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Model validation: blood elf version

Hero_BEArcaneHunter.mdx

0 errors 0 severe 7 warnings 68 unused
  • 1 Model
    • Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Geoset 14
    • Referenced by 2 geoset animations: 14, 20
  • 1 Geoset 15
    • Referenced by 2 geoset animations: 15, 21
  • 1 Geoset 16
    • Referenced by 2 geoset animations: 16, 22
  • 1 Geoset 17
    • Referenced by 2 geoset animations: 17, 23
  • 1 Geoset 18
    • Referenced by 2 geoset animations: 18, 24
  • 1 Geoset 19
    • Referenced by 2 geoset animations: 19, 25
  • 7 GeosetAnimation 9
    • 7 Alpha
      • Track 6 at frame 5586 has exactly the same value as tracks 5 and 7
      • Track 9 at frame 7494 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 7711 has exactly the same value as tracks 9 and 11
      • Track 13 at frame 9741 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 10006 has exactly the same value as tracks 13 and 15
      • Track 19 at frame 13347 has exactly the same value as tracks 18 and 20
      • Track 20 at frame 13984 has exactly the same value as tracks 19 and 21
  • 6 Bone 9 - "hand01"
    • 6 Rotation
      • Track 3 at frame 7494 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 7711 has exactly the same value as tracks 3 and 5
      • Track 7 at frame 9741 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 10006 has exactly the same value as tracks 7 and 9
      • Track 13 at frame 13347 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 13984 has exactly the same value as tracks 13 and 15
  • 2 Bone 10 - "blade_base"
    • 2 Rotation
      • Track 16 at frame 9741 has roughly the same value as tracks 15 and 17
      • Track 17 at frame 10006 has roughly the same value as tracks 16 and 18
  • 1 Bone 20 - "Bone_Foot_L"
    • 1 Rotation
      • Track 7 at frame 5586 has exactly the same value as tracks 6 and 8
  • 3 Bone 29 - "bangs01"
    • 3 Rotation
      • Track 6 at frame 5586 has exactly the same value as tracks 5 and 7
      • Track 12 at frame 9741 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 10006 has exactly the same value as tracks 12 and 14
  • 4 Bone 30 - "bangs"
    • 4 Rotation
      • Track 3 at frame 3479 has roughly the same value as tracks 2 and 4
      • Track 6 at frame 5586 has exactly the same value as tracks 5 and 7
      • Track 13 at frame 9741 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 10006 has exactly the same value as tracks 13 and 15
  • 1 Bone 32 - "cape1a"
    • 1 Rotation
      • Track 5 at frame 5586 has exactly the same value as tracks 4 and 6
  • 3 Bone 35 - "Pelvis_Material"
    • 3 Rotation
      • Track 1 at frame 1506 has exactly the same value as tracks 0 and 2
      • Track 24 at frame 13347 has roughly the same value as tracks 23 and 25
      • Track 25 at frame 13984 has roughly the same value as tracks 24 and 26
  • 4 Bone 36 - "Pelvis_Material_1"
    • 4 Rotation
      • Track 11 at frame 7494 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 7711 has exactly the same value as tracks 11 and 13
      • Track 23 at frame 13347 has roughly the same value as tracks 22 and 24
      • Track 24 at frame 13984 has roughly the same value as tracks 23 and 25
  • 5 Bone 37 - "Pelvis_Material_2"
    • 5 Rotation
      • Track 3 at frame 5586 has exactly the same value as tracks 2 and 4
      • Track 6 at frame 7494 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 7711 has exactly the same value as tracks 6 and 8
      • Track 14 at frame 13347 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 13984 has exactly the same value as tracks 14 and 16
  • 1 Bone 38 - "cape1b"
    • 1 Rotation
      • Track 6 at frame 5586 has exactly the same value as tracks 5 and 7
  • 2 Helper 0
    • 1 Translation
      • Track 33 at frame 16500 is not in any sequence
    • 1 Rotation
      • Track 6 at frame 16500 is not in any sequence
  • 7 Helper 1
    • 7 Rotation
      • Track 5 at frame 5586 has exactly the same value as tracks 4 and 6
      • Track 8 at frame 7494 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 7711 has exactly the same value as tracks 8 and 10
      • Track 12 at frame 9741 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 10006 has exactly the same value as tracks 12 and 14
      • Track 18 at frame 13347 has exactly the same value as tracks 17 and 19
      • Track 19 at frame 13984 has exactly the same value as tracks 18 and 20
  • 1 Helper 4
    • 1 Rotation
      • Track 1 at frame 1516 has roughly the same value as tracks 0 and 2
  • 1 Helper 9
    • 1 Rotation
      • Track 3 at frame 3542 has roughly the same value as tracks 2 and 4
  • 6 Helper 10
    • 6 Rotation
      • Track 9 at frame 7494 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 7711 has exactly the same value as tracks 9 and 11
      • Track 13 at frame 9741 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 10006 has exactly the same value as tracks 13 and 15
      • Track 19 at frame 13347 has exactly the same value as tracks 18 and 20
      • Track 20 at frame 13984 has exactly the same value as tracks 19 and 21
  • 3 Helper 12
    • 3 Rotation
      • Track 5 at frame 5586 has exactly the same value as tracks 4 and 6
      • Track 10 at frame 9741 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 10006 has exactly the same value as tracks 10 and 12
  • 1 Helper 13
    • 1 Rotation
      • Track 5 at frame 5586 has exactly the same value as tracks 4 and 6
  • 1 Helper 14
    • 1 Rotation
      • Track 4 at frame 5586 has exactly the same value as tracks 3 and 5
  • 1 Helper 15
    • 1 Rotation
      • Track 1 at frame 30137 has exactly the same value as tracks 0 and 2
  • 6 ParticleEmitter2 1 - "blood"
    • 3 Visibility
      • Track 6 at frame 9600 has exactly the same value as tracks 5 and 7
      • Track 10 at frame 13330 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 14200 has exactly the same value as tracks 10 and 12
    • 3 Emission Rate
      • Track 6 at frame 9600 has exactly the same value as tracks 5 and 7
      • Track 10 at frame 13330 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 14200 has exactly the same value as tracks 10 and 12
  • unused Texture 2 - "HeroBladeMaster.blp"
  • unused Texture 12 - "HumanCampaignFootman.blp"
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