Use Custom Path" and type in the correct path:
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
The file has been properly added to the map archive:
Bolvar_Fordragon_Rasganorte_v1.mdx
Model
3,237
war3mapimported/Bolvar_Fordragon_Rasganorte_v1.mdx
Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds
Image / Texture
1,365
Human_Bolvar_ForDragron_Bots_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Image / Texture
85
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Done, you have imported the file Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS.
Importing Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Now Click the "Import File" Button:
Next select 'Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS' in the folder which you extracted from the zip archive:
Bolvar Fordragon
Bolvar_Fordragon_Rasganorte_v1.mdx
Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Human_Bolvar_ForDragron_Main_Diffuse_V2.dds
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS
Human_Bolvar_ForDragron_Shield_Main_Diffuse_v3.DDS
Human_Bolvar_ForDragron_Shield_Main_ORM_v3.DDS
Human_Bolvar_ForDragron_Shield_v1_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_v2_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_v2_Main_Normal.DDS
Human_Bolvar_ForDragron_Shield_v3_Main_Diffuse.DDS
Human_Tabard_Alliance_Main_Diffuse_v1.DDS
Human_Tabard_Alliance_Main_Normal_v1.DDS
Human_Tabard_Alliance_Main_ORM_v1.DDS
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Bolvar_Fordragon_Rasganorte_v1.mdx
Model
3,237
war3mapimported/Bolvar_Fordragon_Rasganorte_v1.mdx
Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds
Image / Texture
1,365
Human_Bolvar_ForDragron_Bots_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Image / Texture
85
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Image / Texture
1,365
war3mapimported/Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Double-click the file Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS:
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Image / Texture
1,365
war3mapimported/Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Tick the box "Use Custom Path" and type in the correct path:
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Image / Texture
1,365
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
The file has been properly added to the map archive:
Bolvar_Fordragon_Rasganorte_v1.mdx
Model
3,237
war3mapimported/Bolvar_Fordragon_Rasganorte_v1.mdx
Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds
Image / Texture
1,365
Human_Bolvar_ForDragron_Bots_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Image / Texture
85
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Image / Texture
1,365
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Done, you have imported the file Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS.
Importing Human_Bolvar_ForDragron_Main_Diffuse_V2.dds
Now Click the "Import File" Button:
Next select 'Human_Bolvar_ForDragron_Main_Diffuse_V2.dds' in the folder which you extracted from the zip archive:
Bolvar Fordragon
Bolvar_Fordragon_Rasganorte_v1.mdx
Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Human_Bolvar_ForDragron_Main_Diffuse_V2.dds
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS
Human_Bolvar_ForDragron_Shield_Main_Diffuse_v3.DDS
Human_Bolvar_ForDragron_Shield_Main_ORM_v3.DDS
Human_Bolvar_ForDragron_Shield_v1_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_v2_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_v2_Main_Normal.DDS
Human_Bolvar_ForDragron_Shield_v3_Main_Diffuse.DDS
Human_Tabard_Alliance_Main_Diffuse_v1.DDS
Human_Tabard_Alliance_Main_Normal_v1.DDS
Human_Tabard_Alliance_Main_ORM_v1.DDS
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Bolvar_Fordragon_Rasganorte_v1.mdx
Model
3,237
war3mapimported/Bolvar_Fordragon_Rasganorte_v1.mdx
Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds
Image / Texture
1,365
Human_Bolvar_ForDragron_Bots_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Image / Texture
85
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Image / Texture
1,365
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Human_Bolvar_ForDragron_Main_Diffuse_V2.dds
Image / Texture
341
war3mapimported/Human_Bolvar_ForDragron_Main_Diffuse_V2.dds
Double-click the file Human_Bolvar_ForDragron_Main_Diffuse_V2.dds:
Human_Bolvar_ForDragron_Main_Diffuse_V2.dds
Image / Texture
341
war3mapimported/Human_Bolvar_ForDragron_Main_Diffuse_V2.dds
Tick the box "Use Custom Path" and type in the correct path:
Human_Bolvar_ForDragron_Main_Diffuse_V2.dds
Image / Texture
341
Human_Bolvar_ForDragron_Main_Diffuse_v2.dds
The file has been properly added to the map archive:
Bolvar_Fordragon_Rasganorte_v1.mdx
Model
3,237
war3mapimported/Bolvar_Fordragon_Rasganorte_v1.mdx
Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds
Image / Texture
1,365
Human_Bolvar_ForDragron_Bots_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Image / Texture
85
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Image / Texture
1,365
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Human_Bolvar_ForDragron_Main_Diffuse_V2.dds
Image / Texture
341
Human_Bolvar_ForDragron_Main_Diffuse_v2.dds
Done, you have imported the file Human_Bolvar_ForDragron_Main_Diffuse_V2.dds.
Importing Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Now Click the "Import File" Button:
Next select 'Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS' in the folder which you extracted from the zip archive:
Bolvar Fordragon
Bolvar_Fordragon_Rasganorte_v1.mdx
Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Human_Bolvar_ForDragron_Main_Diffuse_V2.dds
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS
Human_Bolvar_ForDragron_Shield_Main_Diffuse_v3.DDS
Human_Bolvar_ForDragron_Shield_Main_ORM_v3.DDS
Human_Bolvar_ForDragron_Shield_v1_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_v2_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_v2_Main_Normal.DDS
Human_Bolvar_ForDragron_Shield_v3_Main_Diffuse.DDS
Human_Tabard_Alliance_Main_Diffuse_v1.DDS
Human_Tabard_Alliance_Main_Normal_v1.DDS
Human_Tabard_Alliance_Main_ORM_v1.DDS
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Bolvar_Fordragon_Rasganorte_v1.mdx
Model
3,237
war3mapimported/Bolvar_Fordragon_Rasganorte_v1.mdx
Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds
Image / Texture
1,365
Human_Bolvar_ForDragron_Bots_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Image / Texture
85
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Image / Texture
1,365
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Human_Bolvar_ForDragron_Main_Diffuse_V2.dds
Image / Texture
341
Human_Bolvar_ForDragron_Main_Diffuse_v2.dds
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Image / Texture
2,731
war3mapimported/Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Double-click the file Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS:
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Image / Texture
2,731
war3mapimported/Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Tick the box "Use Custom Path" and type in the correct path:
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
The file has been properly added to the map archive:
Bolvar_Fordragon_Rasganorte_v1.mdx
Model
3,237
war3mapimported/Bolvar_Fordragon_Rasganorte_v1.mdx
Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds
Image / Texture
1,365
Human_Bolvar_ForDragron_Bots_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Image / Texture
85
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Image / Texture
1,365
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Human_Bolvar_ForDragron_Main_Diffuse_V2.dds
Image / Texture
341
Human_Bolvar_ForDragron_Main_Diffuse_v2.dds
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Done, you have imported the file Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS.
Importing Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Now Click the "Import File" Button:
Next select 'Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS' in the folder which you extracted from the zip archive:
Bolvar Fordragon
Bolvar_Fordragon_Rasganorte_v1.mdx
Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Human_Bolvar_ForDragron_Main_Diffuse_V2.dds
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS
Human_Bolvar_ForDragron_Shield_Main_Diffuse_v3.DDS
Human_Bolvar_ForDragron_Shield_Main_ORM_v3.DDS
Human_Bolvar_ForDragron_Shield_v1_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_v2_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_v2_Main_Normal.DDS
Human_Bolvar_ForDragron_Shield_v3_Main_Diffuse.DDS
Human_Tabard_Alliance_Main_Diffuse_v1.DDS
Human_Tabard_Alliance_Main_Normal_v1.DDS
Human_Tabard_Alliance_Main_ORM_v1.DDS
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Bolvar_Fordragon_Rasganorte_v1.mdx
Model
3,237
war3mapimported/Bolvar_Fordragon_Rasganorte_v1.mdx
Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds
Image / Texture
1,365
Human_Bolvar_ForDragron_Bots_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Image / Texture
85
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Image / Texture
1,365
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Human_Bolvar_ForDragron_Main_Diffuse_V2.dds
Image / Texture
341
Human_Bolvar_ForDragron_Main_Diffuse_v2.dds
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Image / Texture
2,731
war3mapimported/Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Double-click the file Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS:
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Image / Texture
2,731
war3mapimported/Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Tick the box "Use Custom Path" and type in the correct path:
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
The file has been properly added to the map archive:
Bolvar_Fordragon_Rasganorte_v1.mdx
Model
3,237
war3mapimported/Bolvar_Fordragon_Rasganorte_v1.mdx
Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds
Image / Texture
1,365
Human_Bolvar_ForDragron_Bots_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Image / Texture
85
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Image / Texture
1,365
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Human_Bolvar_ForDragron_Main_Diffuse_V2.dds
Image / Texture
341
Human_Bolvar_ForDragron_Main_Diffuse_v2.dds
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Done, you have imported the file Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS.
Importing Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Now Click the "Import File" Button:
Next select 'Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS' in the folder which you extracted from the zip archive:
Bolvar Fordragon
Bolvar_Fordragon_Rasganorte_v1.mdx
Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Human_Bolvar_ForDragron_Main_Diffuse_V2.dds
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS
Human_Bolvar_ForDragron_Shield_Main_Diffuse_v3.DDS
Human_Bolvar_ForDragron_Shield_Main_ORM_v3.DDS
Human_Bolvar_ForDragron_Shield_v1_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_v2_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_v2_Main_Normal.DDS
Human_Bolvar_ForDragron_Shield_v3_Main_Diffuse.DDS
Human_Tabard_Alliance_Main_Diffuse_v1.DDS
Human_Tabard_Alliance_Main_Normal_v1.DDS
Human_Tabard_Alliance_Main_ORM_v1.DDS
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Bolvar_Fordragon_Rasganorte_v1.mdx
Model
3,237
war3mapimported/Bolvar_Fordragon_Rasganorte_v1.mdx
Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds
Image / Texture
1,365
Human_Bolvar_ForDragron_Bots_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Image / Texture
85
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Image / Texture
1,365
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Human_Bolvar_ForDragron_Main_Diffuse_V2.dds
Image / Texture
341
Human_Bolvar_ForDragron_Main_Diffuse_v2.dds
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Image / Texture
2,731
war3mapimported/Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Double-click the file Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS:
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Image / Texture
2,731
war3mapimported/Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Tick the box "Use Custom Path" and type in the correct path:
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
The file has been properly added to the map archive:
Bolvar_Fordragon_Rasganorte_v1.mdx
Model
3,237
war3mapimported/Bolvar_Fordragon_Rasganorte_v1.mdx
Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds
Image / Texture
1,365
Human_Bolvar_ForDragron_Bots_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Image / Texture
85
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Image / Texture
1,365
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Human_Bolvar_ForDragron_Main_Diffuse_V2.dds
Image / Texture
341
Human_Bolvar_ForDragron_Main_Diffuse_v2.dds
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Done, you have imported the file Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS.
Importing Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Now Click the "Import File" Button:
Next select 'Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS' in the folder which you extracted from the zip archive:
Bolvar Fordragon
Bolvar_Fordragon_Rasganorte_v1.mdx
Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Human_Bolvar_ForDragron_Main_Diffuse_V2.dds
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS
Human_Bolvar_ForDragron_Shield_Main_Diffuse_v3.DDS
Human_Bolvar_ForDragron_Shield_Main_ORM_v3.DDS
Human_Bolvar_ForDragron_Shield_v1_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_v2_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_v2_Main_Normal.DDS
Human_Bolvar_ForDragron_Shield_v3_Main_Diffuse.DDS
Human_Tabard_Alliance_Main_Diffuse_v1.DDS
Human_Tabard_Alliance_Main_Normal_v1.DDS
Human_Tabard_Alliance_Main_ORM_v1.DDS
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Bolvar_Fordragon_Rasganorte_v1.mdx
Model
3,237
war3mapimported/Bolvar_Fordragon_Rasganorte_v1.mdx
Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds
Image / Texture
1,365
Human_Bolvar_ForDragron_Bots_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Image / Texture
85
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Image / Texture
1,365
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Human_Bolvar_ForDragron_Main_Diffuse_V2.dds
Image / Texture
341
Human_Bolvar_ForDragron_Main_Diffuse_v2.dds
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Image / Texture
341
war3mapimported/Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Double-click the file Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS:
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Image / Texture
341
war3mapimported/Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Tick the box "Use Custom Path" and type in the correct path:
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
The file has been properly added to the map archive:
Bolvar_Fordragon_Rasganorte_v1.mdx
Model
3,237
war3mapimported/Bolvar_Fordragon_Rasganorte_v1.mdx
Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds
Image / Texture
1,365
Human_Bolvar_ForDragron_Bots_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Image / Texture
85
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Image / Texture
1,365
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Human_Bolvar_ForDragron_Main_Diffuse_V2.dds
Image / Texture
341
Human_Bolvar_ForDragron_Main_Diffuse_v2.dds
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Done, you have imported the file Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS.
Importing Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Now Click the "Import File" Button:
Next select 'Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS' in the folder which you extracted from the zip archive:
Bolvar Fordragon
Bolvar_Fordragon_Rasganorte_v1.mdx
Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Human_Bolvar_ForDragron_Main_Diffuse_V2.dds
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS
Human_Bolvar_ForDragron_Shield_Main_Diffuse_v3.DDS
Human_Bolvar_ForDragron_Shield_Main_ORM_v3.DDS
Human_Bolvar_ForDragron_Shield_v1_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_v2_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_v2_Main_Normal.DDS
Human_Bolvar_ForDragron_Shield_v3_Main_Diffuse.DDS
Human_Tabard_Alliance_Main_Diffuse_v1.DDS
Human_Tabard_Alliance_Main_Normal_v1.DDS
Human_Tabard_Alliance_Main_ORM_v1.DDS
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Bolvar_Fordragon_Rasganorte_v1.mdx
Model
3,237
war3mapimported/Bolvar_Fordragon_Rasganorte_v1.mdx
Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds
Image / Texture
1,365
Human_Bolvar_ForDragron_Bots_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Image / Texture
85
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Image / Texture
1,365
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Human_Bolvar_ForDragron_Main_Diffuse_V2.dds
Image / Texture
341
Human_Bolvar_ForDragron_Main_Diffuse_v2.dds
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Image / Texture
341
war3mapimported/Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Double-click the file Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS:
Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Image / Texture
341
war3mapimported/Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Tick the box "Use Custom Path" and type in the correct path:
Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
The file has been properly added to the map archive:
Bolvar_Fordragon_Rasganorte_v1.mdx
Model
3,237
war3mapimported/Bolvar_Fordragon_Rasganorte_v1.mdx
Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds
Image / Texture
1,365
Human_Bolvar_ForDragron_Bots_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Image / Texture
85
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Image / Texture
1,365
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Human_Bolvar_ForDragron_Main_Diffuse_V2.dds
Image / Texture
341
Human_Bolvar_ForDragron_Main_Diffuse_v2.dds
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Done, you have imported the file Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS.
Importing Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS
Now Click the "Import File" Button:
Next select 'Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS' in the folder which you extracted from the zip archive:
Bolvar Fordragon
Bolvar_Fordragon_Rasganorte_v1.mdx
Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Human_Bolvar_ForDragron_Main_Diffuse_V2.dds
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS
Human_Bolvar_ForDragron_Shield_Main_Diffuse_v3.DDS
Human_Bolvar_ForDragron_Shield_Main_ORM_v3.DDS
Human_Bolvar_ForDragron_Shield_v1_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_v2_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_v2_Main_Normal.DDS
Human_Bolvar_ForDragron_Shield_v3_Main_Diffuse.DDS
Human_Tabard_Alliance_Main_Diffuse_v1.DDS
Human_Tabard_Alliance_Main_Normal_v1.DDS
Human_Tabard_Alliance_Main_ORM_v1.DDS
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Bolvar_Fordragon_Rasganorte_v1.mdx
Model
3,237
war3mapimported/Bolvar_Fordragon_Rasganorte_v1.mdx
Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds
Image / Texture
1,365
Human_Bolvar_ForDragron_Bots_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Image / Texture
85
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Image / Texture
1,365
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Human_Bolvar_ForDragron_Main_Diffuse_V2.dds
Image / Texture
341
Human_Bolvar_ForDragron_Main_Diffuse_v2.dds
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS
Image / Texture
341
war3mapimported/Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS
Double-click the file Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS:
Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS
Image / Texture
341
war3mapimported/Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS
Tick the box "Use Custom Path" and type in the correct path:
Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS
The file has been properly added to the map archive:
Bolvar_Fordragon_Rasganorte_v1.mdx
Model
3,237
war3mapimported/Bolvar_Fordragon_Rasganorte_v1.mdx
Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds
Image / Texture
1,365
Human_Bolvar_ForDragron_Bots_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Image / Texture
85
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Image / Texture
1,365
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Human_Bolvar_ForDragron_Main_Diffuse_V2.dds
Image / Texture
341
Human_Bolvar_ForDragron_Main_Diffuse_v2.dds
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS
Done, you have imported the file Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS.
Importing Human_Bolvar_ForDragron_Shield_Main_Diffuse_v3.DDS
Now Click the "Import File" Button:
Next select 'Human_Bolvar_ForDragron_Shield_Main_Diffuse_v3.DDS' in the folder which you extracted from the zip archive:
Bolvar Fordragon
Bolvar_Fordragon_Rasganorte_v1.mdx
Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Human_Bolvar_ForDragron_Main_Diffuse_V2.dds
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS
Human_Bolvar_ForDragron_Shield_Main_Diffuse_v3.DDS
Human_Bolvar_ForDragron_Shield_Main_ORM_v3.DDS
Human_Bolvar_ForDragron_Shield_v1_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_v2_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_v2_Main_Normal.DDS
Human_Bolvar_ForDragron_Shield_v3_Main_Diffuse.DDS
Human_Tabard_Alliance_Main_Diffuse_v1.DDS
Human_Tabard_Alliance_Main_Normal_v1.DDS
Human_Tabard_Alliance_Main_ORM_v1.DDS
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Bolvar_Fordragon_Rasganorte_v1.mdx
Model
3,237
war3mapimported/Bolvar_Fordragon_Rasganorte_v1.mdx
Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds
Image / Texture
1,365
Human_Bolvar_ForDragron_Bots_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Image / Texture
85
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Image / Texture
1,365
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Human_Bolvar_ForDragron_Main_Diffuse_V2.dds
Image / Texture
341
Human_Bolvar_ForDragron_Main_Diffuse_v2.dds
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS
Human_Bolvar_ForDragron_Shield_Main_Diffuse_v3.DDS
Image / Texture
2,731
war3mapimported/Human_Bolvar_ForDragron_Shield_Main_Diffuse_v3.DDS
Double-click the file Human_Bolvar_ForDragron_Shield_Main_Diffuse_v3.DDS:
Human_Bolvar_ForDragron_Shield_Main_Diffuse_v3.DDS
Image / Texture
2,731
war3mapimported/Human_Bolvar_ForDragron_Shield_Main_Diffuse_v3.DDS
Tick the box "Use Custom Path" and type in the correct path:
Human_Bolvar_ForDragron_Shield_Main_Diffuse_v3.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Shield_Main_Diffuse_v3.DDS
The file has been properly added to the map archive:
Bolvar_Fordragon_Rasganorte_v1.mdx
Model
3,237
war3mapimported/Bolvar_Fordragon_Rasganorte_v1.mdx
Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds
Image / Texture
1,365
Human_Bolvar_ForDragron_Bots_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Image / Texture
85
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Image / Texture
1,365
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Human_Bolvar_ForDragron_Main_Diffuse_V2.dds
Image / Texture
341
Human_Bolvar_ForDragron_Main_Diffuse_v2.dds
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS
Human_Bolvar_ForDragron_Shield_Main_Diffuse_v3.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Shield_Main_Diffuse_v3.DDS
Done, you have imported the file Human_Bolvar_ForDragron_Shield_Main_Diffuse_v3.DDS.
Importing Human_Bolvar_ForDragron_Shield_Main_ORM_v3.DDS
Now Click the "Import File" Button:
Next select 'Human_Bolvar_ForDragron_Shield_Main_ORM_v3.DDS' in the folder which you extracted from the zip archive:
Bolvar Fordragon
Bolvar_Fordragon_Rasganorte_v1.mdx
Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Human_Bolvar_ForDragron_Main_Diffuse_V2.dds
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS
Human_Bolvar_ForDragron_Shield_Main_Diffuse_v3.DDS
Human_Bolvar_ForDragron_Shield_Main_ORM_v3.DDS
Human_Bolvar_ForDragron_Shield_v1_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_v2_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_v2_Main_Normal.DDS
Human_Bolvar_ForDragron_Shield_v3_Main_Diffuse.DDS
Human_Tabard_Alliance_Main_Diffuse_v1.DDS
Human_Tabard_Alliance_Main_Normal_v1.DDS
Human_Tabard_Alliance_Main_ORM_v1.DDS
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Bolvar_Fordragon_Rasganorte_v1.mdx
Model
3,237
war3mapimported/Bolvar_Fordragon_Rasganorte_v1.mdx
Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds
Image / Texture
1,365
Human_Bolvar_ForDragron_Bots_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Image / Texture
85
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Image / Texture
1,365
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Human_Bolvar_ForDragron_Main_Diffuse_V2.dds
Image / Texture
341
Human_Bolvar_ForDragron_Main_Diffuse_v2.dds
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS
Human_Bolvar_ForDragron_Shield_Main_Diffuse_v3.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Shield_Main_Diffuse_v3.DDS
Human_Bolvar_ForDragron_Shield_Main_ORM_v3.DDS
Image / Texture
2,731
war3mapimported/Human_Bolvar_ForDragron_Shield_Main_ORM_v3.DDS
Double-click the file Human_Bolvar_ForDragron_Shield_Main_ORM_v3.DDS:
Human_Bolvar_ForDragron_Shield_Main_ORM_v3.DDS
Image / Texture
2,731
war3mapimported/Human_Bolvar_ForDragron_Shield_Main_ORM_v3.DDS
Tick the box "Use Custom Path" and type in the correct path:
Human_Bolvar_ForDragron_Shield_Main_ORM_v3.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Shield_Main_ORM_v3.DDS
The file has been properly added to the map archive:
Bolvar_Fordragon_Rasganorte_v1.mdx
Model
3,237
war3mapimported/Bolvar_Fordragon_Rasganorte_v1.mdx
Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds
Image / Texture
1,365
Human_Bolvar_ForDragron_Bots_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Image / Texture
85
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Image / Texture
1,365
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Human_Bolvar_ForDragron_Main_Diffuse_V2.dds
Image / Texture
341
Human_Bolvar_ForDragron_Main_Diffuse_v2.dds
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS
Human_Bolvar_ForDragron_Shield_Main_Diffuse_v3.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Shield_Main_Diffuse_v3.DDS
Human_Bolvar_ForDragron_Shield_Main_ORM_v3.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Shield_Main_ORM_v3.DDS
Done, you have imported the file Human_Bolvar_ForDragron_Shield_Main_ORM_v3.DDS.
Importing Human_Bolvar_ForDragron_Shield_v1_Main_Diffuse.DDS
Now Click the "Import File" Button:
Next select 'Human_Bolvar_ForDragron_Shield_v1_Main_Diffuse.DDS' in the folder which you extracted from the zip archive:
Bolvar Fordragon
Bolvar_Fordragon_Rasganorte_v1.mdx
Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Human_Bolvar_ForDragron_Main_Diffuse_V2.dds
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS
Human_Bolvar_ForDragron_Shield_Main_Diffuse_v3.DDS
Human_Bolvar_ForDragron_Shield_Main_ORM_v3.DDS
Human_Bolvar_ForDragron_Shield_v1_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_v2_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_v2_Main_Normal.DDS
Human_Bolvar_ForDragron_Shield_v3_Main_Diffuse.DDS
Human_Tabard_Alliance_Main_Diffuse_v1.DDS
Human_Tabard_Alliance_Main_Normal_v1.DDS
Human_Tabard_Alliance_Main_ORM_v1.DDS
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Bolvar_Fordragon_Rasganorte_v1.mdx
Model
3,237
war3mapimported/Bolvar_Fordragon_Rasganorte_v1.mdx
Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds
Image / Texture
1,365
Human_Bolvar_ForDragron_Bots_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Image / Texture
85
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Image / Texture
1,365
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Human_Bolvar_ForDragron_Main_Diffuse_V2.dds
Image / Texture
341
Human_Bolvar_ForDragron_Main_Diffuse_v2.dds
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS
Human_Bolvar_ForDragron_Shield_Main_Diffuse_v3.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Shield_Main_Diffuse_v3.DDS
Human_Bolvar_ForDragron_Shield_Main_ORM_v3.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Shield_Main_ORM_v3.DDS
Human_Bolvar_ForDragron_Shield_v1_Main_Diffuse.DDS
Image / Texture
2,731
war3mapimported/Human_Bolvar_ForDragron_Shield_v1_Main_Diffuse.DDS
Double-click the file Human_Bolvar_ForDragron_Shield_v1_Main_Diffuse.DDS:
Human_Bolvar_ForDragron_Shield_v1_Main_Diffuse.DDS
Image / Texture
2,731
war3mapimported/Human_Bolvar_ForDragron_Shield_v1_Main_Diffuse.DDS
Tick the box "Use Custom Path" and type in the correct path:
Human_Bolvar_ForDragron_Shield_v1_Main_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Shield_v1_Main_Diffuse.DDS
The file has been properly added to the map archive:
Bolvar_Fordragon_Rasganorte_v1.mdx
Model
3,237
war3mapimported/Bolvar_Fordragon_Rasganorte_v1.mdx
Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds
Image / Texture
1,365
Human_Bolvar_ForDragron_Bots_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Image / Texture
85
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Image / Texture
1,365
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Human_Bolvar_ForDragron_Main_Diffuse_V2.dds
Image / Texture
341
Human_Bolvar_ForDragron_Main_Diffuse_v2.dds
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS
Human_Bolvar_ForDragron_Shield_Main_Diffuse_v3.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Shield_Main_Diffuse_v3.DDS
Human_Bolvar_ForDragron_Shield_Main_ORM_v3.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Shield_Main_ORM_v3.DDS
Human_Bolvar_ForDragron_Shield_v1_Main_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Shield_v1_Main_Diffuse.DDS
Done, you have imported the file Human_Bolvar_ForDragron_Shield_v1_Main_Diffuse.DDS.
Importing Human_Bolvar_ForDragron_Shield_v2_Main_Diffuse.DDS
Now Click the "Import File" Button:
Next select 'Human_Bolvar_ForDragron_Shield_v2_Main_Diffuse.DDS' in the folder which you extracted from the zip archive:
Bolvar Fordragon
Bolvar_Fordragon_Rasganorte_v1.mdx
Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Human_Bolvar_ForDragron_Main_Diffuse_V2.dds
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS
Human_Bolvar_ForDragron_Shield_Main_Diffuse_v3.DDS
Human_Bolvar_ForDragron_Shield_Main_ORM_v3.DDS
Human_Bolvar_ForDragron_Shield_v1_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_v2_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_v2_Main_Normal.DDS
Human_Bolvar_ForDragron_Shield_v3_Main_Diffuse.DDS
Human_Tabard_Alliance_Main_Diffuse_v1.DDS
Human_Tabard_Alliance_Main_Normal_v1.DDS
Human_Tabard_Alliance_Main_ORM_v1.DDS
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Bolvar_Fordragon_Rasganorte_v1.mdx
Model
3,237
war3mapimported/Bolvar_Fordragon_Rasganorte_v1.mdx
Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds
Image / Texture
1,365
Human_Bolvar_ForDragron_Bots_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Image / Texture
85
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Image / Texture
1,365
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Human_Bolvar_ForDragron_Main_Diffuse_V2.dds
Image / Texture
341
Human_Bolvar_ForDragron_Main_Diffuse_v2.dds
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS
Human_Bolvar_ForDragron_Shield_Main_Diffuse_v3.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Shield_Main_Diffuse_v3.DDS
Human_Bolvar_ForDragron_Shield_Main_ORM_v3.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Shield_Main_ORM_v3.DDS
Human_Bolvar_ForDragron_Shield_v1_Main_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Shield_v1_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_v2_Main_Diffuse.DDS
Image / Texture
171
war3mapimported/Human_Bolvar_ForDragron_Shield_v2_Main_Diffuse.DDS
Double-click the file Human_Bolvar_ForDragron_Shield_v2_Main_Diffuse.DDS:
Human_Bolvar_ForDragron_Shield_v2_Main_Diffuse.DDS
Image / Texture
171
war3mapimported/Human_Bolvar_ForDragron_Shield_v2_Main_Diffuse.DDS
Tick the box "Use Custom Path" and type in the correct path:
Human_Bolvar_ForDragron_Shield_v2_Main_Diffuse.DDS
Image / Texture
171
Human_Bolvar_ForDragron_Shield_v2_Main_Diffuse.DDS
The file has been properly added to the map archive:
Bolvar_Fordragon_Rasganorte_v1.mdx
Model
3,237
war3mapimported/Bolvar_Fordragon_Rasganorte_v1.mdx
Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds
Image / Texture
1,365
Human_Bolvar_ForDragron_Bots_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Image / Texture
85
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Image / Texture
1,365
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Human_Bolvar_ForDragron_Main_Diffuse_V2.dds
Image / Texture
341
Human_Bolvar_ForDragron_Main_Diffuse_v2.dds
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS
Human_Bolvar_ForDragron_Shield_Main_Diffuse_v3.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Shield_Main_Diffuse_v3.DDS
Human_Bolvar_ForDragron_Shield_Main_ORM_v3.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Shield_Main_ORM_v3.DDS
Human_Bolvar_ForDragron_Shield_v1_Main_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Shield_v1_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_v2_Main_Diffuse.DDS
Image / Texture
171
Human_Bolvar_ForDragron_Shield_v2_Main_Diffuse.DDS
Done, you have imported the file Human_Bolvar_ForDragron_Shield_v2_Main_Diffuse.DDS.
Importing Human_Bolvar_ForDragron_Shield_v2_Main_Normal.DDS
Now Click the "Import File" Button:
Next select 'Human_Bolvar_ForDragron_Shield_v2_Main_Normal.DDS' in the folder which you extracted from the zip archive:
Bolvar Fordragon
Bolvar_Fordragon_Rasganorte_v1.mdx
Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Human_Bolvar_ForDragron_Main_Diffuse_V2.dds
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS
Human_Bolvar_ForDragron_Shield_Main_Diffuse_v3.DDS
Human_Bolvar_ForDragron_Shield_Main_ORM_v3.DDS
Human_Bolvar_ForDragron_Shield_v1_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_v2_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_v2_Main_Normal.DDS
Human_Bolvar_ForDragron_Shield_v3_Main_Diffuse.DDS
Human_Tabard_Alliance_Main_Diffuse_v1.DDS
Human_Tabard_Alliance_Main_Normal_v1.DDS
Human_Tabard_Alliance_Main_ORM_v1.DDS
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Bolvar_Fordragon_Rasganorte_v1.mdx
Model
3,237
war3mapimported/Bolvar_Fordragon_Rasganorte_v1.mdx
Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds
Image / Texture
1,365
Human_Bolvar_ForDragron_Bots_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Image / Texture
85
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Image / Texture
1,365
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Human_Bolvar_ForDragron_Main_Diffuse_V2.dds
Image / Texture
341
Human_Bolvar_ForDragron_Main_Diffuse_v2.dds
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS
Human_Bolvar_ForDragron_Shield_Main_Diffuse_v3.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Shield_Main_Diffuse_v3.DDS
Human_Bolvar_ForDragron_Shield_Main_ORM_v3.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Shield_Main_ORM_v3.DDS
Human_Bolvar_ForDragron_Shield_v1_Main_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Shield_v1_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_v2_Main_Diffuse.DDS
Image / Texture
171
Human_Bolvar_ForDragron_Shield_v2_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_v2_Main_Normal.DDS
Image / Texture
171
war3mapimported/Human_Bolvar_ForDragron_Shield_v2_Main_Normal.DDS
Double-click the file Human_Bolvar_ForDragron_Shield_v2_Main_Normal.DDS:
Human_Bolvar_ForDragron_Shield_v2_Main_Normal.DDS
Image / Texture
171
war3mapimported/Human_Bolvar_ForDragron_Shield_v2_Main_Normal.DDS
Tick the box "Use Custom Path" and type in the correct path:
Human_Bolvar_ForDragron_Shield_v2_Main_Normal.DDS
Image / Texture
171
Human_Bolvar_ForDragron_Shield_v2_Main_Normal.DDS
The file has been properly added to the map archive:
Bolvar_Fordragon_Rasganorte_v1.mdx
Model
3,237
war3mapimported/Bolvar_Fordragon_Rasganorte_v1.mdx
Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds
Image / Texture
1,365
Human_Bolvar_ForDragron_Bots_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Image / Texture
85
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Image / Texture
1,365
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Human_Bolvar_ForDragron_Main_Diffuse_V2.dds
Image / Texture
341
Human_Bolvar_ForDragron_Main_Diffuse_v2.dds
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS
Human_Bolvar_ForDragron_Shield_Main_Diffuse_v3.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Shield_Main_Diffuse_v3.DDS
Human_Bolvar_ForDragron_Shield_Main_ORM_v3.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Shield_Main_ORM_v3.DDS
Human_Bolvar_ForDragron_Shield_v1_Main_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Shield_v1_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_v2_Main_Diffuse.DDS
Image / Texture
171
Human_Bolvar_ForDragron_Shield_v2_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_v2_Main_Normal.DDS
Image / Texture
171
Human_Bolvar_ForDragron_Shield_v2_Main_Normal.DDS
Done, you have imported the file Human_Bolvar_ForDragron_Shield_v2_Main_Normal.DDS.
Importing Human_Bolvar_ForDragron_Shield_v3_Main_Diffuse.DDS
Now Click the "Import File" Button:
Next select 'Human_Bolvar_ForDragron_Shield_v3_Main_Diffuse.DDS' in the folder which you extracted from the zip archive:
Bolvar Fordragon
Bolvar_Fordragon_Rasganorte_v1.mdx
Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Human_Bolvar_ForDragron_Main_Diffuse_V2.dds
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS
Human_Bolvar_ForDragron_Shield_Main_Diffuse_v3.DDS
Human_Bolvar_ForDragron_Shield_Main_ORM_v3.DDS
Human_Bolvar_ForDragron_Shield_v1_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_v2_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_v2_Main_Normal.DDS
Human_Bolvar_ForDragron_Shield_v3_Main_Diffuse.DDS
Human_Tabard_Alliance_Main_Diffuse_v1.DDS
Human_Tabard_Alliance_Main_Normal_v1.DDS
Human_Tabard_Alliance_Main_ORM_v1.DDS
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Bolvar_Fordragon_Rasganorte_v1.mdx
Model
3,237
war3mapimported/Bolvar_Fordragon_Rasganorte_v1.mdx
Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds
Image / Texture
1,365
Human_Bolvar_ForDragron_Bots_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Image / Texture
85
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Image / Texture
1,365
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Human_Bolvar_ForDragron_Main_Diffuse_V2.dds
Image / Texture
341
Human_Bolvar_ForDragron_Main_Diffuse_v2.dds
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS
Human_Bolvar_ForDragron_Shield_Main_Diffuse_v3.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Shield_Main_Diffuse_v3.DDS
Human_Bolvar_ForDragron_Shield_Main_ORM_v3.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Shield_Main_ORM_v3.DDS
Human_Bolvar_ForDragron_Shield_v1_Main_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Shield_v1_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_v2_Main_Diffuse.DDS
Image / Texture
171
Human_Bolvar_ForDragron_Shield_v2_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_v2_Main_Normal.DDS
Image / Texture
171
Human_Bolvar_ForDragron_Shield_v2_Main_Normal.DDS
Human_Bolvar_ForDragron_Shield_v3_Main_Diffuse.DDS
Image / Texture
2,731
war3mapimported/Human_Bolvar_ForDragron_Shield_v3_Main_Diffuse.DDS
Double-click the file Human_Bolvar_ForDragron_Shield_v3_Main_Diffuse.DDS:
Human_Bolvar_ForDragron_Shield_v3_Main_Diffuse.DDS
Image / Texture
2,731
war3mapimported/Human_Bolvar_ForDragron_Shield_v3_Main_Diffuse.DDS
Tick the box "Use Custom Path" and type in the correct path:
Human_Bolvar_ForDragron_Shield_v3_Main_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Shield_v3_Main_Diffuse.DDS
The file has been properly added to the map archive:
Bolvar_Fordragon_Rasganorte_v1.mdx
Model
3,237
war3mapimported/Bolvar_Fordragon_Rasganorte_v1.mdx
Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds
Image / Texture
1,365
Human_Bolvar_ForDragron_Bots_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Image / Texture
85
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Image / Texture
1,365
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Human_Bolvar_ForDragron_Main_Diffuse_V2.dds
Image / Texture
341
Human_Bolvar_ForDragron_Main_Diffuse_v2.dds
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS
Human_Bolvar_ForDragron_Shield_Main_Diffuse_v3.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Shield_Main_Diffuse_v3.DDS
Human_Bolvar_ForDragron_Shield_Main_ORM_v3.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Shield_Main_ORM_v3.DDS
Human_Bolvar_ForDragron_Shield_v1_Main_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Shield_v1_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_v2_Main_Diffuse.DDS
Image / Texture
171
Human_Bolvar_ForDragron_Shield_v2_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_v2_Main_Normal.DDS
Image / Texture
171
Human_Bolvar_ForDragron_Shield_v2_Main_Normal.DDS
Human_Bolvar_ForDragron_Shield_v3_Main_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Shield_v3_Main_Diffuse.DDS
Done, you have imported the file Human_Bolvar_ForDragron_Shield_v3_Main_Diffuse.DDS.
Importing Human_Tabard_Alliance_Main_Diffuse_v1.DDS
Now Click the "Import File" Button:
Next select 'Human_Tabard_Alliance_Main_Diffuse_v1.DDS' in the folder which you extracted from the zip archive:
Bolvar Fordragon
Bolvar_Fordragon_Rasganorte_v1.mdx
Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Human_Bolvar_ForDragron_Main_Diffuse_V2.dds
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS
Human_Bolvar_ForDragron_Shield_Main_Diffuse_v3.DDS
Human_Bolvar_ForDragron_Shield_Main_ORM_v3.DDS
Human_Bolvar_ForDragron_Shield_v1_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_v2_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_v2_Main_Normal.DDS
Human_Bolvar_ForDragron_Shield_v3_Main_Diffuse.DDS
Human_Tabard_Alliance_Main_Diffuse_v1.DDS
Human_Tabard_Alliance_Main_Normal_v1.DDS
Human_Tabard_Alliance_Main_ORM_v1.DDS
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Bolvar_Fordragon_Rasganorte_v1.mdx
Model
3,237
war3mapimported/Bolvar_Fordragon_Rasganorte_v1.mdx
Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds
Image / Texture
1,365
Human_Bolvar_ForDragron_Bots_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Image / Texture
85
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Image / Texture
1,365
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Human_Bolvar_ForDragron_Main_Diffuse_V2.dds
Image / Texture
341
Human_Bolvar_ForDragron_Main_Diffuse_v2.dds
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS
Human_Bolvar_ForDragron_Shield_Main_Diffuse_v3.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Shield_Main_Diffuse_v3.DDS
Human_Bolvar_ForDragron_Shield_Main_ORM_v3.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Shield_Main_ORM_v3.DDS
Human_Bolvar_ForDragron_Shield_v1_Main_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Shield_v1_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_v2_Main_Diffuse.DDS
Image / Texture
171
Human_Bolvar_ForDragron_Shield_v2_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_v2_Main_Normal.DDS
Image / Texture
171
Human_Bolvar_ForDragron_Shield_v2_Main_Normal.DDS
Human_Bolvar_ForDragron_Shield_v3_Main_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Shield_v3_Main_Diffuse.DDS
Human_Tabard_Alliance_Main_Diffuse_v1.DDS
Image / Texture
5,461
war3mapimported/Human_Tabard_Alliance_Main_Diffuse_v1.DDS
Double-click the file Human_Tabard_Alliance_Main_Diffuse_v1.DDS:
Human_Tabard_Alliance_Main_Diffuse_v1.DDS
Image / Texture
5,461
war3mapimported/Human_Tabard_Alliance_Main_Diffuse_v1.DDS
Tick the box "Use Custom Path" and type in the correct path:
Human_Tabard_Alliance_Main_Diffuse_v1.DDS
Image / Texture
5,461
Human_Tabard_Alliance_Main_Diffuse_v1.DDS
The file has been properly added to the map archive:
Bolvar_Fordragon_Rasganorte_v1.mdx
Model
3,237
war3mapimported/Bolvar_Fordragon_Rasganorte_v1.mdx
Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds
Image / Texture
1,365
Human_Bolvar_ForDragron_Bots_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Image / Texture
85
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Image / Texture
1,365
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Human_Bolvar_ForDragron_Main_Diffuse_V2.dds
Image / Texture
341
Human_Bolvar_ForDragron_Main_Diffuse_v2.dds
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS
Human_Bolvar_ForDragron_Shield_Main_Diffuse_v3.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Shield_Main_Diffuse_v3.DDS
Human_Bolvar_ForDragron_Shield_Main_ORM_v3.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Shield_Main_ORM_v3.DDS
Human_Bolvar_ForDragron_Shield_v1_Main_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Shield_v1_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_v2_Main_Diffuse.DDS
Image / Texture
171
Human_Bolvar_ForDragron_Shield_v2_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_v2_Main_Normal.DDS
Image / Texture
171
Human_Bolvar_ForDragron_Shield_v2_Main_Normal.DDS
Human_Bolvar_ForDragron_Shield_v3_Main_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Shield_v3_Main_Diffuse.DDS
Human_Tabard_Alliance_Main_Diffuse_v1.DDS
Image / Texture
5,461
Human_Tabard_Alliance_Main_Diffuse_v1.DDS
Done, you have imported the file Human_Tabard_Alliance_Main_Diffuse_v1.DDS.
Importing Human_Tabard_Alliance_Main_Normal_v1.DDS
Now Click the "Import File" Button:
Next select 'Human_Tabard_Alliance_Main_Normal_v1.DDS' in the folder which you extracted from the zip archive:
Bolvar Fordragon
Bolvar_Fordragon_Rasganorte_v1.mdx
Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Human_Bolvar_ForDragron_Main_Diffuse_V2.dds
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS
Human_Bolvar_ForDragron_Shield_Main_Diffuse_v3.DDS
Human_Bolvar_ForDragron_Shield_Main_ORM_v3.DDS
Human_Bolvar_ForDragron_Shield_v1_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_v2_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_v2_Main_Normal.DDS
Human_Bolvar_ForDragron_Shield_v3_Main_Diffuse.DDS
Human_Tabard_Alliance_Main_Diffuse_v1.DDS
Human_Tabard_Alliance_Main_Normal_v1.DDS
Human_Tabard_Alliance_Main_ORM_v1.DDS
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Bolvar_Fordragon_Rasganorte_v1.mdx
Model
3,237
war3mapimported/Bolvar_Fordragon_Rasganorte_v1.mdx
Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds
Image / Texture
1,365
Human_Bolvar_ForDragron_Bots_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Image / Texture
85
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Image / Texture
1,365
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Human_Bolvar_ForDragron_Main_Diffuse_V2.dds
Image / Texture
341
Human_Bolvar_ForDragron_Main_Diffuse_v2.dds
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS
Human_Bolvar_ForDragron_Shield_Main_Diffuse_v3.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Shield_Main_Diffuse_v3.DDS
Human_Bolvar_ForDragron_Shield_Main_ORM_v3.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Shield_Main_ORM_v3.DDS
Human_Bolvar_ForDragron_Shield_v1_Main_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Shield_v1_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_v2_Main_Diffuse.DDS
Image / Texture
171
Human_Bolvar_ForDragron_Shield_v2_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_v2_Main_Normal.DDS
Image / Texture
171
Human_Bolvar_ForDragron_Shield_v2_Main_Normal.DDS
Human_Bolvar_ForDragron_Shield_v3_Main_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Shield_v3_Main_Diffuse.DDS
Human_Tabard_Alliance_Main_Diffuse_v1.DDS
Image / Texture
5,461
Human_Tabard_Alliance_Main_Diffuse_v1.DDS
Human_Tabard_Alliance_Main_Normal_v1.DDS
Image / Texture
5,461
war3mapimported/Human_Tabard_Alliance_Main_Normal_v1.DDS
Double-click the file Human_Tabard_Alliance_Main_Normal_v1.DDS:
Human_Tabard_Alliance_Main_Normal_v1.DDS
Image / Texture
5,461
war3mapimported/Human_Tabard_Alliance_Main_Normal_v1.DDS
Tick the box "Use Custom Path" and type in the correct path:
Human_Tabard_Alliance_Main_Normal_v1.DDS
Image / Texture
5,461
Human_Tabard_Alliance_Main_Normal_v1.DDS
The file has been properly added to the map archive:
Bolvar_Fordragon_Rasganorte_v1.mdx
Model
3,237
war3mapimported/Bolvar_Fordragon_Rasganorte_v1.mdx
Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds
Image / Texture
1,365
Human_Bolvar_ForDragron_Bots_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Image / Texture
85
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Image / Texture
1,365
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Human_Bolvar_ForDragron_Main_Diffuse_V2.dds
Image / Texture
341
Human_Bolvar_ForDragron_Main_Diffuse_v2.dds
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS
Human_Bolvar_ForDragron_Shield_Main_Diffuse_v3.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Shield_Main_Diffuse_v3.DDS
Human_Bolvar_ForDragron_Shield_Main_ORM_v3.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Shield_Main_ORM_v3.DDS
Human_Bolvar_ForDragron_Shield_v1_Main_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Shield_v1_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_v2_Main_Diffuse.DDS
Image / Texture
171
Human_Bolvar_ForDragron_Shield_v2_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_v2_Main_Normal.DDS
Image / Texture
171
Human_Bolvar_ForDragron_Shield_v2_Main_Normal.DDS
Human_Bolvar_ForDragron_Shield_v3_Main_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Shield_v3_Main_Diffuse.DDS
Human_Tabard_Alliance_Main_Diffuse_v1.DDS
Image / Texture
5,461
Human_Tabard_Alliance_Main_Diffuse_v1.DDS
Human_Tabard_Alliance_Main_Normal_v1.DDS
Image / Texture
5,461
Human_Tabard_Alliance_Main_Normal_v1.DDS
Done, you have imported the file Human_Tabard_Alliance_Main_Normal_v1.DDS.
Importing Human_Tabard_Alliance_Main_ORM_v1.DDS
Now Click the "Import File" Button:
Next select 'Human_Tabard_Alliance_Main_ORM_v1.DDS' in the folder which you extracted from the zip archive:
Bolvar Fordragon
Bolvar_Fordragon_Rasganorte_v1.mdx
Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Human_Bolvar_ForDragron_Main_Diffuse_V2.dds
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS
Human_Bolvar_ForDragron_Shield_Main_Diffuse_v3.DDS
Human_Bolvar_ForDragron_Shield_Main_ORM_v3.DDS
Human_Bolvar_ForDragron_Shield_v1_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_v2_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_v2_Main_Normal.DDS
Human_Bolvar_ForDragron_Shield_v3_Main_Diffuse.DDS
Human_Tabard_Alliance_Main_Diffuse_v1.DDS
Human_Tabard_Alliance_Main_Normal_v1.DDS
Human_Tabard_Alliance_Main_ORM_v1.DDS
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Bolvar_Fordragon_Rasganorte_v1.mdx
Model
3,237
war3mapimported/Bolvar_Fordragon_Rasganorte_v1.mdx
Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds
Image / Texture
1,365
Human_Bolvar_ForDragron_Bots_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Image / Texture
85
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Image / Texture
1,365
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Human_Bolvar_ForDragron_Main_Diffuse_V2.dds
Image / Texture
341
Human_Bolvar_ForDragron_Main_Diffuse_v2.dds
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS
Human_Bolvar_ForDragron_Shield_Main_Diffuse_v3.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Shield_Main_Diffuse_v3.DDS
Human_Bolvar_ForDragron_Shield_Main_ORM_v3.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Shield_Main_ORM_v3.DDS
Human_Bolvar_ForDragron_Shield_v1_Main_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Shield_v1_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_v2_Main_Diffuse.DDS
Image / Texture
171
Human_Bolvar_ForDragron_Shield_v2_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_v2_Main_Normal.DDS
Image / Texture
171
Human_Bolvar_ForDragron_Shield_v2_Main_Normal.DDS
Human_Bolvar_ForDragron_Shield_v3_Main_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Shield_v3_Main_Diffuse.DDS
Human_Tabard_Alliance_Main_Diffuse_v1.DDS
Image / Texture
5,461
Human_Tabard_Alliance_Main_Diffuse_v1.DDS
Human_Tabard_Alliance_Main_Normal_v1.DDS
Image / Texture
5,461
Human_Tabard_Alliance_Main_Normal_v1.DDS
Human_Tabard_Alliance_Main_ORM_v1.DDS
Image / Texture
5,461
war3mapimported/Human_Tabard_Alliance_Main_ORM_v1.DDS
Double-click the file Human_Tabard_Alliance_Main_ORM_v1.DDS:
Human_Tabard_Alliance_Main_ORM_v1.DDS
Image / Texture
5,461
war3mapimported/Human_Tabard_Alliance_Main_ORM_v1.DDS
Tick the box "Use Custom Path" and type in the correct path:
Human_Tabard_Alliance_Main_ORM_v1.DDS
Image / Texture
5,461
Human_Tabard_Alliance_Main_ORM_v1.DDS
The file has been properly added to the map archive:
Bolvar_Fordragon_Rasganorte_v1.mdx
Model
3,237
war3mapimported/Bolvar_Fordragon_Rasganorte_v1.mdx
Human_Bolvar_ForDragron_Bots_Main_Diffuse.dds
Image / Texture
1,365
Human_Bolvar_ForDragron_Bots_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Image / Texture
85
Human_Bolvar_ForDragron_Hair_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Hair_V2_Diffuse.DDS
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Image / Texture
1,365
Human_Bolvar_ForDragron_Hair_V3_Diffuse.DDS
Human_Bolvar_ForDragron_Main_Diffuse_V2.dds
Image / Texture
341
Human_Bolvar_ForDragron_Main_Diffuse_v2.dds
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Main_V1_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Paudron_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Paudron_Main_Emissive.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Shield_Alliance_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Shield_Alliance_Normal.DDS
Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS
Image / Texture
341
Human_Bolvar_ForDragron_Shield_Alliance_Orm.DDS
Human_Bolvar_ForDragron_Shield_Main_Diffuse_v3.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Shield_Main_Diffuse_v3.DDS
Human_Bolvar_ForDragron_Shield_Main_ORM_v3.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Shield_Main_ORM_v3.DDS
Human_Bolvar_ForDragron_Shield_v1_Main_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Shield_v1_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_v2_Main_Diffuse.DDS
Image / Texture
171
Human_Bolvar_ForDragron_Shield_v2_Main_Diffuse.DDS
Human_Bolvar_ForDragron_Shield_v2_Main_Normal.DDS
Image / Texture
171
Human_Bolvar_ForDragron_Shield_v2_Main_Normal.DDS
Human_Bolvar_ForDragron_Shield_v3_Main_Diffuse.DDS
Image / Texture
2,731
Human_Bolvar_ForDragron_Shield_v3_Main_Diffuse.DDS
Human_Tabard_Alliance_Main_Diffuse_v1.DDS
Image / Texture
5,461
Human_Tabard_Alliance_Main_Diffuse_v1.DDS
Human_Tabard_Alliance_Main_Normal_v1.DDS
Image / Texture
5,461
Human_Tabard_Alliance_Main_Normal_v1.DDS
Human_Tabard_Alliance_Main_ORM_v1.DDS
Image / Texture
5,461
Human_Tabard_Alliance_Main_ORM_v1.DDS
Done, you have imported the file Human_Tabard_Alliance_Main_ORM_v1.DDS.
You're done
You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.
If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:
- Link to the model and the tutorial
- Precise description of what does not work
- The map you tried to import it to (with the model imported)
And we will do what we can to help you.