• Check out the results of the Techtree Contest #19!
  • Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!

Model validation: Binary Virus

Infernal_Portrait.mdx

0 errors 19 severe 9 warnings 0 unused
  • 2 1 Model
    • Missing "Stand" sequence
    • Missing "Death" sequence
    • Missing the Origin attachment point
  • 1 Bone 2 - "Fire27"
    • Referencing geoset 1 and geoset animation 0 with a 0 alpha, the geoset may be invisible
  • 1 Bone 3 - "Fire26"
    • Referencing geoset 2 and geoset animation 1 with a 0 alpha, the geoset may be invisible
  • 1 Bone 4 - "Fire11"
    • Referencing geoset 2 and geoset animation 1 with a 0 alpha, the geoset may be invisible
  • 1 Bone 5 - "Plane31X"
    • Referencing geoset 3 and geoset animation 2 with a 0 alpha, the geoset may be invisible
  • 1 Bone 6 - "Plane27"
    • Referencing geoset 3 and geoset animation 2 with a 0 alpha, the geoset may be invisible
  • 1 Bone 8 - "Plane16"
    • Referencing geoset 3 and geoset animation 2 with a 0 alpha, the geoset may be invisible
  • 1 Bone 9 - "Plane14"
    • Referencing geoset 3 and geoset animation 2 with a 0 alpha, the geoset may be invisible
  • 1 Bone 10 - "Fire08"
    • Referencing geoset 1 and geoset animation 0 with a 0 alpha, the geoset may be invisible
  • 1 Bone 11 - "Plane26"
    • Referencing geoset 3 and geoset animation 2 with a 0 alpha, the geoset may be invisible
  • 1 Bone 12 - "Plane21"
    • Referencing geoset 3 and geoset animation 2 with a 0 alpha, the geoset may be invisible
  • 1 Bone 13 - "Plane03"
    • Referencing geoset 3 and geoset animation 2 with a 0 alpha, the geoset may be invisible
  • 1 Bone 14 - "Plane04"
    • Referencing geoset 3 and geoset animation 2 with a 0 alpha, the geoset may be invisible
  • 1 Bone 15 - "Fire05"
    • Referencing geoset 2 and geoset animation 1 with a 0 alpha, the geoset may be invisible
  • 1 Bone 16 - "Plane01"
    • Referencing geoset 3 and geoset animation 2 with a 0 alpha, the geoset may be invisible
  • 1 Bone 17 - "Plane08"
    • Referencing geoset 3 and geoset animation 2 with a 0 alpha, the geoset may be invisible
  • 1 Bone 18 - "Fire10"
    • Referencing geoset 4 and geoset animation 3 with a 0 alpha, the geoset may be invisible
  • 1 Bone 19 - "Plane28"
    • Referencing geoset 3 and geoset animation 2 with a 0 alpha, the geoset may be invisible
  • 1 Geoset 0
    • Number of sequence extents (0) does not match the number of sequences (1)
  • 1 Geoset 1
    • Number of sequence extents (0) does not match the number of sequences (1)
  • 1 Geoset 2
    • Number of sequence extents (0) does not match the number of sequences (1)
  • 1 Geoset 3
    • Number of sequence extents (0) does not match the number of sequences (1)
  • 1 Geoset 4
    • Number of sequence extents (0) does not match the number of sequences (1)
  • 1 Geoset 5
    • Number of sequence extents (0) does not match the number of sequences (1)
  • 1 Geoset 6
    • Number of sequence extents (0) does not match the number of sequences (1)
Back
Top