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Model validation: bloodelfwatch_portrait

bloodelfwatchV2_portrait.mdx

0 errors 3 severe 21 warnings 44 unused
  • 2 1 Model
    • Missing "Stand" sequence
    • Missing "Death" sequence
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
  • 1 Geoset 0
    • Too many vertices in one geoset: 7804
  • 1 Bone 58 - "F_loincloth_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 59 - "F_loincloth_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 60 - "F_loincloth_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 61 - "B_loincloth_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 62 - "B_loincloth_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 63 - "B_loincloth_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 64 - "B_loincloth_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 107 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Bone 115 - "B_hair_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 116 - "B_hair_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 119 - "quiver_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 120 - "arrow_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 121 - "arrow_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 122 - "arrow_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 123 - "arrow_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 124 - "weapon_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 125 - "bow_lwr_limb_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 126 - "bow_upr_limb_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 127 - "bowstring_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 128 - "arrow_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 8 - "L_lwr_arm_bind_jnt"
    • 1 Rotation
      • Track 1 at frame 367 has roughly the same value as tracks 0 and 2
  • 1 Bone 9 - "L_lwr_arm_twist_01_bind_jnt"
    • 1 Rotation
      • Track 16 at frame 5367 has roughly the same value as tracks 15 and 17
  • 1 Bone 10 - "L_lwr_arm_twist_02_bind_jnt"
    • 1 Rotation
      • Track 16 at frame 5367 has roughly the same value as tracks 15 and 17
  • 1 Bone 34 - "R_tmb_02_bind_jnt"
    • 1 Rotation
      • Track 16 at frame 4300 has roughly the same value as tracks 15 and 17
  • 2 Bone 37 - "R_ind_finger_02_bind_jnt"
    • 2 Rotation
      • Track 3 at frame 633 has roughly the same value as tracks 2 and 4
      • Track 20 at frame 4133 has roughly the same value as tracks 19 and 21
  • 1 Bone 38 - "R_ind_finger_03_bind_jnt"
    • 1 Rotation
      • Track 29 at frame 4900 has roughly the same value as tracks 28 and 30
  • 1 Bone 41 - "R_mid_finger_03_bind_jnt"
    • 1 Rotation
      • Track 31 at frame 5033 has roughly the same value as tracks 30 and 32
  • 2 Bone 43 - "R_rng_finger_02_bind_jnt"
    • 2 Rotation
      • Track 4 at frame 1000 has roughly the same value as tracks 3 and 5
      • Track 20 at frame 4333 has roughly the same value as tracks 19 and 21
  • 2 Bone 47 - "R_pnk_finger_03_bind_jnt"
    • 2 Rotation
      • Track 20 at frame 3600 has roughly the same value as tracks 19 and 21
      • Track 33 at frame 5267 has roughly the same value as tracks 32 and 34
  • 1 Bone 93 - "L_upr_lip_bind_jnt"
    • 1 Translation
      • Track 1 at frame 733 has roughly the same value as tracks 0 and 2
  • 1 Bone 117 - "L_otr_eyebrow_02_bind_jnt"
    • 1 Rotation
      • Track 28 at frame 5767 has roughly the same value as tracks 27 and 29
  • 1 Bone 118 - "R_otr_eyebrow_02_bind_jnt"
    • 1 Rotation
      • Track 28 at frame 5767 has roughly the same value as tracks 27 and 29
  • unused Texture 0 - "human_bloodelfwatch_main_diffuse.dds"
  • unused Texture 1 - "Human_ArcherBloodElf_Main_Normal.tif"
  • unused Texture 2 - "Human_ArcherBloodElf_Main_ORM.tif"
  • unused Texture 3 - "Human_ArcherBloodElf_Main_Emissive.tif"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
  • unused Texture 6 - "Portrait_BG_Diffuse.tif"
  • unused Texture 7 - "normal.blp"
  • unused Texture 8 - "Portrait_BG_ORM.tif"
  • unused Texture 9 - "Black32.blp"
  • unused Texture 10 - "nightelf_bloodelfwatch_main_diffuse.dds"
  • unused Texture 11 - "NightElf_Maiev_Main_Normal.tif"
  • unused Texture 12 - "NightElf_Maiev_Main_ORM.tif"
  • unused Texture 13 - "NightElf_Maiev_Main_Emissive.tif"
  • unused Texture 14 - "nightelf_bloodelfwatch_hair_diffuse.dds"
  • unused Texture 15 - "NightElf_PriestessOfTheMoon_Hair_Normal.tif"
  • unused Texture 16 - "NightElf_PriestessOfTheMoon_Hair_ORM.tif"
  • unused Texture 17 - "NightElf_PriestessOfTheMoon_Hair_Emissive.tif"
  • unused Texture 18 - "Human_SkyFuryTower_Diffuse.tif"
  • unused Texture 19 - "Human_SkyFuryTower_Normal.tif"
  • unused Texture 20 - "Human_SkyFuryTower_ORM.tif"
  • unused Texture 21 - "Human_ArcherBloodElf_Hair_Diffuse.tif"
  • unused Texture 22 - "Human_ArcherBloodElf_Hair_Normal.tif"
  • unused Texture 23 - "ORM.blp"
  • unused Texture 24 - "NightElf_Maiev_Cape_Diffuse.tif"
  • unused Texture 25 - "NightElf_Maiev_Cape_Normal.tif"
  • unused Texture 26 - "NightElf_Maiev_Cape_ORM.tif"
  • unused Texture 27 - "nightelf_bloodelfwatch_cape_diffuse.dds"
  • unused Texture 28 - "nightelf_bloodelfwatch_cape_normal.dds"
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