JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser .
Model validation: Bloodelf 'Scorpion' Ballista
0
errors
5
severe
3
warnings
30
unused
2
2
Bone 11 - "Cannon_Pump"
2
2
Translation
Track 18 at frame 12000 is lower than the track before it at 13000
Track 42 at frame 212000 is lower than the track before it at 213000
Track 17 at frame 13000 has exactly the same value as tracks 16 and 18
Track 41 at frame 213000 has exactly the same value as tracks 40 and 42
1
1
Bone 12 - "Arrow"
1
1
Translation
Track 18 at frame 12000 is lower than the track before it at 13000
Track 17 at frame 13000 has exactly the same value as tracks 16 and 18
2
2
Bone 14 - "UpperWings_Holder"
2
2
Translation
Track 18 at frame 12000 is lower than the track before it at 13000
Track 42 at frame 212000 is lower than the track before it at 213000
Track 17 at frame 13000 has exactly the same value as tracks 16 and 18
Track 41 at frame 213000 has exactly the same value as tracks 40 and 42
1
Model
Attachment name "Weapon Ref " is duplicated by attachments 9, 10; only one will be reachable in-game.
1
Bone 1 - "Main_Working_Axis"
There are no vertices attached to this bone
1
Bone 13 - "Axis_Front"
There are no vertices attached to this bone
1
GeosetAnimation 5
1
Alpha
Track 54 at frame 299000 has exactly the same value as tracks 53 and 55
1
GeosetAnimation 6
1
Alpha
Track 54 at frame 299000 has exactly the same value as tracks 53 and 55
2
GeosetAnimation 7
2
Alpha
Track 25 at frame 99000 has exactly the same value as tracks 24 and 26
Track 55 at frame 299000 has exactly the same value as tracks 54 and 56
2
GeosetAnimation 8
2
Alpha
Track 25 at frame 99000 has exactly the same value as tracks 24 and 26
Track 55 at frame 299000 has exactly the same value as tracks 54 and 56
1
GeosetAnimation 9
1
Alpha
Track 25 at frame 99000 has exactly the same value as tracks 24 and 26
1
GeosetAnimation 10
1
Alpha
Track 25 at frame 99000 has exactly the same value as tracks 24 and 26
1
GeosetAnimation 11
1
Alpha
Track 25 at frame 99000 has exactly the same value as tracks 24 and 26
2
GeosetAnimation 12
2
Alpha
Track 25 at frame 99000 has exactly the same value as tracks 24 and 26
Track 62 at frame 299000 has exactly the same value as tracks 61 and 63
1
GeosetAnimation 13
1
Alpha
Track 25 at frame 99000 has exactly the same value as tracks 24 and 26
2
ParticleEmitter2 0 - "Laser_Flame"
2
Visibility
Track 25 at frame 99000 has exactly the same value as tracks 24 and 26
Track 62 at frame 299000 has exactly the same value as tracks 61 and 63
2
ParticleEmitter2 1 - "Laser_Sparkle"
2
Visibility
Track 25 at frame 99000 has exactly the same value as tracks 24 and 26
Track 62 at frame 299000 has exactly the same value as tracks 61 and 63
2
ParticleEmitter2 2 - "Phoenix_Flame_01_Right"
2
Visibility
Track 27 at frame 99000 has exactly the same value as tracks 26 and 28
Track 58 at frame 299000 has exactly the same value as tracks 57 and 59
2
ParticleEmitter2 3 - "Phoenix_Flame_02_Right"
2
Visibility
Track 27 at frame 99000 has exactly the same value as tracks 26 and 28
Track 58 at frame 299000 has exactly the same value as tracks 57 and 59
2
ParticleEmitter2 4 - "Phoenix_Flame_01_Left"
2
Visibility
Track 27 at frame 99000 has exactly the same value as tracks 26 and 28
Track 58 at frame 299000 has exactly the same value as tracks 57 and 59
2
ParticleEmitter2 5 - "Phoenix_Flame_02_Left"
2
Visibility
Track 27 at frame 99000 has exactly the same value as tracks 26 and 28
Track 58 at frame 299000 has exactly the same value as tracks 57 and 59
1
EventObject 2 - "SNDxMDML"
Track 3 at frame 812100 is not in any sequence