//TESH.scrollpos=0
//TESH.alwaysfold=0
function GetHost takes nothing returns nothing
local gamecache g = InitGameCache("Map.w3v")
call StoreInteger ( g, "Map", "Host", GetPlayerId(GetLocalPlayer ())+1)
call TriggerSyncStart ()
call SyncStoredInteger ( g, "Map", "Host" )
call TriggerSyncReady ()
set udg_Host = Player( GetStoredInteger ( g, "Map", "Host" )-1)
call FlushGameCache( g )
set g = null
endfunction
Name | Type | is_array | initial_value |
AddedPlayerGroup | force | No | |
Blademaster | unitcode | Yes | |
BlademasterIcon | string | Yes | |
BladestormOn | integer | Yes | |
bool | boolean | No | |
Casting | integer | Yes | |
ClanName | string | Yes | |
ColourCounter | integer | Yes | |
ColourString | string | Yes | |
DeathTimer | timer | Yes | |
DeathTimerWindow | timerdialog | Yes | |
DownAxis | integer | Yes | |
GameMode | string | No | |
Hero | unit | Yes | |
Host | player | No | |
HostString | string | Yes | |
ItemInteger | integer | No | |
ItemRegion | rect | Yes | |
ItemRegionCenter | location | Yes | |
KothCircle | unit | Yes | |
LeftAxis | integer | Yes | |
MAX | integer | No | |
MaxRows | integer | No | |
MIN | integer | No | |
MinusRows | integer | No | |
MovementMultiplier | real | No | |
PlayerCaptures | integer | Yes | |
PlayerDeaths | integer | Yes | |
PlayerIsTeam | integer | Yes | |
PlayerKills | integer | Yes | |
PlayerRow | integer | Yes | |
PocLoc | location | Yes | |
point | location | No | |
point2 | location | No | |
point3 | location | No | |
PowerOfCircle | unit | Yes | |
PowerUpCount | integer | No | |
PvE_BossSpawn | rect | Yes | |
PvE_BossTarget | unit | Yes | |
PvE_CurrentBoss | unit | Yes | |
PvE_Level | integer | No | 1 |
RandomItemGenerator | integer | No | |
RandomItemWaiter | real | No | |
region | rect | No | |
region2 | rect | No | |
RightAxis | integer | Yes | |
RowCounter | integer | No | |
SpawnLoc | location | Yes | |
TeamCaptures | integer | Yes | |
TeamCounter | integer | No | |
TeamDeaths | integer | Yes | |
TeamHillPoints | integer | Yes | |
TeamKills | integer | Yes | |
TeamPlayerGroup | force | Yes | |
TeamRow | integer | Yes | |
unitgroup | group | No | |
UnititemWaiter | unit | No | |
UpAxis | integer | Yes | |
x | integer | No | |
y | integer | No | |
z | integer | No |