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Model validation: Blood Elf Academy

Bloodelf_academy.mdx

0 errors 5 severe 13 warnings 0 unused
  • 1 1 Geoset 0
    • Alpha is 1.000 at end of "Decay" (frame 148133); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 4
    • Alpha is 1.000 at end of "Decay" (frame 148133); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 5
    • Alpha is 1.000 at end of "Decay" (frame 148133); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 6
    • Alpha is 1.000 at end of "Decay" (frame 148133); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 7
    • Alpha is 1.000 at end of "Decay" (frame 148133); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 Sequence 4 - "Death 1"
    • 1 Extent
      • Negative extents
  • 1 Sequence 5 - "Decay"
    • 1 Extent
      • Negative extents
  • 1 Geoset 1
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 2
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 3
    • This geoset has both skin/weights and vertex groups
  • 1 Bone 5 - "orbit_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 12 - "sanc_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 13 - "planet_04_bind_jnt"
    • There are no vertices attached to this bone
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