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Triggers
BATTLE FOR MIDDLE EARTH HD by Kenji Beta.w3x
Variables
Initialization
High Pass
Isengard
Trigger senza nome 007
Trigger senza nome 004
trees moves
Trigger senza nome 006
Trigger senza nome 005
animation destructibles
Trigger senza nome 003
open
close
fattoria ogranicenie
Categoria senza titolo
Trigger senza nome 001
Trigger senza nome 002
Inserisci il codice dello script personalizzato per la mappa nello spazio sottostante. Il testo verrà incluso nello script della mappa dopo che le variabili sono state dichiarate e prima di qualsiasi codice trigger.
Name
Type
is_array
initial_value
High Pass
Events
Time - Every 10.00 seconds of game time
Conditions
Actions
Animation - Play (Random destructible in Place_High_Pass <gen>) 's attack animation
Animation - Play (Random destructible in Place_High_Pass <gen>) 's birth animation
Animation - Change Pukleman 7448 <gen> 's animation speed to 3.50 % of its original speed
Animation - Change Pukleman 7451 <gen> 's animation speed to 3.50 % of its original speed
Animation - Change Pukleman 7449 <gen> 's animation speed to 3.50 % of its original speed
Animation - Change Pukleman 7450 <gen> 's animation speed to 3.50 % of its original speed
Isengard
Events
Time - Elapsed game time is 1.00 seconds
Conditions
Actions
Animation - Play Ruota 0027 <gen> 's stand work animation
Animation - Play Ruota 1042 <gen> 's stand work animation
Animation - Play Pukleman 7448 <gen> 's stand work animation
Animation - Play the stand work animation for all doodads of type D017 (Unexpected type: 'doodadcode') within 128 of (Position of Tower of the Moon (Minas Morgul) 0020 <gen>) .
Animation - Change Ruota 0027 <gen> 's animation speed to 20.00 % of its original speed
Animation - Change Ruota 1042 <gen> 's animation speed to 20.00 % of its original speed
Trigger senza nome 007
Events
Map initialization
Conditions
Actions
Environment - Set terrain pathing at (Random point in Place_Helms_Deep <gen>) of type Walkability to Off
Trigger senza nome 004
Events
Map initialization
Conditions
Actions
Animation - Play Osgiliath 0023 <gen> 's death animation
Wait 1.00 seconds
Animation - Change Osgiliath 0023 <gen> 's animation speed to 1.00 % of its original speed
trees moves
Events
Time - Every 3.50 seconds of game time
Conditions
Actions
Destructible - Pick every destructible in Place_Druadan_Forest <gen> and do (Actions)
Loop - Actions
Animation - Change (Picked destructible) 's animation speed to 3.00 % of its original speed
Animation - Play (Picked destructible) 's stand hit animation
Destructible - Pick every destructible in Location_Lothlorien <gen> and do (Actions)
Loop - Actions
Animation - Change (Picked destructible) 's animation speed to 3.00 % of its original speed
Animation - Play (Picked destructible) 's stand hit animation
Destructible - Pick every destructible in Place_Mirkwood <gen> and do (Actions)
Loop - Actions
Animation - Change (Picked destructible) 's animation speed to 3.00 % of its original speed
Animation - Play (Picked destructible) 's stand hit animation
Destructible - Pick every destructible in Location_Fangorn <gen> and do (Actions)
Loop - Actions
Animation - Change (Picked destructible) 's animation speed to 7.00 % of its original speed
Animation - Play (Picked destructible) 's stand hit animation
Trigger senza nome 006
Events
Map initialization
Conditions
Actions
Game - Display to (All players) for 10.00 seconds the text: 3rd Age - Middle Earthwww.epicwar.comby Jeoffrey
Destructible - Make Pukleman 1999 <gen> Invulnerable
Destructible - Make Pukleman 3393 <gen> Invulnerable
Destructible - Make Pukleman 3394 <gen> Invulnerable
Animation - Change Pukleman 1999 <gen> 's animation speed to 1.00 % of its original speed
Trigger senza nome 005
Events
Map initialization
Conditions
Actions
Floating Text - Create floating text that reads Umbar at (Center of ) with Z offset 0 , using font size 50.00 , color ( 100 %, 100 %, 100 %), and 0.50 % transparency
Floating Text - Change (Last created floating text) : Enable permanence
animation destructibles
Events
Map initialization
Conditions
Actions
Player - Set Player 1 (Red) . Current gold to 750
Player - Set Player 1 (Red) . Current lumber to 750
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 0 seconds
Animation - Play 's stand work animation
Animation - Play 's stand work animation
Animation - Play Ruota 1949 <gen> 's stand work animation
Animation - Play 's stand work animation
Animation - Change Crow 1358 <gen> 's animation speed to 0.00 % of its original speed
Animation - Change 's animation speed to 0.00 % of its original speed
Animation - Change Crow 1357 <gen> 's animation speed to 0.00 % of its original speed
Destructible - Make Crow 1357 <gen> Invulnerable
Destructible - Make Invulnerable
Destructible - Make Crow 1358 <gen> Invulnerable
Animation - Play 's Attack - 2 animation
Animation - Play 's Stand - 3 animation
Animation - Change 's animation speed to 0.00 % of its original speed
Animation - Change 's animation speed to 0.00 % of its original speed
Animation - Change 's animation speed to 0.00 % of its original speed
Camera - Change camera smoothing factor to 10.00
Trigger senza nome 003
Events
Map initialization
Conditions
Actions
Camera - Change camera smoothing factor to 20.00
Visibility - Disable fog of war
Visibility - Disable black mask
open
Events
Player - Player 1 (Red) types a chat message containing open (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Open Main Gates 0764 <gen>
Destructible - Open Main Gate (Edoras) 0449 <gen>
Destructible - Open Main Gate (Minas Morgul) 2067 <gen>
Destructible - Open Black Gates "Morannon" 0318 <gen>
Destructible - Open
close
Events
Player - Player 1 (Red) types a chat message containing close (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Destructible - Close Main Gates 0764 <gen>
Destructible - Close Main Gate (Edoras) 0449 <gen>
Destructible - Close Main Gate (Minas Morgul) 2067 <gen>
Destructible - Close Black Gates "Morannon" 0318 <gen>
Destructible - Close
fattoria ogranicenie
Events
Time - Every 20.00 seconds of game time
Conditions
Actions
Player - Limit training of to 5 for Player 1 (Red)
Trigger senza nome 001
Events
Unit - A unit enters Location_Fangorn <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
((Triggering unit) is A flying unit) Equal to False
((Triggering unit) is A ground unit) Equal to True
((Owner of (Triggering unit)) is an enemy of Player 1 (Red).) Equal to True
Actions
Unit - Set life of (Triggering unit) to 15.00 %
Destructible - Pick every destructible in Location_Fangorn <gen> and do (Play (Picked destructible)'s stand hit animation)
Wait 1.00 seconds
Destructible - Pick every destructible in Location_Fangorn <gen> and do (Play (Picked destructible)'s stand animation)
Trigger senza nome 002
Events
Player - Player 1 (Red) types a chat message containing q (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Order Peasant 0073 <gen> to Move To . (Center of Location_Fangorn <gen>)
Unit - Order Blood Mage 0074 <gen> to Move To . (Center of Location_Fangorn <gen>)
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