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Model validation: Blood Elf Skyship

BloodElf_Skyship_Test.MDX

0 errors 0 severe 53 warnings 30 unused
  • 1 Model
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Geoset 0
    • Number of sequence extents (7) does not match the number of sequences (8)
  • 1 Geoset 1
    • Number of sequence extents (7) does not match the number of sequences (8)
  • 1 Geoset 2
    • Number of sequence extents (7) does not match the number of sequences (8)
  • 1 Geoset 3
    • Number of sequence extents (7) does not match the number of sequences (8)
  • 1 Geoset 4
    • Number of sequence extents (7) does not match the number of sequences (8)
  • 1 Geoset 5
    • Number of sequence extents (7) does not match the number of sequences (8)
  • 1 Geoset 6
    • Number of sequence extents (7) does not match the number of sequences (8)
  • 1 Geoset 7
    • Number of sequence extents (7) does not match the number of sequences (8)
  • 1 Geoset 8
    • Number of sequence extents (7) does not match the number of sequences (8)
  • 1 Geoset 9
    • Number of sequence extents (7) does not match the number of sequences (8)
  • 1 Geoset 10
    • Number of sequence extents (7) does not match the number of sequences (8)
  • 1 3 Bone 0 - "Baloon"
    • 1 3 Translation
      • Track 42 has the same frame 41967 as track 41
      • Track 52 at frame 44217 is not in any sequence
      • Track 53 at frame 44867 is not in any sequence
      • Track 54 at frame 44967 is not in any sequence
  • 15 10 Bone 1 - "Crystal_1"
    • 15 10 Rotation
      • Track 1 has the same frame 0 as track 0
      • Track 2 has the same frame 0 as track 1
      • Track 3 has the same frame 0 as track 2
      • Track 5 has the same frame 504 as track 4
      • Track 6 has the same frame 504 as track 5
      • Track 7 has the same frame 504 as track 6
      • Track 9 has the same frame 1000 as track 8
      • Track 10 has the same frame 1000 as track 9
      • Track 11 has the same frame 1000 as track 10
      • Track 13 has the same frame 1523 as track 12
      • Track 14 has the same frame 1523 as track 13
      • Track 15 has the same frame 1523 as track 14
      • Track 17 has the same frame 2000 as track 16
      • Track 18 has the same frame 2000 as track 17
      • Track 19 has the same frame 2000 as track 18
      • Track 1 at frame 0 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 0 has exactly the same value as tracks 1 and 3
      • Track 5 at frame 504 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 504 has exactly the same value as tracks 5 and 7
      • Track 9 at frame 1000 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 1000 has exactly the same value as tracks 9 and 11
      • Track 13 at frame 1523 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 1523 has exactly the same value as tracks 13 and 15
      • Track 17 at frame 2000 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 2000 has exactly the same value as tracks 17 and 19
  • 15 10 Bone 2 - "Crystal_2"
    • 15 10 Rotation
      • Track 1 has the same frame 0 as track 0
      • Track 2 has the same frame 0 as track 1
      • Track 3 has the same frame 0 as track 2
      • Track 5 has the same frame 504 as track 4
      • Track 6 has the same frame 504 as track 5
      • Track 7 has the same frame 504 as track 6
      • Track 9 has the same frame 1000 as track 8
      • Track 10 has the same frame 1000 as track 9
      • Track 11 has the same frame 1000 as track 10
      • Track 13 has the same frame 1523 as track 12
      • Track 14 has the same frame 1523 as track 13
      • Track 15 has the same frame 1523 as track 14
      • Track 17 has the same frame 2000 as track 16
      • Track 18 has the same frame 2000 as track 17
      • Track 19 has the same frame 2000 as track 18
      • Track 1 at frame 0 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 0 has exactly the same value as tracks 1 and 3
      • Track 5 at frame 504 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 504 has exactly the same value as tracks 5 and 7
      • Track 9 at frame 1000 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 1000 has exactly the same value as tracks 9 and 11
      • Track 13 at frame 1523 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 1523 has exactly the same value as tracks 13 and 15
      • Track 17 at frame 2000 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 2000 has exactly the same value as tracks 17 and 19
  • 1 ParticleEmitter2 0 - "BlizParticle03"
    • 1 Visibility
      • Track 16 has the same frame 41967 as track 15
  • 1 ParticleEmitter2 1 - "BlizParticle04"
    • 1 Visibility
      • Track 12 has the same frame 41967 as track 11
  • 1 ParticleEmitter2 2 - "BlizParticleCrystal2"
    • 1 Visibility
      • Track 14 has the same frame 41967 as track 13
  • 1 ParticleEmitter2 3 - "BlizParticle01"
    • 1 Visibility
      • Track 16 has the same frame 41967 as track 15
  • 1 ParticleEmitter2 4 - "BlizParticle01 Death1"
    • 1 Visibility
      • Track 10 has the same frame 41967 as track 9
  • 1 ParticleEmitter2 5 - "BlizParticle02 Death"
    • 1 Visibility
      • Track 9 has the same frame 41967 as track 8
  • 1 ParticleEmitter2 6 - "BlizParticle02 Death01tails"
    • 1 Visibility
      • Track 10 has the same frame 41967 as track 9
  • 1 ParticleEmitter2 7 - "BlizParticle DeathSmoke02"
    • 1 Visibility
      • Track 10 has the same frame 41967 as track 9
  • 1 ParticleEmitter2 8 - "BlizParticle08shockwaves"
    • 1 Visibility
      • Track 10 has the same frame 41967 as track 9
  • 1 1 ParticleEmitter2 9 - "BlizParticle01 cannon"
    • 1 1 Visibility
      • Track 12 has the same frame 41967 as track 11
      • Track 9 at frame 40600 has exactly the same value as tracks 8 and 10
  • 1 GeosetAnimation 8
    • 1 Alpha
      • Track 6 at frame 38668 is not in any sequence
  • 2 Bone 3 - "Cannon"
    • 2 Translation
      • Track 5 at frame 44217 is not in any sequence
      • Track 6 at frame 44967 is not in any sequence
  • unused Texture 4 - "TowerOfTheSun.blp"
  • unused Texture 16 - "HumanDestroyerShip.blp"
  • unused Material 8
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