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Model validation: Blood Elf Ranger

RangerBElfHero.mdx

0 errors 0 severe 34 warnings 229 unused
  • 9 Model
    • Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Head" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Root" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Weapon" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Geoset 0
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 1
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 2
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 3
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 4
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 5
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 6
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 7
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 8
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 9
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 10
    • This geoset has both skin/weights and vertex groups
  • 1 Bone 143 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Bone 144 - "Bone_MatrixEaterDummy1130476689"
    • There are no vertices attached to this bone
  • 1 Bone 145 - "L_pauldron_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 146 - "L_pauldron_feather_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 147 - "R_pauldron_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 148 - "R_pauldron_feather_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 149 - "L_cape_A_05_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 150 - "M_cape_A_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 151 - "M_cape_A_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 152 - "M_cape_A_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 153 - "M_cape_A_04_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 154 - "M_cape_A_05_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 155 - "R_cape_A_05_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 156 - "arrow_05_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Sequence 6 - "Cinematic Death One"
    • Sequence "Cinematic Death One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 7 - "Cinematic Death Two"
    • Sequence "Cinematic Death Two" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 8 - "Cinematic DS One"
    • Sequence "Cinematic DS One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Sequence 9 - "Cinematic Walk One"
    • Sequence "Cinematic Walk One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 2 Material 0
    • 2 Layer 0
      • 2 Alpha
        • Track 6 at frame 6500 is not in any sequence
        • Track 7 at frame 7833 is not in any sequence
  • 2 Material 1
    • 2 Layer 0
      • 2 Alpha
        • Track 6 at frame 6500 is not in any sequence
        • Track 7 at frame 7833 is not in any sequence
  • 2 Material 2
    • 2 Layer 0
      • 2 Alpha
        • Track 6 at frame 6500 is not in any sequence
        • Track 7 at frame 7833 is not in any sequence
  • 2 Material 3
    • 2 Layer 0
      • 2 Alpha
        • Track 6 at frame 6500 is not in any sequence
        • Track 7 at frame 7833 is not in any sequence
  • 2 Material 4
    • 2 Layer 0
      • 2 Alpha
        • Track 6 at frame 6500 is not in any sequence
        • Track 7 at frame 7833 is not in any sequence
  • 2 Material 5
    • 2 Layer 0
      • 2 Alpha
        • Track 6 at frame 6500 is not in any sequence
        • Track 7 at frame 7833 is not in any sequence
  • 2 Material 6
    • 2 Layer 0
      • 2 Alpha
        • Track 6 at frame 6500 is not in any sequence
        • Track 7 at frame 7833 is not in any sequence
  • 2 Material 7
    • 2 Layer 0
      • 2 Alpha
        • Track 6 at frame 6500 is not in any sequence
        • Track 7 at frame 7833 is not in any sequence
  • 6 Material 8
    • 6 Layer 0
      • 6 Alpha
        • Track 6 at frame 6500 is not in any sequence
        • Track 7 at frame 6900 is not in any sequence
        • Track 8 at frame 6933 is not in any sequence
        • Track 9 at frame 7400 is not in any sequence
        • Track 10 at frame 7433 is not in any sequence
        • Track 11 at frame 7833 is not in any sequence
  • 6 Material 9
    • 6 Layer 0
      • 6 Alpha
        • Track 6 at frame 6500 is not in any sequence
        • Track 7 at frame 6900 is not in any sequence
        • Track 8 at frame 6933 is not in any sequence
        • Track 9 at frame 7400 is not in any sequence
        • Track 10 at frame 7433 is not in any sequence
        • Track 11 at frame 7833 is not in any sequence
  • 2 GeosetAnimation 0
    • 2 Alpha
      • Track 6 at frame 6500 is not in any sequence
      • Track 7 at frame 7833 is not in any sequence
  • 2 GeosetAnimation 1
    • 2 Alpha
      • Track 6 at frame 6500 is not in any sequence
      • Track 7 at frame 7833 is not in any sequence
  • 2 GeosetAnimation 2
    • 2 Alpha
      • Track 6 at frame 6500 is not in any sequence
      • Track 7 at frame 7833 is not in any sequence
  • 2 GeosetAnimation 3
    • 2 Alpha
      • Track 6 at frame 6500 is not in any sequence
      • Track 7 at frame 7833 is not in any sequence
  • 2 GeosetAnimation 4
    • 2 Alpha
      • Track 6 at frame 6500 is not in any sequence
      • Track 7 at frame 7833 is not in any sequence
  • 2 GeosetAnimation 5
    • 2 Alpha
      • Track 6 at frame 6500 is not in any sequence
      • Track 7 at frame 7833 is not in any sequence
  • 2 GeosetAnimation 6
    • 2 Alpha
      • Track 6 at frame 6500 is not in any sequence
      • Track 7 at frame 7833 is not in any sequence
  • 2 GeosetAnimation 7
    • 2 Alpha
      • Track 6 at frame 6500 is not in any sequence
      • Track 7 at frame 7833 is not in any sequence
  • 6 GeosetAnimation 8
    • 6 Alpha
      • Track 6 at frame 6500 is not in any sequence
      • Track 7 at frame 6900 is not in any sequence
      • Track 8 at frame 6933 is not in any sequence
      • Track 9 at frame 7400 is not in any sequence
      • Track 10 at frame 7433 is not in any sequence
      • Track 11 at frame 7833 is not in any sequence
  • 6 GeosetAnimation 9
    • 6 Alpha
      • Track 6 at frame 6500 is not in any sequence
      • Track 7 at frame 6900 is not in any sequence
      • Track 8 at frame 6933 is not in any sequence
      • Track 9 at frame 7400 is not in any sequence
      • Track 10 at frame 7433 is not in any sequence
      • Track 11 at frame 7833 is not in any sequence
  • 1 Bone 5 - "jaw_bind_jnt"
    • 1 Rotation
      • Track 95 at frame 17400 has roughly the same value as tracks 94 and 96
  • 3 Bone 8 - "L_lwr_arm_bind_jnt"
    • 3 Rotation
      • Track 77 at frame 3933 has roughly the same value as tracks 76 and 78
      • Track 160 at frame 10133 has roughly the same value as tracks 159 and 161
      • Track 282 at frame 23333 has roughly the same value as tracks 281 and 283
  • 3 Bone 9 - "L_lwr_arm_twist_01_bind_jnt"
    • 3 Rotation
      • Track 121 at frame 10000 has roughly the same value as tracks 120 and 122
      • Track 124 at frame 10200 has roughly the same value as tracks 123 and 125
      • Track 215 at frame 78934 has roughly the same value as tracks 214 and 216
  • 3 Bone 10 - "L_lwr_arm_twist_02_bind_jnt"
    • 3 Rotation
      • Track 121 at frame 10000 has roughly the same value as tracks 120 and 122
      • Track 124 at frame 10200 has roughly the same value as tracks 123 and 125
      • Track 215 at frame 78934 has roughly the same value as tracks 214 and 216
  • 3 Bone 11 - "bone_hand_left"
    • 3 Rotation
      • Track 130 at frame 8300 has roughly the same value as tracks 129 and 131
      • Track 243 at frame 19567 has roughly the same value as tracks 242 and 244
      • Track 272 at frame 21234 has roughly the same value as tracks 271 and 273
  • 1 Bone 29 - "R_lwr_arm_bind_jnt"
    • 1 Rotation
      • Track 182 at frame 11833 has roughly the same value as tracks 181 and 183
  • 2 Bone 30 - "R_lwr_arm_twist_01_bind_jnt"
    • 2 Rotation
      • Track 171 at frame 15500 has roughly the same value as tracks 170 and 172
      • Track 270 at frame 23433 has roughly the same value as tracks 269 and 271
  • 2 Bone 31 - "R_lwr_arm_twist_02_bind_jnt"
    • 2 Rotation
      • Track 171 at frame 15500 has roughly the same value as tracks 170 and 172
      • Track 270 at frame 23433 has roughly the same value as tracks 269 and 271
  • 2 Bone 34 - "R_tmb_02_bind_jnt"
    • 2 Rotation
      • Track 91 at frame 14700 has roughly the same value as tracks 90 and 92
      • Track 139 at frame 22800 has roughly the same value as tracks 138 and 140
  • 3 Bone 35 - "R_tmb_03_bind_jnt"
    • 3 Rotation
      • Track 87 at frame 14700 has roughly the same value as tracks 86 and 88
      • Track 105 at frame 16067 has roughly the same value as tracks 104 and 106
      • Track 144 at frame 22800 has roughly the same value as tracks 143 and 145
  • 3 Bone 38 - "R_ind_finger_03_bind_jnt"
    • 3 Rotation
      • Track 5 at frame 533 has roughly the same value as tracks 4 and 6
      • Track 155 at frame 12533 has roughly the same value as tracks 154 and 156
      • Track 307 at frame 78801 has roughly the same value as tracks 306 and 308
  • 1 Bone 39 - "R_mid_finger_01_bind_jnt"
    • 1 Rotation
      • Track 203 at frame 18000 has roughly the same value as tracks 202 and 204
  • 1 Bone 41 - "R_mid_finger_03_bind_jnt"
    • 1 Rotation
      • Track 6 at frame 667 has roughly the same value as tracks 5 and 7
  • 1 Bone 42 - "R_rng_finger_01_bind_jnt"
    • 1 Rotation
      • Track 247 at frame 20434 has roughly the same value as tracks 246 and 248
  • 1 Bone 44 - "R_rng_finger_03_bind_jnt"
    • 1 Rotation
      • Track 301 at frame 78801 has roughly the same value as tracks 300 and 302
  • 1 Bone 50 - "L_leg_02_bind_jnt"
    • 1 Rotation
      • Track 29 at frame 2400 has roughly the same value as tracks 28 and 30
  • 1 Bone 51 - "bone_leg_left"
    • 1 Rotation
      • Track 260 at frame 21167 has roughly the same value as tracks 259 and 261
  • 4 Bone 54 - "R_leg_02_bind_jnt"
    • 4 Rotation
      • Track 200 at frame 14900 has roughly the same value as tracks 199 and 201
      • Track 232 at frame 20800 has roughly the same value as tracks 231 and 233
      • Track 237 at frame 21334 has roughly the same value as tracks 236 and 238
      • Track 239 at frame 21400 has roughly the same value as tracks 238 and 240
  • 2 Bone 55 - "bone_leg_right"
    • 2 Rotation
      • Track 254 at frame 20700 has roughly the same value as tracks 253 and 255
      • Track 259 at frame 21234 has roughly the same value as tracks 258 and 260
  • 1 Bone 56 - "R_leg_04_bind_jnt"
    • 1 Rotation
      • Track 58 at frame 9500 has roughly the same value as tracks 57 and 59
  • 1 Bone 62 - "B_skirt_A_01_bind_jnt"
    • 1 Translation
      • Track 3 at frame 2533 has roughly the same value as tracks 2 and 4
  • 2 Bone 68 - "L_breast_bind_jnt"
    • 2 Rotation
      • Track 38 at frame 3767 has roughly the same value as tracks 37 and 39
      • Track 47 at frame 5600 has roughly the same value as tracks 46 and 48
  • 2 Bone 69 - "R_breast_bind_jnt"
    • 2 Rotation
      • Track 38 at frame 3767 has roughly the same value as tracks 37 and 39
      • Track 47 at frame 5600 has roughly the same value as tracks 46 and 48
  • 1 Bone 71 - "L_cape_A_02_bind_jnt"
    • 1 Rotation
      • Track 210 at frame 16033 has roughly the same value as tracks 209 and 211
  • 1 Bone 73 - "L_cape_A_04_bind_jnt"
    • 1 Rotation
      • Track 287 at frame 21300 has roughly the same value as tracks 286 and 288
  • 1 Bone 77 - "R_cape_A_04_bind_jnt"
    • 1 Rotation
      • Track 277 at frame 18433 has roughly the same value as tracks 276 and 278
  • 1 Bone 79 - "L_hair_A_02_bind_jnt"
    • 1 Rotation
      • Track 268 at frame 77467 has roughly the same value as tracks 267 and 269
  • 1 Bone 86 - "R_hair_A_01_bind_jnt"
    • 1 Translation
      • Track 16 at frame 5833 has roughly the same value as tracks 15 and 17
  • 1 Bone 87 - "R_hair_A_02_bind_jnt"
    • 1 Rotation
      • Track 273 at frame 77500 has roughly the same value as tracks 272 and 274
  • 1 Bone 89 - "R_hair_A_04_bind_jnt"
    • 1 Rotation
      • Track 241 at frame 21567 has roughly the same value as tracks 240 and 242
  • 1 Bone 102 - "L_upr_eyelid_bind_jnt"
    • 1 Rotation
      • Track 158 at frame 20467 has roughly the same value as tracks 157 and 159
  • 1 Bone 103 - "L_lwr_eyelid_bind_jnt"
    • 1 Rotation
      • Track 137 at frame 19100 has roughly the same value as tracks 136 and 138
  • 1 Bone 104 - "R_upr_eyelid_bind_jnt"
    • 1 Rotation
      • Track 158 at frame 20467 has roughly the same value as tracks 157 and 159
  • 1 Bone 105 - "R_lwr_eyelid_bind_jnt"
    • 1 Rotation
      • Track 137 at frame 19100 has roughly the same value as tracks 136 and 138
  • 1 Bone 123 - "tongue_01_bind_jnt"
    • 1 Rotation
      • Track 95 at frame 17400 has roughly the same value as tracks 94 and 96
  • 1 Bone 125 - "lwr_teeth_bind_jnt"
    • 1 Rotation
      • Track 95 at frame 17400 has roughly the same value as tracks 94 and 96
  • 1 Bone 126 - "L_lip_corner_bind_jnt"
    • 1 Rotation
      • Track 95 at frame 17400 has roughly the same value as tracks 94 and 96
  • 1 Bone 127 - "L_lwr_lip_01_bind_jnt"
    • 1 Rotation
      • Track 95 at frame 17400 has roughly the same value as tracks 94 and 96
  • 1 Bone 128 - "L_lwr_lip_02_bind_jnt"
    • 1 Rotation
      • Track 95 at frame 17400 has roughly the same value as tracks 94 and 96
  • 1 Bone 129 - "M_lwr_lip_bind_jnt"
    • 1 Rotation
      • Track 95 at frame 17400 has roughly the same value as tracks 94 and 96
  • 1 Bone 130 - "R_lwr_lip_02_bind_jnt"
    • 1 Rotation
      • Track 95 at frame 17400 has roughly the same value as tracks 94 and 96
  • 1 Bone 131 - "R_lwr_lip_01_bind_jnt"
    • 1 Rotation
      • Track 95 at frame 17400 has roughly the same value as tracks 94 and 96
  • 1 Bone 132 - "R_lip_corner_bind_jnt"
    • 1 Rotation
      • Track 95 at frame 17400 has roughly the same value as tracks 94 and 96
  • 1 Bone 135 - "arrow_02_bind_jnt"
    • 1 Rotation
      • Track 58 at frame 5700 has roughly the same value as tracks 57 and 59
  • 1 Bone 136 - "arrow_03_bind_jnt"
    • 1 Rotation
      • Track 38 at frame 4000 has roughly the same value as tracks 37 and 39
  • 68 ParticleEmitterPopcorn 0 - "Hero_Glow"
    • 34 Alpha
      • Track 5 at frame 7367 is not in any sequence
      • Track 6 at frame 7400 is not in any sequence
      • Track 11 at frame 13467 is not in any sequence
      • Track 12 at frame 13500 is not in any sequence
      • Track 21 at frame 28367 is not in any sequence
      • Track 22 at frame 28400 is not in any sequence
      • Track 23 at frame 30033 is not in any sequence
      • Track 24 at frame 30067 is not in any sequence
      • Track 25 at frame 32600 is not in any sequence
      • Track 26 at frame 32633 is not in any sequence
      • Track 27 at frame 34600 is not in any sequence
      • Track 28 at frame 34633 is not in any sequence
      • Track 29 at frame 41267 is not in any sequence
      • Track 30 at frame 41300 is not in any sequence
      • Track 31 at frame 43267 is not in any sequence
      • Track 32 at frame 43300 is not in any sequence
      • Track 33 at frame 45267 is not in any sequence
      • Track 34 at frame 45300 is not in any sequence
      • Track 35 at frame 47267 is not in any sequence
      • Track 36 at frame 47300 is not in any sequence
      • Track 37 at frame 48267 is not in any sequence
      • Track 38 at frame 48300 is not in any sequence
      • Track 39 at frame 50267 is not in any sequence
      • Track 40 at frame 50300 is not in any sequence
      • Track 41 at frame 56933 is not in any sequence
      • Track 42 at frame 56967 is not in any sequence
      • Track 43 at frame 58933 is not in any sequence
      • Track 44 at frame 58967 is not in any sequence
      • Track 45 at frame 65600 is not in any sequence
      • Track 46 at frame 65633 is not in any sequence
      • Track 47 at frame 72267 is not in any sequence
      • Track 48 at frame 72300 is not in any sequence
      • Track 53 at frame 81967 is not in any sequence
      • Track 1 at frame 1633 has exactly the same value as tracks 0 and 2
    • 34 Visibility
      • Track 5 at frame 7367 is not in any sequence
      • Track 6 at frame 7400 is not in any sequence
      • Track 11 at frame 13467 is not in any sequence
      • Track 12 at frame 13500 is not in any sequence
      • Track 21 at frame 28367 is not in any sequence
      • Track 22 at frame 28400 is not in any sequence
      • Track 23 at frame 30033 is not in any sequence
      • Track 24 at frame 30067 is not in any sequence
      • Track 25 at frame 32600 is not in any sequence
      • Track 26 at frame 32633 is not in any sequence
      • Track 27 at frame 34600 is not in any sequence
      • Track 28 at frame 34633 is not in any sequence
      • Track 29 at frame 41267 is not in any sequence
      • Track 30 at frame 41300 is not in any sequence
      • Track 31 at frame 43267 is not in any sequence
      • Track 32 at frame 43300 is not in any sequence
      • Track 33 at frame 45267 is not in any sequence
      • Track 34 at frame 45300 is not in any sequence
      • Track 35 at frame 47267 is not in any sequence
      • Track 36 at frame 47300 is not in any sequence
      • Track 37 at frame 48267 is not in any sequence
      • Track 38 at frame 48300 is not in any sequence
      • Track 39 at frame 50267 is not in any sequence
      • Track 40 at frame 50300 is not in any sequence
      • Track 41 at frame 56933 is not in any sequence
      • Track 42 at frame 56967 is not in any sequence
      • Track 43 at frame 58933 is not in any sequence
      • Track 44 at frame 58967 is not in any sequence
      • Track 45 at frame 65600 is not in any sequence
      • Track 46 at frame 65633 is not in any sequence
      • Track 47 at frame 72267 is not in any sequence
      • Track 48 at frame 72300 is not in any sequence
      • Track 51 at frame 81967 is not in any sequence
      • Track 1 at frame 1633 has exactly the same value as tracks 0 and 2
  • 35 CollisionShape 3 - "B_KGS_Arm_R"
    • 35 Rotation
      • Track 87 at frame 3767 has roughly the same value as tracks 86 and 88
      • Track 88 at frame 3800 has roughly the same value as tracks 87 and 89
      • Track 89 at frame 3833 has roughly the same value as tracks 88 and 90
      • Track 90 at frame 3867 has roughly the same value as tracks 89 and 91
      • Track 91 at frame 3900 has roughly the same value as tracks 90 and 92
      • Track 92 at frame 3933 has exactly the same value as tracks 91 and 93
      • Track 93 at frame 3967 has roughly the same value as tracks 92 and 94
      • Track 94 at frame 4000 has roughly the same value as tracks 93 and 95
      • Track 95 at frame 4033 has roughly the same value as tracks 94 and 96
      • Track 96 at frame 4067 has roughly the same value as tracks 95 and 97
      • Track 97 at frame 4100 has exactly the same value as tracks 96 and 98
      • Track 98 at frame 4133 has roughly the same value as tracks 97 and 99
      • Track 99 at frame 4167 has roughly the same value as tracks 98 and 100
      • Track 100 at frame 4200 has exactly the same value as tracks 99 and 101
      • Track 101 at frame 4233 has exactly the same value as tracks 100 and 102
      • Track 102 at frame 4267 has exactly the same value as tracks 101 and 103
      • Track 103 at frame 4300 has exactly the same value as tracks 102 and 104
      • Track 104 at frame 4333 has roughly the same value as tracks 103 and 105
      • Track 105 at frame 4367 has roughly the same value as tracks 104 and 106
      • Track 106 at frame 4400 has exactly the same value as tracks 105 and 107
      • Track 107 at frame 4433 has exactly the same value as tracks 106 and 108
      • Track 108 at frame 4467 has roughly the same value as tracks 107 and 109
      • Track 109 at frame 4500 has roughly the same value as tracks 108 and 110
      • Track 110 at frame 4533 has exactly the same value as tracks 109 and 111
      • Track 111 at frame 4567 has exactly the same value as tracks 110 and 112
      • Track 112 at frame 4600 has exactly the same value as tracks 111 and 113
      • Track 113 at frame 4633 has exactly the same value as tracks 112 and 114
      • Track 114 at frame 4667 has exactly the same value as tracks 113 and 115
      • Track 115 at frame 4700 has exactly the same value as tracks 114 and 116
      • Track 116 at frame 4733 has exactly the same value as tracks 115 and 117
      • Track 117 at frame 4767 has exactly the same value as tracks 116 and 118
      • Track 118 at frame 4800 has exactly the same value as tracks 117 and 119
      • Track 119 at frame 4833 has exactly the same value as tracks 118 and 120
      • Track 120 at frame 4867 has exactly the same value as tracks 119 and 121
      • Track 121 at frame 4900 has exactly the same value as tracks 120 and 122
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