Introduction
This is an automatically generated tutorial. It will guide you through the process of importing the model Blood Elf Girl_Portrait of the bundle Blood Elf Girl_Portrait. Please note that all the screenshots in this tutorial were made using a Mac, however it should be no problem to interpret what is equivalent on a Windows or Linux machine.
Extract and Access
I am assuming that you have already downloaded the file Blood Elf Kids.zip and know where it is located on your hard drive. The file is compressed as a zip archive. Most modern operating systems allow you to unzip the archive by double clicking it and dragging the contents out to the desktop (or any other place).
When you have extracted the archive, it should look like this:
Open World Editor and click Module -> Import Manager:
This is the Import Manager. From here you can add and remove custom files from your map file:
Importing Blood elf girl_portrait.mdx
Now Click the "Import File" Button:
Next select 'Blood elf girl_portrait.mdx' in the folder which you extracted from the zip archive:
Blood Elf Girl_Portrait
Blood elf girl_portrait.mdx
blood elf girl_hair_diffuse.dds
blood elf girl_main_diffuse.dds
blood elf girl_skirt_diffuse.dds
blood elf girl_skirt_normal.dds
blood elf girl_skirt_orm.dds
blood elf kid_ears_diffuse.dds
The file has been properly added to the map archive:
Blood elf girl_portrait.mdx
Model
583
war3mapimported/Blood elf girl_portrait.mdx
Done, you have imported the file Blood elf girl_portrait.mdx.
Importing blood elf girl_hair_diffuse.dds
Now Click the "Import File" Button:
Next select 'blood elf girl_hair_diffuse.dds' in the folder which you extracted from the zip archive:
Blood Elf Girl_Portrait
Blood elf girl_portrait.mdx
blood elf girl_hair_diffuse.dds
blood elf girl_main_diffuse.dds
blood elf girl_skirt_diffuse.dds
blood elf girl_skirt_normal.dds
blood elf girl_skirt_orm.dds
blood elf kid_ears_diffuse.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Blood elf girl_portrait.mdx
Model
583
war3mapimported/Blood elf girl_portrait.mdx
blood elf girl_hair_diffuse.dds
Image / Texture
341
war3mapimported/blood elf girl_hair_diffuse.dds
Double-click the file blood elf girl_hair_diffuse.dds:
blood elf girl_hair_diffuse.dds
Image / Texture
341
war3mapimported/blood elf girl_hair_diffuse.dds
Tick the box "Use Custom Path" and type in the correct path:
blood elf girl_hair_diffuse.dds
Image / Texture
341
blood elf girl_hair_diffuse.dds
The file has been properly added to the map archive:
Blood elf girl_portrait.mdx
Model
583
war3mapimported/Blood elf girl_portrait.mdx
blood elf girl_hair_diffuse.dds
Image / Texture
341
blood elf girl_hair_diffuse.dds
Done, you have imported the file blood elf girl_hair_diffuse.dds.
Importing blood elf girl_main_diffuse.dds
Now Click the "Import File" Button:
Next select 'blood elf girl_main_diffuse.dds' in the folder which you extracted from the zip archive:
Blood Elf Girl_Portrait
Blood elf girl_portrait.mdx
blood elf girl_hair_diffuse.dds
blood elf girl_main_diffuse.dds
blood elf girl_skirt_diffuse.dds
blood elf girl_skirt_normal.dds
blood elf girl_skirt_orm.dds
blood elf kid_ears_diffuse.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Blood elf girl_portrait.mdx
Model
583
war3mapimported/Blood elf girl_portrait.mdx
blood elf girl_hair_diffuse.dds
Image / Texture
341
blood elf girl_hair_diffuse.dds
blood elf girl_main_diffuse.dds
Image / Texture
1,365
war3mapimported/blood elf girl_main_diffuse.dds
Double-click the file blood elf girl_main_diffuse.dds:
blood elf girl_main_diffuse.dds
Image / Texture
1,365
war3mapimported/blood elf girl_main_diffuse.dds
Tick the box "Use Custom Path" and type in the correct path:
blood elf girl_main_diffuse.dds
Image / Texture
1,365
blood elf girl_main_diffuse.dds
The file has been properly added to the map archive:
Blood elf girl_portrait.mdx
Model
583
war3mapimported/Blood elf girl_portrait.mdx
blood elf girl_hair_diffuse.dds
Image / Texture
341
blood elf girl_hair_diffuse.dds
blood elf girl_main_diffuse.dds
Image / Texture
1,365
blood elf girl_main_diffuse.dds
Done, you have imported the file blood elf girl_main_diffuse.dds.
Importing blood elf girl_skirt_diffuse.dds
Now Click the "Import File" Button:
Next select 'blood elf girl_skirt_diffuse.dds' in the folder which you extracted from the zip archive:
Blood Elf Girl_Portrait
Blood elf girl_portrait.mdx
blood elf girl_hair_diffuse.dds
blood elf girl_main_diffuse.dds
blood elf girl_skirt_diffuse.dds
blood elf girl_skirt_normal.dds
blood elf girl_skirt_orm.dds
blood elf kid_ears_diffuse.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Blood elf girl_portrait.mdx
Model
583
war3mapimported/Blood elf girl_portrait.mdx
blood elf girl_hair_diffuse.dds
Image / Texture
341
blood elf girl_hair_diffuse.dds
blood elf girl_main_diffuse.dds
Image / Texture
1,365
blood elf girl_main_diffuse.dds
blood elf girl_skirt_diffuse.dds
Image / Texture
341
war3mapimported/blood elf girl_skirt_diffuse.dds
Double-click the file blood elf girl_skirt_diffuse.dds:
blood elf girl_skirt_diffuse.dds
Image / Texture
341
war3mapimported/blood elf girl_skirt_diffuse.dds
Tick the box "Use Custom Path" and type in the correct path:
blood elf girl_skirt_diffuse.dds
Image / Texture
341
blood elf girl_skirt_diffuse.dds
The file has been properly added to the map archive:
Blood elf girl_portrait.mdx
Model
583
war3mapimported/Blood elf girl_portrait.mdx
blood elf girl_hair_diffuse.dds
Image / Texture
341
blood elf girl_hair_diffuse.dds
blood elf girl_main_diffuse.dds
Image / Texture
1,365
blood elf girl_main_diffuse.dds
blood elf girl_skirt_diffuse.dds
Image / Texture
341
blood elf girl_skirt_diffuse.dds
Done, you have imported the file blood elf girl_skirt_diffuse.dds.
Importing blood elf girl_skirt_normal.dds
Now Click the "Import File" Button:
Next select 'blood elf girl_skirt_normal.dds' in the folder which you extracted from the zip archive:
Blood Elf Girl_Portrait
Blood elf girl_portrait.mdx
blood elf girl_hair_diffuse.dds
blood elf girl_main_diffuse.dds
blood elf girl_skirt_diffuse.dds
blood elf girl_skirt_normal.dds
blood elf girl_skirt_orm.dds
blood elf kid_ears_diffuse.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Blood elf girl_portrait.mdx
Model
583
war3mapimported/Blood elf girl_portrait.mdx
blood elf girl_hair_diffuse.dds
Image / Texture
341
blood elf girl_hair_diffuse.dds
blood elf girl_main_diffuse.dds
Image / Texture
1,365
blood elf girl_main_diffuse.dds
blood elf girl_skirt_diffuse.dds
Image / Texture
341
blood elf girl_skirt_diffuse.dds
blood elf girl_skirt_normal.dds
Image / Texture
341
war3mapimported/blood elf girl_skirt_normal.dds
Double-click the file blood elf girl_skirt_normal.dds:
blood elf girl_skirt_normal.dds
Image / Texture
341
war3mapimported/blood elf girl_skirt_normal.dds
Tick the box "Use Custom Path" and type in the correct path:
blood elf girl_skirt_normal.dds
Image / Texture
341
blood elf girl_skirt_normal.dds
The file has been properly added to the map archive:
Blood elf girl_portrait.mdx
Model
583
war3mapimported/Blood elf girl_portrait.mdx
blood elf girl_hair_diffuse.dds
Image / Texture
341
blood elf girl_hair_diffuse.dds
blood elf girl_main_diffuse.dds
Image / Texture
1,365
blood elf girl_main_diffuse.dds
blood elf girl_skirt_diffuse.dds
Image / Texture
341
blood elf girl_skirt_diffuse.dds
blood elf girl_skirt_normal.dds
Image / Texture
341
blood elf girl_skirt_normal.dds
Done, you have imported the file blood elf girl_skirt_normal.dds.
Importing blood elf girl_skirt_orm.dds
Now Click the "Import File" Button:
Next select 'blood elf girl_skirt_orm.dds' in the folder which you extracted from the zip archive:
Blood Elf Girl_Portrait
Blood elf girl_portrait.mdx
blood elf girl_hair_diffuse.dds
blood elf girl_main_diffuse.dds
blood elf girl_skirt_diffuse.dds
blood elf girl_skirt_normal.dds
blood elf girl_skirt_orm.dds
blood elf kid_ears_diffuse.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Blood elf girl_portrait.mdx
Model
583
war3mapimported/Blood elf girl_portrait.mdx
blood elf girl_hair_diffuse.dds
Image / Texture
341
blood elf girl_hair_diffuse.dds
blood elf girl_main_diffuse.dds
Image / Texture
1,365
blood elf girl_main_diffuse.dds
blood elf girl_skirt_diffuse.dds
Image / Texture
341
blood elf girl_skirt_diffuse.dds
blood elf girl_skirt_normal.dds
Image / Texture
341
blood elf girl_skirt_normal.dds
blood elf girl_skirt_orm.dds
Image / Texture
341
war3mapimported/blood elf girl_skirt_orm.dds
Double-click the file blood elf girl_skirt_orm.dds:
blood elf girl_skirt_orm.dds
Image / Texture
341
war3mapimported/blood elf girl_skirt_orm.dds
Tick the box "Use Custom Path" and type in the correct path:
blood elf girl_skirt_orm.dds
Image / Texture
341
blood elf girl_skirt_orm.dds
The file has been properly added to the map archive:
Blood elf girl_portrait.mdx
Model
583
war3mapimported/Blood elf girl_portrait.mdx
blood elf girl_hair_diffuse.dds
Image / Texture
341
blood elf girl_hair_diffuse.dds
blood elf girl_main_diffuse.dds
Image / Texture
1,365
blood elf girl_main_diffuse.dds
blood elf girl_skirt_diffuse.dds
Image / Texture
341
blood elf girl_skirt_diffuse.dds
blood elf girl_skirt_normal.dds
Image / Texture
341
blood elf girl_skirt_normal.dds
blood elf girl_skirt_orm.dds
Image / Texture
341
blood elf girl_skirt_orm.dds
Done, you have imported the file blood elf girl_skirt_orm.dds.
Importing blood elf kid_ears_diffuse.dds
Now Click the "Import File" Button:
Next select 'blood elf kid_ears_diffuse.dds' in the folder which you extracted from the zip archive:
Blood Elf Girl_Portrait
Blood elf girl_portrait.mdx
blood elf girl_hair_diffuse.dds
blood elf girl_main_diffuse.dds
blood elf girl_skirt_diffuse.dds
blood elf girl_skirt_normal.dds
blood elf girl_skirt_orm.dds
blood elf kid_ears_diffuse.dds
As you see, the field "Full Path" starts with something like "war3mapimported/". But most models do not look for their assets in that directory. The assets need to be in a specific location in order for the model to find them. Therefore, you will have to change the "Full Path" to what the model looks for.
You can find the required paths in the readme.txt and also on this page.
Blood elf girl_portrait.mdx
Model
583
war3mapimported/Blood elf girl_portrait.mdx
blood elf girl_hair_diffuse.dds
Image / Texture
341
blood elf girl_hair_diffuse.dds
blood elf girl_main_diffuse.dds
Image / Texture
1,365
blood elf girl_main_diffuse.dds
blood elf girl_skirt_diffuse.dds
Image / Texture
341
blood elf girl_skirt_diffuse.dds
blood elf girl_skirt_normal.dds
Image / Texture
341
blood elf girl_skirt_normal.dds
blood elf girl_skirt_orm.dds
Image / Texture
341
blood elf girl_skirt_orm.dds
blood elf kid_ears_diffuse.dds
Image / Texture
2,731
war3mapimported/blood elf kid_ears_diffuse.dds
Double-click the file blood elf kid_ears_diffuse.dds:
blood elf kid_ears_diffuse.dds
Image / Texture
2,731
war3mapimported/blood elf kid_ears_diffuse.dds
Tick the box "Use Custom Path" and type in the correct path:
blood elf kid_ears_diffuse.dds
Image / Texture
2,731
blood elf kid_ears_diffuse.dds
The file has been properly added to the map archive:
Blood elf girl_portrait.mdx
Model
583
war3mapimported/Blood elf girl_portrait.mdx
blood elf girl_hair_diffuse.dds
Image / Texture
341
blood elf girl_hair_diffuse.dds
blood elf girl_main_diffuse.dds
Image / Texture
1,365
blood elf girl_main_diffuse.dds
blood elf girl_skirt_diffuse.dds
Image / Texture
341
blood elf girl_skirt_diffuse.dds
blood elf girl_skirt_normal.dds
Image / Texture
341
blood elf girl_skirt_normal.dds
blood elf girl_skirt_orm.dds
Image / Texture
341
blood elf girl_skirt_orm.dds
blood elf kid_ears_diffuse.dds
Image / Texture
2,731
blood elf kid_ears_diffuse.dds
Done, you have imported the file blood elf kid_ears_diffuse.dds.
You're done
You have now imported your model. Don't be afraid when you place the object and it appears to be a purple cube. Just close the map, re-open it and it will look fine in the World Editor.
If you did exactly as this guide told you and it did not work properly. Please make a thread in the Modeling & Animation Forum containing the following:
- Link to the model and the tutorial
- Precise description of what does not work
- The map you tried to import it to (with the model imported)
And we will do what we can to help you.