Name | Type | is_array | initial_value |
CLAnimation | string | No | |
CLAnimationIndex | integer | No | |
CLAnimationSpeed | real | No | |
CLAttach | string | No | |
CLAttachment | string | No | |
CLDamage | real | Yes | |
CLDuration | real | No | |
CLEffect | string | No | |
CLMaxSlashes | integer | Yes | |
CLMinimumDistance | real | No | |
CLSFX | string | No | |
CLSpeed | real | No | |
CLSpellLevel | integer | Yes | |
CLSplashInterval | integer | No | |
CLTransparecy | real | No | |
DashCaster | unit | Yes | |
DashDamage | real | Yes | |
DashDistance | integer | Yes | |
DashGroup1 | group | No | |
DashGroup2 | group | No | |
DashGroup3 | group | No | |
DashInteger | integer | Yes | |
DashPoint1 | location | Yes | |
DashPoint2 | location | Yes | |
DashPoint3 | location | Yes | |
DashPoint4 | location | Yes | |
DashPoint5 | location | Yes | |
DashReal1 | real | Yes | |
DashReal2 | real | Yes | |
DashSpeed | real | Yes | |
Game_Time | timer | No | |
Game_Timer | timer | No | |
Hell_Fire_Laser | location | No | |
Hero_Revival | timer | No | |
InfiniteSlashesAngle | real | Yes | |
InfiniteSlashesBol1 | boolean | Yes | |
InfiniteSlashesBol2 | boolean | Yes | |
InfiniteSlashesCaster | unit | Yes | |
InfiniteSlashesCasterLoc | location | No | |
InfiniteSlashesCasterLoc2 | location | No | |
InfiniteSlashesCount1 | integer | Yes | |
InfiniteSlashesCount2 | integer | Yes | |
InfiniteSlashesDamage | real | Yes | |
InfiniteSlashesDistance | real | Yes | |
InfiniteSlashesIndex | integer | No | |
InfiniteSlashesLoc | location | No | |
InfiniteSlashesLoc2 | location | No | |
InfiniteSlashesLoop | integer | No | |
InfiniteSlashesMui | integer | No | |
InfiniteSlashesPERCENT | real | Yes | |
InfiniteSlashesSFX | effect | Yes | |
InfiniteSlashesTarget | unit | Yes | |
InfiniteSlashesTargetLoc | location | No | |
Kills | integer | Yes | |
LastHeroStanding | force | No | |
Leaderboard | leaderboard | No | |
LeaderboardScourge | leaderboard | No | |
LeaderboardSentinel | leaderboard | No | |
MetalHeavySliceStone2 | sound | No | |
Player_Already_Picked | integer | Yes | |
PlayerNames | integer | Yes | 0 |
Players | force | No | |
PlayersCount | integer | No | |
PlayerScourgeCount | integer | No | |
PlayerScourgePlaying | force | No | |
PlayerScourgeReverse | force | No | |
PlayerSentinel | force | No | |
PlayerSentinelPlaying | force | No | |
PlayersScourge | force | No | |
PlayersSentinel | force | No | |
PlayersSentinelCount | integer | No | |
PlayersSentinelReverse | force | No | |
RandomData_Scourge | integer | Yes | |
RandomData_Sentinel | integer | Yes | |
RandomTotal_Scourge | integer | No | |
RandomTotal_Sentinel | integer | No | |
RevivableHeroes | group | No | |
ReviveTimers | timer | Yes | |
Sort_Board_By_Kills | boolean | No | |
TempInteger | integer | No | |
tst | unit | No | |
UnitGroup | group | No | |
X | integer | No |