Name | Type | is_array | initial_value |
A_AoE | real | No | |
A_Bool | boolean | No | |
A_Damage | real | No | |
A_Real | real | No | |
A_Speed | real | No | |
A_UType | unitcode | No | |
AP | integervar | No | |
AP_Duration | real | Yes | |
AP_On | boolean | Yes | |
AP_Skip | integer | No | |
AP_Times | integer | No | |
AP_Unit | unit | Yes | |
AP_Value | integer | Yes | |
BB | integer | No | |
BB2 | integer | No | |
BB_Angle | real | Yes | |
BB_Caster | unit | Yes | |
BB_CastNumber | integer | No | |
BB_Distance | real | Yes | |
BB_Height | real | Yes | |
BB_Missile | unit | Yes | |
BB_Off | boolean | Yes | |
BB_Point | location | Yes | |
BB_Speed | real | Yes | |
BB_Switch | integer | No | |
BB_Up | boolean | Yes | |
Caster | unit | No | |
CF_Snd | integer | No | |
Chain_Missile | unit | No | |
ChainFrost_Group | group | No | |
ChainFrost_Jumps | integer | No | |
Combine_Charged_Items | boolean | No | |
Combine_Charges_Max | integer | No | |
Creep_Positions | location | Yes | |
Creep_Types | unitcode | Yes | |
CT | integervar | No | |
CT_Angle | real | Yes | |
CT_Chance | integer | No | |
CT_Colision | real | Yes | |
CT_Damage | real | Yes | |
CT_Distance | real | Yes | |
CT_Effect | effect | Yes | |
CT_Group | group | No | |
CT_Height | real | Yes | |
CT_Hero | unit | Yes | |
CT_Level | integer | Yes | |
CT_MaxDistance | real | Yes | |
CT_Missile | unit | Yes | |
CT_On | boolean | Yes | |
CT_Parabola | real | Yes | |
CT_Point | location | Yes | |
CT_RotateSpeed | real | Yes | |
CT_Skip | integer | No | |
CT_Speed | real | Yes | |
CT_Times | integer | No | |
DDS_Detect | group | No | |
DeathMatch | integer | Yes | |
Distance | real | No | |
EF | integer | No | |
EF_Angle | real | Yes | |
EF_Caster | unit | Yes | |
EF_CastNumber | integer | No | |
EF_Distance | real | Yes | |
EF_Group | group | Yes | |
EF_Off | boolean | Yes | |
EF_Point | location | Yes | |
EF_Spam | integer | Yes | |
EF_Speed | real | Yes | |
EF_Switch | integer | No | |
EF_Target | unit | Yes | |
End_Game_If_All_Gone | boolean | No | |
EP | integer | No | |
EP_Angle | real | Yes | |
EP_Caster | unit | Yes | |
EP_CastNumber | integer | No | |
EP_ConstDistance | real | Yes | |
EP_Distance | real | Yes | |
EP_Height | real | Yes | |
EP_Integer | integer | No | |
EP_Missile | unit | Yes | |
EP_Off | boolean | Yes | |
EP_Point | location | Yes | |
EP_Speed | real | Yes | |
EP_Switch | integer | No | |
EQ | integervar | No | |
EQ2 | integervar | No | |
EQ_DebugGroup | group | No | |
EQ_Duration | real | Yes | |
EQ_Hero | unit | Yes | |
EQ_Level | integer | Yes | |
EQ_MaxDuration | real | Yes | |
EQ_On | boolean | Yes | |
EQ_Point | location | Yes | |
EQ_Skip | integer | No | |
EQ_Spam | integer | Yes | |
EQ_Times | integer | No | |
ES_Caster | unit | No | |
ES_Group | group | No | |
ES_Integer | integer | No | |
ES_Point | location | Yes | |
ES_Target | unit | No | |
FB | integer | No | |
FB_Angle | real | Yes | |
FB_Angle2 | real | Yes | |
FB_Caster | unit | Yes | |
FB_CastNumber | integer | No | |
FB_Distance | real | Yes | |
FB_Group | group | No | |
FB_Missile | unit | Yes | |
FB_Off | boolean | Yes | |
FB_Point | location | Yes | |
FB_Spam | integer | Yes | |
FB_Speed | real | Yes | |
FB_Switch | integer | No | |
Game_Minutes | integer | No | |
Game_Seconds | integer | No | |
Game_Time | timer | No | |
GameMode | integer | No | |
GS_Angle | real | No | |
GS_CurrentDamage | real | No | |
GS_CurrentRange | real | No | |
GS_Damage | real | No | |
GS_EventGroup | group | No | |
GS_Hashtable | hashtable | No | |
GS_Loc | location | Yes | |
GS_Timer | integer | No | |
GS_Units | group | No | |
GS_VictimGroup | group | Yes | |
Hashtable | hashtable | No | |
Hero_Array | unitcode | Yes | |
Hero_Revive_Time_Factor | real | No | |
Heroes_All | unitcode | Yes | |
Heroes_Scourge | unitcode | Yes | |
Heroes_Sentinel | unitcode | Yes | |
HK_Location | location | No | |
HK_Location2 | location | No | |
HK_Location3 | location | No | |
HK_Location4 | location | No | |
HK_Strength | integer | No | |
HK_Target_Unit | unit | No | |
HK_TC | unit | No | |
Hostile_Revive_Time | real | No | |
HydroJetCaster | group | No | |
HydroJetCasters | group | No | |
HydroJetProjectiles | group | No | |
I | integer | No | |
I_Angle | real | Yes | |
I_Arc | real | Yes | |
I_Caster | unit | Yes | |
I_CastNumber | integer | No | |
I_ConstDistance | real | Yes | |
I_Damage | real | Yes | |
I_Distance | real | Yes | |
I_Dummie | unit | Yes | |
I_Group | group | No | |
I_Missile1 | unit | Yes | |
I_Missile2 | unit | Yes | |
I_Off | boolean | Yes | |
I_Offset | real | Yes | |
I_Point | location | Yes | |
I_Speed | real | Yes | |
I_Switch | integer | No | |
ItemDrop | integer | Yes | |
ItemDropCount | integer | No | |
KB | integervar | No | |
KB_Angle | real | Yes | |
KB_Distance | real | Yes | |
KB_Group | group | No | |
KB_Off | boolean | Yes | |
KB_Point | location | Yes | |
KB_Skip | integer | No | |
KB_Spam | integer | Yes | |
KB_Speed | real | Yes | |
KB_Target | unit | Yes | |
KB_Times | integer | No | |
Kills | integer | Yes | |
LastHeroStanding | force | No | |
LeaderboardScourge | leaderboard | No | |
LeaderboardSentinel | leaderboard | No | |
Leapers | group | No | |
Lich | unit | No | |
LoopCreep | integer | No | |
LoopRandom | integer | No | |
Max_Jumps | integer | No | |
Missile_Point | location | No | |
MODE_AllRandom_AllPick | integer | No | |
MODE_Normal | integer | No | |
MODE_Reverse | integer | No | |
Multiboard_Clock | integer | No | |
Multiboard_ShowDeaths | boolean | No | |
Multiboard_Spots | integer | Yes | |
Nova_Damage | abilcode | No | |
Nova_Point | location | No | |
Nova_Target | unit | No | |
Odd_Man_Out | force | No | |
Player | player | No | |
Player_Already_Picked | integer | Yes | |
Player_Colors | string | Yes | |
Player_Kills | integer | Yes | |
Player_Starting_Gold | integer | No | |
Player_Starting_Lumber | integer | No | |
PlayerNames | StringExt | Yes | |
Players | force | No | |
PlayersCount | integer | No | |
PlayersScourge | force | No | |
PlayersScourgeCount | integer | No | |
PlayersScourgePlaying | force | No | |
PlayersScourgeReverse | force | No | |
PlayersSentinel | force | No | |
PlayersSentinelCount | integer | No | |
PlayersSentinelPlaying | force | No | |
PlayersSentinelReverse | force | No | |
Points | location | Yes | |
PR | integervar | No | |
PR_CenterPoint | location | Yes | |
PR_Chance | integer | No | |
PR_Damage | real | Yes | |
PR_DebugGroup | group | Yes | |
PR_Effects | integer | No | |
PR_Group | group | No | |
PR_Hero | unit | Yes | |
PR_Interval | real | Yes | |
PR_IntervalSkip | real | Yes | |
PR_MaxRadius | real | Yes | |
PR_On | boolean | Yes | |
PR_Perimeter | real | Yes | |
PR_Point | location | Yes | |
PR_Radius | real | Yes | |
PR_RingWide | real | Yes | |
PR_Skip | integer | No | |
PR_Times | integer | No | |
PR_Waves | integer | Yes | |
PRE | integervar | No | |
Random_Count | integer | No | |
Random_Data | integer | Yes | |
Random_Hero | integer | No | |
RandomData_All | integer | Yes | |
RandomData_Scourge | integer | Yes | |
RandomData_Sentinel | integer | Yes | |
RandomTotal_All | integer | No | |
RandomTotal_Scourge | integer | No | |
RandomTotal_Sentinel | integer | No | |
Real | real | Yes | |
Repick_Cost_Ammount | integer | No | |
RevivableHeroes | group | No | |
RevivableTimersWindows | timerdialog | Yes | |
ReviveTimers | timer | Yes | |
RiverItems | itemcode | Yes | |
RiverItemsCount | integer | No | |
RiverItemsRegions | location | Yes | |
RiverItemsRegionsCount | integer | No | |
RiverItemsTaken | boolean | Yes | |
RL | integervar | No | |
RL2 | integervar | No | |
RL_Angle | real | Yes | |
RL_Collision | real | Yes | |
RL_DebugGroup | group | No | |
RL_Distance | real | Yes | |
RL_Dummy | unit | Yes | |
RL_Effect | effect | Yes | |
RL_Group | group | No | |
RL_Hero | unit | Yes | |
RL_Level | integer | Yes | |
RL_On | boolean | Yes | |
RL_Point | location | Yes | |
RL_Skip | integer | No | |
RL_Speed | real | Yes | |
RL_Times | integer | No | |
Score_Deaths | integer | Yes | |
Score_Kills | integer | Yes | |
SF | integer | No | |
SF_CastNumber | integer | No | |
SF_Hero | unit | Yes | |
SF_Off | boolean | Yes | |
SF_Switch | integer | No | |
SF_Time | real | Yes | |
ShortMode_On | boolean | No | |
Sort_Board_By_Kills | boolean | No | |
SpellLevel | integer | No | |
SQ_Ability | abilcode | No | |
SQ_Chances | integer | No | |
SQ_Location | location | Yes | |
SQ_Percentages | integer | No | |
SQ_Unit | unit | Yes | |
SS | integervar | No | |
SS2 | integervar | No | |
SS_Chance | integer | No | |
SS_Group | group | No | |
SS_Hero | unit | Yes | |
SS_HeroGroup | group | No | |
SS_Passed | boolean | Yes | |
SS_Times | integer | No | |
ST_Ability | abilcode | No | |
ST_Location | location | No | |
ST_Loop_Location | location | No | |
ST_TC | unit | No | |
Super_Creeps_On | boolean | No | |
Target | unit | No | |
Temp_Group | group | No | |
TempHandle | handle | No | |
TempInteger | integer | No | |
TempPoint | location | No | |
TempPoint2 | location | No | |
TempPoint3 | location | No | |
TempReal | real | No | |
TempUnit | unit | No | |
TempUnit2 | unit | No | |
Total_Heroes | integer | No | |
UberMode_On | boolean | No | |
UltraShortMode_On | boolean | No |