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Model validation: bm
Red Demon.mdx
0errors1severe6warnings29unused
1
1
Geoset 0
Too many vertices in one geoset: 8904
Number of sequence extents (10) does not match the number of sequences (11)
3
Model
Missing the Origin attachment point
No collision shapes — in-game selection may be unreliable for this unit; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
1
Sequence 8 - "Dissipate"
1
Extent
Negative extents
1
2
Bone 13 - "Bone_Root"
There are no vertices attached to this bone
2
Rotation
Track 3 at frame 900 has roughly the same value as tracks 2 and 4
Track 10 at frame 2733 has roughly the same value as tracks 9 and 11
3
Bone 0 - "Bone_Pelvis"
3
Rotation
Track 3 at frame 900 has roughly the same value as tracks 2 and 4
Track 10 at frame 2733 has roughly the same value as tracks 9 and 11
Track 39 at frame 19700 has exactly the same value as tracks 38 and 40
3
Bone 1 - "Bone_Leg1_L"
1
Translation
Track 1 at frame 7400 has exactly the same value as tracks 0 and 2
2
Rotation
Track 3 at frame 900 has roughly the same value as tracks 2 and 4
Track 10 at frame 2733 has roughly the same value as tracks 9 and 11
7
Bone 3 - "Bone_Foot_L"
5
Translation
Track 17 at frame 13500 has exactly the same value as tracks 16 and 18
Track 18 at frame 13633 has exactly the same value as tracks 17 and 19
Track 19 at frame 13667 has exactly the same value as tracks 18 and 20
Track 20 at frame 13733 has exactly the same value as tracks 19 and 21
Track 21 at frame 13833 has exactly the same value as tracks 20 and 22
2
Rotation
Track 3 at frame 900 has roughly the same value as tracks 2 and 4
Track 10 at frame 2733 has roughly the same value as tracks 9 and 11
3
Bone 4 - "Bone_Leg1_R"
1
Translation
Track 1 at frame 7400 has exactly the same value as tracks 0 and 2
2
Rotation
Track 3 at frame 900 has roughly the same value as tracks 2 and 4
Track 10 at frame 2733 has roughly the same value as tracks 9 and 11
4
Bone 5 - "Bone_Leg2_R"
2
Translation
Track 7 at frame 13367 has exactly the same value as tracks 6 and 8
Track 8 at frame 13400 has exactly the same value as tracks 7 and 9
2
Rotation
Track 3 at frame 900 has roughly the same value as tracks 2 and 4
Track 10 at frame 2733 has roughly the same value as tracks 9 and 11
5
Bone 6 - "Bone_Foot_R"
3
Translation
Track 16 at frame 13167 has exactly the same value as tracks 15 and 17
Track 17 at frame 13233 has exactly the same value as tracks 16 and 18
Track 18 at frame 13333 has exactly the same value as tracks 17 and 19
2
Rotation
Track 3 at frame 900 has roughly the same value as tracks 2 and 4
Track 10 at frame 2733 has roughly the same value as tracks 9 and 11
1
Bone 8 - "Bone_Arm1_R"
1
Rotation
Track 28 at frame 17700 has exactly the same value as tracks 27 and 29
1
Bone 11 - "Bone_Arm1_L"
1
Rotation
Track 33 at frame 17700 has exactly the same value as tracks 32 and 34
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