Name | Type | is_array | initial_value |
AlivePlayers | integer | No | |
AttackedPlayer | player | No | |
AttackingPlayer | player | No | |
AttHidingUnits | group | No | |
AttInProgress | boolean | No | false |
AttRegion | rect | No | |
AttTimer | timer | No | |
AttTimerWindow | timerdialog | No | |
AttTurnOffEnter | trigger | Yes | |
AttTurnOffStart | trigger | Yes | |
CSCheckingUnits | group | No | |
CSUnitPostion | location | No | |
IncomeGold | integer | Yes | 0 |
IncomeLumber | integer | Yes | 0 |
IncomeTimer | timer | No | |
IncomeTimerWindow | timerdialog | No | |
KillingGroup | group | No | |
PlayerRegions | rect | Yes | |
SubRace1 | string | Yes | |
SubRace2 | string | Yes | |
Teleporters | unit | Yes | |
TeleportGroup | group | Yes | |
Winner | player | No |