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Triggers
(4)Borderlands~1.w3x
Variables
Initialization
Melee Initialization
spawn
Gold Digger
Lightning
Death Trap
Word Cheat
Word Cheat 2
Word Cheat 3
Word Cheat 4
Moving Camp
Moving Camp 2
Moving Camp 3
Moving Camp 4
a
b
c
d
Money
Sayings
Name
Type
is_array
initial_value
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Melee Game - Give trained Heroes a Scroll of Town Portal (for all players)
Melee Game - Set starting resources (for all players)
Melee Game - Remove creeps and critters from used start locations (for all players)
Melee Game - Create starting units (for all players)
Melee Game - Run melee AI scripts (for computer players)
Melee Game - Enforce victory/defeat conditions (for all players)
spawn
Events
Time - Every 700.00 seconds of game time
Conditions
Actions
Unit - Create 3 Vile Tormentor for Neutral Hostile at (Center of Tree_place_4 <gen>) facing (Center of Center <gen>)
Unit - Create 3 Vile Tormentor for Neutral Hostile at (Center of Tree_place_3 <gen>) facing (Center of Center <gen>)
Unit - Create 3 Vile Tormentor for Neutral Hostile at (Center of Tree_place_2 <gen>) facing (Center of Center <gen>)
Unit - Create 3 Vile Tormentor for Neutral Hostile at (Center of Tree_place <gen>) facing (Center of Center <gen>)
Wait 1.00 seconds
Unit - Create 1 Succubus for Neutral Hostile at (Center of Tree_place_4 <gen>) facing (Center of Center <gen>)
Unit - Create 1 Succubus for Neutral Hostile at (Center of Tree_place_3 <gen>) facing (Center of Center <gen>)
Unit - Create 1 Succubus for Neutral Hostile at (Center of Tree_place_2 <gen>) facing (Center of Center <gen>)
Unit - Create 1 Succubus for Neutral Hostile at (Center of Tree_place <gen>) facing (Center of Center <gen>)
Wait 1.00 seconds
Unit - Create 3 Voidwalker for Neutral Hostile at (Center of Monster_Spawn_2 <gen>) facing (Center of Center <gen>)
Unit - Create 3 Voidwalker for Neutral Hostile at (Center of Monster_Spawn_3 <gen>) facing (Center of Center <gen>)
Unit - Create 3 Voidwalker for Neutral Hostile at (Center of Monster_Spawn_4 <gen>) facing (Center of Center <gen>)
Unit - Create 3 Voidwalker for Neutral Hostile at (Center of Monster_Spawn <gen>) facing (Center of Center <gen>)
Wait 1.00 seconds
Unit - Create 1 Elder Voidwalker for Neutral Hostile at (Center of Monster_Spawn_2 <gen>) facing (Center of Center <gen>)
Unit - Create 1 Elder Voidwalker for Neutral Hostile at (Center of Monster_Spawn_3 <gen>) facing (Center of Center <gen>)
Unit - Create 1 Elder Voidwalker for Neutral Hostile at (Center of Monster_Spawn_4 <gen>) facing (Center of Center <gen>)
Unit - Create 1 Elder Voidwalker for Neutral Hostile at (Center of Monster_Spawn <gen>) facing (Center of Center <gen>)
Wait 1.00 seconds
Unit - Create 3 Sludge Monstrosity for Neutral Hostile at (Center of Side_2 <gen>) facing (Center of Center <gen>)
Unit - Create 3 Sludge Monstrosity for Neutral Hostile at (Center of Side_3 <gen>) facing (Center of Center <gen>)
Unit - Create 3 Sludge Monstrosity for Neutral Hostile at (Center of Side_4 <gen>) facing (Center of Center <gen>)
Unit - Create 3 Sludge Monstrosity for Neutral Hostile at (Center of Side <gen>) facing (Center of Center <gen>)
Cinematic - Send transmission to (All players) from Dark Ranger 0118 <gen> named Unknown : Play No sound and display Come My Creatures!!! . Modify duration: Add 0 seconds and Wait
Gold Digger
Events
Time - Every 1200.00 seconds of game time
Conditions
Actions
Wait 1.00 seconds
Unit - Create 1 Flesh Golem for Neutral Hostile at (Center of Center <gen>) facing (Center of Center <gen>)
Unit - Create 3 Hydralisk for Neutral Hostile at (Random point in Middle <gen>) facing (Center of Center <gen>)
Wait 1.00 seconds
Unit - Create 1 Ancient Hydra for Neutral Hostile at (Center of Gold_Monster_1 <gen>) facing (Center of Center <gen>)
Unit - Create 1 Ancient Hydra for Neutral Hostile at (Center of Gold_Monster_2 <gen>) facing (Center of Center <gen>)
Unit - Create 1 Ancient Hydra for Neutral Hostile at (Center of Gold_Monster_3 <gen>) facing (Center of Center <gen>)
Unit - Create 1 Ancient Hydra for Neutral Hostile at (Center of Gold_Monster_4 <gen>) facing (Center of Center <gen>)
Cinematic - Send transmission to (All players) from Dark Ranger 0118 <gen> named Unknown : Play No sound and display You Willl All Pay!!! . Modify duration: Add 0 seconds and Wait
Lightning
Events
Time - Every 222.00 seconds of game time
Conditions
Actions
Unit - Move (Random unit from (Units in (Playable map area))) instantly to (Center of Center <gen>) , facing Default building facing degrees
Death Trap
Events
Unit - A unit enters Center <gen>
Conditions
Actions
Wait 20.00 seconds
Unit - Explode (Triggering unit) .
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Dark Ranger 0118 <gen> named Unknown : Play No sound and display Your Pathetic!! . Modify duration: Add 0 seconds and Wait
Word Cheat
Events
Player - Player 3 (Teal) types a chat message containing god (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Wait 180.00 seconds
Player - Add 1000 to (Triggering player) . Current gold
Player - Add 1000 to (Triggering player) . Current lumber
Word Cheat 2
Events
Player - Player 1 (Red) types a chat message containing god (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Wait 180.00 seconds
Player - Add 1000 to (Triggering player) . Current gold
Player - Add 1000 to (Triggering player) . Current lumber
Word Cheat 3
Events
Player - Player 4 (Purple) types a chat message containing god (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Wait 180.00 seconds
Player - Add 1000 to (Triggering player) . Current gold
Player - Add 1000 to (Triggering player) . Current lumber
Word Cheat 4
Events
Player - Player 2 (Blue) types a chat message containing god (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Wait 180.00 seconds
Player - Add 1000 to (Triggering player) . Current gold
Player - Add 1000 to (Triggering player) . Current lumber
Moving Camp
Events
Game - The in-game time of day becomes Equal to 12.00
Conditions
Actions
Unit - Move Mercenary Camp 0057 <gen> instantly to (Center of Moving_4 <gen>) , facing (Position of Dark Ranger 0118 <gen>)
Moving Camp 2
Events
Game - The in-game time of day becomes Equal to 24.00
Conditions
Actions
Unit - Move Mercenary Camp 0057 <gen> instantly to (Center of Moving_3 <gen>) , facing (Position of Dark Ranger 0118 <gen>)
Moving Camp 3
Events
Game - The in-game time of day becomes Equal to 6.00
Conditions
Actions
Unit - Move Mercenary Camp 0057 <gen> instantly to (Center of Moving_2 <gen>) , facing (Position of Dark Ranger 0118 <gen>)
Moving Camp 4
Events
Game - The in-game time of day becomes Equal to 18.00
Conditions
Actions
Unit - Move Mercenary Camp 0057 <gen> instantly to (Center of Moving <gen>) , facing (Position of Dark Ranger 0118 <gen>)
a
Events
Time - Every 500.00 seconds of game time
Conditions
Actions
Unit - Create 3 Hippogryph Rider for Neutral Hostile at (Center of Region_024 <gen>) facing (Position of (Triggering unit))
Unit Group - Order (Units in Region_024 <gen>) to Attack-Move To . (Center of Center <gen>)
Item - Create Tome of Knowledge at (Center of Region_023 <gen>)
Item - Create Tome of Knowledge at (Center of Region_023 <gen>)
Item - Create Tome of Knowledge at (Center of Region_023 <gen>)
Cinematic - Send transmission to (All players) from Dark Ranger 0118 <gen> named Unknown : Play No sound and display Come My Sisters!!!!! . Modify duration: Add 0 seconds and Wait
b
Events
Time - Every 500.00 seconds of game time
Conditions
Actions
Unit - Create 3 Hippogryph Rider for Neutral Hostile at (Center of Region_025 <gen>) facing (Position of (Triggering unit))
Unit Group - Order (Units in Region_025 <gen>) to Attack-Move To . (Center of Center <gen>)
Item - Create Tome of Knowledge at (Center of Region_028 <gen>)
Item - Create Tome of Knowledge at (Center of Region_028 <gen>)
Item - Create Tome of Knowledge at (Center of Region_028 <gen>)
Cinematic - Send transmission to (All players) from Dark Ranger 0118 <gen> named Unknown : Play No sound and display Come My Sisters!!!!! . Modify duration: Add 0 seconds and Wait
c
Events
Time - Every 500.00 seconds of game time
Conditions
Actions
Unit - Create 3 Hippogryph Rider for Neutral Hostile at (Center of Region_026 <gen>) facing (Position of (Triggering unit))
Unit Group - Order (Units in Region_026 <gen>) to Attack-Move To . (Center of Center <gen>)
Item - Create Tome of Knowledge at (Center of Region_029 <gen>)
Item - Create Tome of Knowledge at (Center of Region_029 <gen>)
Item - Create Tome of Knowledge at (Center of Region_029 <gen>)
Cinematic - Send transmission to (All players) from Dark Ranger 0118 <gen> named Unknown : Play No sound and display Come My Sisters!!!!! . Modify duration: Add 0 seconds and Wait
d
Events
Time - Every 500.00 seconds of game time
Conditions
Actions
Unit - Create 3 Hippogryph Rider for Neutral Hostile at (Center of Region_027 <gen>) facing (Position of (Triggering unit))
Unit Group - Order (Units in Region_027 <gen>) to Attack-Move To . (Center of Center <gen>)
Item - Create Tome of Knowledge at (Center of Region_022 <gen>)
Item - Create Tome of Knowledge at (Center of Region_022 <gen>)
Item - Create Tome of Knowledge at (Center of Region_022 <gen>)
Cinematic - Send transmission to (All players) from Dark Ranger 0118 <gen> named Unknown : Play No sound and display Come My Sisters!!!!! . Modify duration: Add 0 seconds and Wait
Money
Events
Time - Every 160.00 seconds of game time
Conditions
Actions
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
Player - Add 1000 to (Picked player) . Current gold
Player - Add 1000 to (Picked player) . Current lumber
Sayings
Events
Time - Every 159.00 seconds of game time
Conditions
Actions
Cinematic - Send transmission to (All players) from Mercenary Camp 0057 <gen> named Ally : Play No sound and display Its Tax Day . Modify duration: Add 0 seconds and Wait
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