• Check out the results of the Techtree Contest #19!
  • Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!

Model validation: Biohazard Marine

BionicMarine.mdx

0 errors 13 severe 5 warnings 168 unused
  • 1 Geoset 0
    • Alpha is 1.000 at end of "Decay" (frame 272829); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 1
    • Alpha is 1.000 at end of "Decay" (frame 272829); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 2
    • Alpha is 1.000 at end of "Decay" (frame 272829); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 3
    • Alpha is 0.600 at end of "Decay" (frame 272829); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 4
    • Alpha is 1.000 at end of "Decay" (frame 272829); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 5
    • Alpha is 1.000 at end of "Decay" (frame 272829); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 8
    • Alpha is 1.000 at end of "Decay" (frame 272829); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 9
    • Alpha is 1.000 at end of "Decay" (frame 272829); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 10
    • Alpha is 1.000 at end of "Decay" (frame 272829); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 11
    • Alpha is 1.000 at end of "Decay" (frame 272829); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 12
    • Alpha is 1.000 at end of "Decay" (frame 272829); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 13
    • Alpha is 1.000 at end of "Decay" (frame 272829); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 14
    • Alpha is 1.000 at end of "Decay" (frame 272829); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 2 Model
    • Attachment 9 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • No collision shapes — in-game selection may be unreliable for this unit; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
  • 1 4 Light 0 - "Omni01"
    • 1 4 Visibility
      • Interpolation type not set to None
      • Track 15 at frame 14920 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 15183 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 15272 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 15351 has exactly the same value as tracks 17 and 19
  • 1 2 ParticleEmitter2 3 - "BlitzParticle#2"
    • 1 Visibility
      • Track 19 has the same frame 176429 as track 18
    • 2 Rotation
      • Track 4 at frame 14920 has exactly the same value as tracks 3 and 5
      • Track 7 at frame 15351 has roughly the same value as tracks 6 and 8
  • 1 2 ParticleEmitter2 4 - "BlitzParticle#1"
    • 1 Visibility
      • Track 19 has the same frame 176429 as track 18
    • 2 Rotation
      • Track 4 at frame 14920 has exactly the same value as tracks 3 and 5
      • Track 7 at frame 15351 has roughly the same value as tracks 6 and 8
  • 3 GeosetAnimation 0
    • 3 Alpha
      • Track 1 at frame 15183 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 15272 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 15351 has exactly the same value as tracks 2 and 4
  • 3 GeosetAnimation 1
    • 3 Alpha
      • Track 1 at frame 15183 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 15272 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 15351 has exactly the same value as tracks 2 and 4
  • 3 GeosetAnimation 2
    • 3 Alpha
      • Track 1 at frame 15183 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 15272 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 15351 has exactly the same value as tracks 2 and 4
  • 3 GeosetAnimation 3
    • 3 Alpha
      • Track 1 at frame 15183 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 15272 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 15351 has exactly the same value as tracks 2 and 4
  • 4 GeosetAnimation 4
    • 4 Alpha
      • Track 15 at frame 14920 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 15183 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 15272 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 15351 has exactly the same value as tracks 17 and 19
  • 4 GeosetAnimation 5
    • 4 Alpha
      • Track 15 at frame 14920 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 15183 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 15272 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 15351 has exactly the same value as tracks 17 and 19
  • 3 GeosetAnimation 6
    • 3 Alpha
      • Track 1 at frame 15183 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 15272 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 15351 has exactly the same value as tracks 2 and 4
  • 3 GeosetAnimation 7
    • 3 Alpha
      • Track 1 at frame 15183 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 15272 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 15351 has exactly the same value as tracks 2 and 4
  • 3 GeosetAnimation 8
    • 3 Alpha
      • Track 1 at frame 15183 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 15272 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 15351 has exactly the same value as tracks 2 and 4
  • 3 Bone 20 - "Plane07"
    • 3 Scaling
      • Track 2 at frame 15183 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 15272 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 15351 has exactly the same value as tracks 3 and 5
  • 3 Bone 21 - "Plane08"
    • 3 Scaling
      • Track 2 at frame 15183 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 15272 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 15351 has exactly the same value as tracks 3 and 5
  • 3 Bone 22 - "Plane09"
    • 3 Scaling
      • Track 2 at frame 15183 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 15272 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 15351 has exactly the same value as tracks 3 and 5
  • 6 Bone 23 - "Plane10"
    • 3 Translation
      • Track 3 at frame 15183 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 15272 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 15351 has exactly the same value as tracks 4 and 6
    • 3 Scaling
      • Track 2 at frame 15183 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 15272 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 15351 has exactly the same value as tracks 3 and 5
  • 6 Bone 24 - "Plane11"
    • 3 Translation
      • Track 3 at frame 15183 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 15272 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 15351 has exactly the same value as tracks 4 and 6
    • 3 Scaling
      • Track 2 at frame 15183 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 15272 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 15351 has exactly the same value as tracks 3 and 5
  • 3 Bone 25 - "Plane12"
    • 3 Scaling
      • Track 2 at frame 15183 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 15272 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 15351 has exactly the same value as tracks 3 and 5
  • 3 Bone 26 - "Plane13"
    • 3 Scaling
      • Track 2 at frame 15183 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 15272 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 15351 has exactly the same value as tracks 3 and 5
  • 6 Bone 27 - "Plane14"
    • 3 Translation
      • Track 3 at frame 15183 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 15272 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 15351 has exactly the same value as tracks 4 and 6
    • 3 Scaling
      • Track 2 at frame 15183 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 15272 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 15351 has exactly the same value as tracks 3 and 5
  • 3 Bone 29 - "Bone_Chest"
    • 3 Translation
      • Track 14 at frame 15183 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 15272 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 15351 has exactly the same value as tracks 15 and 17
  • 2 Helper 0
    • 2 Rotation
      • Track 4 at frame 15183 has roughly the same value as tracks 3 and 5
      • Track 5 at frame 15272 has roughly the same value as tracks 4 and 6
  • 1 Helper 1
    • 1 Rotation
      • Track 4 at frame 15351 has roughly the same value as tracks 3 and 5
  • 2 Helper 2
    • 2 Rotation
      • Track 18 at frame 15183 has roughly the same value as tracks 17 and 19
      • Track 19 at frame 15272 has roughly the same value as tracks 18 and 20
  • 2 Helper 3
    • 2 Rotation
      • Track 17 at frame 15183 has roughly the same value as tracks 16 and 18
      • Track 18 at frame 15272 has roughly the same value as tracks 17 and 19
  • 6 Helper 4
    • 3 Translation
      • Track 1 at frame 15183 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 15272 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 15351 has exactly the same value as tracks 2 and 4
    • 3 Rotation
      • Track 17 at frame 15183 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 15272 has exactly the same value as tracks 17 and 19
      • Track 19 at frame 15351 has exactly the same value as tracks 18 and 20
  • 1 Helper 5
    • 1 Rotation
      • Track 18 at frame 14920 has exactly the same value as tracks 17 and 19
  • 3 Helper 6
    • 3 Rotation
      • Track 17 at frame 15183 has roughly the same value as tracks 16 and 18
      • Track 18 at frame 15272 has roughly the same value as tracks 17 and 19
      • Track 19 at frame 15351 has roughly the same value as tracks 18 and 20
  • 6 Helper 7
    • 3 Translation
      • Track 1 at frame 15183 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 15272 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 15351 has exactly the same value as tracks 2 and 4
    • 3 Rotation
      • Track 17 at frame 15183 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 15272 has exactly the same value as tracks 17 and 19
      • Track 19 at frame 15351 has exactly the same value as tracks 18 and 20
  • 2 Helper 9
    • 2 Rotation
      • Track 15 at frame 15183 has roughly the same value as tracks 14 and 16
      • Track 16 at frame 15272 has roughly the same value as tracks 15 and 17
  • 11 Helper 10
    • 4 Translation
      • Track 1 at frame 14920 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 15183 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 15272 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 15351 has exactly the same value as tracks 3 and 5
    • 3 Rotation
      • Track 5 at frame 15183 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 15272 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 15351 has exactly the same value as tracks 6 and 8
    • 4 Scaling
      • Track 1 at frame 14920 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 15183 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 15272 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 15351 has exactly the same value as tracks 3 and 5
  • 2 Helper 12
    • 2 Rotation
      • Track 15 at frame 15183 has roughly the same value as tracks 14 and 16
      • Track 16 at frame 15272 has roughly the same value as tracks 15 and 17
  • 12 Helper 13
    • 4 Translation
      • Track 1 at frame 14920 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 15183 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 15272 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 15351 has exactly the same value as tracks 3 and 5
    • 4 Rotation
      • Track 4 at frame 14920 has roughly the same value as tracks 3 and 5
      • Track 5 at frame 15183 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 15272 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 15351 has exactly the same value as tracks 6 and 8
    • 4 Scaling
      • Track 1 at frame 14920 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 15183 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 15272 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 15351 has exactly the same value as tracks 3 and 5
  • 16 ParticleEmitter2 0 - "Chemical"
    • 3 Rotation
      • Track 2 at frame 15183 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 15272 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 15351 has exactly the same value as tracks 3 and 5
    • 13 Visibility
      • Track 3 at frame 13267 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 13333 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 13400 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 13467 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 13533 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 13633 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 13700 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 13767 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 13833 has exactly the same value as tracks 10 and 12
      • Track 15 at frame 14920 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 15183 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 15272 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 15351 has exactly the same value as tracks 17 and 19
  • 11 ParticleEmitter2 1 - "Biohazard1"
    • 3 Rotation
      • Track 2 at frame 15183 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 15272 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 15351 has exactly the same value as tracks 3 and 5
    • 8 Visibility
      • Track 3 at frame 13333 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 13467 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 13633 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 13767 has exactly the same value as tracks 5 and 7
      • Track 10 at frame 14920 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 15183 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 15272 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 15351 has exactly the same value as tracks 12 and 14
  • 16 ParticleEmitter2 2 - "Biohazard2"
    • 3 Rotation
      • Track 2 at frame 15183 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 15272 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 15351 has exactly the same value as tracks 3 and 5
    • 13 Visibility
      • Track 3 at frame 13267 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 13333 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 13400 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 13467 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 13533 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 13633 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 13700 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 13767 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 13833 has exactly the same value as tracks 10 and 12
      • Track 15 at frame 14920 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 15183 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 15272 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 15351 has exactly the same value as tracks 17 and 19
  • unused Texture 4 - "star2.blp"
  • unused Texture 6 - "Clouds8x8.blp"
Back
Top