Model validation: Blood Elf Kid2_Portrait

Blood elf kid2_portrait.mdx

0 errors 2 severe 5 warnings 39 unused
  • 2 1 Model
    • Missing "Stand" sequence
    • Missing "Death" sequence
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
  • 1 Bone 67 - "L_eye_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 68 - "R_eye_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 78 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Bone 98 - "Portrait_Background"
    • There are no vertices attached to this bone
  • 1 Bone 3 - "neck_bind_jnt"
    • 1 Rotation
      • Track 30 at frame 5400 has roughly the same value as tracks 29 and 31
  • 1 Bone 6 - "L_shoulder_bind_jnt"
    • 1 Rotation
      • Track 5 at frame 1067 has roughly the same value as tracks 4 and 6
  • 1 Bone 9 - "L_lwr_arm_twist_01_bind_jnt"
    • 1 Rotation
      • Track 1 at frame 133 has roughly the same value as tracks 0 and 2
  • 1 Bone 10 - "L_lwr_arm_twist_02_bind_jnt"
    • 1 Rotation
      • Track 1 at frame 133 has roughly the same value as tracks 0 and 2
  • 1 Bone 27 - "R_shoulder_bind_jnt"
    • 1 Rotation
      • Track 5 at frame 1067 has roughly the same value as tracks 4 and 6
  • 1 Bone 29 - "R_lwr_arm_bind_jnt"
    • 1 Rotation
      • Track 8 at frame 1000 has roughly the same value as tracks 7 and 9
  • 1 Bone 49 - "L_leg_01_bind_jnt"
    • 1 Rotation
      • Track 36 at frame 5500 has roughly the same value as tracks 35 and 37
  • 1 Bone 53 - "R_leg_01_bind_jnt"
    • 1 Rotation
      • Track 32 at frame 5500 has roughly the same value as tracks 31 and 33
  • 1 Bone 54 - "R_leg_02_bind_jnt"
    • 1 Rotation
      • Track 9 at frame 1133 has roughly the same value as tracks 8 and 10
  • 1 Bone 56 - "R_leg_04_bind_jnt"
    • 1 Rotation
      • Track 9 at frame 5500 has roughly the same value as tracks 8 and 10
  • 1 Bone 70 - "L_nostril_bind_jnt"
    • 1 Scaling
      • Track 13 at frame 1000 has roughly the same value as tracks 12 and 14
  • 1 Bone 71 - "R_nostril_bind_jnt"
    • 1 Scaling
      • Track 13 at frame 1000 has roughly the same value as tracks 12 and 14
  • 1 Bone 96 - "hair_04_bind_jnt"
    • 1 Rotation
      • Track 54 at frame 4267 has roughly the same value as tracks 53 and 55
  • 5 Bone 97 - "hair_05_bind_jnt"
    • 5 Rotation
      • Track 10 at frame 1600 has roughly the same value as tracks 9 and 11
      • Track 18 at frame 2433 has roughly the same value as tracks 17 and 19
      • Track 23 at frame 2867 has roughly the same value as tracks 22 and 24
      • Track 46 at frame 4067 has roughly the same value as tracks 45 and 47
      • Track 58 at frame 4767 has roughly the same value as tracks 57 and 59
  • 1 CollisionShape 5 - "B_KGS_Leg_R"
    • 1 Rotation
      • Track 14 at frame 5600 has roughly the same value as tracks 13 and 15
  • unused Texture 0 - "Portrait_BG_Diffuse.tif"
  • unused Texture 1 - "normal.blp"
  • unused Texture 2 - "Portrait_BG_ORM.tif"
  • unused Texture 3 - "Black32.blp"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
  • unused Texture 6 - "bloodelf_child2_main_diffuse.dds"
  • unused Texture 7 - "Neutral_Child_Main_Normal.tif"
  • unused Texture 8 - "Neutral_Child_Main_ORM.tif"
  • unused Texture 9 - "bloodelf_child2_hair_diffuse.dds"
  • unused Texture 10 - "Neutral_Child_Hair_Normal.tif"
  • unused Texture 11 - "Neutral_Child_Hair_ORM.tif"
  • unused Texture 12 - "Human_WorkerBloodElf_Main_Diffuse.tif"
  • unused Texture 13 - "Human_WorkerBloodElf_Main_Normal.tif"
  • unused Texture 14 - "Human_WorkerBloodElf_Main_ORM.tif"
  • unused Texture 15 - "Human_WorkerBloodElf_Main_Emissive.tif"
  • unused Texture 16 - "bloodelf_kid_ears_diffuse.dds"
  • unused Texture 17 - "Human_Sorceress_Main_Normal.tif"
  • unused Texture 18 - "Human_Sorceress_Main_ORM.tif"
  • unused Texture 19 - "Human_Sorceress_Main_Emissive.tif"
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