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Triggers
Blackrock Foundry by Joadan v.1.04.w3x
Variables
pre Initialization
Map Start
Untitled Trigger 040
Untitled Trigger 036
Untitled Trigger 032 Copy
Untitled Trigger 032
song
Specials
Loot System
Priest Drop FlareeyedHoodd
Priest Drop FlareeyedHoodd Copy
Priest Drop FlareeyedHoodd Copy 2
Druid Drop InfernoStaff1
Druid Drop InfernoStaff2
Druid Drop InfernoStaff3
Rogue Drop ForcefulVest1
Rogue Drop ForcefulVest1 Copy
Rogue Drop ForcefulVest1 Copy 2
Lvl up pre
out of market
To portal out
To portal out Copy
To portal out Copy 2
To portal out Copy 3
To portal out Copy 4
To portal out Copy 5
Hint
Invulnerable gate + open gate
Untitled Trigger 031
open
Initialization
Guardian Druid
Guardian druid2
Retri palla
Retri palla2
Enhncement shaman
Enhancement shaman 2
assassin rogue
asassin rogue 2
Prot warrior
Prot Waarr 2
Holy priest
holy priet 2
Gold
Untitled Trigger 038
Untitled Trigger 038 Copy
Untitled Trigger 038 Copy 2
Untitled Trigger 039
Shop
Warrior Demoralizing
Warrior Taunt
Warrior Shield Wall
Warrior Heroic Throw lvl 3
Warrior Thunder Clap lvl 3
Shaman Hex
Shaman Reincarnation
Shaman Chain Lightning lvl 3
Shaman Earth Elemental lvl 3
Shaman Healing Wave lvl 3
Rogue Combat Potency
Rogue Deady Posion
Rogue Stealth
Rogue Shuriken storm lvl 3
Rogue Ambush lvl 3
Paladin Divine Shield
Paladin Avenging Wrath
Paladin Holy Light lvl 3
Paladin Avengers Shield lvl 3
Paladin Consecration lvl 3
Priest Smite
Priest Purify
Priest Flash Heal
Priest Holyword serenity
Priest Shadowword lvl 3
Druid Roots
Druid Barkskin
Druid Rejuvinate
Druid Solar Wrath lvl 3
Druid Healing Touch
Start
Untitled Trigger 001
Boss Furnace
TP1
TP2
Pre Boss
Revenants
Gate close
mobs1
mobs1 Copy
mobs1 Copy 2
Firelor start
Song
Song Copy
Song Copy 2
Volcano
Firelord death
Slagworks
Untitled Trigger 002
Untitled Trigger 003
Untitled Trigger 004
Untitled Trigger 005
Gruul
Engage
Song Copy 6
Song Copy 7
pell1
pell1 Copy
pell1 Copy Copy
Untitled Trigger 006
Darmac
engage
Song Copy 9
Untitled Trigger 008
Untitled Trigger 008 Copy
Untitled Trigger 008 Copy 2
Untitled Trigger 008 Copy 3
Untitled Trigger 008 Copy 4
eath
Thogar
gate
Untitled Trigger 007
Song Copy 10
Song Copy 11
Untitled Trigger 010 Copy 5
Untitled Trigger 010 Copy 6
Untitled Trigger 010 Copy 7
Untitled Trigger 010 Copy 8
Untitled Trigger 010 Copy 9
Untitled Trigger 010
Untitled Trigger 010 Copy
Untitled Trigger 010 Copy 2
Untitled Trigger 010 Copy 3
Untitled Trigger 010 Copy 4
Untitled Trigger 010 Copy 10
dd
dd Copy
Untitled Trigger 009
imollation trigger
imollation trigger Copy
Franzok , Hans'gar
Untitled Trigger 011
Song Copy 12
Song Copy 13
Untitled Trigger 012
Untitled Trigger 013
Untitled Trigger 013 Copy
Untitled Trigger 014
Untitled Trigger 014 Copy
TP
Untitled Trigger 025
Untitled Trigger 015
Untitled Trigger 016
Flamebender
Untitled Trigger 017
Untitled Trigger 018
Untitled Trigger 037
Untitled Trigger 018 Copy
Untitled Trigger 019
Mini pre BH
Untitled Trigger 035
Kromog
Untitled Trigger 020
Song Copy 4
Song Copy 5
Untitled Trigger 021
Untitled Trigger 021 Copy 3
Untitled Trigger 021 Copy 3 Copy
Untitled Trigger 021 Copy
Untitled Trigger 021 Copy 2
Untitled Trigger 022
Maidens
Untitled Trigger 023
Untitled Trigger 023 Copy
Untitled Trigger 023 Copy 2
Untitled Trigger 024
Last Phase
Untitled Trigger 027
Untitled Trigger 026
vator
vator Copy
BH
sound
Marked for Death
Untitled Trigger 028
Untitled Trigger 029
Untitled Trigger 030
Untitled Trigger 028 Copy
Untitled Trigger 030 Copy
Untitled Trigger 030 Copy Copy
Untitled Trigger 030 Copy Copy 2
d
d2
Untitled Trigger 033
Untitled Trigger 034
Untitled Trigger 034 Copy Copy Copy
Untitled Trigger 034 Copy Copy Copy Copy
Untitled Trigger 034 Copy Copy Copy Copy Copy
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Anger
abilcode
Yes
Asassinate
abilcode
Yes
TimerBH
timer
Yes
Map Start
Events
Map initialization
Conditions
Actions
Quest - Display to (All players) the New Unit Acquired message: Pick your champion carefully, a healer is reccomended.
Camera - Pan camera for Player 1 (Red) to (Center of Region_017 <gen>) over 0 seconds
Camera - Pan camera for Player 2 (Blue) to (Center of Region_017 <gen>) over 0 seconds
Camera - Pan camera for Player 4 (Purple) to (Center of Region_017 <gen>) over 0 seconds
Cinematic - Ping minimap for (All players) at (Center of Region_003 <gen>) for 1 seconds
Untitled Trigger 040
Events
Map initialization
Conditions
Actions
Player - Turn Gives bounty On for Player 12 (Brown)
Untitled Trigger 036
Events
Map initialization
Conditions
Actions
Destructible - Kill Shimmering Portal 0363 <gen>
Trigger - Turn off (This trigger)
Untitled Trigger 032 Copy
Events
Time - Elapsed game time is 5 seconds
Conditions
(Player 2 (Blue) slot status) Equal to Is unused
Actions
Unit - Change ownership of Wisp 0010 <gen> to Player 1 (Red) and Change color
Cinematic - Ping minimap for (All players) at (Center of Region_017 <gen>) for 1 seconds
Quest - Display to (All players) the New Unit Acquired message: |c00FFFF00Unused wisp (Blue),is now controlled by player 1 (red).|r
Trigger - Turn off (This trigger)
Untitled Trigger 032
Events
Time - Elapsed game time is 5 seconds
Conditions
(Player 4 (Purple) slot status) Equal to Is unused
Actions
Unit - Change ownership of Wisp 0019 <gen> to Player 1 (Red) and Change color
Cinematic - Ping minimap for (All players) at (Center of Region_017 <gen>) for 1 seconds
Quest - Display to (All players) the New Unit Acquired message: |c00FFFF00Unused wisp (Purple),is now controlled by player 1 (red).|r
Trigger - Turn off (This trigger)
song
Events
Time - Elapsed game time is 1.00 seconds
Conditions
Actions
Trigger - Turn off (This trigger)
Specials
Events
Map initialization
Conditions
Actions
Special Effect - Create a special effect at (Center of Region_002 <gen>) using Abilities\Spells\NightElf\TrueshotAura\TrueshotAura.mdl
Special Effect - Create a special effect at (Center of Region_001 <gen>) using Abilities\Spells\NightElf\TrueshotAura\TrueshotAura.mdl
Special Effect - Create a special effect at (Center of Region_000 <gen>) using Abilities\Spells\NightElf\TrueshotAura\TrueshotAura.mdl
Special Effect - Create a special effect at (Center of Region_005 <gen>) using Abilities\Spells\NightElf\TrueshotAura\TrueshotAura.mdl
Special Effect - Create a special effect at (Center of Region_004 <gen>) using Abilities\Spells\NightElf\TrueshotAura\TrueshotAura.mdl
Special Effect - Create a special effect at (Center of Region_003 <gen>) using Abilities\Spells\NightElf\TrueshotAura\TrueshotAura.mdl
Special Effect - Create a special effect at (Center of Region_013 <gen>) using Abilities\Spells\Human\ManaFlare\ManaFlareTarget.mdl
Special Effect - Create a special effect at (Center of Region_012 <gen>) using Abilities\Spells\Human\ManaFlare\ManaFlareTarget.mdl
Special Effect - Create a special effect at (Center of Region_007 <gen>) using Abilities\Spells\Human\ManaFlare\ManaFlareTarget.mdl
Special Effect - Create a special effect at (Center of Region_009 <gen>) using Abilities\Spells\Human\ManaFlare\ManaFlareTarget.mdl
Special Effect - Create a special effect at (Center of Region_010 <gen>) using Abilities\Spells\Human\ManaFlare\ManaFlareTarget.mdl
Special Effect - Create a special effect at (Center of Region_014 <gen>) using Abilities\Spells\Human\ManaFlare\ManaFlareTarget.mdl
Priest Drop FlareeyedHoodd
Events
Unit - A unit owned by Player 1 (Red) . Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to |c00800080Flare-Eyed Hood|r
Actions
If ((Number of living Priest units owned by Player 1 (Red)) Equal to 1) then do (Do nothing) else do (Order (Hero manipulating item) to drop (Item being manipulated) at (Position of (Triggering unit)))
Priest Drop FlareeyedHoodd Copy
Events
Unit - A unit owned by Player 2 (Blue) . Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to |c00800080Flare-Eyed Hood|r
Actions
If ((Number of living Priest units owned by Player 2 (Blue)) Equal to 1) then do (Do nothing) else do (Order (Hero manipulating item) to drop (Item being manipulated) at (Position of (Triggering unit)))
Priest Drop FlareeyedHoodd Copy 2
Events
Unit - A unit owned by Player 4 (Purple) . Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to |c00800080Flare-Eyed Hood|r
Actions
If ((Number of living Priest units owned by Player 4 (Purple)) Equal to 1) then do (Do nothing) else do (Order (Hero manipulating item) to drop (Item being manipulated) at (Position of (Triggering unit)))
Druid Drop InfernoStaff1
Events
Unit - A unit owned by Player 1 (Red) . Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to |c00800080Inferno Flame Staff|r
Actions
If ((Number of living Druid units owned by Player 1 (Red)) Equal to 1) then do (Do nothing) else do (Order (Hero manipulating item) to drop (Item being manipulated) at (Position of (Triggering unit)))
Druid Drop InfernoStaff2
Events
Unit - A unit owned by Player 2 (Blue) . Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to |c00800080Inferno Flame Staff|r
Actions
If ((Number of living Druid units owned by Player 2 (Blue)) Equal to 1) then do (Do nothing) else do (Order (Hero manipulating item) to drop (Item being manipulated) at (Position of (Triggering unit)))
Druid Drop InfernoStaff3
Events
Unit - A unit owned by Player 4 (Purple) . Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to |c00800080Inferno Flame Staff|r
Actions
If ((Number of living Druid units owned by Player 4 (Purple)) Equal to 1) then do (Do nothing) else do (Order (Hero manipulating item) to drop (Item being manipulated) at (Position of (Triggering unit)))
Rogue Drop ForcefulVest1
Events
Unit - A unit owned by Player 4 (Purple) . Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to |c00800080Vest of Forceful Fury|r
Actions
If ((Number of living Rogue units owned by Player 4 (Purple)) Equal to 1) then do (Do nothing) else do (Order (Hero manipulating item) to drop (Item being manipulated) at (Position of (Triggering unit)))
Rogue Drop ForcefulVest1 Copy
Events
Unit - A unit owned by Player 1 (Red) . Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to |c00800080Vest of Forceful Fury|r
Actions
If ((Number of living Rogue units owned by Player 1 (Red)) Equal to 1) then do (Do nothing) else do (Order (Hero manipulating item) to drop (Item being manipulated) at (Position of (Triggering unit)))
Rogue Drop ForcefulVest1 Copy 2
Events
Unit - A unit owned by Player 2 (Blue) . Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to |c00800080Vest of Forceful Fury|r
Actions
If ((Number of living Rogue units owned by Player 2 (Blue)) Equal to 1) then do (Do nothing) else do (Order (Hero manipulating item) to drop (Item being manipulated) at (Position of (Triggering unit)))
out of market
Events
Unit - A unit enters Region_065 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Region_008 <gen>)
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Region_008 <gen>) over 0 seconds
Sound - Play BattlenetBirth1 <gen>
To portal out
Events
Unit - A unit enters to_out_Copy <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Out <gen>)
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Out <gen>) over 0 seconds
Sound - Play BattlenetBirth1 <gen>
To portal out Copy
Events
Unit - A unit enters to_out <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Out <gen>)
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Out <gen>) over 0 seconds
Sound - Play BattlenetBirth1 <gen>
To portal out Copy 2
Events
Unit - A unit enters to_out_Copy_5 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Out <gen>)
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Out <gen>) over 0 seconds
Sound - Play BattlenetBirth1 <gen>
To portal out Copy 3
Events
Unit - A unit enters to_out_Copy_4 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Out <gen>)
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Out <gen>) over 0 seconds
Sound - Play BattlenetBirth1 <gen>
To portal out Copy 4
Events
Unit - A unit enters to_out_Copy_3 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Out <gen>)
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Out <gen>) over 0 seconds
Sound - Play BattlenetBirth1 <gen>
To portal out Copy 5
Events
Unit - A unit enters to_out_Copy_2 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Out <gen>)
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Out <gen>) over 0 seconds
Sound - Play BattlenetBirth1 <gen>
Hint
Events
Unit - A unit enters Region_065 <gen>
Conditions
Actions
Quest - Display to (All players) the Warning message: Jaina: Boss gates will close during a fight, so bring your whole group in before engaging! You can only loot items if they belong to your class!
Trigger - Turn off (This trigger)
Untitled Trigger 031
Events
Map initialization
Conditions
Actions
Destructible - Make Demonic Gate 0155 <gen> Invulnerable
Destructible - Make Demonic Gate 0131 <gen> Invulnerable
Destructible - Make Demonic Gate 0156 <gen> Invulnerable
Destructible - Make Demonic Gate 0327 <gen> Invulnerable
Destructible - Make Demonic Gate 0130 <gen> Invulnerable
Destructible - Make Dungeon Gate 0125 <gen> Invulnerable
Destructible - Make Dungeon Gate 0127 <gen> Invulnerable
Destructible - Make Dungeon Gate 0128 <gen> Invulnerable
Destructible - Make Dungeon Gate 0129 <gen> Invulnerable
Destructible - Make Elevator 0326 <gen> Invulnerable
Destructible - Make Gate 0006 <gen> Invulnerable
Destructible - Make Iron Gate 0015 <gen> Invulnerable
Destructible - Make Iron Gate 0001 <gen> Invulnerable
Destructible - Make Iron Gate 0003 <gen> Invulnerable
Destructible - Make Iron Gate 0004 <gen> Invulnerable
Destructible - Make Iron Gate 0005 <gen> Invulnerable
Destructible - Make Iron Gate 0007 <gen> Invulnerable
Destructible - Make Iron Gate 0047 <gen> Invulnerable
Destructible - Make Iron Gate 0126 <gen> Invulnerable
Destructible - Make Iron Gate 0132 <gen> Invulnerable
Destructible - Make Iron Gate 0008 <gen> Invulnerable
Destructible - Make Iron Gate 0009 <gen> Invulnerable
Destructible - Make Iron Gate 0010 <gen> Invulnerable
Destructible - Make Iron Gate 0011 <gen> Invulnerable
Destructible - Make Iron Gate 0012 <gen> Invulnerable
Destructible - Make Iron Gate 0013 <gen> Invulnerable
Destructible - Make Iron Gate 0014 <gen> Invulnerable
Destructible - Make Long Natural Bridge 0158 <gen> Invulnerable
Destructible - Make Shimmering Portal 0363 <gen> Invulnerable
Destructible - Make Shimmering Portal 0363 <gen> Invulnerable
open
Events
Map initialization
Conditions
Actions
Destructible - Open Iron Gate 0014 <gen>
Destructible - Open Iron Gate 0015 <gen>
Destructible - Open Iron Gate 0009 <gen>
Destructible - Open Dungeon Gate 0125 <gen>
Destructible - Open Demonic Gate 0130 <gen>
Destructible - Open Demonic Gate 0131 <gen>
Destructible - Open Demonic Gate 0327 <gen>
Destructible - Open Iron Gate 0047 <gen>
Trigger - Turn off (This trigger)
Guardian Druid
Events
Unit - A unit enters Region_000 <gen>
Conditions
Actions
Floating Text - Create floating text that reads Druid: Intelligence Hero. at (Center of Region_000 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Change the lifespan of (Last created floating text) to 3.00 seconds
Floating Text - Change (Last created floating text) : Disable permanence
Guardian druid2
Events
Unit - A unit enters Region_010 <gen>
Conditions
Actions
Sound - Play BattlenetBirth1 <gen>
Unit - Create 1 . Druid for (Owner of (Triggering unit)) at (Center of Druid <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Druid <gen>) over 0 seconds
Unit - Kill (Triggering unit)
Trigger - Turn off (This trigger)
Retri palla
Events
Unit - A unit enters Region_002 <gen>
Conditions
Actions
Floating Text - Create floating text that reads Paladin: Strength Hero at (Center of Region_002 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Change the lifespan of (Last created floating text) to 3.00 seconds
Floating Text - Change (Last created floating text) : Disable permanence
Retri palla2
Events
Unit - A unit enters Region_007 <gen>
Conditions
Actions
Sound - Play BattlenetBirth1 <gen>
Unit - Create 1 . Paladin for (Owner of (Triggering unit)) at (Center of Paladin <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Paladin <gen>) over 0 seconds
Unit - Kill (Triggering unit)
Trigger - Turn off (This trigger)
Enhncement shaman
Events
Unit - A unit enters Region_001 <gen>
Conditions
Actions
Floating Text - Create floating text that reads Shaman: Intelligence Hero at (Center of Region_001 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Change the lifespan of (Last created floating text) to 4.00 seconds
Floating Text - Change (Last created floating text) : Disable permanence
Enhancement shaman 2
Events
Unit - A unit enters Region_009 <gen>
Conditions
Actions
Sound - Play BattlenetBirth1 <gen>
Unit - Create 1 . Shaman for (Owner of (Triggering unit)) at (Center of Shaman <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Shaman <gen>) over 0 seconds
Unit - Kill (Triggering unit)
Trigger - Turn off (This trigger)
assassin rogue
Events
Unit - A unit enters Region_003 <gen>
Conditions
Actions
Floating Text - Create floating text that reads Rogue: Agility Hero at (Center of Region_003 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Change the lifespan of (Last created floating text) to 3.00 seconds
Floating Text - Change (Last created floating text) : Disable permanence
asassin rogue 2
Events
Unit - A unit enters Region_014 <gen>
Conditions
Actions
Sound - Play BattlenetBirth1 <gen>
Unit - Create 1 . Rogue for (Owner of (Triggering unit)) at (Center of Rogue <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Rogue <gen>) over 0 seconds
Unit - Kill (Triggering unit)
Trigger - Turn off (This trigger)
Prot warrior
Events
Unit - A unit enters Region_005 <gen>
Conditions
Actions
Floating Text - Create floating text that reads Warrior: Strength Hero at (Center of Region_005 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Change the lifespan of (Last created floating text) to 3.00 seconds
Floating Text - Change (Last created floating text) : Disable permanence
Prot Waarr 2
Events
Unit - A unit enters Region_012 <gen>
Conditions
Actions
Sound - Play BattlenetBirth1 <gen>
Unit - Create 1 . Warrior for (Owner of (Triggering unit)) at (Center of Warrior <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Warrior <gen>) over 0 seconds
Unit - Kill (Triggering unit)
Trigger - Turn off (This trigger)
Holy priest
Events
Unit - A unit enters Region_004 <gen>
Conditions
Actions
Floating Text - Create floating text that reads Priest: Intelligence Hero at (Center of Region_004 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Change the lifespan of (Last created floating text) to 3.00 seconds
Floating Text - Change (Last created floating text) : Disable permanence
holy priet 2
Events
Unit - A unit enters Region_013 <gen>
Conditions
Actions
Sound - Play BattlenetBirth1 <gen>
Unit - Create 1 . Priest for (Owner of (Triggering unit)) at (Center of Priest <gen>) facing Default building facing degrees
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Priest <gen>) over 0 seconds
Unit - Kill (Triggering unit)
Trigger - Turn off (This trigger)
Untitled Trigger 038
Events
Unit - Wisp 0010 <gen> Dies
Conditions
Actions
Player - Add 6 to (Owner of (Triggering unit)) . Current lumber
Trigger - Turn off (This trigger)
Untitled Trigger 038 Copy
Events
Unit - Wisp 0009 <gen> Dies
Conditions
Actions
Player - Add 6 to (Owner of (Triggering unit)) . Current lumber
Trigger - Turn off (This trigger)
Untitled Trigger 038 Copy 2
Events
Unit - Wisp 0019 <gen> Dies
Conditions
Actions
Player - Add 6 to (Owner of (Triggering unit)) . Current lumber
Trigger - Turn off (This trigger)
Untitled Trigger 039
Events
Unit - A unit enters Region_008 <gen>
Conditions
Actions
Quest - Display to (All players) the Secret message: Jaina: After picking a hero, go down to the market and buy some equipment.
Trigger - Turn off (This trigger)
Warrior Demoralizing
Events
Unit - A unit Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to Demoralizing Shout
Actions
Set Variable Set Anger[(Player number of (Owner of (Triggering unit)))] = "A00A"
Wait 0.20 seconds
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Level of Anger[(Player number of (Owner of (Triggering unit)))] for (Triggering unit)) Less than 1
Then - Actions
Unit - Add Anger[(Player number of (Owner of (Triggering unit)))] to (Triggering unit)
Else - Actions
Warrior Taunt
Events
Unit - A unit Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to Taunt
Actions
Set Variable Set Anger[(Player number of (Owner of (Triggering unit)))] = "A008"
Wait 0.20 seconds
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Level of Anger[(Player number of (Owner of (Triggering unit)))] for (Triggering unit)) Less than 1
Then - Actions
Unit - Add Anger[(Player number of (Owner of (Triggering unit)))] to (Triggering unit)
Else - Actions
Warrior Shield Wall
Events
Unit - A unit Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to Shield Wall
Actions
Set Variable Set Anger[(Player number of (Owner of (Triggering unit)))] = "A00D"
Wait 0.20 seconds
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Level of Anger[(Player number of (Owner of (Triggering unit)))] for (Triggering unit)) Less than 1
Then - Actions
Unit - Add Anger[(Player number of (Owner of (Triggering unit)))] to (Triggering unit)
Else - Actions
Warrior Heroic Throw lvl 3
Events
Unit - A unit Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to Heroic Throw
Actions
Set Variable Set Anger[(Player number of (Owner of (Triggering unit)))] = "A00B"
Wait 0.20 seconds
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Level of Anger[(Player number of (Owner of (Triggering unit)))] for (Triggering unit)) Less than 1
Then - Actions
Unit - Add Anger[(Player number of (Owner of (Triggering unit)))] to (Triggering unit)
Else - Actions
If ((Level of Anger[(Player number of (Owner of (Triggering unit)))] for (Triggering unit)) Less than 3) then do (Increase level of Anger[(Player number of (Owner of (Triggering unit)))] for (Triggering unit)) else do (Do nothing)
Warrior Thunder Clap lvl 3
Events
Unit - A unit Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to Thunder Clap
Actions
Set Variable Set Anger[(Player number of (Owner of (Triggering unit)))] = "A009"
Wait 0.20 seconds
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Level of Anger[(Player number of (Owner of (Triggering unit)))] for (Triggering unit)) Less than 1
Then - Actions
Unit - Add Anger[(Player number of (Owner of (Triggering unit)))] to (Triggering unit)
Else - Actions
If ((Level of Anger[(Player number of (Owner of (Triggering unit)))] for (Triggering unit)) Less than 3) then do (Increase level of Anger[(Player number of (Owner of (Triggering unit)))] for (Triggering unit)) else do (Do nothing)
Shaman Hex
Events
Unit - A unit Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to Hex
Actions
Set Variable Set Anger[(Player number of (Owner of (Triggering unit)))] = "AOhx"
Wait 0.20 seconds
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Level of Anger[(Player number of (Owner of (Triggering unit)))] for (Triggering unit)) Less than 1
Then - Actions
Unit - Add Anger[(Player number of (Owner of (Triggering unit)))] to (Triggering unit)
Else - Actions
Shaman Reincarnation
Events
Unit - A unit Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to Reincarnation
Actions
Set Variable Set Anger[(Player number of (Owner of (Triggering unit)))] = "AOre"
Wait 0.20 seconds
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Level of Anger[(Player number of (Owner of (Triggering unit)))] for (Triggering unit)) Less than 1
Then - Actions
Unit - Add Anger[(Player number of (Owner of (Triggering unit)))] to (Triggering unit)
Else - Actions
Shaman Chain Lightning lvl 3
Events
Unit - A unit Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to Chain Lightning
Actions
Set Variable Set Anger[(Player number of (Owner of (Triggering unit)))] = "AOcl"
Wait 0.20 seconds
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Level of Anger[(Player number of (Owner of (Triggering unit)))] for (Triggering unit)) Less than 1
Then - Actions
Unit - Add Anger[(Player number of (Owner of (Triggering unit)))] to (Triggering unit)
Else - Actions
If ((Level of Anger[(Player number of (Owner of (Triggering unit)))] for (Triggering unit)) Less than 3) then do (Increase level of Anger[(Player number of (Owner of (Triggering unit)))] for (Triggering unit)) else do (Do nothing)
Shaman Earth Elemental lvl 3
Events
Unit - A unit Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to Call Earth Elemental
Actions
Set Variable Set Anger[(Player number of (Owner of (Triggering unit)))] = "A00E"
Wait 0.20 seconds
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Level of Anger[(Player number of (Owner of (Triggering unit)))] for (Triggering unit)) Less than 1
Then - Actions
Unit - Add Anger[(Player number of (Owner of (Triggering unit)))] to (Triggering unit)
Else - Actions
If ((Level of Anger[(Player number of (Owner of (Triggering unit)))] for (Triggering unit)) Less than 3) then do (Increase level of Anger[(Player number of (Owner of (Triggering unit)))] for (Triggering unit)) else do (Do nothing)
Shaman Healing Wave lvl 3
Events
Unit - A unit Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to Chain Heal
Actions
Set Variable Set Anger[(Player number of (Owner of (Triggering unit)))] = "AOhw"
Wait 0.20 seconds
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Level of Anger[(Player number of (Owner of (Triggering unit)))] for (Triggering unit)) Less than 1
Then - Actions
Unit - Add Anger[(Player number of (Owner of (Triggering unit)))] to (Triggering unit)
Else - Actions
If ((Level of Anger[(Player number of (Owner of (Triggering unit)))] for (Triggering unit)) Less than 3) then do (Increase level of Anger[(Player number of (Owner of (Triggering unit)))] for (Triggering unit)) else do (Do nothing)
Rogue Combat Potency
Events
Unit - A unit Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to Combat Potency
Actions
Set Variable Set Anger[(Player number of (Owner of (Triggering unit)))] = "A00J"
Wait 0.20 seconds
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Level of Anger[(Player number of (Owner of (Triggering unit)))] for (Triggering unit)) Less than 1
Then - Actions
Unit - Add Anger[(Player number of (Owner of (Triggering unit)))] to (Triggering unit)
Else - Actions
Rogue Deady Posion
Events
Unit - A unit Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to Deadly Posion
Actions
Set Variable Set Anger[(Player number of (Owner of (Triggering unit)))] = "A00F"
Wait 0.20 seconds
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Level of Anger[(Player number of (Owner of (Triggering unit)))] for (Triggering unit)) Less than 1
Then - Actions
Unit - Add Anger[(Player number of (Owner of (Triggering unit)))] to (Triggering unit)
Else - Actions
Rogue Stealth
Events
Unit - A unit Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to Stealth
Actions
Set Variable Set Anger[(Player number of (Owner of (Triggering unit)))] = "A00I"
Wait 0.20 seconds
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Level of Anger[(Player number of (Owner of (Triggering unit)))] for (Triggering unit)) Less than 1
Then - Actions
Unit - Add Anger[(Player number of (Owner of (Triggering unit)))] to (Triggering unit)
Else - Actions
Rogue Shuriken storm lvl 3
Events
Unit - A unit Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to Shuriken Storm
Actions
Set Variable Set Anger[(Player number of (Owner of (Triggering unit)))] = "A00H"
Wait 0.20 seconds
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Level of Anger[(Player number of (Owner of (Triggering unit)))] for (Triggering unit)) Less than 1
Then - Actions
Unit - Add Anger[(Player number of (Owner of (Triggering unit)))] to (Triggering unit)
Else - Actions
If ((Level of Anger[(Player number of (Owner of (Triggering unit)))] for (Triggering unit)) Less than 3) then do (Increase level of Anger[(Player number of (Owner of (Triggering unit)))] for (Triggering unit)) else do (Do nothing)
Rogue Ambush lvl 3
Events
Unit - A unit Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to Ambush
Actions
Set Variable Set Anger[(Player number of (Owner of (Triggering unit)))] = "A00G"
Wait 0.20 seconds
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Level of Anger[(Player number of (Owner of (Triggering unit)))] for (Triggering unit)) Less than 1
Then - Actions
Unit - Add Anger[(Player number of (Owner of (Triggering unit)))] to (Triggering unit)
Else - Actions
If ((Level of Anger[(Player number of (Owner of (Triggering unit)))] for (Triggering unit)) Less than 3) then do (Increase level of Anger[(Player number of (Owner of (Triggering unit)))] for (Triggering unit)) else do (Do nothing)
Paladin Divine Shield
Events
Unit - A unit Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to Divine Shield
Actions
Set Variable Set Anger[(Player number of (Owner of (Triggering unit)))] = "AHds"
Wait 0.20 seconds
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Level of Anger[(Player number of (Owner of (Triggering unit)))] for (Triggering unit)) Less than 1
Then - Actions
Unit - Add Anger[(Player number of (Owner of (Triggering unit)))] to (Triggering unit)
Else - Actions
Paladin Avenging Wrath
Events
Unit - A unit Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to Avenging Wrath
Actions
Set Variable Set Anger[(Player number of (Owner of (Triggering unit)))] = "A00L"
Wait 0.20 seconds
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Level of Anger[(Player number of (Owner of (Triggering unit)))] for (Triggering unit)) Less than 1
Then - Actions
Unit - Add Anger[(Player number of (Owner of (Triggering unit)))] to (Triggering unit)
Else - Actions
Paladin Holy Light lvl 3
Events
Unit - A unit Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to Holy Light
Actions
Set Variable Set Anger[(Player number of (Owner of (Triggering unit)))] = "AHhb"
Wait 0.20 seconds
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Level of Anger[(Player number of (Owner of (Triggering unit)))] for (Triggering unit)) Less than 1
Then - Actions
Unit - Add Anger[(Player number of (Owner of (Triggering unit)))] to (Triggering unit)
Else - Actions
If ((Level of Anger[(Player number of (Owner of (Triggering unit)))] for (Triggering unit)) Less than 3) then do (Increase level of Anger[(Player number of (Owner of (Triggering unit)))] for (Triggering unit)) else do (Do nothing)
Paladin Avengers Shield lvl 3
Events
Unit - A unit Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to Avenger's shield
Actions
Set Variable Set Anger[(Player number of (Owner of (Triggering unit)))] = "A00M"
Wait 0.20 seconds
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Level of Anger[(Player number of (Owner of (Triggering unit)))] for (Triggering unit)) Less than 1
Then - Actions
Unit - Add Anger[(Player number of (Owner of (Triggering unit)))] to (Triggering unit)
Else - Actions
If ((Level of Anger[(Player number of (Owner of (Triggering unit)))] for (Triggering unit)) Less than 3) then do (Increase level of Anger[(Player number of (Owner of (Triggering unit)))] for (Triggering unit)) else do (Do nothing)
Paladin Consecration lvl 3
Events
Unit - A unit Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to Consecration
Actions
Set Variable Set Anger[(Player number of (Owner of (Triggering unit)))] = "A00K"
Wait 0.20 seconds
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Level of Anger[(Player number of (Owner of (Triggering unit)))] for (Triggering unit)) Less than 1
Then - Actions
Unit - Add Anger[(Player number of (Owner of (Triggering unit)))] to (Triggering unit)
Else - Actions
If ((Level of Anger[(Player number of (Owner of (Triggering unit)))] for (Triggering unit)) Less than 3) then do (Increase level of Anger[(Player number of (Owner of (Triggering unit)))] for (Triggering unit)) else do (Do nothing)
Priest Smite
Events
Unit - A unit Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to Smite
Actions
Set Variable Set Anger[(Player number of (Owner of (Triggering unit)))] = "A00P"
Wait 0.20 seconds
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Level of Anger[(Player number of (Owner of (Triggering unit)))] for (Triggering unit)) Less than 1
Then - Actions
Unit - Add Anger[(Player number of (Owner of (Triggering unit)))] to (Triggering unit)
Else - Actions
Priest Purify
Events
Unit - A unit Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to Purify
Actions
Set Variable Set Anger[(Player number of (Owner of (Triggering unit)))] = "A00R"
Wait 0.20 seconds
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Level of Anger[(Player number of (Owner of (Triggering unit)))] for (Triggering unit)) Less than 1
Then - Actions
Unit - Add Anger[(Player number of (Owner of (Triggering unit)))] to (Triggering unit)
Else - Actions
Priest Flash Heal
Events
Unit - A unit Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to Flash Heal
Actions
Set Variable Set Anger[(Player number of (Owner of (Triggering unit)))] = "A00N"
Wait 0.20 seconds
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Level of Anger[(Player number of (Owner of (Triggering unit)))] for (Triggering unit)) Less than 1
Then - Actions
Unit - Add Anger[(Player number of (Owner of (Triggering unit)))] to (Triggering unit)
Else - Actions
Priest Holyword serenity
Events
Unit - A unit Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to Holy Word: Serenity
Actions
Set Variable Set Anger[(Player number of (Owner of (Triggering unit)))] = "A00Q"
Wait 0.20 seconds
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Level of Anger[(Player number of (Owner of (Triggering unit)))] for (Triggering unit)) Less than 1
Then - Actions
Unit - Add Anger[(Player number of (Owner of (Triggering unit)))] to (Triggering unit)
Else - Actions
Priest Shadowword lvl 3
Events
Unit - A unit Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to Shadow Word: Pain
Actions
Set Variable Set Anger[(Player number of (Owner of (Triggering unit)))] = "A00O"
Wait 0.20 seconds
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Level of Anger[(Player number of (Owner of (Triggering unit)))] for (Triggering unit)) Less than 1
Then - Actions
Unit - Add Anger[(Player number of (Owner of (Triggering unit)))] to (Triggering unit)
Else - Actions
If ((Level of Anger[(Player number of (Owner of (Triggering unit)))] for (Triggering unit)) Less than 3) then do (Increase level of Anger[(Player number of (Owner of (Triggering unit)))] for (Triggering unit)) else do (Do nothing)
Druid Roots
Events
Unit - A unit Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to Entangling Roots
Actions
Set Variable Set Anger[(Player number of (Owner of (Triggering unit)))] = "AEer"
Wait 0.20 seconds
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Level of Anger[(Player number of (Owner of (Triggering unit)))] for (Triggering unit)) Less than 1
Then - Actions
Unit - Add Anger[(Player number of (Owner of (Triggering unit)))] to (Triggering unit)
Else - Actions
Druid Barkskin
Events
Unit - A unit Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to Barkskin
Actions
Set Variable Set Anger[(Player number of (Owner of (Triggering unit)))] = "A00T"
Wait 0.20 seconds
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Level of Anger[(Player number of (Owner of (Triggering unit)))] for (Triggering unit)) Less than 1
Then - Actions
Unit - Add Anger[(Player number of (Owner of (Triggering unit)))] to (Triggering unit)
Else - Actions
Druid Rejuvinate
Events
Unit - A unit Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to Rejuvenation
Actions
Set Variable Set Anger[(Player number of (Owner of (Triggering unit)))] = "A00V"
Wait 0.20 seconds
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Level of Anger[(Player number of (Owner of (Triggering unit)))] for (Triggering unit)) Less than 1
Then - Actions
Unit - Add Anger[(Player number of (Owner of (Triggering unit)))] to (Triggering unit)
Else - Actions
Druid Solar Wrath lvl 3
Events
Unit - A unit Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to Solar Wrath
Actions
Set Variable Set Anger[(Player number of (Owner of (Triggering unit)))] = "A00S"
Wait 0.20 seconds
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Level of Anger[(Player number of (Owner of (Triggering unit)))] for (Triggering unit)) Less than 1
Then - Actions
Unit - Add Anger[(Player number of (Owner of (Triggering unit)))] to (Triggering unit)
Else - Actions
If ((Level of Anger[(Player number of (Owner of (Triggering unit)))] for (Triggering unit)) Less than 3) then do (Increase level of Anger[(Player number of (Owner of (Triggering unit)))] for (Triggering unit)) else do (Do nothing)
Druid Healing Touch
Events
Unit - A unit Acquires an item
Conditions
(Item-type of (Item being manipulated)) Equal to Healing Touch
Actions
Set Variable Set Anger[(Player number of (Owner of (Triggering unit)))] = "A00U"
Wait 0.20 seconds
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Level of Anger[(Player number of (Owner of (Triggering unit)))] for (Triggering unit)) Less than 1
Then - Actions
Unit - Add Anger[(Player number of (Owner of (Triggering unit)))] to (Triggering unit)
Else - Actions
If ((Level of Anger[(Player number of (Owner of (Triggering unit)))] for (Triggering unit)) Less than 3) then do (Increase level of Anger[(Player number of (Owner of (Triggering unit)))] for (Triggering unit)) else do (Do nothing)
Untitled Trigger 001
Events
Unit - A unit enters Region_015 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Region_016 <gen>)
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Region_016 <gen>) over 0 seconds
Sound - Play BattlenetDeath1 <gen>
TP1
Events
Unit - A unit enters Region_018 <gen>
Conditions
Actions
Sound - Play BattlenetDeath1 <gen>
Unit - Move (Triggering unit) instantly to (Center of Region_019 <gen>)
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Region_019 <gen>) over 0 seconds
TP2
Events
Unit - A unit enters Region_020 <gen>
Conditions
Actions
Sound - Play BattlenetDeath1 <gen>
Unit - Move (Triggering unit) instantly to (Center of Region_021 <gen>)
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Region_021 <gen>) over 0 seconds
Pre Boss
Events
Time - Elapsed game time is 2.00 seconds
Conditions
Actions
Unit - Pause Firelord 0016 <gen>
Unit - Make Firelord 0016 <gen> Invulnerable
Revenants
Events
Unit - A unit enters Region_022 <gen>
Conditions
Actions
Unit - Order Revenant of the Tides 0020 <gen> to Orc Shadow Hunter - Healing Wave . Firelord 0016 <gen>
Unit - Order Revenant of the Tides 0018 <gen> to Orc Shadow Hunter - Healing Wave . Firelord 0016 <gen>
Unit - Order Revenant of the Tides 0017 <gen> to Orc Shadow Hunter - Healing Wave . Firelord 0016 <gen>
Unit - Order Revenant of the Tides 0021 <gen> to Orc Shadow Hunter - Healing Wave . Firelord 0016 <gen>
Trigger - Turn on (This trigger)
Gate close
Events
Unit - Revenant of the Tides 0020 <gen> Is attacked
Conditions
Actions
Unit - Create 2 . Blackrock Enforcer for Player 12 (Brown) at (Center of Region_023 <gen>) facing Default building facing degrees
Destructible - Close Iron Gate 0047 <gen>
Trigger - Turn off (This trigger)
mobs1
Events
Unit - Revenant of the Tides 0021 <gen> Dies
Conditions
Actions
Unit - Create 2 . Blackrock Enforcer for Player 12 (Brown) at (Center of Region_024 <gen>) facing Default building facing degrees
Trigger - Turn off (This trigger)
mobs1 Copy
Events
Unit - Revenant of the Tides 0018 <gen> Dies
Conditions
Actions
Unit - Create 2 . Blackrock Enforcer for Player 12 (Brown) at (Center of Region_023 <gen>) facing Default building facing degrees
Trigger - Turn off (This trigger)
mobs1 Copy 2
Events
Unit - Revenant of the Tides 0017 <gen> Dies
Conditions
Actions
Unit - Create 2 . Blackrock Enforcer for Player 12 (Brown) at (Center of Region_024 <gen>) facing Default building facing degrees
Trigger - Turn off (This trigger)
Firelor start
Events
Unit - A unit comes within 100.00 of Firelord 0016 <gen>
Conditions
(Revenant of the Tides 0018 <gen> is dead) Equal to True
(Revenant of the Tides 0020 <gen> is dead) Equal to True
(Revenant of the Tides 0017 <gen> is dead) Equal to True
(Revenant of the Tides 0021 <gen> is dead) Equal to True
Actions
Unit - Make Firelord 0016 <gen> Vulnerable
Unit - Unpause Firelord 0016 <gen>
Song
Events
Unit - Firelord 0016 <gen> Is attacked
Conditions
Actions
Sound - Play Blast_Start <gen>
Trigger - Turn off (This trigger)
Song Copy
Events
Unit - Firelord 0016 <gen> 's life becomes Less than 1800.00
Conditions
Actions
Sound - Play Blast_mid <gen>
Trigger - Turn off (This trigger)
Song Copy 2
Events
Unit - Firelord 0016 <gen> Dies
Conditions
Actions
Sound - Play Blast_end <gen>
Trigger - Turn off (This trigger)
Volcano
Events
Unit - Firelord 0016 <gen> 's life becomes Less than 500.00
Conditions
Actions
Unit - Order Firelord 0016 <gen> to Neutral Fire Lord - Volcano . (Center of Region_025 <gen>)
Trigger - Turn off (This trigger)
Unit - Create 2 . Blackrock Enforcer for Player 12 (Brown) at (Center of Region_023 <gen>) facing Default building facing degrees
Unit - Create 1 . Blackrock Enforcer for Player 12 (Brown) at (Center of Region_024 <gen>) facing Default building facing degrees
Firelord death
Events
Unit - Firelord 0016 <gen> Dies
Conditions
Actions
Destructible - Open Iron Gate 0047 <gen>
Destructible - Open Iron Gate 0008 <gen>
Quest - Display to (All players) the Hint message: The Blast furnace has been shut down. Entrance to the Iron Maidens is unlocked.
Trigger - Turn off (This trigger)
Untitled Trigger 002
Events
Unit - The Devourer 0032 <gen> Is attacked
Conditions
Actions
Unit - Order The Devourer 0032 <gen> to Neutral Beastmaster - Stampede . (Center of Region_026 <gen>)
Trigger - Turn off (This trigger)
Untitled Trigger 003
Events
Unit - The Devourer 0032 <gen> 's life becomes Less than 2000.00
Conditions
Actions
Unit - Order The Devourer 0032 <gen> to Move To . (Center of Region_027 <gen>)
Trigger - Turn off (This trigger)
Untitled Trigger 004
Events
Unit - The Devourer 0032 <gen> 's life becomes Less than 1000.00
Conditions
Actions
Unit - Order The Devourer 0032 <gen> to Orc Far Seer - Earthquake . (Center of Region_028 <gen>)
Trigger - Turn off (This trigger)
Untitled Trigger 005
Events
Unit - The Devourer 0032 <gen> Dies
Conditions
Actions
Destructible - Open Iron Gate 0014 <gen>
Quest - Display to (All players) the Hint message: Slagworks has been ruined.
Trigger - Turn off (This trigger)
Engage
Events
Unit - Gruul 0071 <gen> Acquires a target
Conditions
Actions
Sound - Play Gruul__Start <gen>
Destructible - Close Iron Gate 0015 <gen>
Trigger - Turn off (This trigger)
Song Copy 6
Events
Unit - Gruul 0071 <gen> 's life becomes Less than 2000.00
Conditions
Actions
Sound - Play Gruul_Mid <gen>
Unit - Order Gruul 0071 <gen> to Human Mountain King - Thunder Clap .
Trigger - Turn off (This trigger)
Song Copy 7
Events
Unit - Gruul 0071 <gen> Dies
Conditions
Actions
Sound - Play Gruul_End <gen>
Trigger - Turn off (This trigger)
pell1
Events
Unit - Gruul 0071 <gen> 's life becomes Less than 3700.00
Conditions
Actions
Unit - Order Gruul 0071 <gen> to Neutral Pit Lord - Howl Of Terror .
Trigger - Turn off (This trigger)
pell1 Copy
Events
Unit - Gruul 0071 <gen> 's life becomes Less than 2500.00
Conditions
Actions
Unit - Order Gruul 0071 <gen> to Neutral Pit Lord - Howl Of Terror .
Trigger - Turn off (This trigger)
pell1 Copy Copy
Events
Unit - Gruul 0071 <gen> 's life becomes Less than 1000.00
Conditions
Actions
Unit - Order Gruul 0071 <gen> to Orc Shaman - Bloodlust . Gruul 0071 <gen>
Trigger - Turn off (This trigger)
Untitled Trigger 006
Events
Unit - Gruul 0071 <gen> Dies
Conditions
Actions
Destructible - Open Iron Gate 0015 <gen>
Quest - Display to (All players) the Hint message: Gruul has been laid to waste.
Trigger - Turn off (This trigger)
engage
Events
Unit - Beastlord Darmac 0072 <gen> Notices a target in range
Conditions
Actions
Sound - Play Beastlord___Start <gen>
Destructible - Close Iron Gate 0009 <gen>
Trigger - Turn off (This trigger)
Song Copy 9
Events
Unit - Beastlord Darmac 0072 <gen> Dies
Conditions
Actions
Trigger - Turn off (This trigger)
Untitled Trigger 008
Events
Unit - Beastlord Darmac 0072 <gen> Is attacked
Conditions
(Life of Beastlord Darmac 0072 <gen>) Less than 2800.00
Actions
Destructible - Open Iron Gate 0001 <gen>
Unit - Create 1 Lightning Lizard for Player 12 (Brown) at (Center of Region_029 <gen>) facing (Position of Beastlord Darmac 0072 <gen>)
Sound - Play BattlenetBirth1 <gen>
Unit - Create 1 Thunder Lizard 2 for Player 12 (Brown) at (Center of Region_029 <gen>) facing (Position of Beastlord Darmac 0072 <gen>)
Unit Group - Pick every unit in (Units in Region_029 <gen>) and do (Actions)
Loop - Actions
Unit - Order (Picked unit) to Right-Click . (Attacking unit)
Trigger - Turn off (This trigger)
Untitled Trigger 008 Copy
Events
Unit - Beastlord Darmac 0072 <gen> Is attacked
Conditions
(Life of Beastlord Darmac 0072 <gen>) Less than 2300.00
Actions
Destructible - Open Iron Gate 0005 <gen>
Unit - Create 1 Spitting Spider for Player 12 (Brown) at (Center of Region_030 <gen>) facing (Position of Beastlord Darmac 0072 <gen>)
Unit - Create 1 Giant Spider for Player 12 (Brown) at (Center of Region_030 <gen>) facing (Position of Beastlord Darmac 0072 <gen>)
Sound - Play BattlenetBirth1 <gen>
Unit Group - Pick every unit in (Units in Region_030 <gen>) and do (Actions)
Loop - Actions
Unit - Order (Picked unit) to Right-Click . (Attacking unit)
Trigger - Turn off (This trigger)
Untitled Trigger 008 Copy 2
Events
Unit - Beastlord Darmac 0072 <gen> Is attacked
Conditions
(Life of Beastlord Darmac 0072 <gen>) Less than 1800.00
Actions
Destructible - Open Iron Gate 0003 <gen>
Unit - Create 1 Frost Wolf for Player 12 (Brown) at (Center of Region_031 <gen>) facing (Position of Beastlord Darmac 0072 <gen>)
Sound - Play Beastlord__Mid <gen>
Sound - Play BattlenetBirth1 <gen>
Unit - Create 1 Giant Frost Wolf for Player 12 (Brown) at (Center of Region_031 <gen>) facing (Position of Beastlord Darmac 0072 <gen>)
Unit Group - Pick every unit in (Units in Region_031 <gen>) and do (Actions)
Loop - Actions
Unit - Order (Picked unit) to Right-Click . (Attacking unit)
Trigger - Turn off (This trigger)
Untitled Trigger 008 Copy 3
Events
Unit - Beastlord Darmac 0072 <gen> Is attacked
Conditions
(Life of Beastlord Darmac 0072 <gen>) Less than 1300.00
Actions
Destructible - Open Iron Gate 0004 <gen>
Sound - Play BattlenetBirth1 <gen>
Unit - Create 1 Spider Crab Limbripper for Player 12 (Brown) at (Center of Region_032 <gen>) facing (Position of Beastlord Darmac 0072 <gen>)
Unit - Create 1 Spider Crab Behemoth for Player 12 (Brown) at (Center of Region_032 <gen>) facing (Position of Beastlord Darmac 0072 <gen>)
Unit Group - Pick every unit in (Units in Region_032 <gen>) and do (Actions)
Loop - Actions
Unit - Order (Picked unit) to Right-Click . (Attacking unit)
Trigger - Turn off (This trigger)
Untitled Trigger 008 Copy 4
Events
Unit - Beastlord Darmac 0072 <gen> Is attacked
Conditions
(Life of Beastlord Darmac 0072 <gen>) Less than 800.00
Actions
Destructible - Open Gate 0006 <gen>
Sound - Play BattlenetBirth1 <gen>
Unit - Create 1 Giant Polar Bear for Player 12 (Brown) at (Center of Region_033 <gen>) facing (Position of Beastlord Darmac 0072 <gen>)
Unit Group - Pick every unit in (Units in Region_033 <gen>) and do (Actions)
Loop - Actions
Unit - Order (Picked unit) to Right-Click . (Attacking unit)
Trigger - Turn off (This trigger)
eath
Events
Unit - Beastlord Darmac 0072 <gen> Dies
Conditions
Actions
Destructible - Open Iron Gate 0009 <gen>
Sound - Play darmac_end <gen>
Quest - Display to (All players) the Hint message: Beastlord Darmac and his beasts has been slain.
gate
Events
Unit - Orc Warchief 0081 <gen> Dies
Conditions
Actions
Destructible - Open Iron Gate 0007 <gen>
Sound - Play BattlenetBirth1 <gen>
Trigger - Turn off (This trigger)
Untitled Trigger 007
Events
Unit - Operator Thogar 0073 <gen> Notices a target in range
Conditions
Actions
Sound - Play Thogar_start <gen>
Sound - Play BattlenetBirth1 <gen>
Destructible - Open Iron Gate 0011 <gen>
Destructible - Open Iron Gate 0010 <gen>
Destructible - Open Iron Gate 0013 <gen>
Destructible - Open Iron Gate 0012 <gen>
Destructible - Close Iron Gate 0007 <gen>
Trigger - Turn off (This trigger)
Song Copy 10
Events
Unit - Operator Thogar 0073 <gen> 's life becomes Less than 1500.00
Conditions
Actions
Sound - Play Thogaar_mid <gen>
Trigger - Turn off (This trigger)
Song Copy 11
Events
Unit - Operator Thogar 0073 <gen> Dies
Conditions
Actions
Sound - Play Thogaar_end <gen>
Trigger - Turn off (This trigger)
Untitled Trigger 010 Copy 5
Events
Unit - Operator Thogar 0073 <gen> 's life becomes Less than 3000.00
Conditions
Actions
Unit - Create 1 Train for Player 12 (Brown) at (Center of Region_036 <gen>) facing (Position of Operator Thogar 0073 <gen>)
Unit Group - Pick every unit in (Units in Region_036 <gen>) and do (Actions)
Loop - Actions
Unit - Order (Picked unit) to Move To . (Center of Region_037 <gen>)
Untitled Trigger 010 Copy 6
Events
Unit - Operator Thogar 0073 <gen> 's life becomes Less than 2600.00
Conditions
Actions
Unit - Create 1 Train for Player 12 (Brown) at (Center of Region_036 <gen>) facing (Position of Operator Thogar 0073 <gen>)
Unit Group - Pick every unit in (Units in Region_036 <gen>) and do (Actions)
Loop - Actions
Unit - Order (Picked unit) to Move To . (Center of Region_037 <gen>)
Untitled Trigger 010 Copy 7
Events
Unit - Operator Thogar 0073 <gen> 's life becomes Less than 2300.00
Conditions
Actions
Unit - Create 1 Train for Player 12 (Brown) at (Center of Region_036 <gen>) facing (Position of Operator Thogar 0073 <gen>)
Unit Group - Pick every unit in (Units in Region_036 <gen>) and do (Actions)
Loop - Actions
Unit - Order (Picked unit) to Move To . (Center of Region_037 <gen>)
Untitled Trigger 010 Copy 8
Events
Unit - Operator Thogar 0073 <gen> 's life becomes Less than 2000.00
Conditions
Actions
Unit - Create 1 Train for Player 12 (Brown) at (Center of Region_036 <gen>) facing (Position of Operator Thogar 0073 <gen>)
Unit Group - Pick every unit in (Units in Region_036 <gen>) and do (Actions)
Loop - Actions
Unit - Order (Picked unit) to Move To . (Center of Region_037 <gen>)
Untitled Trigger 010 Copy 9
Events
Unit - Operator Thogar 0073 <gen> 's life becomes Less than 1000.00
Conditions
Actions
Unit - Create 1 Train for Player 12 (Brown) at (Center of Region_036 <gen>) facing (Position of Operator Thogar 0073 <gen>)
Unit Group - Pick every unit in (Units in Region_036 <gen>) and do (Actions)
Loop - Actions
Unit - Order (Picked unit) to Move To . (Center of Region_037 <gen>)
Untitled Trigger 010
Events
Unit - Operator Thogar 0073 <gen> 's life becomes Less than 3100.00
Conditions
Actions
Unit - Create 1 Train for Player 12 (Brown) at (Center of Region_034 <gen>) facing (Position of Operator Thogar 0073 <gen>)
Unit Group - Pick every unit in (Units in Region_034 <gen>) and do (Actions)
Loop - Actions
Unit - Order (Picked unit) to Move To . (Center of Region_035 <gen>)
Untitled Trigger 010 Copy
Events
Unit - Operator Thogar 0073 <gen> 's life becomes Less than 2400.00
Conditions
Actions
Unit - Create 1 Train for Player 12 (Brown) at (Center of Region_034 <gen>) facing (Position of Operator Thogar 0073 <gen>)
Unit - Order Operator Thogar 0073 <gen> to Move To . (Center of Region_038 <gen>)
Unit Group - Pick every unit in (Units in Region_034 <gen>) and do (Actions)
Loop - Actions
Unit - Order (Picked unit) to Move To . (Center of Region_035 <gen>)
Untitled Trigger 010 Copy 2
Events
Unit - Operator Thogar 0073 <gen> 's life becomes Less than 1100.00
Conditions
Actions
Unit - Create 1 Train for Player 12 (Brown) at (Center of Region_034 <gen>) facing (Position of Operator Thogar 0073 <gen>)
Unit - Order Operator Thogar 0073 <gen> to Move To . (Center of Region_039 <gen>)
Unit Group - Pick every unit in (Units in Region_034 <gen>) and do (Actions)
Loop - Actions
Unit - Order (Picked unit) to Move To . (Center of Region_035 <gen>)
Untitled Trigger 010 Copy 3
Events
Unit - Operator Thogar 0073 <gen> 's life becomes Less than 2500.00
Conditions
Actions
Unit - Create 1 Train for Player 12 (Brown) at (Center of Region_034 <gen>) facing (Position of Operator Thogar 0073 <gen>)
Unit - Order Operator Thogar 0073 <gen> to Move To . (Center of Region_040 <gen>)
Unit Group - Pick every unit in (Units in Region_034 <gen>) and do (Actions)
Loop - Actions
Unit - Order (Picked unit) to Move To . (Center of Region_035 <gen>)
Untitled Trigger 010 Copy 4
Events
Unit - Operator Thogar 0073 <gen> 's life becomes Less than 1500.00
Conditions
Actions
Unit - Create 1 Train for Player 12 (Brown) at (Center of Region_034 <gen>) facing (Position of Operator Thogar 0073 <gen>)
Unit Group - Pick every unit in (Units in Region_034 <gen>) and do (Actions)
Loop - Actions
Unit - Order (Picked unit) to Move To . (Center of Region_035 <gen>)
Untitled Trigger 010 Copy 10
Events
Unit - Operator Thogar 0073 <gen> 's life becomes Less than 500.00
Conditions
Actions
Unit - Create 1 Train for Player 12 (Brown) at (Center of Region_034 <gen>) facing (Position of Operator Thogar 0073 <gen>)
Unit Group - Pick every unit in (Units in Region_034 <gen>) and do (Actions)
Loop - Actions
Unit - Order (Picked unit) to Move To . (Center of Region_035 <gen>)
dd
Events
Unit - A unit enters Region_037 <gen>
Conditions
((Triggering unit) is Mechanical) Equal to True
Actions
Unit - Kill (Triggering unit)
dd Copy
Events
Unit - A unit enters Region_035 <gen>
Conditions
((Triggering unit) is Mechanical) Equal to True
Actions
Unit - Kill (Triggering unit)
Untitled Trigger 009
Events
Unit - Operator Thogar 0073 <gen> Dies
Conditions
Actions
Destructible - Close Iron Gate 0012 <gen>
Destructible - Close Iron Gate 0013 <gen>
Destructible - Close Iron Gate 0011 <gen>
Destructible - Close Iron Gate 0010 <gen>
Destructible - Open Iron Gate 0007 <gen>
Quest - Display to (All players) the Hint message: Operator Thogar is dead.
Trigger - Turn off (This trigger)
imollation trigger
Events
Unit - A unit enters Region_079 <gen>
Conditions
Actions
Unit - Order (Triggering unit) to Night Elf Demon Hunter - Activate Immolation .
Trigger - Turn off (This trigger)
imollation trigger Copy
Events
Unit - A unit enters Region_080 <gen>
Conditions
Actions
Unit - Order (Triggering unit) to Night Elf Demon Hunter - Activate Immolation .
Trigger - Turn off (This trigger)
Untitled Trigger 011
Events
Unit - A unit enters Region_042 <gen>
Conditions
Actions
Unit - Create 5 Blackrock Enforcer for Player 12 (Brown) at (Center of Region_043 <gen>) facing (Position of Franzok 0083 <gen>)
Unit Group - Pick every unit in (Units in Region_043 <gen>) and do (Actions)
Loop - Actions
Unit - Order (Picked unit) to Attack-Move To . (Center of Region_042 <gen>)
Sound - Play HansFraanz_Start <gen>
Destructible - Close Dungeon Gate 0125 <gen>
Trigger - Turn off (This trigger)
Song Copy 12
Events
Unit - Hans'gar 0082 <gen> 's life becomes Less than 700.00
Conditions
Actions
Sound - Play HansFraanz_mid <gen>
Trigger - Turn off (This trigger)
Song Copy 13
Events
Unit - Franzok 0083 <gen> Dies
Conditions
Actions
Sound - Play HansFraanz_end <gen>
Trigger - Turn off (This trigger)
Untitled Trigger 012
Events
Unit - A unit enters Region_043 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Unit - Move Hans'gar 0082 <gen> instantly to (Center of Region_043 <gen>)
Unit - Move Franzok 0083 <gen> instantly to (Center of Region_042 <gen>)
Trigger - Turn off (This trigger)
Untitled Trigger 013
Events
Unit - Franzok 0083 <gen> 's life becomes Less than 1000.00
Conditions
Actions
Unit - Order Franzok 0083 <gen> to Human Mountain King - Thunder Clap .
Trigger - Turn off (This trigger)
Untitled Trigger 013 Copy
Events
Unit - Hans'gar 0082 <gen> 's life becomes Less than 1000.00
Conditions
Actions
Unit - Order Hans'gar 0082 <gen> to Human Mountain King - Thunder Clap .
Trigger - Turn off (This trigger)
Untitled Trigger 014
Events
Unit - Hans'gar 0082 <gen> Dies
Conditions
Actions
Sound - Play BattleNetDoorsStereo2 <gen>
Quest - Display to (All players) the Hint message: Hans'gar was cut down.
Destructible - Open Iron Gate 0126 <gen>
Destructible - Open Dungeon Gate 0125 <gen>
Trigger - Turn off (This trigger)
Untitled Trigger 014 Copy
Events
Unit - Franzok 0083 <gen> Dies
Conditions
Actions
Sound - Play BattleNetDoorsStereo2 <gen>
Quest - Display to (All players) the Hint message: Franzok got smashed.
Destructible - Open Dungeon Gate 0127 <gen>
Destructible - Open Dungeon Gate 0128 <gen>
Trigger - Turn off (This trigger)
Untitled Trigger 025
Events
Unit - A unit enters Region_049 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Region_050 <gen>)
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Region_050 <gen>) over 0 seconds
Sound - Play BattlenetBirth1 <gen>
Untitled Trigger 015
Events
Unit - A unit enters Region_041 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Region_044 <gen>)
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Region_046 <gen>) over 0 seconds
Sound - Play BattlenetBirth1 <gen>
Untitled Trigger 016
Events
Unit - A unit enters Region_045 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Region_046 <gen>)
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Region_046 <gen>) over 0 seconds
Sound - Play BattlenetBirth1 <gen>
Untitled Trigger 017
Events
Unit - Flamebender Ka'graz 0093 <gen> Notices a target in range
Conditions
Actions
Sound - Play kagraz_start <gen>
Destructible - Close Demonic Gate 0130 <gen>
Trigger - Turn off (This trigger)
Untitled Trigger 018
Events
Unit - Flamebender Ka'graz 0093 <gen> 's life becomes Less than 300.00
Conditions
Actions
Unit - Order Flamebender Ka'graz 0093 <gen> to Orc Blademaster - Bladestorm .
Trigger - Turn off (This trigger)
Untitled Trigger 037
Events
Unit - Flamebender Ka'graz 0093 <gen> Is attacked
Conditions
(Life of Flamebender Ka'graz 0093 <gen>) Less than 1300.00
Actions
Unit - Order Flamebender Ka'graz 0093 <gen> to Night Elf Druid Of The Talon - Cyclone . (Attacking unit)
Trigger - Turn off (This trigger)
Untitled Trigger 018 Copy
Events
Unit - Flamebender Ka'graz 0093 <gen> 's life becomes Less than 1800.00
Conditions
Actions
Sound - Play kagraz_wolves <gen>
Unit - Order Flamebender Ka'graz 0093 <gen> to Orc Far Seer - Feral Spirit .
Trigger - Turn off (This trigger)
Untitled Trigger 019
Events
Unit - Flamebender Ka'graz 0093 <gen> Dies
Conditions
Actions
Sound - Play kagraz_end <gen>
Destructible - Open Demonic Gate 0130 <gen>
Destructible - Open Demonic Gate 0156 <gen>
Quest - Display to (All players) the Hint message: Flambender Ka'graz burnt to ashes. The Blast Furnace has opened.
Trigger - Turn off (This trigger)
Untitled Trigger 035
Events
Unit - Blademaster 0167 <gen> 's life becomes Less than 500.00
Conditions
Actions
Unit - Order Blademaster 0167 <gen> to Orc Blademaster - Bladestorm .
Untitled Trigger 020
Events
Unit - Kromog 0094 <gen> Notices a target in range
Conditions
Actions
Sound - Play Kromog_Start <gen>
Destructible - Close Demonic Gate 0131 <gen>
Trigger - Turn off (This trigger)
Song Copy 4
Events
Unit - Kromog 0094 <gen> 's life becomes Less than 1600.00
Conditions
Actions
Sound - Play Kromog_Mid <gen>
Trigger - Turn off (This trigger)
Song Copy 5
Events
Unit - Kromog 0094 <gen> Dies
Conditions
Actions
Sound - Play Kromog_End <gen>
Trigger - Turn off (This trigger)
Untitled Trigger 021
Events
Unit - Kromog 0094 <gen> 's life becomes Less than 2900.00
Conditions
Actions
Unit - Order Kromog 0094 <gen> to Special Doom Guard - Rain Of Fire . (Center of Region_047 <gen>)
Trigger - Turn off (This trigger)
Untitled Trigger 021 Copy 3
Events
Unit - Kromog 0094 <gen> 's life becomes Less than 2400.00
Conditions
Actions
Unit - Order Kromog 0094 <gen> to Neutral Tinker - Cluster Rockets . (Center of Region_047 <gen>)
Trigger - Turn off (This trigger)
Untitled Trigger 021 Copy 3 Copy
Events
Unit - Kromog 0094 <gen> 's life becomes Less than 1600.00
Conditions
Actions
Unit - Order Kromog 0094 <gen> to Neutral Tinker - Cluster Rockets . (Center of Region_047 <gen>)
Trigger - Turn off (This trigger)
Untitled Trigger 021 Copy
Events
Unit - Kromog 0094 <gen> 's life becomes Less than 1100.00
Conditions
Actions
Unit - Order Kromog 0094 <gen> to Orc Far Seer - Earthquake . (Center of Region_048 <gen>)
Trigger - Turn off (This trigger)
Untitled Trigger 021 Copy 2
Events
Unit - Kromog 0094 <gen> 's life becomes Less than 200.00
Conditions
Actions
Unit - Order Kromog 0094 <gen> to Human Mountain King - Activate Avatar .
Trigger - Turn off (This trigger)
Untitled Trigger 022
Events
Unit - Kromog 0094 <gen> Dies
Conditions
Actions
Quest - Display to (All players) the Hint message: Kromog has fallen.
Destructible - Open Demonic Gate 0131 <gen>
Destructible - Open Dungeon Gate 0129 <gen>
Untitled Trigger 023
Events
Unit - Iron Maiden 0096 <gen> 's life becomes Less than 500.00
Conditions
Actions
Unit - Order Iron Maiden 0096 <gen> to Night Elf Warden - Fan Of Knives .
Untitled Trigger 023 Copy
Events
Unit - Iron Maiden 0097 <gen> 's life becomes Less than 500.00
Conditions
Actions
Unit - Order Iron Maiden 0097 <gen> to Night Elf Warden - Fan Of Knives .
Untitled Trigger 023 Copy 2
Events
Unit - Iron Maiden 0095 <gen> 's life becomes Less than 500.00
Conditions
Actions
Unit - Order Iron Maiden 0095 <gen> to Night Elf Warden - Fan Of Knives .
Untitled Trigger 024
Events
Unit - Iron Maiden 0095 <gen> Dies
Conditions
Actions
Destructible - Open Demonic Gate 0155 <gen>
Destructible - Open Iron Gate 0132 <gen>
Quest - Display to (All players) the Hint message: Iron Maiden sisters are dead.
Untitled Trigger 027
Events
Map initialization
Conditions
Actions
Destructible - Kill Long Natural Bridge 0158 <gen>
Untitled Trigger 026
Events
Unit - A unit enters Region_051 <gen>
Conditions
(Beastlord Darmac 0072 <gen> is dead) Equal to True
(Operator Thogar 0073 <gen> is dead) Equal to True
(The Devourer 0032 <gen> is dead) Equal to True
(Firelord 0016 <gen> is dead) Equal to True
(Gruul 0071 <gen> is dead) Equal to True
(Hans'gar 0082 <gen> is dead) Equal to True
(Franzok 0083 <gen> is dead) Equal to True
(Flamebender Ka'graz 0093 <gen> is dead) Equal to True
(Kromog 0094 <gen> is dead) Equal to True
(Iron Maiden 0096 <gen> is dead) Equal to True
(Iron Maiden 0095 <gen> is dead) Equal to True
(Iron Maiden 0097 <gen> is dead) Equal to True
Actions
Destructible - Resurrect Long Natural Bridge 0158 <gen> with (Max life of (Last created destructible)) life and Show birth animation
Quest - Display to (All players) the Quest Update message: A bridge has been built, Blackhand wants to personally deal with this matter.
Trigger - Turn off (This trigger)
vator
Events
Time - Every 10.00 seconds of game time
Conditions
Actions
Destructible - Set height of Elevator 0326 <gen> to 3
vator Copy
Events
Time - Every 20.00 seconds of game time
Conditions
Actions
Destructible - Set height of Elevator 0326 <gen> to 1
sound
Events
Unit - A unit enters Region_055 <gen>
Conditions
Actions
Sound - Play Blackhand_start <gen>
Trigger - Turn off (This trigger)
Marked for Death
Events
Unit - Blackhand 0113 <gen> Is attacked
Conditions
Actions
Unit - Order Blackhand 0113 <gen> to Undead Necromancer - Cripple . (Attacking unit)
Untitled Trigger 028
Events
Unit - Blackhand 0113 <gen> Is attacked
Conditions
(Life of Blackhand 0113 <gen>) Less than 4700.00
Actions
Sound - Play Blacakhand_DOWN_1 <gen>
Unit Group - Pick every unit in (Units in Region_052 <gen>) and do (Actions)
Loop - Actions
Unit - Move (Picked unit) instantly to (Center of Region_053 <gen>)
Camera - Pan camera for Player 1 (Red) to (Center of Region_053 <gen>) over 0 seconds
Camera - Pan camera for Player 2 (Blue) to (Center of Region_053 <gen>) over 0 seconds
Camera - Pan camera for Player 4 (Purple) to (Center of Region_053 <gen>) over 0 seconds
Trigger - Turn off (This trigger)
Untitled Trigger 029
Events
Unit - A unit enters Region_053 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Unit - Order Blood Mage 0114 <gen> to Human Blood Mage - Flame Strike . (Center of Region_056 <gen>)
Unit - Order Blood Mage 0024 <gen> to Human Blood Mage - Flame Strike . (Center of Region_057 <gen>)
Unit - Order Blood Mage 0116 <gen> to Human Blood Mage - Flame Strike . (Center of Region_058 <gen>)
Unit - Order Blackhand 0113 <gen> to Undead Necromancer - Cripple . (Random unit from (Units owned by Player 1 (Red).))
Trigger - Turn on (This trigger)
Untitled Trigger 030
Events
Unit - Blackhand 0113 <gen> 's life becomes Less than 4500.00
Conditions
Actions
Sound - Play Blackhand_Mid_1 <gen>
Unit - Order Blackhand 0113 <gen> to Undead Necromancer - Cripple . (Random unit from (Units owned by Player 4 (Purple).))
Trigger - Turn off (This trigger)
Untitled Trigger 028 Copy
Events
Unit - Blackhand 0113 <gen> 's life becomes Less than 2750.00
Conditions
Actions
Sound - Play Blackhaaand_down_2 <gen>
Unit Group - Pick every unit in (Units in Region_053 <gen>) and do (Actions)
Loop - Actions
Unit - Move (Picked unit) instantly to (Center of Region_054 <gen>)
Camera - Pan camera for Player 1 (Red) to (Center of Region_054 <gen>) over 0 seconds
Camera - Pan camera for Player 2 (Blue) to (Center of Region_054 <gen>) over 0 seconds
Camera - Pan camera for Player 4 (Purple) to (Center of Region_054 <gen>) over 0 seconds
Trigger - Turn off (This trigger)
Untitled Trigger 030 Copy
Events
Unit - Blackhand 0113 <gen> 's life becomes Less than 2400.00
Conditions
Actions
Unit - Order Firelord 0117 <gen> to Neutral Fire Lord - Volcano . (Center of Region_059 <gen>)
Trigger - Turn off (This trigger)
Untitled Trigger 030 Copy Copy
Events
Unit - Blackhand 0113 <gen> 's life becomes Less than 2000.00
Conditions
Actions
Sound - Play Blackahand_mid_2 <gen>
Unit - Order Firelord 0119 <gen> to Neutral Fire Lord - Volcano . (Center of Region_060 <gen>)
Trigger - Turn off (This trigger)
Untitled Trigger 030 Copy Copy 2
Events
Unit - Blackhand 0113 <gen> 's life becomes Less than 1700.00
Conditions
Actions
Unit - Order Firelord 0122 <gen> to Neutral Fire Lord - Volcano . (Center of Region_061 <gen>)
Trigger - Turn off (This trigger)
d
Events
Unit - Blackhand 0113 <gen> Dies
Conditions
Actions
Sound - Play Blaackhaand_Death <gen>
Destructible - Resurrect Shimmering Portal 0363 <gen> with (Max life of (Last created destructible)) life and Show birth animation
Quest - Display to (All players) the Quest Completed message: Blackrock Foundry (Mythic) Completed. Next reset in 1Day, 4 hours.A portal has been opened nearby.
Cinematic - Ping minimap for (All players) at (Center of Region_060 <gen>) for 1 seconds
Unit - Kill Firelord 0117 <gen>
Unit - Kill Firelord 0119 <gen>
Unit - Kill Firelord 0122 <gen>
d2
Events
Unit - A unit enters Region_060 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Region_068 <gen>)
Camera - Pan camera for (Owner of (Triggering unit)) to (Center of Region_068 <gen>) over 0 seconds
Sound - Play BattlenetDeath1 <gen>
Untitled Trigger 033
Events
Unit - A unit enters Region_069 <gen>
Conditions
Actions
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Game - Victory Player 2 (Blue) ( Show dialogs, Show scores)
Game - Victory Player 3 (Teal) ( Show dialogs, Show scores)
Game - Victory Player 4 (Purple) ( Show dialogs, Show scores)
Untitled Trigger 034
Events
Unit - A unit enters Region_068 <gen>
Conditions
Actions
Floating Text - Create floating text that reads Welcome back to Dalaran heroes! above Archmage 0022 <gen> with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Change (Last created floating text) : Disable permanence
Floating Text - Change the lifespan of (Last created floating text) to 10.00 seconds
Trigger - Turn off (This trigger)
Untitled Trigger 034 Copy Copy Copy
Events
Unit - A unit enters Region_071 <gen>
Conditions
Actions
Floating Text - Create floating text that reads Shh.. quiet! They are here.. We will crush you next time, heroes. above Hans'gar 0153 <gen> with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Change (Last created floating text) : Disable permanence
Floating Text - Change the lifespan of (Last created floating text) to 6.00 seconds
Trigger - Turn off (This trigger)
Untitled Trigger 034 Copy Copy Copy Copy
Events
Unit - A unit enters Region_072 <gen>
Conditions
Actions
Floating Text - Create floating text that reads Good fight. you did well. above Kromog 0154 <gen> with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Change (Last created floating text) : Disable permanence
Floating Text - Change the lifespan of (Last created floating text) to 6.00 seconds
Trigger - Turn off (This trigger)
Untitled Trigger 034 Copy Copy Copy Copy Copy
Events
Unit - A unit enters Region_073 <gen>
Conditions
Actions
Floating Text - Create floating text that reads What, why are you looking at me like that. Me and my boys from the guild just hearthed here, i looted this big bad'ass hammer from a mob in Draenor, I'm going to transmogrify my weapon into it. Cya next week weaklings. above Blackhand 0163 <gen> with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Change (Last created floating text) : Disable permanence
Floating Text - Change the lifespan of (Last created floating text) to 15.00 seconds
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