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Attachment 10 "Medium Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
1
Bone 1 - "Mesh08"
There are no vertices attached to this bone
1
Bone 2 - "Mesh06"
There are no vertices attached to this bone
1
Bone 3 - "Mesh07"
There are no vertices attached to this bone
1
Bone 11 - "hair2"
There are no vertices attached to this bone
1
Bone 12 - "hair3"
There are no vertices attached to this bone
1
Bone 13 - "Bone_Ponytai01"
There are no vertices attached to this bone
1
Bone 14 - "Bone_Ponytail"
There are no vertices attached to this bone
1
4
Attachment 1 - "Weapon Right Ref"
1
Visibility
Interpolation type not set to None
1
Translation
Track 11 at frame 14700 has exactly the same value as tracks 10 and 12
3
Rotation
Track 8 at frame 12500 has exactly the same value as tracks 7 and 9
Track 9 at frame 12567 has exactly the same value as tracks 8 and 10
Track 10 at frame 14700 has exactly the same value as tracks 9 and 11
1
4
Attachment 9 - "Weapon Left Ref"
1
Visibility
Interpolation type not set to None
1
Translation
Track 11 at frame 14700 has exactly the same value as tracks 10 and 12
3
Rotation
Track 8 at frame 12500 has exactly the same value as tracks 7 and 9
Track 9 at frame 12567 has exactly the same value as tracks 8 and 10
Track 10 at frame 14700 has exactly the same value as tracks 9 and 11
1
ParticleEmitter2 0 - "Effect_Spell_Left"
1
Visibility
Interpolation type not set to None
1
ParticleEmitter2 1 - "Effect_Spell_Right"
1
Visibility
Interpolation type not set to None
1
Bone 7 - "Bone_Arm1_L"
1
Rotation
Track 33 at frame 17867 has exactly the same value as tracks 32 and 34
3
Bone 16 - "Bone_Leg1_R"
3
Rotation
Track 10 at frame 12500 has exactly the same value as tracks 9 and 11
Track 11 at frame 12567 has exactly the same value as tracks 10 and 12
Track 12 at frame 14700 has exactly the same value as tracks 11 and 13
2
Bone 17 - "Bone_Leg2_R"
2
Rotation
Track 10 at frame 12567 has exactly the same value as tracks 9 and 11
Track 11 at frame 14700 has exactly the same value as tracks 10 and 12
3
Bone 18 - "Bone_Foot_R"
3
Rotation
Track 8 at frame 12500 has roughly the same value as tracks 7 and 9
Track 9 at frame 12567 has roughly the same value as tracks 8 and 10
Track 10 at frame 14700 has roughly the same value as tracks 9 and 11
2
Bone 19 - "Bone_Leg1_L"
2
Rotation
Track 10 at frame 12567 has exactly the same value as tracks 9 and 11
Track 11 at frame 14700 has exactly the same value as tracks 10 and 12
2
Bone 20 - "Bone_Leg2_L"
2
Rotation
Track 11 at frame 12567 has exactly the same value as tracks 10 and 12
Track 12 at frame 14700 has exactly the same value as tracks 11 and 13
3
Bone 21 - "Bone_Foot_L"
3
Rotation
Track 8 at frame 12500 has roughly the same value as tracks 7 and 9
Track 9 at frame 12567 has roughly the same value as tracks 8 and 10
Track 10 at frame 14700 has exactly the same value as tracks 9 and 11
4
Helper 0
1
Translation
Track 11 at frame 14700 has exactly the same value as tracks 10 and 12
3
Rotation
Track 8 at frame 12500 has exactly the same value as tracks 7 and 9
Track 9 at frame 12567 has exactly the same value as tracks 8 and 10
Track 10 at frame 14700 has exactly the same value as tracks 9 and 11
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