Model validation: Better Color - Human Farm

Better_Team_Color_Human_Farm_v10.mdx

0 errors 18 severe 7 warnings 113 unused
  • 1 Geoset 0
    • Alpha is 1.000 at end of "Decay 1" (frame 282667); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 1
    • Alpha is 1.000 at end of "Decay 1" (frame 282667); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 2
    • Alpha is 1.000 at end of "Decay 1" (frame 282667); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 3
    • Alpha is 1.000 at end of "Decay 1" (frame 282667); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 4
    • Alpha is 1.000 at end of "Decay 1" (frame 282667); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 5
    • Alpha is 1.000 at end of "Decay 1" (frame 282667); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 6
    • Alpha is 1.000 at end of "Decay 1" (frame 282667); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 7
    • Alpha is 1.000 at end of "Decay 1" (frame 282667); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 8
    • Alpha is 1.000 at end of "Decay 1" (frame 282667); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 2 Geoset 9
    • Too many vertices in one geoset: 9861
    • Alpha is 1.000 at end of "Decay 1" (frame 282667); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 10
    • Alpha is 1.000 at end of "Decay 1" (frame 282667); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 11
    • Alpha is 1.000 at end of "Decay 1" (frame 282667); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 12
    • Alpha is 1.000 at end of "Decay 1" (frame 282667); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 13
    • Alpha is 1.000 at end of "Decay 1" (frame 282667); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 14
    • Alpha is 1.000 at end of "Decay 1" (frame 282667); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 15
    • Alpha is 1.000 at end of "Decay 1" (frame 282667); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 16
    • Alpha is 1.000 at end of "Decay 1" (frame 282667); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Model
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
  • 2 8 GeosetAnimation 1
    • 2 8 Alpha
      • Track 4 has the same frame 60033 as track 3
      • Track 6 has the same frame 70033 as track 5
      • Track 1 at frame 59967 is not in any sequence
      • Track 2 at frame 60000 is not in any sequence
      • Track 7 at frame 70067 is not in any sequence
      • Track 8 at frame 71733 is not in any sequence
      • Track 9 at frame 71767 is not in any sequence
      • Track 10 at frame 131767 is not in any sequence
      • Track 4 at frame 60033 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 70033 has exactly the same value as tracks 4 and 6
  • 2 8 GeosetAnimation 2
    • 2 8 Alpha
      • Track 4 has the same frame 60033 as track 3
      • Track 6 has the same frame 70033 as track 5
      • Track 1 at frame 59967 is not in any sequence
      • Track 2 at frame 60000 is not in any sequence
      • Track 7 at frame 70067 is not in any sequence
      • Track 8 at frame 71733 is not in any sequence
      • Track 9 at frame 71767 is not in any sequence
      • Track 10 at frame 131767 is not in any sequence
      • Track 4 at frame 60033 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 70033 has exactly the same value as tracks 4 and 6
  • 1 5 Bone 1 - "lamp_bind_jnt"
    • There are no vertices attached to this bone
    • 2 Translation
      • Track 177 at frame 154519 has exactly the same value as tracks 176 and 178
      • Track 178 at frame 154828 has exactly the same value as tracks 177 and 179
    • 3 Rotation
      • Track 42 at frame 154828 has exactly the same value as tracks 41 and 43
      • Track 43 at frame 191687 has exactly the same value as tracks 42 and 44
      • Track 44 at frame 191782 has exactly the same value as tracks 43 and 45
  • 1 4 Bone 6 - "Main_Platforms"
    • There are no vertices attached to this bone
    • 4 Translation
      • Track 1 at frame 154519 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 154828 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 191687 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 191782 has exactly the same value as tracks 3 and 5
  • 6 GeosetAnimation 0
    • 6 Alpha
      • Track 1 at frame 59967 is not in any sequence
      • Track 2 at frame 60000 is not in any sequence
      • Track 5 at frame 70067 is not in any sequence
      • Track 6 at frame 71733 is not in any sequence
      • Track 7 at frame 71767 is not in any sequence
      • Track 8 at frame 131767 is not in any sequence
  • 1 Bone 0 - "root_bind_jnt"
    • 1 Translation
      • Track 1 at frame 132565 has roughly the same value as tracks 0 and 2
  • 3 Bone 2 - "techo"
    • 3 Translation
      • Track 1 at frame 132565 has roughly the same value as tracks 0 and 2
      • Track 2 at frame 154519 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 154828 has exactly the same value as tracks 2 and 4
  • 5 Bone 3 - "cimiento"
    • 5 Translation
      • Track 1 at frame 132565 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 154519 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 154828 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 191687 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 191782 has exactly the same value as tracks 4 and 6
  • 2 Bone 4 - "Platform_4pisos"
    • 2 Translation
      • Track 2 at frame 154519 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 154828 has exactly the same value as tracks 2 and 4
  • 2 Bone 5 - "Platform_3pisos"
    • 2 Translation
      • Track 2 at frame 154519 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 154828 has exactly the same value as tracks 2 and 4
  • 2 Attachment 0 - "OverHead Ref"
    • 2 Scaling
      • Track 3 at frame 154828 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 191687 has exactly the same value as tracks 3 and 5
  • 2 Attachment 1 - "Origin Ref"
    • 2 Scaling
      • Track 3 at frame 154828 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 191687 has exactly the same value as tracks 3 and 5
  • 2 Attachment 2 - "Sprite First Ref"
    • 2 Scaling
      • Track 3 at frame 154828 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 191687 has exactly the same value as tracks 3 and 5
  • 2 Attachment 3 - "Sprite Second Ref"
    • 2 Scaling
      • Track 3 at frame 154828 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 191687 has exactly the same value as tracks 3 and 5
  • 2 Attachment 4 - "Sprite RallyPoint Ref"
    • 2 Scaling
      • Track 3 at frame 154828 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 191687 has exactly the same value as tracks 3 and 5
  • 7 Attachment 5 - "FarmBirth BirthLink"
    • 7 Visibility
      • Track 1 at frame 60000 is not in any sequence
      • Track 4 at frame 70067 is not in any sequence
      • Track 5 at frame 71733 is not in any sequence
      • Track 6 at frame 71767 is not in any sequence
      • Track 7 at frame 131767 is not in any sequence
      • Track 9 at frame 154828 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 191687 has exactly the same value as tracks 9 and 11
  • 7 Attachment 6 - "FarmDeath DeathLink"
    • 7 Visibility
      • Track 1 at frame 60000 is not in any sequence
      • Track 4 at frame 70067 is not in any sequence
      • Track 5 at frame 71733 is not in any sequence
      • Track 6 at frame 71767 is not in any sequence
      • Track 7 at frame 131767 is not in any sequence
      • Track 9 at frame 154828 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 191687 has exactly the same value as tracks 9 and 11
  • 7 ParticleEmitterPopcorn 0 - "HumanBuildingBirth_Small"
    • 7 Visibility
      • Track 1 at frame 60000 is not in any sequence
      • Track 4 at frame 70067 is not in any sequence
      • Track 5 at frame 71733 is not in any sequence
      • Track 6 at frame 71767 is not in any sequence
      • Track 7 at frame 131767 is not in any sequence
      • Track 9 at frame 154828 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 191687 has exactly the same value as tracks 9 and 11
  • 7 ParticleEmitterPopcorn 1 - "Farm_Smoke"
    • 7 Visibility
      • Track 1 at frame 60000 is not in any sequence
      • Track 4 at frame 70067 is not in any sequence
      • Track 5 at frame 71733 is not in any sequence
      • Track 6 at frame 71767 is not in any sequence
      • Track 7 at frame 131767 is not in any sequence
      • Track 9 at frame 154828 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 191687 has exactly the same value as tracks 9 and 11
  • 9 ParticleEmitterPopcorn 2 - "HUBuildingDeath_Small"
    • 2 Scaling
      • Track 3 at frame 154828 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 191687 has exactly the same value as tracks 3 and 5
    • 7 Visibility
      • Track 1 at frame 60000 is not in any sequence
      • Track 4 at frame 70067 is not in any sequence
      • Track 5 at frame 71733 is not in any sequence
      • Track 6 at frame 71767 is not in any sequence
      • Track 7 at frame 131767 is not in any sequence
      • Track 9 at frame 154828 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 191687 has exactly the same value as tracks 9 and 11
  • 2 CollisionShape 0 - "B_KGS_BoxCol_0"
    • 2 Rotation
      • Track 3 at frame 154828 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 191687 has exactly the same value as tracks 3 and 5
  • unused Texture 0 - "Human_Farm_Diffuse.tif"
  • unused Texture 1 - "Human_Farm_Normal.tif"
  • unused Texture 2 - "Human_Farm_ORM.tif"
  • unused Texture 3 - "Black32.blp"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
  • unused Texture 6 - "Human_LumberMill_Diffuse.tif"
  • unused Texture 7 - "Human_LumberMill_Normal.tif"
  • unused Texture 8 - "Human_LumberMill_ORM.tif"
  • unused Texture 9 - "Human_Blacksmith_Diffuse.tif"
  • unused Texture 10 - "Human_Blacksmith_Normal.tif"
  • unused Texture 11 - "Human_Blacksmith_ORM.tif"
  • unused Texture 12 - "Human_Blacksmith_Emissive.tif"
  • unused Texture 13 - "AV_Structures_Pier_Diffuse.tif"
  • unused Texture 14 - "AV_Structures_Pier_Normal.tif"
  • unused Texture 15 - "AV_Structures_Pier_ORM.tif"
  • unused Texture 16 - "AV_Structures_Pier_Emissive.tif"
  • unused Texture 17 - "Human_BuildUp_Diffuse.tif"
  • unused Texture 18 - "Human_BuildUp_Normal.tif"
  • unused Texture 19 - "Human_BuildUp_ORM.tif"
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