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Model validation: Bloodelf Ranger

HeroBloodelfRanger.mdx

0 errors 0 severe 42 warnings 106 unused
  • 3 Model
    • Attachment 6 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • No collision shapes — in-game selection may be unreliable for this hero; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
    • Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Geoset 2
    • 1 Extent
      • Negative extents
  • 1 Geoset 3
    • Number of sequence extents (0) does not match the number of sequences (13)
  • 10 Geoset 4
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 10 Geoset 5
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 2 Geoset 9
    • Number of sequence extents (8) does not match the number of sequences (13)
    • 1 Extent
      • Negative extents
  • 1 Geoset 13
    • Number of sequence extents (8) does not match the number of sequences (13)
  • 1 Geoset 14
    • Number of sequence extents (0) does not match the number of sequences (13)
  • 1 Geoset 17
    • Number of sequence extents (0) does not match the number of sequences (13)
  • 1 Geoset 18
    • Number of sequence extents (0) does not match the number of sequences (13)
  • 1 Bone 25 - "Box02"
    • There are no vertices attached to this bone
  • 1 Bone 26 - "Box12"
    • There are no vertices attached to this bone
  • 1 Bone 28 - "Plane04"
    • There are no vertices attached to this bone
  • 1 Bone 29 - "Plane03"
    • There are no vertices attached to this bone
  • 1 Bone 30 - "Plane01"
    • There are no vertices attached to this bone
  • 1 Bone 31 - "Plane10"
    • There are no vertices attached to this bone
  • 1 Bone 32 - "Plane02"
    • There are no vertices attached to this bone
  • 1 Bone 33 - "Plane09"
    • There are no vertices attached to this bone
  • 1 Bone 34 - "Plane05"
    • There are no vertices attached to this bone
  • 1 Bone 35 - "Plane06"
    • There are no vertices attached to this bone
  • 1 Bone 36 - "Plane08"
    • There are no vertices attached to this bone
  • 15 Bone 0 - "Arrow"
    • 2 Rotation
      • Track 22 at frame 18700 has roughly the same value as tracks 21 and 23
      • Track 64 at frame 44833 has exactly the same value as tracks 63 and 65
    • 13 Scaling
      • Track 3 at frame 16700 has exactly the same value as tracks 2 and 4
      • Track 9 at frame 18200 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 18700 has exactly the same value as tracks 9 and 11
      • Track 18 at frame 42567 has exactly the same value as tracks 17 and 19
      • Track 25 at frame 43200 has exactly the same value as tracks 24 and 26
      • Track 26 at frame 43233 has exactly the same value as tracks 25 and 27
      • Track 30 at frame 43400 has exactly the same value as tracks 29 and 31
      • Track 31 at frame 43567 has exactly the same value as tracks 30 and 32
      • Track 32 at frame 43833 has exactly the same value as tracks 31 and 33
      • Track 33 at frame 43900 has exactly the same value as tracks 32 and 34
      • Track 37 at frame 44233 has exactly the same value as tracks 36 and 38
      • Track 38 at frame 44833 has exactly the same value as tracks 37 and 39
      • Track 39 at frame 44867 has roughly the same value as tracks 38 and 40
  • 6 Bone 1 - "Arrow01"
    • 2 Rotation
      • Track 10 at frame 17200 has exactly the same value as tracks 9 and 11
      • Track 22 at frame 18700 has roughly the same value as tracks 21 and 23
    • 4 Scaling
      • Track 3 at frame 16700 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 17200 has exactly the same value as tracks 3 and 5
      • Track 9 at frame 18200 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 18700 has exactly the same value as tracks 9 and 11
  • 8 Bone 5 - "Bone_Pelvis"
    • 4 Translation
      • Track 2 at frame 4400 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 4433 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 5167 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 5667 has exactly the same value as tracks 4 and 6
    • 4 Rotation
      • Track 6 at frame 4400 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 4433 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 5167 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 5667 has exactly the same value as tracks 8 and 10
  • 20 Bone 6 - "Bone_Leg1_R"
    • 20 Rotation
      • Track 9 at frame 4400 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 4433 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 5167 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 5667 has exactly the same value as tracks 11 and 13
      • Track 31 at frame 12500 has exactly the same value as tracks 30 and 32
      • Track 32 at frame 12567 has exactly the same value as tracks 31 and 33
      • Track 33 at frame 14700 has exactly the same value as tracks 32 and 34
      • Track 36 at frame 16033 has roughly the same value as tracks 35 and 37
      • Track 37 at frame 16133 has roughly the same value as tracks 36 and 38
      • Track 38 at frame 16267 has roughly the same value as tracks 37 and 39
      • Track 44 at frame 17133 has roughly the same value as tracks 43 and 45
      • Track 47 at frame 17533 has roughly the same value as tracks 46 and 48
      • Track 48 at frame 17633 has roughly the same value as tracks 47 and 49
      • Track 49 at frame 17767 has roughly the same value as tracks 48 and 50
      • Track 55 at frame 18633 has roughly the same value as tracks 54 and 56
      • Track 79 at frame 41933 has roughly the same value as tracks 78 and 80
      • Track 80 at frame 42000 has roughly the same value as tracks 79 and 81
      • Track 81 at frame 42100 has roughly the same value as tracks 80 and 82
      • Track 87 at frame 42833 has roughly the same value as tracks 86 and 88
      • Track 93 at frame 43800 has roughly the same value as tracks 92 and 94
  • 6 Bone 7 - "Bone_Leg2_R"
    • 6 Rotation
      • Track 8 at frame 4400 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 4433 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 5167 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 5667 has exactly the same value as tracks 10 and 12
      • Track 30 at frame 12567 has exactly the same value as tracks 29 and 31
      • Track 31 at frame 14700 has exactly the same value as tracks 30 and 32
  • 7 Bone 8 - "Bone_Foot_R"
    • 7 Rotation
      • Track 8 at frame 4400 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 4433 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 5167 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 5667 has exactly the same value as tracks 10 and 12
      • Track 28 at frame 12500 has exactly the same value as tracks 27 and 29
      • Track 29 at frame 12567 has exactly the same value as tracks 28 and 30
      • Track 30 at frame 14700 has exactly the same value as tracks 29 and 31
  • 21 Bone 9 - "Bone_Leg1_L"
    • 21 Rotation
      • Track 9 at frame 4400 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 4433 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 5167 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 5667 has exactly the same value as tracks 11 and 13
      • Track 35 at frame 12567 has exactly the same value as tracks 34 and 36
      • Track 36 at frame 14700 has exactly the same value as tracks 35 and 37
      • Track 39 at frame 16033 has roughly the same value as tracks 38 and 40
      • Track 40 at frame 16133 has roughly the same value as tracks 39 and 41
      • Track 41 at frame 16267 has roughly the same value as tracks 40 and 42
      • Track 44 at frame 16700 has roughly the same value as tracks 43 and 45
      • Track 47 at frame 17133 has roughly the same value as tracks 46 and 48
      • Track 50 at frame 17533 has roughly the same value as tracks 49 and 51
      • Track 51 at frame 17633 has roughly the same value as tracks 50 and 52
      • Track 52 at frame 17767 has roughly the same value as tracks 51 and 53
      • Track 55 at frame 18200 has roughly the same value as tracks 54 and 56
      • Track 58 at frame 18633 has roughly the same value as tracks 57 and 59
      • Track 83 at frame 41933 has roughly the same value as tracks 82 and 84
      • Track 84 at frame 42000 has roughly the same value as tracks 83 and 85
      • Track 85 at frame 42100 has roughly the same value as tracks 84 and 86
      • Track 91 at frame 42833 has roughly the same value as tracks 90 and 92
      • Track 97 at frame 43800 has roughly the same value as tracks 96 and 98
  • 6 Bone 10 - "Bone_Leg2_L"
    • 6 Rotation
      • Track 11 at frame 4400 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 4433 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 5167 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 5667 has exactly the same value as tracks 13 and 15
      • Track 37 at frame 12567 has exactly the same value as tracks 36 and 38
      • Track 38 at frame 14700 has exactly the same value as tracks 37 and 39
  • 4 Bone 11 - "Bone_Foot_L"
    • 4 Rotation
      • Track 9 at frame 4400 has exactly the same value as tracks 8 and 10
      • Track 38 at frame 12500 has roughly the same value as tracks 37 and 39
      • Track 39 at frame 12567 has roughly the same value as tracks 38 and 40
      • Track 40 at frame 14700 has exactly the same value as tracks 39 and 41
  • 1 Bone 24 - "Box01"
    • 1 Scaling
      • Track 43 at frame 45100 has exactly the same value as tracks 42 and 44
  • 2 Bone 27 - "Mesh03"
    • 1 Rotation
      • Track 43 at frame 45100 has exactly the same value as tracks 42 and 44
    • 1 Scaling
      • Track 43 at frame 45100 has exactly the same value as tracks 42 and 44
  • 10 Helper 0
    • 7 Translation
      • Track 8 at frame 4400 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 4433 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 5167 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 5667 has exactly the same value as tracks 10 and 12
      • Track 33 at frame 12500 has exactly the same value as tracks 32 and 34
      • Track 34 at frame 12567 has exactly the same value as tracks 33 and 35
      • Track 35 at frame 14700 has exactly the same value as tracks 34 and 36
    • 3 Rotation
      • Track 8 at frame 12500 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 12567 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 14700 has exactly the same value as tracks 9 and 11
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