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Triggers
Blink-Confusion.w3x
Variables
Daytime
Daytime
Cheerleadeers
GRP Left
GRP Right
Spell
BlinkConfusion
COPY RIGHTS
How to Copy
Victory/Defeat
Defeat
Victory
Kartenspezifischen eigenen Skript-Code unten eingeben. Dieser Text wird in das Karten-Skript nach der Deklaration der Variablen und vor jeglichem Auslöser-Code eingefügt.
Name
Type
is_array
initial_value
Vorgegebene Nahkampf-Spielinitialisierung für alle Spieler
Daytime
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
GRP Left
Events
Time - Every 1.00 seconds of game time
Conditions
Actions
Animation - Play (Random unit from (Units in GRPLEFT <gen> owned by Player 3 (Teal))) 's Stand Victory animation
GRP Right
Events
Time - Every 1.00 seconds of game time
Conditions
Actions
Animation - Play (Random unit from (Units in GRPRIGHT <gen> owned by Player 3 (Teal))) 's Stand Victory animation
BlinkConfusion
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Blink-Confusion
Actions
Special Effect - Create a special effect at (Position of (Target unit of ability being cast)) using Abilities\Spells\Undead\DeathPact\DeathPactTarget.mdl
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of (Target unit of ability being cast) using Abilities\Spells\Undead\DeathPact\DeathPactCaster.mdl
Wait 0.50 seconds
Unit - Move (Target unit of ability being cast) instantly to ((Position of (Casting unit)) offset by (600.00, 600.00))
Unit - Cause (Casting unit) to damage (Target unit of ability being cast) , dealing 200.00 damage of attack type Magic and damage type Lightning
Feel free to copy, share with others, edit and distribute the map!
Just copy the spell and the trigger to any map in whitch you want it!
Defeat
Events
Unit - Warlock 0010 <gen> Dies
Conditions
Actions
Wait 2 seconds
Game - Defeat Player 1 (Red) with the message: OUCH!
Victory
Events
Unit - Warrior 0009 <gen> Dies
Conditions
Actions
Wait 2 seconds
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
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