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Triggers
Black marsh.w3x
Variables
Initialization
Melee Initialization
Open Blood elf
Untitled Trigger 003
Quest
Kill illidan
Win
Lose
Dialog
Dialog
Portal
Portal
Creep 2
Creep21
Open
Untitled Trigger 002
Open Kael
daaa
oPEN kael 2
Openaas
Open kael 3
adasd
Open blood elf 2
asdasda
Open thenradis
asdazs
Portal 2
Portal 2
Portal 3
Portal 3
Open nerubian
asdzzddg
Open wind dancer
Untitled Trigger 005
Open golem
Untitled Trigger 006
Portal to illidan
Portal to illidan
Open malfurion 2
mad
Open arena 1
Untitled Trigger 004
Open arena 2
arena2
Open arena 3
arena 3
Open2
Open2
Open
Open
Creep
Untitled Trigger 001
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Dialograce
dialog
No
Dialogracebuttons
button
No
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Melee Game - Give trained Heroes a Scroll of Town Portal (for all players)
Melee Game - Set starting resources (for all players)
Melee Game - Remove creeps and critters from used start locations (for all players)
Melee Game - Create starting units (for all players)
Melee Game - Run melee AI scripts (for computer players)
Melee Game - Enforce victory/defeat conditions (for all players)
Untitled Trigger 003
Events
Unit - Blood elf Lituant of Kael 0078 <gen> Dies
Conditions
Actions
Destructible - Open Demonic Gate 0649 <gen>
Kill illidan
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Quest - Display to (All players) the Quest Discovered message: Kill illidan
Quest - Create a Required quest titled Kill illidan with the description Hello my friend we have one mission only and that is to kill illidanif you kill him he is goin to send himself to heaven to get new powers and he will return , using icon path ReplaceableTextures\CommandButtons\BTNHowlOfTerror.blp
Win
Events
Unit - Illidan stormrage 0115 <gen> Dies
Conditions
Actions
Quest - Display to (All players) the Quest Completed message: Kill illidan: Completed
Quest - Mark (Last created quest) as Completed
Lose
Events
Unit - Blademaster 0197 <gen> Dies
Conditions
Actions
Quest - Display to (All players) the Quest Failed message: Kill illidan: Failed
Quest - Mark (Last created quest) as Failed
Dialog
Events
Time - Elapsed game time is 5 seconds
Conditions
Actions
Dialog - Change the title of Dialograce to Drek'thar
Dialog - Create a dialog button for Dialograce labelled Orc
Set Variable Set Dialogracebuttons = (Last created dialog Button)
Dialog - Create a dialog button for Dialograce labelled Human
Set Variable Set Dialogracebuttons = (Last created dialog Button)
Dialog - Create a dialog button for Dialograce labelled Undead
Set Variable Set Dialogracebuttons = (Last created dialog Button)
Dialog - Create a dialog button for Dialograce labelled Night elf
Set Variable Set Dialogracebuttons = (Last created dialog Button)
Portal
Events
Unit - A unit enters Region_004 <gen>
Conditions
Actions
Unit - Move (Entering unit) instantly to (Center of Region_003 <gen>)
Creep21
Events
Time - Every 60.00 seconds of game time
Conditions
Actions
Unit - Create 3 . Poison Treant for Neutral Hostile at (Center of No region) facing Default building facing degrees
Untitled Trigger 002
Events
Unit - Thredanis 0032 <gen> Dies
Conditions
Actions
Destructible - Open Rolling Stone Door 0445 <gen>
daaa
Events
Unit - Pezzter 0073 <gen> Dies
Conditions
Actions
Destructible - Open Demonic Gate 0781 <gen>
Openaas
Events
Unit - Pezzter 0073 <gen> Dies
Conditions
Actions
Destructible - Open Demonic Gate 0648 <gen>
adasd
Events
Unit - Pezzter 0073 <gen> Dies
Conditions
Actions
Destructible - Open Demonic Gate 0468 <gen>
asdasda
Events
Unit - Blood elf Lituant of Kael 0078 <gen> Dies
Conditions
Actions
Destructible - Open Demonic Gate 0469 <gen>
asdazs
Events
Unit - Thredanis 0032 <gen> Dies
Conditions
Actions
Destructible - Open Demonic Gate 0467 <gen>
Portal 2
Events
Unit - A unit enters Region_005 <gen>
Conditions
Actions
Unit - Move (Entering unit) instantly to (Center of Region_006 <gen>)
Portal 3
Events
Unit - A unit enters Region_007 <gen>
Conditions
Actions
Unit - Move (Entering unit) instantly to (Center of Region_008 <gen>)
asdzzddg
Events
Unit - Overlord Asheraza 0008 <gen> Dies
Conditions
Actions
Destructible - Open Demonic Gate 0477 <gen>
Untitled Trigger 005
Events
Unit - Wind dancer Nortera 0072 <gen> Dies
Conditions
Actions
Destructible - Open Demonic Gate 0478 <gen>
Untitled Trigger 006
Events
Unit - Deathbringer 0071 <gen> Dies
Conditions
Actions
Destructible - Open Demonic Gate 0869 <gen>
Portal to illidan
Events
Unit - A unit enters Region_010 <gen>
Conditions
Actions
Unit - Move (Entering unit) instantly to (Center of Region_009 <gen>)
mad
Events
Unit - Nature keeper 0015 <gen> Dies
Conditions
Actions
Destructible - Open Demonic Gate 0461 <gen>
Untitled Trigger 004
Events
Destructible - Lever 0611 <gen> dies
Conditions
Actions
Destructible - Resurrect Lever 0611 <gen> with (Max life of (Last created destructible)) life and Show birth animation
Destructible - Open Iron Gate 0472 <gen>
arena2
Events
Destructible - Lever 0613 <gen> dies
Conditions
Actions
Destructible - Resurrect Lever 0613 <gen> with (Max life of (Last created destructible)) life and Show birth animation
Destructible - Open Iron Gate 0474 <gen>
arena 3
Events
Destructible - Lever 0612 <gen> dies
Conditions
Actions
Destructible - Resurrect Lever 0612 <gen> with (Max life of (Last created destructible)) life and Show birth animation
Destructible - Open Iron Gate 0473 <gen>
Open2
Events
Destructible - Lever 0460 <gen> dies
Conditions
Actions
Destructible - Open Rolling Stone Door 0444 <gen>
Open
Events
Unit - Nature keeper 0015 <gen> Dies
Conditions
Actions
Destructible - Open Rolling Stone Door 0443 <gen>
Untitled Trigger 001
Events
Time - Every 30.00 seconds of game time
Conditions
Actions
Unit - Create 3 . Malfurion keeper for Neutral Hostile at (Center of Region_000 <gen>) facing Default building facing degrees
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