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Model validation: BlackrockV2 Warlord
BlackrockV2Warlord.mdx
0errors20severe7warnings0unused
20
1
Geoset 0
Vertex 500: Attached to "Bone Center" which is not a bone
Vertex 512: Attached to "Bone Center" which is not a bone
Vertex 537: Attached to "Bone Center" which is not a bone
Vertex 539: Attached to "Bone Center" which is not a bone
Vertex 560: Attached to "Bone Center" which is not a bone
Vertex 561: Attached to "Bone Center" which is not a bone
Vertex 567: Attached to "Bone Center" which is not a bone
Vertex 569: Attached to "Bone Center" which is not a bone
Vertex 570: Attached to "Bone Center" which is not a bone
Vertex 571: Attached to "Bone Center" which is not a bone
Vertex 572: Attached to "Bone Center" which is not a bone
Vertex 573: Attached to "Bone Center" which is not a bone
Vertex 574: Attached to "Bone Center" which is not a bone
Vertex 575: Attached to "Bone Center" which is not a bone
Vertex 576: Attached to "Bone Center" which is not a bone
Vertex 577: Attached to "Bone Center" which is not a bone
Vertex 578: Attached to "Bone Center" which is not a bone
Vertex 579: Attached to "Bone Center" which is not a bone
Vertex 584: Attached to "Bone Center" which is not a bone
Vertex 587: Attached to "Bone Center" which is not a bone
Number of sequence extents (7) does not match the number of sequences (10)
2
Model
Attachment 10 "Head Mount - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
1
Geoset 1
Number of sequence extents (7) does not match the number of sequences (10)
1
Geoset 2
Number of sequence extents (7) does not match the number of sequences (10)
1
Geoset 9
Number of sequence extents (0) does not match the number of sequences (10)
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