Name | Type | is_array | initial_value |
a001_heroDialog | dialog | Yes | |
a002_heroDialogButton | button | Yes | |
a003_playerCount | integer | Yes | |
a004_modeDifficulty | boolean | Yes | |
a004b_modeDifficulty | boolean | Yes | |
a004c_modeDifficulty | boolean | Yes | |
a005_hero | unit | Yes | |
a006_Dragon | unit | No | |
a007_DragonEffects | boolean | Yes | |
a008_cinematicTimer | timer | No | |
a009_timerWindowCinematic | timerdialog | No | |
a010_cinematicEffect | unit | Yes | |
a011_seaRegion | rect | Yes | |
a012_battleScenario | boolean | Yes | |
b001_chooseStyle | integer | Yes | |
b002_dragonFire1 | unit | Yes | |
b002a_flamestrike | boolean | Yes | |
b003a_meteorBlast | boolean | Yes | |
b004a_armageddon | boolean | Yes | |
b005_middleAttackStyle | integer | Yes | 10000 |
b006_middleAttackStyle2 | boolean | Yes | |
b007_middleAttack1 | unit | Yes | |
b008_demonBattle | unit | Yes | |
bb001_meteorBlast | unit | Yes | |
bm001_WoF | boolean | Yes | |
bm002_WoF2 | unit | Yes | |
bm003_WoF3 | real | No | |
bm004_FN1 | effect | Yes | |
bm005_FN2 | rect | No | |
c001_camera | boolean | Yes | |
camera_enable | boolean | No | |
fb001_battleground | rect | Yes | |
finale001_dead | boolean | No | |
finale002_color | real | Yes | 100.00 |
gc001_Redmp1 | effect | Yes | |
gc002_DP1 | effect | Yes | |
ib001_battleOn | boolean | Yes | |
se001_specialEffect | effect | Yes | |
se002_specialEffect | unit | Yes | |
si001_Ss1 | effect | Yes | |
si002_DR1 | unit | Yes | |
si003_DR2 | real | Yes | |
si004_DR3 | boolean | Yes | |
si005_CoD1 | effect | Yes |
function Trig_AntiLag_Func001Func001C takes nothing returns boolean
if ( not ( GetUnitTypeId(GetEnumUnit()) != 'h000' ) ) then
return false
endif
if ( not ( IsUnitType(GetEnumUnit(), UNIT_TYPE_HERO) == false ) ) then
return false
endif
return true
endfunction
function Trig_AntiLag_Func001A takes nothing returns nothing
if ( Trig_AntiLag_Func001Func001C() ) then
call RemoveUnit( GetEnumUnit() )
else
endif
endfunction
function Trig_AntiLag_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsInRectAll(GetPlayableMapRect()), function Trig_AntiLag_Func001A )
endfunction
//===========================================================================
function InitTrig_AntiLag takes nothing returns nothing
set gg_trg_AntiLag = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_AntiLag, Player(0), "-delete lag", true )
call TriggerRegisterPlayerChatEvent( gg_trg_AntiLag, Player(1), "-delete lag", true )
call TriggerRegisterPlayerChatEvent( gg_trg_AntiLag, Player(2), "-delete lag", true )
call TriggerAddAction( gg_trg_AntiLag, function Trig_AntiLag_Actions )
endfunction
function Trig_Warn_Actions takes nothing returns nothing
call DisplayTimedTextToForce( GetPlayersAll(), 7.50, "TRIGSTR_069" )
endfunction
//===========================================================================
function InitTrig_Warn takes nothing returns nothing
set gg_trg_Warn = CreateTrigger( )
call TriggerRegisterTimerEventSingle( gg_trg_Warn, 5.00 )
call TriggerAddAction( gg_trg_Warn, function Trig_Warn_Actions )
endfunction