Name | Type | is_array | initial_value |
betweenlevels | boolean | No | true |
bossRespawn | unit | No | |
BuilderType | unitcode | Yes | |
Defenders | force | No | |
escapedunits | integer | No | |
heroStatue | unit | Yes | |
Kills | integer | Yes | |
L_POINT | location | No | |
Level | integer | No | 0 |
levelBonus | integer | No | 100 |
levelcountdown | timer | No | |
LevelOfRevival | integer | Yes | |
LevelSavedGold | integer | No | |
LevelSavedLumber | integer | No | |
monstersintown | integer | No | |
monsterspeed | real | No | 100.00 |
monstersperlvl | integer | No | 100 |
monstervalueGold | integer | No | 5 |
monstervalueWood | integer | No | 4 |
nPlayersAliveHeros | integer | No | |
nPlayersPlaying | integer | No | |
nPlayersShare | integer | No | |
playerleaves | boolean | Yes | |
sellRate | integer | No | 75 |
sharegold | integer | No | |
shareplayers | force | No | |
sharewood | integer | No | |
unitforlevel | unitcode | No | |
x | integer | No |