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Model validation: BlacksmithIllidariV2

BlacksmithIllidariV2.mdx

0 errors 2 severe 17 warnings 23 unused
  • 1 ParticleEmitter2 11 - "BlizParticle01fire05"
    • 1 Speed
      • Missing opening track for sequence "Death" at frame 86667 where it is needed
  • 1 ParticleEmitter2 12 - "MushroomCap"
    • 1 Translation
      • Missing opening track for sequence "Death" at frame 86667 where it is needed
  • 2 Model
    • Missing the Origin attachment point
    • No collision shapes — in-game selection may be unreliable for this building; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
  • 1 Geoset 14
    • Number of sequence extents (0) does not match the number of sequences (6)
  • 1 Geoset 15
    • Number of sequence extents (0) does not match the number of sequences (6)
  • 1 Bone 0 - "FencePost12"
    • There are no vertices attached to this bone
  • 1 Bone 1 - "FencePost139"
    • There are no vertices attached to this bone
  • 1 Bone 2 - "FencePost145"
    • There are no vertices attached to this bone
  • 1 Bone 3 - "FencePost153"
    • There are no vertices attached to this bone
  • 1 Bone 12 - "saw"
    • There are no vertices attached to this bone
  • 1 Bone 19 - "Building01"
    • There are no vertices attached to this bone
  • 1 Bone 20 - "Exhaust01"
    • There are no vertices attached to this bone
  • 1 Bone 22 - "ExhaustTeamColor"
    • There are no vertices attached to this bone
  • 1 Bone 40 - "Birth12"
    • There are no vertices attached to this bone
  • 1 Bone 41 - "Birth11"
    • There are no vertices attached to this bone
  • 1 Bone 43 - "CopiedModelDummy"
    • There are no vertices attached to this bone
  • 1 Bone 46 - "CopiedModelDummy"
    • There are no vertices attached to this bone
  • 1 Bone 48 - "CopiedModelDummy"
    • There are no vertices attached to this bone
  • 16 Bone 44 - "CopiedModelDummy"
    • 16 Translation
      • Track 2 at frame 14972 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 14973 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 14974 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 14975 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 14976 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 14977 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 14978 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 14979 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 14980 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 14981 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 14982 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 14983 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 14984 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 15047 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 15084 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 15160 has exactly the same value as tracks 16 and 18
  • 1 ParticleEmitter2 1 - "FireBlast"
    • 1 Emission Rate
      • Track 4 at frame 69967 has exactly the same value as tracks 3 and 5
  • 1 ParticleEmitter2 2 - "FireBlast01"
    • 1 Emission Rate
      • Track 1 at frame 66700 has exactly the same value as tracks 0 and 2
  • 1 ParticleEmitter2 3 - "BlizParticle11sparks02"
    • 1 Emission Rate
      • Track 5 at frame 69967 has exactly the same value as tracks 4 and 6
  • 1 ParticleEmitter2 4 - "BlizParticle11sparks03"
    • 1 Emission Rate
      • Track 2 at frame 66700 has exactly the same value as tracks 1 and 3
  • 3 ParticleEmitter2 16 - "dust"
    • 3 Visibility
      • Track 6 at frame 72667 is not in any sequence
      • Track 8 at frame 83333 is not in any sequence
      • Track 9 at frame 85800 is not in any sequence
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