Name | Type | is_array | initial_value |
BR | boolean | Yes | |
BR_Ability | abilcode | No | |
BR_Caster | unit | Yes | |
BR_CastingPoint | location | Yes | |
BR_Counter_100 | integer | Yes | |
BR_Counter_150 | integer | Yes | |
BR_Damage | real | Yes | |
BR_DamageBase | real | No | |
BR_DamageIncrease | real | No | |
BR_Dummy | unit | Yes | |
BR_DummyUnitType | unitcode | No | |
BR_Duration | real | Yes | |
BR_DurationBase | real | No | |
BR_DurationIncrease | real | No | |
BR_Heal | real | Yes | |
BR_HealBase | real | No | |
BR_HealIncrease | real | No | |
BR_HolyBoltsNumber | integer | No | |
BR_Increment | real | Yes | |
BR_Level | integer | Yes | |
BR_Loop | integer | Yes | |
BR_MaxIndex | integer | No | |
BR_Player | player | Yes | |
BR_RessurectionNumber | integer | No | |
BR_ShouldLoop | boolean | No | |
TempInteger | integer | No | |
TempInteger2 | integer | No | |
TempPoint | location | No | |
TempUnitGroup | group | No |