Name | Type | is_array | initial_value |
AMight | unit | No | |
AMight_Time | timer | No | |
Apparition_effect | effect | No | |
Apparition_Point | location | No | |
Apparition_time | timer | Yes | |
Apparition_unit | unit | No | |
Apprehend_Effect | lightning | No | |
Apprehend_Point | location | Yes | |
Apprehend_Time | timer | No | |
Apprehend_Unit | unit | Yes | |
AS_Damage | real | No | |
AS_Dummy_Point | location | Yes | |
AS_Dummy_Unit | unit | Yes | |
AS_group | group | No | |
AS_Lightning | lightning | Yes | |
AS_Loop_Integer | integer | No | |
AS_Mana_Drain | real | No | |
AS_Offset | real | No | |
AS_Percent_Damage | real | No | |
AS_Point | location | Yes | |
AS_Unit | unit | No | |
AS_Unit_Group | group | No | |
Ascetic_Purple_Effect | effect | No | |
Ascetic_Purple_Group | group | No | |
Ascetic_Purple_Time | timer | No | |
Ascetic_Purple_Unit | unit | No | |
Barracks | unit | Yes | |
Barracks_Region | location | Yes | |
Barrel_Pick_Group | group | No | |
Barrel_Spread_Point | location | No | |
Barrel_Spread_Target | unit | No | |
Barrel_Spread_Unit | unit | No | |
Barrel_Waiting_Group | group | No | |
Battle_Thirst_Level | integer | No | |
Battle_Thirst_Time | integer | No | |
Battle_Thirst_Unit | unit | No | |
BDdagger_count | integer | No | |
BDdagger_Group | group | No | |
BDdagger_loop | integer | No | |
BDdagger_timer | real | Yes | |
BDdagger_total | integer | No | |
BDdagger_unit | unit | Yes | |
Berserker_duration | integer | No | |
Berserker_maxstack | integer | No | |
Berserker_regen_power | real | No | |
Berserker_stack | integer | No | |
Berserker_unit | unit | No | |
Blink_Strike_Time | timer | No | |
BlinkStrike_Caster | unit | No | |
BlinkStrike_Damage | real | No | |
BlinkStrike_Level | integer | No | |
BlinkStrike_Target | unit | No | |
Blood_Score | integer | Yes | |
Bloodbag | unit | Yes | |
Bloodbag_Point | location | Yes | |
Bloodbag_Res | boolean | Yes | |
Bloodbag_Timer | real | Yes | |
Bola_Angle | real | No | |
Bola_Damage | real | No | |
Bola_Distance | real | No | |
Bola_DistanceRemains | real | No | |
Bola_DPS | real | No | |
Bola_Duration | real | No | |
Bola_Effect | effect | No | |
Bola_Group | group | No | |
Bola_Indicator | unit | No | |
Bola_Point | location | Yes | |
Bola_Projectile | unit | No | |
Bola_Speed | real | No | |
Bola_Target | unit | No | |
Bola_Text | texttag | No | |
Bola_TravelDistance | real | No | |
Bola_Unit | unit | No | |
Bond_caster | unit | No | |
Bond_damage | real | No | |
Bond_effect | lightning | No | |
Bond_mana | real | No | |
Bond_position | location | Yes | |
Bond_target | unit | No | |
Boomerang_Hammer_Damage | real | No | |
Boomerang_Hammer_Group | group | No | |
Boomerang_Hammer_Level | integer | No | |
Boomerang_Hammer_Offset | real | Yes | |
Boomerang_Hammer_Point | location | Yes | |
Boomerang_Hammer_Unit | unit | Yes | |
Boss | unit | Yes | |
Boss_CurrentLevel | integer | No | |
Boss_Group | group | No | |
Boss_Integer | integer | No | |
Boss_Location | location | Yes | |
Boss_Region | rect | Yes | |
Boss_RegionCenter | rect | Yes | |
Boss_RespawnTime | integer | Yes | |
Boss_RespwnTimeTotal | integer | No | |
Boss_ReText | texttag | Yes | |
Boss_Time | integer | No | |
Boss_Type | unitcode | Yes | |
BS_Point | location | No | |
Bulking_Up_Count | integer | No | |
Bulking_Up_Decay_Time | real | Yes | |
Bulking_Up_Group | group | No | |
Bulking_Up_Loop | integer | No | |
Bulking_Up_On | boolean | No | |
Bulking_Up_Pos | location | Yes | |
Bulking_Up_StoredDamage | real | Yes | |
Bulking_Up_Timer | real | Yes | |
Bulking_Up_Total | integer | No | |
Bulking_Up_Unit | unit | Yes | |
Burrow_Strike_Angle | real | No | |
Burrow_Strike_Distance | real | No | |
Burrow_Strike_Group | group | No | |
Burrow_Strike_Level | integer | No | |
Burrow_Strike_Point | location | No | |
Burrow_Strike_Speed | real | No | |
Burrow_Strike_Target | location | No | |
Burrow_Strike_Unit | unit | No | |
Camper_Cooldown | integer | No | |
Camper_Effect | effect | No | |
Camper_Position | location | Yes | |
Camper_Text | texttag | No | |
Camper_Unit | unit | Yes | |
Cannons_Angle | real | Yes | |
Cannons_Ball | unit | Yes | |
Cannons_Blasted | boolean | Yes | |
Cannons_Caster | unit | Yes | |
Cannons_Count | integer | No | |
Cannons_CountMax | integer | No | |
Cannons_Damage | real | Yes | |
Cannons_Distance | real | Yes | |
Cannons_Loop_Integer | integer | No | |
Cannons_Mid_Point | location | Yes | |
Cannons_Point | location | Yes | |
Cannons_Speed | real | No | |
Cannons_Target | location | Yes | |
CastLB_Angle | real | Yes | |
CastLB_Ball | unit | Yes | |
CastLB_Ball_Level | integer | Yes | |
CastLB_Ball_Point | location | Yes | |
CastLB_Ball_TargetPoint | location | Yes | |
CastLB_Caster | unit | Yes | |
CastLB_Count | integer | Yes | |
CastLB_Distance | real | Yes | |
CastLB_Speed | real | Yes | |
CastLB_TargetUnit | unit | Yes | |
CastLB_Total | integer | No | |
Cave_Loc | location | Yes | |
Chaos_Swirl_Effect | effect | No | |
Chaos_Swirl_Group | group | No | |
Chaos_Swirl_Real | real | No | |
Chaos_Swirl_Time | timer | No | |
Chaos_Swirl_Unit | unit | No | |
Chill_Out_Mana | real | No | |
Chill_Out_Time | timer | No | |
Chill_Out_Unit | unit | No | |
Chronoblows_Effect | effect | Yes | |
Chronoblows_Time | timer | No | |
Chronoblows_Unit | unit | No | |
Cleaver_Throw_Damage | real | No | |
Cleaver_Throw_Distance | real | No | |
Cleaver_Throw_Position | location | Yes | |
Cleaver_Throw_Time | timer | No | |
Cleaver_Throw_Unit | unit | Yes | |
Color_Tinted_Unit | group | No | |
Combo_Count | integer | Yes | |
Combo_Mesage | string | Yes | |
Combo_Number | integer | Yes | |
Combo_Sound | sound | Yes | |
Consecutive_Strikes_Distance | real | No | |
Consecutive_Strikes_Effect | effect | Yes | |
Consecutive_Strikes_Point | location | No | |
Consecutive_Strikes_Pos | location | No | |
Consecutive_Strikes_Reached | boolean | No | |
Consecutive_Strikes_Target | unit | No | |
Consecutive_Strikes_Time | real | No | |
Consecutive_Strikes_Unit | unit | No | |
Creep_Barrack | unit | No | |
Creep_Barrack_Group | group | Yes | |
Creep_Barrack_Integer | integer | No | |
Creep_Spawn_Time | timer | Yes | |
Creep_Time | timer | No | |
Creep_Timer_Window | timerdialog | No | |
Crystal_Core | location | Yes | |
Dagger_Angle | real | No | |
Dagger_Caster | unit | No | |
Dagger_Dagger | unit | No | |
Dagger_Distance | real | No | |
Dagger_Level | integer | No | |
Dagger_Speed | real | No | |
Dagger_Target | location | No | |
Dagger_Target_Unit | unit | No | |
Death_Fall_Caster | unit | No | |
Death_Fall_Damage | real | No | |
Death_Fall_Damage_Time | timer | No | |
Death_Fall_Pos | location | No | |
Death_Fall_Time | timer | No | |
Delay_Damage | real | No | |
Delay_Duration | real | No | |
Delay_Heal | boolean | No | |
Delay_Taken | real | No | |
Delay_Text | texttag | No | |
Delay_Tick | real | No | |
Delay_Unit | unit | No | |
Demolish_Group | group | No | |
Depth_Charge_Angle | real | No | |
Depth_Charge_Caster | unit | No | |
Depth_Charge_CasterPoint | location | No | |
Depth_Charge_Count | integer | No | |
Depth_Charge_Damage | real | No | |
Depth_Charge_Distance | real | No | |
Depth_Charge_Done | boolean | No | |
Depth_Charge_Duration | real | No | |
Depth_Charge_Effect_Point | location | Yes | |
Depth_Charge_EffectLoop | integer | No | |
Depth_Charge_Group | group | No | |
Depth_Charge_Loop | integer | No | |
Depth_Charge_Point | location | Yes | |
Depth_Charge_PullDistance | real | No | |
Depth_Charge_Speed | real | No | |
Depth_Charge_TargetPoint | location | No | |
Depth_Charge_Targets | unit | Yes | |
Depth_Charge_Tick | real | No | |
Desolation_EffectUnit | unit | Yes | |
Desolation_Point | location | No | |
Desolation_ReturnPoint | location | No | |
Desolation_Target | unit | No | |
Desolation_TargetPoint | location | No | |
Desolation_TargetReturnPoint | location | No | |
Desolation_Teleporting | boolean | No | |
Desolation_Time | real | No | |
Desolation_Unit | unit | No | |
Destruction_Angle | real | No | |
Destruction_Damge | real | No | |
Destruction_Distance | real | No | |
Destruction_EffectUnit | unit | No | |
Destruction_Group | group | No | |
Destruction_Point | location | No | |
Destruction_Speed | real | No | |
Destruction_Unit | unit | No | |
Dive_Group | group | No | |
Dive_level | integer | No | |
Dive_point | location | Yes | |
Dive_Time | timer | No | |
Dive_units | unit | Yes | |
DnD_Angle | real | Yes | |
DnD_Caster | unit | No | |
DnD_Damage | real | No | |
DnD_Duration | real | No | |
DnD_EffectPoint | location | Yes | |
DnD_EffectUnits | unit | Yes | |
DnD_Loop | integer | No | |
DnD_Multiplier | real | No | |
DnD_Point | location | No | |
Dragon_Spawns_Loc | location | Yes | |
Drain_Group | group | No | |
Drowning_Pool_Caster | unit | No | |
Drowning_Pool_Count | integer | No | |
Drowning_Pool_Damage | real | No | |
Drowning_Pool_Duration | real | No | |
Drowning_Pool_Effect_Loop | integer | No | |
Drowning_Pool_Effect_Point | location | Yes | |
Drowning_Pool_EffectUnit | unit | Yes | |
Drowning_Pool_Loop | integer | No | |
Drowning_Pool_Point | location | No | |
Dunk_cd | timer | No | |
Dunk_unit | unit | No | |
DW_Count | integer | No | |
DW_Damage | real | Yes | |
DW_Done | boolean | Yes | |
DW_Effect | effect | Yes | |
DW_Loop | integer | No | |
DW_Max | integer | No | |
DW_Point | location | Yes | |
DW_Target | unit | Yes | |
DW_TIme | integer | Yes | |
DW_Unit | unit | Yes | |
Dying_Hero | unit | Yes | |
Effect_Integer | integer | No | |
End_Time | timer | No | |
Endurance_Effect | effect | No | |
Endurance_Time | timer | No | |
Endurance_Unit | unit | No | |
Eruption_Cooldown | timer | No | |
Eruption_Count | integer | No | |
Eruption_Point | location | No | |
Eruption_Unit | unit | No | |
Evasion_Effect | effect | No | |
Evasion_Time | timer | No | |
Evasion_Unit | unit | No | |
F2F_Point | location | Yes | |
Face_to_Face_Effect | effect | Yes | |
Face_to_Face_Timer | timer | No | |
Face_to_Face_Unit | unit | Yes | |
FF_angle | real | Yes | |
FF_bolt | unit | Yes | |
FF_caster | unit | Yes | |
FF_count | integer | No | |
FF_countmax | integer | No | |
FF_damage | real | Yes | |
FF_distance | real | Yes | |
FF_loop | integer | No | |
FF_point | location | Yes | |
FF_speed | real | No | |
FF_tagged | boolean | Yes | |
FF_target | unit | Yes | |
FF_targetpoint | location | Yes | |
Fire_Blast_Caster | unit | Yes | |
Fire_Blast_Count | integer | No | |
Fire_Blast_Detonate_Group | group | No | |
Fire_Blast_Detonated | boolean | Yes | |
Fire_Blast_Detonated_Point | location | Yes | |
Fire_Blast_Distances | real | Yes | |
Fire_Blast_Level | integer | Yes | |
Fire_Blast_Loop_Integer | integer | No | |
Fire_Blast_Max_Count | integer | No | |
Fire_Blast_Point | location | Yes | |
Fire_Blast_Projectile | unit | Yes | |
Fire_Blast_Speed | real | Yes | |
Fire_Blast_Target | location | Yes | |
Fire_Support_Time | timer | No | |
FlagPoint | location | Yes | |
Force_Field_KBPoint | location | No | |
Force_Field_KBUnit | unit | No | |
Force_Field_Point | location | No | |
Force_Field_Timer | timer | No | |
Force_Field_Unit | unit | No | |
Force_Field_UnitGroup | group | No | |
FRESHMEAT_BONUS | boolean | No | |
FRESHMEAT_Point | location | Yes | |
FRESHMEAT_Speed | real | No | |
FRESHMEAT_Time | timer | No | |
FRESHMEAT_Unit | unit | Yes | |
FW_Effect | effect | No | |
FW_Point | location | Yes | |
FW_time | integer | No | |
FW_unit | unit | Yes | |
Global | group | No | |
Greater_Endurance | unit | No | |
Greater_Endurance_Time | timer | No | |
Hades_Arrow_UnitPoint | location | No | |
Hades_Group | group | No | |
Hades_Level | integer | No | |
Hades_Unit | unit | No | |
Hardened_Bone_Count | integer | No | |
Hardened_Bone_MaxCount | integer | No | |
Hardened_Bone_Unit | unit | No | |
Harpoon_Throw_Angle | real | No | |
Harpoon_Throw_Back | boolean | No | |
Harpoon_Throw_Caster | unit | No | |
Harpoon_Throw_Chain | unit | Yes | |
Harpoon_Throw_ChainPos | location | Yes | |
Harpoon_Throw_Count | integer | No | |
Harpoon_Throw_Damage | real | No | |
Harpoon_Throw_Distance | real | No | |
Harpoon_Throw_Head | unit | No | |
Harpoon_Throw_Level | integer | No | |
Harpoon_Throw_Loop | integer | No | |
Harpoon_Throw_MaxCount | integer | No | |
Harpoon_Throw_Point | location | No | |
Harpoon_Throw_Target | location | No | |
Harpoon_Throw_TargetUnit | unit | No | |
Harpoon_Throw_UnitCount | integer | No | |
Hero_Icon | string | Yes | |
Hero_Total | integer | No | |
Hero_Type | unitcode | Yes | |
HH_Group | group | No | |
HH_UnitGroup | group | No | |
Ignite_Count | integer | No | |
Ignite_Damage | real | Yes | |
Ignite_Damage_Source | unit | Yes | |
Ignite_Duration | integer | Yes | |
Ignite_Effect | effect | Yes | |
Ignite_Group | group | No | |
Ignite_Max_Count | integer | No | |
Ignite_Unit | unit | Yes | |
Immortal_Poison_count | integer | No | |
Immortal_Poison_duration | real | Yes | |
Immortal_Poison_group | group | No | |
Immortal_Poison_health | real | Yes | |
Immortal_Poison_loop | integer | No | |
Immortal_Poison_total | integer | No | |
Immortal_Poison_unit | unit | Yes | |
Imperial_March_Cooldown | timer | No | |
Imperial_March_IsCooldown | boolean | No | |
Imperial_March_Unit | unit | No | |
IncantationTimer | timer | No | |
InGameTime | integer | No | |
Invincible_Count | integer | No | |
Invincible_Group | group | No | |
Invincible_MaxCount | integer | No | |
Invincible_Timer | real | Yes | |
Invincible_Unit | unit | Yes | |
Item_Count | integer | No | |
Item_Integer | integer | No | |
Item_Var | itemcode | No | |
JK_D | real | No | |
JK_Ddamage | real | No | |
JK_H | real | No | |
JK_P | location | Yes | |
JK_Speed | real | No | |
JK_T | timer | No | |
JK_U | unit | Yes | |
Keg_Owner | unit | Yes | |
Kill_Gold | integer | No | |
Kill_Shot_Angle | real | No | |
Kill_Shot_Bullet | unit | No | |
Kill_Shot_Caster | unit | No | |
Kill_Shot_Damage | real | No | |
Kill_Shot_Distance | real | No | |
Kill_Shot_Group | group | No | |
Kill_Shot_Level | integer | No | |
Kill_Shot_Speed | real | No | |
Kill_Shot_Target | location | No | |
Kill_Shot_Unit | unit | No | |
LB_CD | real | Yes | |
LB_Charging | real | Yes | |
LB_Count | integer | No | |
LB_Group | group | Yes | |
LB_Integer | integer | No | |
LB_MaxCount | integer | No | |
Leader_Board | leaderboard | No | |
Let_the_Body_CasterPoint | location | No | |
Let_the_Body_Distance | real | No | |
Let_the_Body_Effect | effect | Yes | |
Let_the_Body_Height | real | No | |
Let_the_Body_MaxDistance | real | No | |
Let_the_Body_Point | location | No | |
Let_the_Body_Speed | real | No | |
Let_the_Body_Unit | unit | No | |
Magnetism_Caster | unit | No | |
Magnetism_Damage | real | No | |
Magnetism_Effect | effect | No | |
Magnetism_Loop_Count | integer | No | |
Magnetism_Loop_Integer | integer | No | |
Magnetism_Point | location | Yes | |
Magnetism_Remove | timer | No | |
Magnetism_Target | unit | No | |
Magnetism_Target_Point | location | No | |
Magnetism_Unit | unit | Yes | |
MB_Creep_Score | integer | Yes | |
MB_Creep_Tamed | integer | Yes | |
MB_Game_Time | integer | Yes | |
MB_Net_Worth | integer | Yes | |
MB_Player_Gold | integer | Yes | |
MB_Tower_Takedown | integer | Yes | |
Mediate_Group | group | No | |
Mighty_Charge_Effect | effect | Yes | |
Mighty_Charge_Time | timer | No | |
Mighty_Charge_Unit | unit | No | |
Mn_angle | real | Yes | |
Mn_bolt | unit | Yes | |
Mn_caster | unit | Yes | |
Mn_count | integer | No | |
Mn_countmax | integer | No | |
Mn_damage | real | Yes | |
Mn_distance | real | Yes | |
Mn_duration | real | Yes | |
Mn_Loc | location | Yes | |
Mn_loop | integer | No | |
Mn_point | location | Yes | |
Mn_speed | real | No | |
Mn_tagged | boolean | Yes | |
Mn_target | unit | Yes | |
Mn_TargetLoc | location | Yes | |
Mn_targetpoint | location | Yes | |
Momentum_CalculatorUnit | unit | No | |
Momentum_Charge | real | No | |
Momentum_Charge_Cap | real | No | |
Momentum_Charge_Cooldown | timer | No | |
Momentum_Charge_Distances | real | No | |
Momentum_Charge_IsOn | boolean | No | |
Momentum_Charge_Percent | real | No | |
Momentum_Charge_Point | location | Yes | |
Momentum_Charge_Text | texttag | No | |
Momentum_Effect | effect | Yes | |
Momentum_Level | integer | No | |
Momentum_Unit | unit | No | |
Mortar_Base | unit | Yes | |
Mortar_Loc | location | Yes | |
Multiboard | multiboard | No | |
Neutral_Creeps_Loop_Integer | integer | No | |
NeutralCeep_Unit | unitcode | Yes | |
NeutralCreep_Location | location | Yes | |
NeutralCreep_Region | rect | Yes | |
Neutrals_Creep | unitcode | Yes | |
Neutrals_Total | integer | No | |
No_Magic_Effect | effect | No | |
No_Magic_Level | integer | No | |
No_Magic_Time | timer | No | |
No_Magic_Unit | unit | Yes | |
Omnistrike_castpoint | location | No | |
Omnistrike_count | integer | No | |
Omnistrike_duration | real | No | |
Omnistrike_hide | boolean | No | |
Omnistrike_point | location | No | |
Omnistrike_target | unit | No | |
Omnistrike_unit | unit | No | |
Overheat | unit | No | |
Pathmaker_Distance | real | No | |
Pathmaker_Point | location | No | |
Pathmaker_Speed | real | No | |
Pathmaker_TargetPoint | location | No | |
Pathmaker_Unit | unit | No | |
Phase_Back_Distance | real | No | |
Phase_Back_Effect | effect | Yes | |
Phase_Back_Point | location | No | |
Phase_Back_Unit | unit | Yes | |
Phase_BackTime | timer | No | |
Phoenix_Ray_caster | unit | No | |
Phoenix_Ray_caster_point | location | No | |
Phoenix_Ray_damage | real | No | |
Phoenix_Ray_distance | real | No | |
Phoenix_Ray_effectunit | unit | Yes | |
Phoenix_Ray_Group | group | No | |
Phoenix_Ray_group | group | No | |
Phoenix_Ray_level | integer | No | |
Phoenix_Ray_loopinteger | integer | No | |
Phoenix_Ray_Speed | real | No | |
Phoenix_Ray_targetpoint | location | Yes | |
Phoenix_Ray_total | integer | No | |
Phoenix_Ray_unitpoint | location | Yes | |
Player_All_Loop | integer | No | |
Player_Color | string | Yes | |
Player_Count | integer | Yes | |
Player_Loop1 | integer | No | |
Player_Loop2 | integer | No | |
Player_Name | string | Yes | |
Player_Unit | unit | Yes | |
Player_Unit_Loop_Count | integer | No | |
Player_Unit_Loop_Integer | integer | No | |
PlayerReviveTimerLoop | integer | No | |
Players | force | No | |
Players_Death | integer | Yes | |
PlayersNumber | integer | Yes | |
Playersteam1 | force | No | |
Playersteam2 | force | No | |
Prey_Seeker_Point | location | No | |
Prey_Seeker_Time | timer | No | |
Prey_Seeker_Unit | unit | No | |
PS_angle | real | Yes | |
PS_caster | unit | Yes | |
PS_count | integer | No | |
PS_countmax | integer | No | |
PS_damage | real | Yes | |
PS_distance | real | Yes | |
PS_distancemax | real | Yes | |
PS_distancetraveled | real | Yes | |
PS_done | boolean | Yes | |
PS_loop | integer | No | |
PS_midpoint | location | Yes | |
PS_point | location | Yes | |
PS_rocket | unit | Yes | |
PS_speed | real | No | |
PS_speedboost | real | No | |
PS_target | location | Yes | |
Pulverize_Angle | real | No | |
Pulverize_Caster | unit | No | |
Pulverize_Damage | real | No | |
Pulverize_Duration | integer | No | |
Pulverize_group | group | No | |
Pulverize_Group | group | No | |
Pulverize_Point | location | No | |
Pulverize_Speed | real | No | |
Purifies_damage | real | No | |
Purifies_Effect | effect | Yes | |
Purifies_level | integer | No | |
Purifies_mana_tick | real | No | |
Purifies_point | location | Yes | |
Purifies_units | unit | Yes | |
Pyre_caster | unit | No | |
Pyre_damage | real | No | |
Pyre_distance | real | No | |
Pyre_point | location | No | |
Pyre_speed | real | No | |
Pyre_target | location | No | |
Pyre_unit | unit | No | |
Quasar_Distance | real | No | |
Quasar_Point | location | Yes | |
Quasarr_Time | timer | No | |
Quasarr_Unit | unit | Yes | |
Quicken_effect | effect | No | |
Quicken_time | timer | No | |
Quicken_unit | unit | No | |
Raze_Effect | effect | Yes | |
Raze_EffectCount | integer | No | |
Raze_Group | group | No | |
Raze_Integer | integer | No | |
Raze_Time | timer | No | |
Rebirth_damage | real | No | |
Rebirth_effect | effect | No | |
Rebirth_point | location | No | |
Rebirth_Time | real | No | |
Rebirth_unit | unit | Yes | |
Recall_Group | group | No | |
Reckless_Count | integer | No | |
Reckless_DownTime | real | No | |
Reckless_Duration | real | No | |
Reckless_Effect | effect | No | |
Reckless_group | group | No | |
Reckless_Unit | unit | No | |
Region_Left_Middle | location | No | |
Region_Right_Middle | location | No | |
Revive_Timer | timer | Yes | |
Rewind_Count | integer | No | |
Rewind_Dummy | unit | Yes | |
Rewind_Integer | integer | No | |
Rewind_Life | real | Yes | |
Rewind_Mana | real | Yes | |
Rewind_Point | location | No | |
Rewind_TextPoint | location | No | |
Rewind_Time | timer | No | |
Rewind_Unit | unit | No | |
Rock_Distance | real | No | |
Rock_Distance_Max | real | No | |
Rock_Point | location | Yes | |
Rock_STR | integer | No | |
Rock_Unit | unit | No | |
RocketLaunch_Level | integer | No | |
RocketLaunch_Point | location | Yes | |
RocketLaunch_Unit | unit | No | |
Rockets_Barrage_Time | real | No | |
Rockets_Barrage_Unit | unit | No | |
Rockets_CD | boolean | No | |
Rockets_Charge | integer | No | |
Rockets_Indicator | texttag | No | |
Rockets_Integer | integer | No | |
Rockets_Max_Charge | integer | No | |
Rockets_Recharge_Time | real | No | |
Rockets_Time | real | No | |
Rockets_Unit | unit | No | |
Roll_Angle | real | No | |
Roll_Caster | unit | No | |
Roll_Count | integer | No | |
Roll_SlidePoint | location | Yes | |
Roll_SlideTarget | location | No | |
Roll_SlideUnit | unit | Yes | |
Roll_Stunned | group | No | |
Roll_Total | integer | No | |
Rolling_Integer | integer | No | |
Savage_Angle | real | No | |
Savage_Distance | real | No | |
Savage_DistanceCap | real | No | |
Savage_LocationUnit | unit | No | |
Savage_Point | location | Yes | |
Savage_Position | location | No | |
Savage_Target | unit | No | |
Savage_TurnSpeed | real | No | |
Savage_Unit | unit | No | |
Scout_Group | group | Yes | |
ScoutBase | unit | Yes | |
ScoutCreep_Time | timer | No | |
ScoutCreepArea | rect | Yes | |
SEF_Caster | unit | No | |
SEF_G | group | No | |
SEF_I | integer | No | |
SEF_Level | integer | No | |
SEF_LoopI | integer | No | |
SEF_P | location | No | |
SEF_T | timer | Yes | |
SEF_U | unit | Yes | |
Serious_Strike_Angle | real | No | |
Serious_Strike_Caster | unit | No | |
Serious_Strike_Damage | real | No | |
Serious_Strike_Distance | real | No | |
Serious_Strike_EffectUnit | unit | No | |
Serious_Strike_Group | group | No | |
Serious_Strike_Point | location | No | |
Shiver_Distance | real | Yes | |
Shiver_Effect | effect | Yes | |
Shiver_Heals | real | Yes | |
Shiver_KBAngle | real | Yes | |
Shiver_KBCount | integer | No | |
Shiver_KBCountMax | integer | No | |
Shiver_KBGroup | group | No | |
Shiver_KBSource | unit | Yes | |
Shiver_KBUnits | unit | Yes | |
Shiver_Loop_Integer | integer | No | |
Shiver_Point | location | Yes | |
Shiver_Speed | real | Yes | |
Shiver_Target | location | Yes | |
Shiver_Time | real | Yes | |
Shiver_Unit | unit | Yes | |
Shiver_UnitCount | integer | No | |
Shiver_UnitCountMax | integer | No | |
Slash_Sounds | sound | Yes | |
Snipe_Level | integer | No | |
Snipe_Unit | unit | No | |
Sold_Hero_Group | group | No | |
Soul_Bash_target | unit | No | |
Soul_Bash_unit | unit | No | |
SpearLance_Damage | real | No | |
SpearLance_Distance | real | No | |
SpearLance_Group | group | No | |
SpearLance_Level | integer | No | |
SpearLance_Points | location | Yes | |
SpearLance_Units | unit | Yes | |
Spike_Form_Unit_Time | timer | No | |
Spike_Trail_Caster | unit | No | |
Spike_Trail_Damage | real | No | |
Spike_Trail_Group | group | No | |
Spike_Trail_Integer | integer | No | |
Spike_Trail_Point | location | Yes | |
Spike_Trail_Time | timer | No | |
Spike_Trail_Unit | unit | Yes | |
SpikeTrap | timer | No | |
SpikeTrap_Caster | unit | No | |
SpikeTrap_Point | location | No | |
Spree_Count | integer | Yes | |
Spree_Message | string | Yes | |
Spree_Money | real | Yes | |
Stalk_Angle | real | No | |
Stalk_Distance | real | No | |
Stalk_Duration | real | No | |
Stalk_FreeTime | timer | No | |
Stalk_Height | real | Yes | |
Stalk_IndicatorUnit | unit | No | |
Stalk_Loop_Integer | integervar | No | |
Stalk_MidPoint | location | No | |
Stalk_Point | location | No | |
Stalk_Rate | real | No | |
Stalk_Target_Point | location | No | |
Stalk_Time | timer | No | |
Stalk_Unit | unit | No | |
Star_Struck_Caster | unit | No | |
Star_Struck_Pos | location | No | |
Star_Struck_Timer | timer | No | |
StarTrail_Group | group | No | |
StarTrail_Level | integer | No | |
StarTrail_Point | location | Yes | |
StarTrail_Transparent | real | No | |
StarTrail_Unit | unit | Yes | |
StaticLightning_Effect | effect | Yes | |
StaticLightning_Level | integer | No | |
StaticLightning_Time | timer | No | |
StaticLightning_Unit | unit | Yes | |
Stone_Hug_Caster | unit | No | |
Stone_Hug_Duration | real | No | |
Stone_Hug_Point | location | No | |
Strife_point | location | Yes | |
Strife_time | timer | Yes | |
Strife_unit | unit | Yes | |
Subjugate_Damage | real | No | |
Subjugate_Effect | effect | Yes | |
Subjugate_Time | timer | No | |
Subjugate_Unit | unit | Yes | |
Suppressive_Fire_Damage | real | No | |
Suppressive_Fire_Duration | real | No | |
Suppressive_Fire_Location | unit | No | |
Suppressive_Fire_Point | location | No | |
Suppressive_Fire_Time | timer | No | |
Suppressive_Fire_Unit | unit | No | |
Suprressive_Fire_Point | location | No | |
Swift_Strike_blinktime | timer | No | |
Swift_Strike_Caster | unit | No | |
Swift_Strike_cooldown | real | Yes | |
Swift_Strike_current | integer | No | |
Swift_Strike_damage | real | No | |
Swift_Strike_Effect | effect | Yes | |
Swift_Strike_group | group | No | |
Swift_Strike_integer | integervar | No | |
Swift_Strike_point | location | No | |
Swift_Strike_target | unit | Yes | |
Swift_Strike_targetpoint | location | No | |
Swift_Strike_text | texttag | Yes | |
Swift_Strike_total | integer | No | |
Taunt_caster | unit | No | |
Taunt_group | group | No | |
Taunt_time | timer | No | |
TC_check | boolean | Yes | |
TC_count | integer | No | |
TC_duratext | texttag | Yes | |
TC_duration | integer | Yes | |
TC_effect | effect | Yes | |
TC_HealTimer | integer | Yes | |
TC_intgroup | group | No | |
TC_loop | integer | No | |
TC_maxcount | integer | No | |
TC_point | location | Yes | |
TC_unit | unit | Yes | |
Team1_Point | location | Yes | |
Team2_Point | location | Yes | |
TeamLocatoin | location | Yes | |
Temp_Caster | unit | No | |
Temp_Caster_Point | location | No | |
Temp_Detonate_Point | location | No | |
Temp_Effect | effect | No | |
Temp_EffectPoint | location | Yes | |
Temp_Group | group | No | |
Temp_Group2 | group | No | |
Temp_Group3 | group | No | |
Temp_IgniteGroup | group | No | |
Temp_Integer | integer | No | |
Temp_PickedUnit | unit | No | |
Temp_Point | location | No | |
Temp_Point_PickedUnit | location | No | |
Temp_Real | real | No | |
Temp_Target_Point | location | No | |
Temp_Unit | unit | No | |
Temp_UnitLoop | unit | Yes | |
Terror_Point | location | No | |
Terror_Unit | unit | No | |
Text | texttag | No | |
TMO_ActiveTime | integer | No | |
TMO_bonus | integer | No | |
TMO_Time | integer | No | |
TMO_Unit | unit | No | |
To_Heart_Effect | effect | Yes | |
To_Heart_Group | group | No | |
To_Heart_Time | timer | No | |
To_Heart_Unit | unit | Yes | |
Tomb_Group | group | Yes | |
Tomb_Integer | integer | No | |
Tomb_Loc | location | Yes | |
Tomb_Reg | rect | Yes | |
TP_Angle | real | No | |
TP_Caster | unit | No | |
TP_Count | integer | No | |
TP_CountMax | integer | No | |
TP_Distances | real | No | |
TP_Effect | effect | Yes | |
TP_Group | group | No | |
TP_Hits_Count | integer | Yes | |
TP_Integer | integer | No | |
TP_Looped | group | No | |
TP_NoHitCD | real | Yes | |
TP_Point | location | No | |
TP_Stunned | boolean | Yes | |
TP_Target | unit | Yes | |
TP_Target_CD | real | Yes | |
TP_TargetPoint | location | No | |
Trail_of_Chaos_Unit | unit | No | |
TTR_Caster | unit | No | |
TTR_Time | timer | No | |
Undying_Damage | real | No | |
Undying_Done | boolean | No | |
Undying_Effect | effect | No | |
Undying_Minus_Damage | real | No | |
Undying_Unit | unit | No | |
UnitGroup | group | No | |
US_Time | timer | No | |
US_Unit | unit | No | |
Vengeful_Banish_point | location | No | |
Vengeful_Banish_target | unit | No | |
Vengeful_Banish_time | real | No | |
Vengeful_Banish_unit | unit | No | |
Voodoo_Protection_Effect | effect | No | |
Voodoo_Protection_Time | timer | No | |
Voodoo_Protection_Unit | unit | No | |
Wall_angle | real | No | |
Wall_area | group | Yes | |
Wall_caster | unit | No | |
Wall_casterpoint | location | No | |
Wall_count | integer | No | |
Wall_createpoint | location | No | |
Wall_duration | real | No | |
Wall_loopinteger | integer | No | |
Wall_pointL | location | Yes | |
Wall_pointR | location | Yes | |
Wall_pushpoint | location | No | |
Wall_targetpoint | location | No | |
Wall_unit | unit | Yes | |
Warmonger_Level | integer | No | |
Warmonger_time | integer | No | |
Warmonger_unit | unit | No | |
Wild_Ride_Damage | real | No | |
Wild_Ride_Group | group | No | |
Wild_Ride_Point | location | Yes | |
Wild_Ride_Speed | real | No | |
Wild_Ride_Time | timer | No | |
Wild_Ride_Unit | unit | No | |
Wind_Up_Time | integer | No | |
Wind_Up_Unit | unit | No |
function Trig_Charged_Items_Conditions takes nothing returns boolean
return GetItemType(GetManipulatedItem()) == ITEM_TYPE_CHARGED
endfunction
function Trig_Charged_Items_Actions takes nothing returns nothing
local integer i=0
local item itm=GetManipulatedItem()
local unit u=GetManipulatingUnit()
loop
exitwhen i > 5
if itm != UnitItemInSlot(u,i) and GetItemTypeId(itm) == GetItemTypeId(UnitItemInSlot(u,i)) and GetItemCharges(itm) > 0 then
call SetItemCharges(UnitItemInSlot(u,i),(GetItemCharges(UnitItemInSlot(u,i))+GetItemCharges(itm)))
call UnitRemoveItem(u,itm)
call RemoveItem(itm)
endif
set i=i+1
endloop
set itm=null
set u=null
endfunction
//===========================================================================
function InitTrig_Charged_Items takes nothing returns nothing
set gg_trg_Charged_Items = CreateTrigger( )
call TriggerRegisterAnyUnitEventBJ( gg_trg_Charged_Items, EVENT_PLAYER_UNIT_PICKUP_ITEM )
call TriggerAddCondition( gg_trg_Charged_Items, Condition( function Trig_Charged_Items_Conditions ) )
call TriggerAddAction( gg_trg_Charged_Items, function Trig_Charged_Items_Actions )
endfunction